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Joanne Kiernan

Infosearcher - 0 views

  • variety of technical, cognitive, social and emotional skills which users need in order to function effectively in a digital environment.
  • Graphic literacy, Navigation, Context, Skepticism, Focus, Ethical Behavior
  • Graphic literacy – thinking visually
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  • Graphic
  • Graphic literacy
  • Navigation – developing a sense of Internet geography
  • Context – seeing the connections
  • Focus – practicing reflection and deep thinking
  • Skepticism – learning to evaluate information
  • Ethical behavior – understanding the rules of cyberspace
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    Pam Berger's blog. This entry: learning in the Web2.0 world talks about skills to teach students - graphic literacy,navigation, context, skepticism, focus and ethical behavior
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Carlos Quintero

Innovate: Future Learning Landscapes: Transforming Pedagogy through Social Software - 0 views

  • Web 2.0 has inspired intense and growing interest, particularly as wikis, weblogs (blogs), really simple syndication (RSS) feeds, social networking sites, tag-based folksonomies, and peer-to-peer media-sharing applications have gained traction in all sectors of the education industry (Allen 2004; Alexander 2006)
  • Web 2.0 allows customization, personalization, and rich opportunities for networking and collaboration, all of which offer considerable potential for addressing the needs of today's diverse student body (Bryant 2006).
  • In contrast to earlier e-learning approaches that simply replicated traditional models, the Web 2.0 movement with its associated array of social software tools offers opportunities to move away from the last century's highly centralized, industrial model of learning and toward individual learner empowerment through designs that focus on collaborative, networked interaction (Rogers et al. 2007; Sims 2006; Sheely 2006)
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  • learning management systems (Exhibit 1).
  • The reality, however, is that today's students demand greater control of their own learning and the inclusion of technologies in ways that meet their needs and preferences (Prensky 2005)
  • Tools like blogs, wikis, media-sharing applications, and social networking sites can support and encourage informal conversation, dialogue, collaborative content generation, and knowledge sharing, giving learners access to a wide range of ideas and representations. Used appropriately, they promise to make truly learner-centered education a reality by promoting learner agency, autonomy, and engagement in social networks that straddle multiple real and virtual communities by reaching across physical, geographic, institutional, and organizational boundaries.
  • "I have always imagined the information space as something to which everyone has immediate and intuitive access, and not just to browse, but to create” (2000, 216). Social software tools make it easy to contribute ideas and content, placing the power of media creation and distribution into the hands of "the people formerly known as the audience" (Rosen 2006).
  • the most promising settings for a pedagogy that capitalizes on the capabilities of these tools are fully online or blended so that students can engage with peers, instructors, and the community in creating and sharing ideas. In this model, some learners engage in creative authorship, producing and manipulating digital images and video clips, tagging them with chosen keywords, and making this content available to peers worldwide through Flickr, MySpace, and YouTube
  • Student-centered tasks designed by constructivist teachers reach toward this ideal, but they too often lack the dimension of real-world interactivity and community engagement that social software can contribute.
  • Pedagogy 2.0: Teaching and Learning for the Knowledge Age In striving to achieve these goals, educators need to revisit their conceptualization of teaching and learning (Exhibit 2).
  • Pedagogy 2.0: Teaching and Learning for the Knowledge Age In striving to achieve these goals, educators need to revisit their conceptualization of teaching and learning
  • Pedagogy 2.0 is defined by: Content: Microunits that augment thinking and cognition by offering diverse perspectives and representations to learners and learner-generated resources that accrue from students creating, sharing, and revising ideas; Curriculum: Syllabi that are not fixed but dynamic, open to negotiation and learner input, consisting of bite-sized modules that are interdisciplinary in focus and that blend formal and informal learning;Communication: Open, peer-to-peer, multifaceted communication using multiple media types to achieve relevance and clarity;Process: Situated, reflective, integrated thinking processes that are iterative, dynamic, and performance and inquiry based;Resources: Multiple informal and formal sources that are rich in media and global in reach;Scaffolds: Support for students from a network of peers, teachers, experts, and communities; andLearning tasks: Authentic, personalized, learner-driven and learner-designed, experiential tasks that enable learners to create content.
  • Instructors implementing Pedagogy 2.0 principles will need to work collaboratively with learners to review, edit, and apply quality assurance mechanisms to student work while also drawing on input from the wider community outside the classroom or institution (making use of the "wisdom of crowds” [Surowiecki 2004]).
  • A small portion of student performance content—if it is new knowledge—will be useful to keep. Most of the student performance content will be generated, then used, and will become stored in places that will never again see the light of day. Yet . . . it is still important to understand that the role of this student content in learning is critical.
  • This understanding of student-generated content is also consistent with the constructivist view that acknowledges the learner as the chief architect of knowledge building. From this perspective, learners build or negotiate meaning for a concept by being exposed to, analyzing, and critiquing multiple perspectives and by interpreting these perspectives in one or more observed or experienced contexts
  • This understanding of student-generated content is also consistent with the constructivist view that acknowledges the learner as the chief architect of knowledge building. From this perspective, learners build or negotiate meaning for a concept by being exposed to, analyzing, and critiquing multiple perspectives and by interpreting these perspectives in one or more observed or experienced contexts. In so doing, learners generate their own personal rules and knowledge structures, using them to make sense of their experiences and refining them through interaction and dialogue with others.
  • Other divides are evident. For example, the social networking site Facebook is now the most heavily trafficked Web site in the United States with over 8 million university students connected across academic communities and institutions worldwide. The majority of Facebook participants are students, and teachers may not feel welcome in these communities. Moreover, recent research has shown that many students perceive teaching staff who use Facebook as lacking credibility as they may present different self-images online than they do in face-to-face situations (Mazer, Murphy, and Simonds 2007). Further, students may perceive instructors' attempts to coopt such social technologies for educational purposes as intrusions into their space. Innovative teachers who wish to adopt social software tools must do so with these attitudes in mind.
  • "students want to be able to take content from other people. They want to mix it, in new creative ways—to produce it, to publish it, and to distribute it"
  • Furthermore, although the advent of Web 2.0 and the open-content movement significantly increase the volume of information available to students, many higher education students lack the competencies necessary to navigate and use the overabundance of information available, including the skills required to locate quality sources and assess them for objectivity, reliability, and currency
  • In combination with appropriate learning strategies, Pedagogy 2.0 can assist students in developing such critical thinking and metacognitive skills (Sener 2007; McLoughlin, Lee, and Chan 2006).
  • We envision that social technologies coupled with a paradigm of learning focused on knowledge creation and community participation offer the potential for radical and transformational shifts in teaching and learning practices, allowing learners to access peers, experts, and the wider community in ways that enable reflective, self-directed learning.
  • . By capitalizing on personalization, participation, and content creation, existing and future Pedagogy 2.0 practices can result in educational experiences that are productive, engaging, and community based and that extend the learning landscape far beyond the boundaries of classrooms and educational institutions.
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    About pedagogic 2.0
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    Future Learning Landscapes: Transforming Pedagogy through Social Software Catherine McLoughlin and Mark J. W. Lee
Tero Toivanen

Exercise | Brain Rules | - 0 views

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    How to exercise the brain.
cheryl capozzoli

Arçelik | Rule the Stars - 0 views

shared by cheryl capozzoli on 18 Mar 09 - Cached
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    create your own constellations and share them, imagine this activity with students learning about planets and stars... see any potential here??
Rob Rankin

Creating Classroom Culture - 0 views

  • ) Always come to class prepared: The students must bring their notebook, pen, pencil, eraser, dictionary, etc. Whatever they need to help them learn English. This includes a positive attitude. Merely coming to class prepared is not enough. My students must also be prepared. This means sitting quietly in their seats and in their groups before I enter the classroom. 2) Always keep the classroom clean: If I see any paper on the floor, I tell the students to pick it up. A dirty classroom should never be tolerated. I will not start the lesson until the classroom is clean. I want my students to not only respect their teachers and each other, but to respect the sanctity of the classroom and the school as well.3) Be polite and show respect: This doesn't only mean saying "Please" and "Thank you." It also means never throwing things across the classroom. Far too often I've seen students throw everything from pencils to books to their classmates. This also should never be tolerated. When someone needs a pencil or an eraser, a student must physically get up, walk over to the student in need, and hand it to him in a respectful manner. Students must also use the proper honorific when referring to their teacher. We must teach right speech AND right action.4) Pay attention and cooperate: This means teaching the students to listen to the teacher and listen to one another. Listening is the first step towards cooperating with each other in order to get the job done and do the job well. 5) Work hard and as a team: Team work is important in my classroom. I'm not looking for individual superstars. I want students who are team players. Everyone learns more that way. In working as a team, my students learn to plan their lessons carefully and to think before they act.6) Sacrifice your time and share your understanding: Now we're getting to the heart of the matter. If a student understands something then he/she has an obligation to help another who does not yet understand. The students must help and support each other. I love to see a student physically get up, walk over to another, and kindly explain what he has just learned to someone who is struggling. If one team does not succeed in reaching the class/lesson objectives, then the other teams are responsible for helping them until they do. This shows respect, cooperation, and responsibility, and if we can teach our students that, then we are beginning to succeed as educators.7) Be responsible for one another: Now we're deep into the heart of the matter. This is the crux of my classroom culture. Teaching my students to be responsible. Response-able. Or able to respond. Isn't this what compassionate people do in a compassionate society? Isn't this our main responsibility at educators--- to take on the responsibility of teaching others how to be responsible? What a thrill it truly is to see students taking responsibility for themselves AND others. If we can teach our students to naturally respond to others in need, then we are truly succeeding as educators.8) There are no free rides: I don't want slackers in my class. If I see a student not pulling his weight, I let him know. The team is relying on him. The team either succeeds or fails--- as a team. The class either succeeds or fails--- as a class. In my classes, you will not get away with doing nothing--- and that includes my co-teachers and myself! There are no free rides.
    • Rob Rankin
       
      I like this idea of students actively supporting each other.
Ebey Soman

Charles E. Schumer's Policy on Internet Neutrality - 0 views

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    I emailed the senator regarding net neutrality and he responded back with this lengthy email. Charles E. Schumer is a US Senator representing New York State and is fighting to help maintain net freedoms and for affordable access for families to the internet.
Ebey Soman

Congo: Red Rubber, White King, Black Death - 0 views

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    Congo: Red Rubber, White King, Black Death is a critical film and documentary on the reign of King Leopold of Belgium over his private property we now know as the country of Congo. The film graphically illustrates the atrocities that occurred, the injustices, the evils and the popular lies that people hold to be true. Below is a quick summary of the film and a few notes on what seemed interesting to me.
Bill Graziadei, Ph.D. (aka Dr. G)

Techlearning > > The New Rules of Copyright > October 15, 2008 - 0 views

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    T&L contributing editor Judy Salpeter talks with Ahrash Bissell, Executive Director of Creative Commons' ccLearn division, about how schools can use online information the right way. Plus: Creative Commons at a glance and copyright Do's and Don'ts.
J Black

When NOT to Use Social Media - ReadWriteWeb - 0 views

  • You fight with your employees: In some businesses, management and employees are constantly at odds. (An example was given of a unionized workforce where management-labor strife was common). This is also not the type of company that should encourage employees to communicate directly with customers via social media. Management skepticism: If management doesn't believe in social media, then employees who have been told for years that public communication needs to be filtered will be hesitant to try out a new medium which requires them to speak openly. In this scenario, management needs to encourage and reward participation to make social media work. If they don't, it will fail. Strategic Vacuum: Don't do social media just to do social media. If a company doesn't know what they're trying to accomplish, then there will be nothing to measure and no way to determine success. Just as with any other initiative a company takes on, there needs to be an objective...and that objective shouldn't be to distribute a press release.
  • only 2% of businesses are using Twitter as a marketing tool. Only 2% - can you believe that?
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    Educators would be wise to examine if these are some of the reasons email, admin blogging and other forms of social media are failing in the public school systems.
Dennis OConnor

Appellate Court Overturns Blackboard Patent; Blackboard To Press On -- - 0 views

  • Appellate Court Overturns Blackboard Patent; Blackboard To Press On By David Nagel07/27/09 [Updated 3:22 p.m. with comments from John Baker of Desire2Learn.] Blackboard's patent on learning management system technologies has been overturned by the United States Court of Appeals for the Federal Circuit. The court ruled Monday in favor of Desire2Learn and invalidated some claims in patent No. 6,988,138, also known as the "Alcorn patent" or the "138 patent." But the saga will continue.
  • Today's decision invalidated claims 36 through 38 of the Alcorn patent and upheld a lower court's invalidation of claims 1 through 35--all of the claims for which Blackboard had been suing Desire2Learn in this particular case
  • But Blackboard is continuing its litigation against Desire2learn on other intellectual property issues involving patents that the company has been granted since the Alcorn patent.
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    Blackboard vs. D2L
Philippe Scheimann

A Vision of Students Today (& What Teachers Must Do) | Britannica Blog - 0 views

  • It has taken years of acclimatizing our youth to stale artificial environments, piles of propaganda convincing them that what goes on inside these environments is of immense importance, and a steady hand of discipline should they ever start to question it.
    • Russell D. Jones
       
      There is a huge investment in resources, time, and tradition from the teacher, the instutions, the society, and--importantly--the students. Students have invested much more time (proportional to their short lives) in learning how to be skillful at the education game. Many don't like teachers changing the rules of the game just when they've become proficient at it.
  • Last spring I asked my students how many of them did not like school. Over half of them rose their hands. When I asked how many of them did not like learning, no hands were raised. I have tried this with faculty and get similar results. Last year’s U.S. Professor of the Year, Chris Sorensen, began his acceptance speech by announcing, “I hate school.” The crowd, made up largely of other outstanding faculty, overwhelmingly agreed. And yet he went on to speak with passionate conviction about his love of learning and the desire to spread that love. And there’s the rub. We love learning. We hate school. What’s worse is that many of us hate school because we love learning.
    • Russell D. Jones
       
      So we (teachers and students) are willing to endure a little (or a lot) of uncomfortableness in order to pursue that love of learning.
  • They tell us, first of all, that despite appearances, our classrooms have been fundamentally changed.
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  • While most of our classrooms were built under the assumption that information is scarce and hard to find, nearly the entire body of human knowledge now flows through and around these rooms in one form or another, ready to be accessed by laptops, cellphones, and iPods. Classrooms built to re-enforce the top-down authoritative knowledge of the teacher are now enveloped by a cloud of ubiquitous digital information where knowledge is made, not found, and authority is continuously negotiated through discussion and participation. In short, they tell us that our walls no longer mark the boundaries of our classrooms.
  • And that’s what has been wrong all along. Some time ago we started taking our walls too seriously – not just the walls of our classrooms, but also the metaphorical walls that we have constructed around our “subjects,” “disciplines,” and “courses.” McLuhan’s statement about the bewildered child confronting “the education establishment where information is scarce but ordered and structured by fragmented, classified patterns, subjects, and schedules” still holds true in most classrooms today. The walls have become so prominent that they are even reflected in our language, so that today there is something called “the real world” which is foreign and set apart from our schools. When somebody asks a question that seems irrelevant to this real world, we say that it is “merely academic.”
  • We can use them in ways that empower and engage students in real world problems and activities, leveraging the enormous potentials of the digital media environment that now surrounds us. In the process, we allow students to develop much-needed skills in navigating and harnessing this new media environment, including the wisdom to know when to turn it off. When students are engaged in projects that are meaningful and important to them, and that make them feel meaningful and important, they will enthusiastically turn off their cellphones and laptops to grapple with the most difficult texts and take on the most rigorous tasks.
  • At the root of your question is a much more interesting observation that many of the styles of self-directed learning now enabled through technology are in conflict with the traditional teacher-student relationship. I don’t think the answer is to annihilate that relationship, but to rethink it.
  • Personally, I increasingly position myself as the manager of a learning environment in which I also take part in the learning. This can only happen by addressing real and relevant problems and questions for which I do not know the answers. That’s the fun of it. We become collaborators, with me exploring the world right along with my students.
  • our walls, the particular architectonics of the disciplines we work within, provide students with the conversational, narrative, cognitive, epistemological, methodological, ontological, the –ogical means for converting mere information into knowledge.
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    useful article , I need to finish it and look at this 'famous clip' that had 1 million viewers
Lyn Hilt

50 Ways to Use Wikis for a More Collaborative and Interactive Classroom | Smart Teaching - 18 views

  • 50 Ways to Use Wikis for a More Collaborative and Interactive Classroom
  • Assign portfolio pages to each of your students, and allow them to display and discuss their work.
    • Geri Coats
       
      COATS maintain student work online. collab, share with parents, colleagues, admin
  • Create a calendar on the wiki and encourage students to add their own personally important dates.
    • Geri Coats
       
      COATS can I add a widget for google cal?
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  • Encourage students to draft rules and policies for the classroom
    • Geri Coats
       
      COATS great idea for start of next year!
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    Wikis are an exceptionally useful tool for getting students more involved in curriculum. They're often appealing and fun for students to use, while at the same time ideal for encouraging participation, collaboration, and interaction. Using these ideas, your students can collaboratively create classroom valuables.
Dennis OConnor

Why The FCC Wants To Smash Open The iPhone - washingtonpost.com - 0 views

  • Right about now, Apple probably wishes it had never rejected Google Voice and related apps from the iPhone. Or maybe it was AT&T who rejected the apps. Nobody really knows. But the FCC launched an investigation last night to find out, sending letters to all three companies (Apple, AT&T, and Google) asking them to explain exactly what happened.
  • The FCC investigation is not just about the arbitrary rejection of a single app. It is the FCC's way of putting a stake in the ground for making the wireless networks controlled by cell phone carriers as open as the Internet.
  • On the wired Internet, we can connect any type of PC or other computing device and use any applications we want on those devices. On the wireless Internet controlled by cellular carriers like AT&T, we can only use the phones they allow on their networks and can only use the applications they approve.
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  • Google must secretly be pleased as punch. It was only two years ago, prior to the 700MHz wireless spectrum auctions, that it was pleading with the FCC to adopt principles guaranteeing open access for applications, devices, services, and other networks. Now two years later, in a different context and under a different administration, the FCC is pushing for the same principles.
  • FCC cites "pending FCC proceedings regarding wireless open access (RM-11361) and handset exclusivity (RM-11497). That first proceeding on open access dates back to 2007 when Skype requested that cell phone carriers open up their networks to all applications (see Skype's petition here). Like Google Voice, Skype helps consumers bypass the carriers. The carriers don't like that because that's their erodes their core business and turns them into dumb pipes. But dumb pipes are what we need. They are good for consumers and good for competition because they allow any application and any device, within reason, to flower on the wireless Internet.
  • The FCC also wants Apple to explain the arbitrariness of its app approval process: 4. Please explain any differences between the Google Voice iPhone application and any Voice over Internet Protocol (VoIP) applications that Apple has approved for the iPhone. Are any of the approved VoIP applications allowed to operate on AT&T?s 3G network?5. What other applications have been rejected for use on the iPhone and for what reasons? Is there a list of prohibited applications or of categories of applications that is provided to potential vendors/developers? If so, is this posted on the iTunes website or otherwise disclosed to consumers?6. What are the standards for considering and approving iPhone applications? What is the approval process for such applications (timing, reasons for rejection, appeal process, etc.)? What is the percentage of applications that are rejected? What are the major reasons for rejecting an application?
  • Why does it take a formal request from a government agency to get Apple (and AT&T) to explain what the rules are to get on the wireless Internet?
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    Opening the iPhone would make educational apps much easier to publish. Apple's monopoly means e-text-book readers and classroom use of hand held computers (which is what the iPhone and iPod reall are) have to pay a toll to Apple. Right now, Apple's approval system is cloaked in mystery. Developers have no way to market their products without 'official' approval. Opening up the iPhone and by extension opening up wireless networks around the country will drive down high prices and bring connectivity to more inexpensive computing devices. I hope this FCC investigation is the domino that kicks open the door to the clouds of connectivity that are already out there!
Steve Ransom

FERPA and Social Media | Faculty Focus - 14 views

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    "FERPA cannot be interpreted as building a total and complete wall between the school and the community. We would have really bad schools if that happened and very disengaged students.
Steve Ransom

10 years after laptops come to Maine schools, educators say technology levels playing f... - 31 views

  • “At our house, there are signs, 'No Facebook from 7 to 9:30,'” Angus King said. “Part of it is supervision, he said. You don't hand the keys to your car to your teenager without rules.
    • Steve Ransom
       
      That seems quite sensible. Step up and be a parent. Set reasonable guidelines.
Certificate IV Assessment

Qualified Trainers with Certificate IV in Training and Assessment - 1 views

With a talent for helping others and teaching, becoming a trainer is the perfect career progression for me. To train myself and become recognised in my chosen field, I enrolled to get a Certificate...

education

started by Certificate IV Assessment on 25 Aug 11 no follow-up yet
Steve Ransom

News: Not Guilty ... and Not Long Employed - Inside Higher Ed - 10 views

  • Rybicki denied hurting the student's finger, as she alleged, but said that professors have every right to shut a laptop when a student violates class rules or is rude by surfing the Web rather than using a laptop to take notes.
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    A Georgia jury has acquitted Frank J. Rybicki, assistant professor of mass media at Valdosta State University, of battery charges related to his shutting the laptop of a student in one of his classes in March.
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