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Julie Shy

team building activities, ideas, games, business games and exercises for team building,... - 14 views

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    Some really good activities here! Free team building games and exercises ideas to warm up meetings, training, and conferences. Team building games and activities are useful in serious business project meetings, where games and activities help delegates to see things differently and use different thinking styles. Games and exercises help with stimulating the brain, improving retention of ideas, and increasing fun and enjoyment.
Adrienne Michetti

Force field analysis - 5 views

  • Force field analysis is a management technique developed by Kurt Lewin, a pioneer in the field of social sciences, for diagnosing situations. It will be useful when looking at the variables involved in planning and implementing a change program and will undoubtedly be of use in team building projects,when attempting to overcome resistance to change.
  • driving
  • restraining
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  • initiate a change and keep it goin
  • acting to restrain or decrease the driving force
  • Equilibrium is reached when the sum of the driving forces equals the sum of the restraining forces
  • present level of productivity
  • This equilibrium, or present level of productivity, can be raised or lowered by changes in the relationship between the driving and the restraining forces.
  • Managers are often in a position in which they must consider not only output but also intervening variables and not only short-term but also long-term goals. It can be seen that force field analysis provides framework that is useful in diagnosing these interrelationships.
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    Force field analysis is a management technique developed by Kurt Lewin, a pioneer in the field of social sciences, for diagnosing situations. It will be useful when looking at the variables involved in planning and implementing a change program and will undoubtedly be of use in team building projects,when attempting to overcome resistance to change.
Vicki Davis

DESIGN SQUAD . BUILD BIG Contest | PBS KIDS GO! - 0 views

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    "Design Squad Nation, a new series on PBS KIDS GO!, is inviting teams of kids to super-size Design Squad’s hands-on activities for the Design Squad Nation Build Big Contest. Working with their teachers, parents, grandparents, neighbors, and/or friends, teams are encouraged to think outside the box and show us how they can make our activities BIGGER. From creating a PVC Kayak, to a giant sized catapult, the possibilities are endless."
Vicki Davis

Worlds of Learning | Worlds of Making @ NMHS - 1 views

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    Laura Fleming is using Makerspace in her classroom. She's at New Milford HIgh School -- a place led by one of the best principals in the business, Eric Sheninger (his new book is awesome - out in January). Laura is using Mozilla's Web Literacy Standard and her Makerspace which includes robotics, stop motion animation and "Molecular gastronomy" and more. Wow. I'm fascinated. Take a look. "Setting up a Makerspace has been a priority of mine from the moment I started here at New Milford High School, and it's already well on its way to being achieved. Having a school principal who provides the perfect mix of encouragement and autonomy has, of course, been a great help, but it has also been very much a team effort: the school's tech team and custodians have been very supportive and cooperative, along with a diverse variety of students interested in 'making' experiences. At the heart of the vision for my Makerspace is to develop the space and to provide resources and opportunities that will aid in promoting web literacy.  These components encompass Mozilla's Web Literacy Standard.  The standard is make up of three key elements:  exploring, building and connecting and focuses on reading, writing and participating on the web.   "
Vicki Davis

Why We Teach Scratch » bit by bit - 6 views

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    Great information shared by Bob  Sprankle on why you should use Scratch with kids. If you work with elementary curriculum or teach in an elementary STEM or computer lab read this. "THIS is the true intent of Scratch. Mitch Resnick made Scratch with his team at MIT. The team is (purposefully) called "The Lifelong Kindergarten Group" because in kindergarten we are allowed (or used to be allowed) to try things out, build things and knock them down, make a mess, experiment, fool around with tools, CREATE! Resnick says that we should be allowed to be working like that ALL the time -for our entire lives-because that is HOW WE LEARN BEST. It is the natural way the brain operates."
Eloise Pasteur

Doing Digital Scholarship: Presentation at Digital Humanities 2008 « Digital ... - 0 views

  • My session, which explored the meaning and significance of “digital humanities,” also featured rich, engaging presentations by Edward Vanhoutte on the history of humanities computing and John Walsh on comparing alchemy and digital humanities.
  • I wondered: What is digital scholarship, anyway?  What does it take to produce digital scholarship? What kind of digital resources and tools are available to support it? To what extent do these resources and tools enable us to do research more productively and creatively? What new questions do these tools and resources enable us to ask? What’s challenging about producing digital scholarship? What happens when scholars share research openly through blogs, institutional repositories, & other means?
  • I decided to investigate these questions by remixing my 2002 dissertation as a work of digital scholarship.  Now I’ll acknowledge that my study is not exactly scientific—there is a rather subjective sample of one.  However, I figured, somewhat pragmatically, that the best way for me to understand what digital scholars face was to do the work myself. 
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  • The ACLS Commission on Cyberinfrastructure’s report points to five manifestations of digital scholarship: collection building, tools to support collection building, tools to support analysis, using tools and collections to produce “new intellectual products,” and authoring tools. 
  • Tara McPherson, the editor of Vectors, offered her own “Typology of Digital Humanities”: •    The Computing Humanities: focused on building tools, infrastructure, standards and collections, e.g. The Blake Archive •    The Blogging Humanities: networked, peer-to-peer, e.g. crooked timber •    The Multimodal Humanities: “bring together databases, scholarly tools, networked writing, and peer-to-peer commentary while also leveraging the potential of the visual and aural media that so dominate contemporary life,” e.g. Vectors
  • My initial diagram of digital scholarship pictured single-headed arrows linking different approaches to digital scholarship; my revised diagram looks more like spaghetti, with arrows going all over the place.  Theories inform collection building; the process of blogging helps to shape an argument; how a scholar wants to communicate an idea influences what tools are selected and how they are used.
  • I looked at 5 categories: archival resources as well as primary and secondary books and journals.   I found that with the exception of archival materials, over 90% of the materials I cited in my bibliography are in a digital format.  However, only about 83% of primary resources and 37% of the secondary materials are available as full text.  If you want to do use text analysis tools on 19th century American novels or 20th century articles from major humanities journals, you’re in luck, but the other stuff is trickier because of copyright constraints.
  • I found that there were some scanning errors with Google Books, but not as many as I expected. I wished that Google Books provided full text rather than PDF files of its public domain content, as do Open Content Alliance and Making of America (and EAF, if you just download the HTML).  I had to convert Google’s PDF files to Adobe Tagged Text XML and got disappointing results.  The OCR quality for Open Content Alliance was better, but words were not joined across line breaks, reducing accuracy.  With multi-volume works, neither Open Content Alliance nor Google Books provided very good metadata.
  • To make it easier for researchers to discover relevant tools, I teamed up with 5 other librarians to launch the Digital Research Tools, or DiRT, wiki at the end of May.
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    Review of digital humanities scholarship tools
Vicki Davis

How Can I Participate? | The Hour of Code 2013 - 7 views

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    Plan now to join in on an "hour of code" December 9-15. Even if you don't have computers or have limited access, there are options for you to host an event. (As a bonus, educators who register will receive 10GB of free storage for Dropbox.) Plan an event and plan now. There are great tutorials and information for all ages about this event December 9-15. Join in. "Even if you aren't a student, you can take the Hour of Code yourself during Dec. 9-15. And you can help us recruit others to join the movement - at school, in your workplace, in the community. If you are an educator, host the Hour of Code as an activity in your classroom. If you're an organizer or employer, host an Hour of Code event as a team-building exercise, after-school activity in a club, or elsewhere in your community. Click the appropriate tab, and start planning your Hour of Code!"
Maureen Tumenas

Main Page - Teampedia - 0 views

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    team building activities
Anne Baird

Flowgram - 0 views

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    An example of Flowgram from sirexkat who discusses Adventures in Microblogging Flowgram is building a new multimedia-empowered way to communicate. The Flowgram product has captured the imagination of a prestigious group of individuals with exceptional track records. Flowgram investors include Reid Hoffman (Paypal, LinkedIn), Josh Kopelman (Firstround Capital, Half.com), the founders of Flickr, Bud Colligan (founding CEO of Macromedia), Rajeev Motwani (Stanford) and members of the founding team of WebEx and Tibco Software.
Martin Burrett

Book: Wellbeing in the Primary Classroom by @AdrianBethune via @BloomsburyEd - 0 views

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    "In his new book, Adrian Bethune explores different angles of the life of children who are of primary-school age. For example, in a fascinating first chapter, Bethune examines our tribal roots, tapping into our pupils' primitive social instincts and their powerful effects on wellbeing and ability to learn. Citing the work of Louis Cozolino (Click here to view The Social Neuroscience of Education: Optimizing Attachment and Learning in the Classroom by Louis Cozolino on Amazon UK - worthy of a read itself) a tribal classroom embodies tribal qualities including a tribal leader, cooperation, teamwork, equality, fairness, trust and strong personal relationships. Such qualities enable everyone to feel valued and a feeling of a big family, helping secure positive relationships - the role of the teacher in this relationship is to help pupils feel like they belong, which is fundamental to learning. Developing this tribal theme, Bethune the proceeds to share ideas to be implemented in the primary classroom to help cultivate such positive relationships, including the design of a team flag, greetings and endings, teaching social skills, and building humour and games into the setting."
Martin Burrett

@NFERClassroom launches free 'Assessment Hub' resource for teachers - 0 views

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    "The NFER Assessment Hub, which has been designed to help school practitioners build their confidence with classroom assessment, offers a host of free support written by NFER's team of assessment researchers with teaching backgrounds. This support includes a collection of short-read articles which introduce various aspects of classroom assessment, as well as an exclusive new practitioner guide series titled 'Brushing up on assessment', due to be released weekly throughout October and November. From guidance on understanding assessment policies to tips on making the most of assessment data, the guides will offer valuable insight and advice to support practitioners in delivering an assessment approach that is right for their pupils and their school."
Vicki Davis

How Do You Play - 10 views

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    Fun games that you can play. There are a lot of these that you can find and use for the classroom, as ice breakers and others. I found this site easy to use and had some cool ideas on it. I love games. This is going in my list of tools.
Emily Vickery

Pearson Foundation: Empowering the 21st Century Superintendent - 0 views

  • In March, 2008, the Consortium for School Networking (CoSN) launched a new initiative dedicated to helping superintendents, aspiring superintendents and district leadership teams build their knowledge, skills and confidence as effective technology leaders.
Tom Hemingway

Raise Your Hands (Techlearning blog) - 0 views

  • Thus, this article isn't another push for organizations to embrace a collaborative learning culture. It is a push for teachers to stop waiting for the organization and become a collaborative professional learner by changing fundamental behaviors inhibiting this and embracing action items that will allow it to happen.
    • Tom Hemingway
       
      This is like the "skunkworks" idea in R&D divisions of big companies. Employees work together on their own time, sometimes secretly, to develop product ideas. if the manager finds out, he might turn a blind eye as long as it doesn't interfere with regular work. Some more enlightened companies build in time for this kind of entrepreneurial behavior.
  • The number one skill that teachers will need is to be team-based, collegial, sharing their knowledge and wisdom.
Peter Ruwoldt

Encourage schools to host a software freedom day event - 40 views

I would like to encourage all schools to give some thought to the software that they have the students use from the perspective of access and equity. Is the software you are using freely available ...

equity foss free opencourseware

started by Peter Ruwoldt on 04 Aug 08 no follow-up yet
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