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Cathy Arreguin

Top 100 Learning Game Resources | Upside Learning Blog - 0 views

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    Top 100 Learning Game Resource list. If you are already developing learning games, these links will broaden your horizons, as they did mine. If you are contemplating beginning - it might help to look at links that interest you to get some grounding ideas.
Cathy Arreguin

virtual gaming classroom Home - virtual gaming classroom - 0 views

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    I've created this wiki to help teachers use simulation and game in the classroom. Please help me by suggesting articles, resources, and videos or sharing this with teachers at your school and/or via your blog. Thanks and hope you enjoy!
Cathy Arreguin

10 Examples of Useful Second Life Resources for Educators - 0 views

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    Places to go in SL for educators ... explore
Cathy Arreguin

RPS SL Background and Guidelines | TEACHERNET - 0 views

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    Guidelines for Educational Use of RPS TSL Used by Regina Public Schools Teen SL project
Cathy Arreguin

Exploring Social Issues ~ A Project in Teen Second Life ~ - 0 views

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    Virtual Storytelling Project - 125 Grade 8 students in 5 Regina Public schools were involved in an inquiry learning project integrating English Language Arts, Social Studies and Arts Ed Drama curriculums, as well as cutting edge technology through the use of Teen Second Life and the iLife suite of applications.
Cathy Arreguin

How your brain sees virtual you - life - 06 November 2009 - New Scientist - 0 views

  • players of the hugely popular online fantasy world World of Warcraft reveal that areas of the brain involved in self-reflection and judgement seem to behave similarly when som
  • eone is thinking about their virtual self as when they think about their real one.
  • or intelligent Previously, researchers have observed that people easily adopt the persona of their virtual selves,
  • ...5 more annotations...
  • t about themselves and their avatars compared with real and virtual others, two regions stood out: the medial prefrontal cortex and the posterior cingulate cortex. That makes sense as prior research has linked the medial prefrontal cortex to self-reflection and judgement.
  • "next to no difference" in the activity in these regions when people thought of themselves and of their avatar
  • Caudle's team also noticed key differences between how people thought about the virtual and real worlds, which must be a necessity for preserving your sense of reality.
  • implicated in imagination.
  • precuneus
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    Brain scans of avid players of the hugely popular online fantasy world World of Warcraft reveal that areas of the brain involved in self-reflection and judgement seem to behave similarly when someone is thinking about their virtual self as when they think about their real one.
Cathy Arreguin

PREVIEW - 0 views

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    PIVOTE project at St. George's University (England). Scenario based training (paramedic) examples. SLURLs listed in blog
Cathy Arreguin

SLurl: Location-Based Linking in Second Life - 0 views

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    Second Life Interactive graffiti art installation by AM Radio. Browser based paint program "appears" on side of box car.
Cathy Arreguin

Tutorial: The Advanced Menu | Rezzable - 0 views

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    Common Second Life Advanced Menu features. Good introduction to the Advanced Menu.
Cathy Arreguin

Edgalaxy: Where Education and Technology Meet. - Educational Gaming - The t... - 0 views

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    The main reason for inclusion in the top 10 was the impact a game had on the educational gaming field. Some of these are getting rather long in the tooth as far as games go, yet their impact is still being felt in educational research that was foundational or continues to be published.
Cathy Arreguin

Free SL Scripts - 0 views

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    Free Second Life scripts listed by non profit commons
Cathy Arreguin

The Virtual Worlds Story Project - 0 views

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    The Virtual Worlds Story Project (TVWSP) utilizes "Questing" to develop interactive, immersive, and educational journeys designed to explore specific ideas/themes, teach vital 21st century learning skills, and generate Narrative Synergy™ through story.    The goal of every Quest is to help each individual experience and express his or her Narrative Thread™ - that special spark of spirit that makes each of us unique.  Once identified and articulated, these threads or "strands of story" form the warp and weave of larger communities of practice*.
Cathy Arreguin

Second Life Biology: Building the Photosynthesis Engine III:Light Reactions - 0 views

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    This is a blog about the use of Second Life in teaching science, especially biology. It is meant to document my Second Life activities and development efforts leading up to and including my upcoming Sabbatical in Spring 2009. My sabbatical is to develop hands on modules in Second Life that could supplement either lecture or lab classes. Photosynthesis
Cathy Arreguin

Greenbush Labs Blog » Blog Archive » State Curriculum Content Standards and V... - 0 views

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    State Curriculum Content Standards and Virtual Worlds New Jersey becomes the first state to incorporate virtual worlds (and the ability to use them) into their "Core Curriculum Content" state standards…. Via New Jersey State Dept. of Ed. web site at http://www.nj.gov/education/aps/cccs/2009/tech/index.html Particularly "….. collaborate adeptly in virtual environments and incorporate global perspectives into problem solving at home, school and in structured learning experiences with the growing realization that people in the 21st century are interconnected economically, socially and environmentally and have a shared future."
Cathy Arreguin

Avatars rising in the enterprise - 0 views

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    Examples of workplace uses of virtual worlds for training simulation and prototyping. Links and examples.
Cathy Arreguin

Loki and the Goonies: Shadow of the 13 - 0 views

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    lokiboy is a great example of an avatar blog - blurring the boundaries between 2D and 3D onlines spaces. Shadow of the 13 is an in-world roleplaying mystery - complete with clues and an online website. (See post)
Cathy Arreguin

Second Life Blogs: Community: Shared Media: A New Experience for Second Life - 0 views

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    Second Life Viewer 2.0 (now the default viewer for Second Life users) allows new capabilities to share and embed many types of online media. This blog post explains and points to some beginning examples of this powerful feature.
Cathy Arreguin

YouTube - Secondlife's Channel - 0 views

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    This is the official Second Life YouTube channel. Featured here are many vidtuts - including the series here: Viewer 2 Beginner's Tutorials. These are GREAT how-to resources! Please check them out!
Cathy Arreguin

I Am a Teacher in Florida « Tangerine, Florida - 0 views

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    How does this teacher's experience compare to yours? Can virtual world learning experiences mitigate ANY of these constraints or concerns?
Cathy Arreguin

Viewer 2 Video Tutorials - Second Life Wiki - 0 views

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    Basic Second Life interface skill tutorials for Viewer 2.0
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