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Marc Patton

PBS LearningMedia Digital Innovators | Classroom Resources | PBS Learning Media - 39 views

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    Selected educators will receive one year of PD including virtual training, exclusive resources and an all-expense paid trip to Washington, D.C.
Paul Allison

Why playing in the virtual world has an awful lot to teach children | Technology | The ... - 29 views

  • If we are to understand the 21st century and the generation who will inherit it, it's crucial that we learn to describe the dynamics of this gaming life: a place that's not so much about escaping the commitments and interactions that make friendships "real" as about a sophisticated set of satisfactions with their own increasingly urgent reality and challenges.
    • Paul Allison
       
      This is pretty easy to say, and I'm helping to create a NYC Writing Project group to look experiment with games and to study how to bring them into our curriculum. So much of it is theory! And sometimes it feels like another pressure point urging us to do this or do that in the classroom.
Paula Baiamonte

The Best Web 2.0 Applications For Education - 2009 | Larry Ferlazzo's Websites of the D... - 116 views

  • The poll for this list — The Best Web 2.0 Applications For Education — 2009 — is located below this post, and closes on February 1, 2010. Please vote for no more than ten of the thirty-two sites listed. Please note that I’ll be listing these sites in my post from my pick from number thirty-two and ending at first place, but the poll is listed in the opposite order.
  • Number twenty: PodOmatic is an extraordinarily easy way to create a podcast. Sign-up and your class has your own channel — all you need is a computer microphone. I’m adding it to The Best Sites To Practice Speaking English.  I’m also adding it to The Best Places Where Students Can Create Online Learning/Teaching Objects For An “Authentic Audience”.
  • PinDax is a new web tool that lets you “pin” virtual “Post It” notes on a virtual bulletin board.  It’s very, very similar to a tool I like a lot called Wallwisher.  It has a lot more “bells and whistles” than Wallwisher.  That additional complexity (and I have to admit, it doesn’t seem that much more complex — it just seems to have a lot more options) doesn’t necessarily make it more attractive for classroom use.
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    What, no Diigo?!
Randolph Hollingsworth

Students love photography | Exploring the virtual classroom - 4 views

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    Dr. Sharon Collingwood of OSU (aka Ellie Brewster in SL) on Photo Hunt Group in Second Life
Josephine Dorado

NSTA :: Gaming Strategies Enhance Learning - 3 views

  • Embodied learning theory maintains that associating movement with content results in better learning. The creators of SMALLab, an immersive virtual learning environment, introduced the Flow system last spring. Flow allows educators to implement embodied learning at a much lower cost: In classrooms with an interactive whiteboard, the only new equipment needed is a Kinect camera. The Flow learning scenarios (some available free, but most by subscription) are projected onto the whiteboard, and the camera captures students’ actions.
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    Good article on game technologies that facilitate embodied learning strategies, which connect movement to concepts. 
Deborah Baillesderr

Google Cardboard Reviews | edshelf - 34 views

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    This is a review for an inexpensive 3D virtual reality kit from Google for the classroom using cell phones. New resources are being developed for educational uses every month.
Elena Gamova

Adaptive Learning Systems - 18 views

  • Educational software and systems are not easily usable for many learners and educators, and for that matter present obstacles for educational institutions.
  • The necessary business models and key transactions that enable the missions of knowledge-driven institutions are not yet adapted to computers and distributed systems. Equally problematic: educational networks do not yet offer sufficiently high reliability to become a viable alternative to many educational media, such as desktop systems or traditional classroom techniques.
  • In the current environment, end users will have to wait some time yet until many technological advances such as virtual reality and distributed simulation become preferred tools among trainers and educators.
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  • The program emphasizes comprehensive infrastructure solutions that are both flexible and scalable with respect to all fundamental aspects of information network-based instruction. Four key research areas are:
anonymous

STEM Across the Middle Grades Curriculum - 24 views

  • based on the current Maryland Educational Standards; the difference is the thematic problem-based approach to covering the content. Unit design within the program is driven by the grade-level science curriculum.
  • The team plans the units around an overarching question or problem that meets the following criteria: The problem is valid. Students can relate to the problem. There can be multiple paths to a solution. The problem can be applied to the various classes to truly integrate the unit across the grade-level curriculum
    • anonymous
       
      Standards Based!
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    • anonymous
       
      Good question is posed and students discover!
    • anonymous
       
      Notice that they mention only one unit.  Probably started with one unit and can expand from there.  No need to change everything in a year.  Just take baby steps and add one good unit at a time that can be tweaked and improved the next year.
  • continue their exploration of this topic throughout their other classes as well.
    • anonymous
       
      Cross-curricular = creates cohesion, greater interest, deeper learning, relevance
  • we try to include guest speakers and field trips to give the students the opportunity to engage with the content beyond the classroom.
    • anonymous
       
      Could have guest/field trips be virtual through WebX, etc.
Tonya Thomas

Home | www.bigbluebutton.org - 60 views

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    An open-source virtual classroom collaboration suite, with the purchase or Elluminate and Wimba by Blackboard.
Javier E

Online Learning Is Growing on Campus - NYTimes.com - 29 views

  • an advantage of the Internet is that students can stop the lecture and rewind when they do not understand something.
  • Kristin Joos built interactivity into her Principles of Sociology course to keep students engaged. There are small-group online discussions, and students join a virtual classroom once a week using a conferencing software called WiZiQ.
  • In a conventional class, “I’m someone who sits toward the front and shares my thoughts with the teacher,” she said. In the 10 or so online courses she has taken in her four years, “it’s all the same,” she said. “No comments. No feedback. And the grades are always late.”
Casey Finnerty

Wired Up: Tuned out | Scholastic.com - 0 views

  • Compared to us, I believe their brains have developed differently," says Sheehy. "If we teach them the way we were taught, we're not serving them well."
    • Tony Baldasaro
       
      Whether their brains have developed differently or not, we still need to teach our students differently than we were taught. They are living in different times with different demands and expectations. If we teach to the demands and expectations of our childhood would not meet our students needs.
  • children were much more likely to have connections between brain regions close together while older subjects were more likely to feature links between parts of the brain that are physically farther apart.
  • "media multi-tasking."
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  • Recent reports from the Pew Internet and American Life Project show that 93 percent of youth ages 12 to 17 go online. Of those kids, 55 percent use social-networking sites (like Facebook and MySpace), and 64 percent are creating their own original content (such as blogs and wikis)
    • Tony Baldasaro
       
      Is this all happening outside of the classroom?
  • Unlike watching television, using the Internet allows young people to take an active role; this move from consumption to participation affects the way they construct knowledge, develop their identity, and communicate with others.
  • "It's a shift from how to memorize and retrieve data in one's mind to how to search for and evaluate information out in the world
  • "Computers give you different ways to solve problems, the opportunity to run and test simulations, and a way to offload processing. . . . We need kids to think about problems in innovative and creative ways. We need to change the emphasis of education to focus on higher-order kinds of thinking."
  • Even if we're duplicating a real-life scenario in a virtual environment, the fact that students are engaged with technology and performing through a semblance of anonymity lends itself to a deeper level of discourse.
    • Tony Baldasaro
       
      Why do we need anonymity to get to a deeper level of discourse?
  • "If we fail to do so, our kids are going to look at what they're learning in schools and see that it is irrelevant to the future they see before them."
  • Davis says today's teachers are seeking information when they need it instead of waiting for more formal professional development workshops.
    • Casey Finnerty
       
      Sounds like a quick learner. Does this 15 minute approach really work?
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    acob is your average American 11-year-old. He has a television and a Nintendo DS in his bedroom; his family also has two computers, a wireless Internet connection, and a PlayStation 3. His parents rely on e-mail, instant messaging, and Skype for daily communication, and they're avid users of Tivo and Netflix. Jacob has asked for a Wii for his upcoming birthday. His selling point? "Mom and Dad, we can use the Wii Fit and race Mario Karts together!"
bruce mcbrien

Great site for teacher resources, ideas, student research, concept review, cyber field ... - 160 views

This great site is a collection of organized resources for students and teachers. It is WELL worth a visit! http://www.conferencecallsunlimited.com/classroom-conference.php

resources sharing research virtual learning

started by bruce mcbrien on 18 Feb 11 no follow-up yet
Beth Panitz liked it
Martin Leicht

Treehouse teaching and laundry art: Educators find creative ways to reach kids - 5 views

  • was also concerned about her students’ lack of engagement — so few were completing the assignments she emailed to parents
  • Playing with her family’s laundry marked the first time Maliah seemed happy — actually happy — since the start of the pandemic.
    • Martin Leicht
       
      NOTE - happy - happy is good. Happy kids want to learn or are more likely to learn.
  • Nobody should ever be penalized or put at a disadvantage for the supplies they don’t have,” Dillingham thought to herself. “But everyone’s got laundry!”
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  • Clark started an online fundraiser to pay for bikes. He raised more than $10,000, and neighbors donated dozens of bikes and helmets for the rides.
    • Martin Leicht
       
      NOTE - a little digital citizenship too mixed in with online fund raising.
  • She couldn’t be sure whether her kids were uninterested or whether they lacked the necessary pens, paper and crayons at home.
  • He decided he would take his students on socially distanced bike rides across the city. “It was a leap of faith. I got extremely nervous. I was trying to find a way to connect with kids,” Clark said.
  • her young students are musical detectives, in search of learning. She teaches most grade levels and the school chorus.
    • Martin Leicht
       
      NOTE - musical detectives searching for music.
  • t he’s found other ways to keep his students engaged and cycling the city. He invited students to a weekly entrepreneurship class for which they rode their bikes uptown from Dunbar to the gym where Clark works, Sweat DC. The students met with the owner of the gym and the owners of a nearby bar, Hook Hall, and the bagel shop Call Your Mother Deli to learn what it takes to run a business.
  • She wanted them to create their own composition, their own snowy-day song.
    • Martin Leicht
       
      NOTE - used flipgrid for this
  • When Clark wanted to teach them about resilience, he took them through the hilly streets of Georgetown.
  • In lessons for older students, some days there were makeshift drums involved or recorders that students had taken home.
  • she was able to use the treehouse as a key part of her lessons.
  • She lugged a bookshelf, desk and heater into the 5-by-7-foot space, and ran an Ethernet cable from the house so she’d have Internet.
    • Martin Leicht
       
      NOTE - properly set up
  • before climbing into what passes for her classroom in 2020: her daughters’ decade-old treehouse.
    • Martin Leicht
       
      NOTE - different locals - maybe something with changing backgrounds.
  • So as one class studied architecture this fall, Daney, 54, encouraged them to walk in their neighborhood to take photos of houses of different styles: ranch, colonial, Victorian.
    • Martin Leicht
       
      NOTE - use what you have around you.
  • nd he stuck with his usual method of helping students learn about the design process, asking them to prepare a meal. They started with ideas and research, made a plan, carried it out and evaluated it. The result: soups and pastas and pastries.
    • Martin Leicht
       
      NOTE - edTech class on engineering and design
  • Kids need connection, he said. “I think they’re starving for conversation,” including with adults.
  • In fifth grade, students are expected to learn how to add, subtract, multiply and divide with whole numbers, decimals and fractions. Through a computer application the students have, they can program the robot to move a certain distance, stop, maybe even turn.
    • Martin Leicht
       
      NOTE - use a robot or technology to achieve the same result.
  • With learning all-virtual, he packs a big Ziploc bag — for each student, each quarter — with things like fishing line, foam board, pipecleaners, magnets, Popsicle sticks and rubber bands. Whatever they will need for their projects.
  • And a lot of the math is a little sneaky. They think they are trying to get the robot to move, when they are actually measuring the angles to get it to move.”  
  • Others complete their math problems directly on the computer, which can lead to some troubles as they try to show their work.
    • Martin Leicht
       
      NOTE - will share screen be viable.
  • When Kristin Gavaza interviewed for the music teacher position at Dorothy I. Height Elementary in the summer, she told the principal she had some ideas for how to create a festive concert while students were scattered and learning from home.
    • Martin Leicht
       
      NOTE - picture references a complete teacher set up of a large screen and standing desk. Sure, she's video editing yet the concept carries to teaching class too.
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    Numerous creative examples to how educators promoted learning on line and worked to build engagement.
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