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Angela Maiers

Presentation Zen: Brain rules for PowerPoint & Keynote presenters - 0 views

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    Brain Rules meets presentation zen! Great tips and reminders for presentation perfection!
Emily Vickery

Brain Rules: 12 Principles for Surviving and Thriving at Work, Home, and School | Brain... - 1 views

  • The brain is an amazing thing. Most of us have no idea what’s really going on inside our heads. Yet brain scientists have uncovered details every business leader, parent, and teacher should know.
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    Great website for application to learning.
Angela Maiers

growing changing learning creating: Breaking the brain rules - 0 views

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    Great post w/ new take on "Brain Rules"
Vicki Davis

OrganWise Guys - 10 views

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    These guys are so incredibly cute. We've been trying out the Organ Wise material in our elementary PE program and I just love their message on taking care of yourself. As we know from books like "Brain Rules" the brain is an organ connected to the rest of the body and directly influenced by physical health. You might want to take a look at this program to use with elementary PE. Just as cute as it can be. Our kids love "Sir Rebrum." Cute.
Adrienne Michetti

Digital Web Magazine - The Principles of Design - 11 views

  • concepts that can that make any project stronger without interfering in the more technical considerations later on
  • one of many disciplines within the larger field of design
  • a discipline within the field of art
  • ...37 more annotations...
  • the basic tenets of design into two categories: principles and elements
  • the principles of design are the overarching truths of the profession
  • the elements of design are the components of design themselves, the objects to be arranged.
  • principles
  • Balance Rhythm Proportion Dominance Unity
  • Balance is an equilibrium
  • visual weight within a composition
  • Symmetrical balance
  • When symmetry occurs with similar, but not identical, forms it is called approximate symmetry
  • Symmetrical balance is also known as formal balance.
  • ntral axis.
  • Asymmetrical balance
  • tend to have a greater sense of visual tension. Asymmetrical balance is also known as informal balance.
  • Rhythm is the repetition or alternation of elements
  • Regular
  • Flowing
  • Progressive
  • three stages of dominance
  • Proportion is the comparison of dimensions or distribution of forms.
  • Dominance relates to varying degrees of emphasis in design
  • visual weight
  • relationship in scale between one element and another,
  • Dominant
  • Sub-dominant
  • Subordinate
  • unity describes the relationship between the individual parts and the whole of a composition
  • Gestalt theories of visual perception and psychology, specifically those dealing with how the human brain organizes visual information into categories, or groups
  • Closure is the idea that the brain tends to fill in missing information when it perceives an object is missing some of its pieces.
  • Continuance is the idea that once you begin looking in one direction, you will continue to do so until something more significant catches your attention
  • Items of similar size, shape and color tend to be grouped together by the brain, and a semantic relationship between the items is formed.
  • In addition, items in close proximity to or aligned with one another tend to be grouped in a similar way.
  • Contrast addresses the notion of dynamic tensionÔthe degree of conflict that exists within a given design between the visual elements in the composition.
  • The objects in the environment represent the positive space, and the environment itself is the negative space.
  • The rule of thirds is a compositional tool that makes use of the notion that the most interesting compositions are those in which the primary element is off center.
  • The visual center of any page is just slightly above and to the right of the actual (mathematical) center.
  • sometimes referred to as museum height.
  • The principles of design are the guiding truths of our profession, the basic concepts of balance, rhythm, proportion, dominance and unity. Successful use of these core ideas insures a solid foundation upon which any design can thrive.
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    These principles of design can be applied to almost anything, I believe.
Ruth Howard

Half an Hour: An Operating System for the Mind - 0 views

  • The reason I pose these questions in particular is that, while it is necessary (and possible) to teach facts to people, it comes with a price. And the price is this: facts learned in this way, and especially by rote, and especially at a younger age, take a direct route into the mind, and bypass a person's critical and reflective capacities, and indeed, become a part of those capacities in the future.When you teach children facts as facts, and when you do it through a process of study and drill, it doesn't occur to children to question whether or not those facts are true, or appropriate, or moral, or legal, or anything else. Rote learning is a short circuit into the brain. It's direct programming. People who study, and learn, that 2+2=4, know that 2+2=4, not because they understand the theory of mathematics, not because they have read Hilbert and understand formalism, or can refute Brouwer and reject intuitionism, but because they know (full stop) 2+2=4.
  • First
  • . There are more facts in the world than anyone could know
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  • facts change
  • We need to be able to determine what is salient or important to ourselves and to others.
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  • Fourth
  • you need some mechansism to detect and reject false representations of facts
  • comparing and assessing facts
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  • basis for action
  • we can create facts in the world
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  • we need the capacity to act
  • And what we discover when we think about it this way is that it's not simple whether or not we need facts that is important, but also, what format the facts are in that is equally important, if not more important.
  • You need, in other words, need to acquire facts in a format appropriate to your knowledge system.
  • 21st century skills are, in short, an operating system for the mind.
  • They constitute the processes and capacities that make it possible for people to navigate a fact-filled landscape, a way to see, understand and acquire those facts in such a way as to be relevant and useful, and in the end, to be self-contained and autonomous agents capable of making their own decisions and directing their own lives, rather than people who need to learn ever larger piles of 'facts' in order to do even the most basic tasks.
  • What we have learned - what we are understanding, uniquely, in the 21st century - is that the nature of facts is very different from anything we thought before:
  • empowerment,
  • Today - surely we've seen enough evidence of this! - if you simply follow the rules, do what you're told, do your job and stay out of trouble, you will be led to ruin.
  • an abundance of facts will not help you, it will instead sweep you over the waterfall.
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    And the price is this: facts learned in this way, and especially by rote, and especially at a younger age, take a direct route into the mind, and bypass a person's critical and reflective capacities, and indeed, become a part of those capacities in the future.
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    while it is necessary (and possible) to teach facts to people, it comes with a price. And the price is this: facts learned in this way, and especially by rote, and especially at a younger age, take a direct root into the mind, and bypass a person's critical and reflective capacities, and indeed, become a part of those capacities in the future.\n\nWhen you teach children facts as facts, and when you do it through a process of study and drill, it doesn't occur to children to question whether or not those facts are true, or appropriate, or moral, or legal, or anything else. Rote learning is a short circuit into the brain. It's direct programming. People who study, and learn, that 2+2=4, know that 2+2=4, not because they understand the theory of mathematics, not because they have read Hilbert and understand formalism, or can refute Brouwer and reject intuitionism, but because they know (full stop) 2+2=4.\n\nI used the phrase "it's direct programming" deliberately. This is an analogy we can wrap our minds around. We can think of direct instruction as being similar to direct programming. It is, effectively, a mechanism of putting content into a learner's mind as effectively and efficiently as possible, so that when the time comes later (as it will) that the learner needs to use that fact, it is instantly and easily accessible.
Vicki Davis

Mixed Results on Paying City Students to Pass Tests - NYTimes.com - 0 views

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    Information about paying people to pass ap tests.
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    Paying kids to pass the AP test isn't working... but those supporting it say give it time. In some ways, money is the easy answer. But money doesn't solve problems when you have a child who has low self esteem. A child who is beaten every night isn't going to want to learn more during the day for a one time incentive... they feel trapped. Although the average improved (there were more "5's") - the overall pass rate declined slightly -- but more tests were taken. I am glad that people are willing to put money into trying new things, but sometimes I think teachers are left out of the equation. If we look at brain rules, improving the family life of kids and making sure they get more sleep are two of the most beneficial things we could to improve test scores.
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