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Mary-Kate Walter

Students Thrive on Cooperation and Problem Solving | Edutopia - 0 views

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    project based learning
Martin Burrett

UKED Magazine - May 2015 issue - 0 views

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    Free online magazine for teachers, featuring articles on Minecraft in the classroom, Project based learning, subject knowledge, value of field trips, and using GPS to enhance learning.
Judy Robison

Shout! Explore. Connect. Act. - 39 views

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    Shout, will help teachers integrate project-based learning to develop students' problem-solving skills by having them team up with their peers around the globe to solve real-world challenges.
James OReilly

Versatile, Immersive, Creative and Dynamic Virtual 3-D Healthcare Learning Environments... - 0 views

shared by James OReilly on 13 Dec 08 - Cached
  • Virtual 3-D Healthcare Learning Environments
  • The author provides a critical overview of three-dimensional (3-D) virtual worlds and “serious gaming” that are currently being developed and used in healthcare professional education and medicine.
  • Roger’s Diffusion of Innovations Theory
  • ...32 more annotations...
  • Siemens’ Connectivism Theory
  • accelerating momentum
  • there are some fundamental questions which remain unanswered.
  • it is beneficial to address while the race to adopt and implement highly engaging Web 3-D virtual worlds is watched in healthcare professional education
  • Therefore, Roger’s Diffusion of Innovations Theory [5] and Siemens’ Connectivism Theory [6] for today’s learners will serve as theoretical frameworks for this paper.
  • A 3-D virtual world, also known as a Massively Multiplayer Virtual World (MMVW), is an example of a Web 2.0/Web 3-D dynamic computer-based application.
  • applications that enable social publishing, such as blogs and wikis
  • the most popular virtual world used by the general public is Linden Lab’s Second Life (SL)
  • Who would imagine attending medical school in a virtual world?
  • US agencies, such as the Centers for Disease Control and the National Institutes of Health conduct meetings in SL to discuss the educational potential of SL
  • virtual medical universities exist all over the world
  • The term “avatar” is an old Sanskrit word portraying a deity which takes on a human shape
  • Trauma Center
  • Virtual worlds are currently being used as educational spaces [1] and continue to grow in popularity on campuses and businesses worldwide. Furthermore, access to versions of virtual worlds on the Web, such as “Croquet,” “Uni-Verse,” and “Multiverse” are predicted within two to three years to be mainstream in education
  • there are reported advantages to having students engage in these emerging technologies
  • By allowing students time to interact with other avatars (eg, patients, staff members, and other healthcare professionals) in a safe, simulated environment, a decrease in student anxiety, an increase in competency in learning a new skill, and encouragement to cooperate and collaborate, as well as resolve conflicts, is possible.
  • High quality 3-D entertainment that is freely accessible via Web browsing facilitates engagement opportunities with individuals or groups of people in an authentic manner that illustrates collective intelligence
  • Advanced Learning and Immersive Virtual Environment (ALIVE) at the University of Southern Queensland
  • health information island
  • Problem-based learning groups enrolled in a clinical management course at Coventry University meet in SL and are employed to build learning facilities for the next semester of SL students. This management course teaches students to manage healthcare facilities and is reported to be the first healthcare-related class to use SL as a learning environment.
  • Another example of a medical school using SL is St. George’s Medical School in London.
  • Stanford University medical school
  • Another virtual world project developed by staff at the Imperial College in London, in collaboration with the National Physical Lab in the United Kingdom, is the Second Health Project
  • Mesko [35] presents the top 10 virtual medical sites in SL.
  • The development and use of 3-D virtual worlds in nursing education is increasing.
  • Some educators may balk at adopting this technology because there is a learning curve associated with the use of 3-D virtual worlds.
  • Let’s have fun, explore these fascinating worlds and games, and network with others while respecting diverse ways of life-long learning and current researchers’ findings.
  • there is an underlying push in higher education to adopt these collaborative tools and shift the paradigm from a traditional Socratic method of education to one possessing a more active and interactive nature
  • One may view online virtual worlds and serious gaming as a threat to the adoption and purchase of high-fidelity computerized patient-simulation mannequins that are currently purchased for healthcare-profession training. For example, nurses may login into SL and learn Advanced Cardiac Life Support at their convenience, and it costs virtually nothing for the nurse and perhaps a nominal fee for the developer.
  • The educational opportunity in SL may not be a replacement for the doctor- or nurse-patient interaction or relationship, but SL may serve as an adjunct or pre- or post-learning tool.
  • one recalls when critics questioned the validity and reliability of the stethoscope invented by Laennec in 1816 and how today it is second nature to use this assessment tool.
  • 2006 health fair
J. D. Ebberly

The Social Media Classroom: A New Web 2.0 Platform For Education - ReadWriteWeb - 0 views

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    The Social Media Classroom (SMC) is a new project started by Howard Rheingold which offers an open-source Drupal-based web service to teachers and students for the purpose of introducing social media into the classroom. The service includes tools like forums, blogs, wikis, chat, social bookmarking, RSS, microblogging, widgets, video conferencing, and more.
Tom McHale

Learning Shouldn't Be Dictated by the School Calendar - washingtonpost.com - 0 views

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    A new school model called High Tech High is getting good early reviews for its project-based teaching. It is one of several ventures said to be part of what promoters call the 21st-century skills movement. Somewhere John Dewey is chuckling, because he had the idea in the 1890s. The work, not the season, should be the focus. Creating something useful to other people (click on my blog!) should be part of school. Everything should not ride on a letter grade in June.
Kathleen N

KU Matrix Learning Games Initiative - 28 views

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    The MATRIX Project (http://matrixlearning.org) provides resources to improve middle school reading and mathematics achievement through the development of interactive educational games that use PDAs, iPods and video cameras, along with web-based resources including Quantum Simulations' online Artificial Intelligence Assessors and Tutors.
Suzie Nestico

Where is Your Classroom? - 0 views

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    "I have access to an incredible wealth of credible resources, and I am given as much time as I need to synthesize information and determine how to best leverage it. I have opportunities to collaborate and learn with, and from, experts all over the world. I have the chance to participate in challenge based learning projects where I work to find solutions to a variety of real world problems, and I do it with individuals in locations that I have never been to." "You may be wondering where this amazing classroom is, and my response is unique given the time of day: at home, the gym, my car, the gas station, a school, a picnic table, a friend's house, my back deck, a restaurant… and that is just a few of today's locations. "
Nigel Coutts

Holiday Reading - Christmas 2019 - The Learner's Way - 2 views

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    With the Christmas Holiday's finally here this is the perfect opportunity to catch up on some of that reading which has been delayed while more pressing matters are dealt with. Here are the top items on my holiday reading list. With a project underway that explores a conceptual based approach to teaching mathematics there is a bias in that direction. 
ashkif as

Training Basket Company In Noida - 0 views

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    Training Basket is the Best Training Institute in Delhi-NCR, which is situated at Sector-62, Noida. It provides best Big data and hadop or Python Courses Training and all IT Certification Courses In Ghaziabad/Noida Ncr. Industrial Based 6 Months Training in Noida with Live Projects and Full Lab Facilities. It provide 100% Placement assistance support. @ https://trainingbasket.in/big-data-and-hadoop/Tweet$(document).ready(function() {var media = $('img[src*=\'oc-content/uploads/\']').attr('src');...
Dennis OConnor

FAQ Information Literacy Online Classes - 0 views

  • How many hours a week will this take? Courses take about 5 hours per week. (You can certainly spend more time if you wish.) Will I be working alone or with a group? You'll be working with an online teacher who monitors the course on a daily basis. Our classes are fully moderated. That means you're working with a facilitator and other members of the class to learn together. You'll be able to get help, ask questions, and learn from both the facilitator and other participants.
  • Can I preview the courses? Yes, follow the link below to our Moodle online learning system . When prompted, login as a guest. This allows you to see an outline version of the courses without enrolling.
  • Do you have free materials? Yes, almost all of our materials are free online at 21cif.com. You'll find many years of research based curriculum materials on our site. We support our research project by offering online classes, conference presentations, and custom online programming for educational and corporate clients.
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    Frequently asked questions about Information Fluency / Information literacy moodle based online classes.
MATTHEW TradeSkillsLLC Tripp

SNOW SERVER XGRID - 0 views

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    Show the virtual reality game of university administration as process outline modification effects.... for the creative commons iPhone flowchart flashcard application bluetooth projector by blockposters.com wall mural (flowmotion book style) process outline overlay GTD flowchart plus middle school conflict resolution, auto mechanic, restaurant dishwasher / salad or fry and prep, kid's homework flowchart to clean their room GTD podcast, college dorm lifestyle and roommates like kitchen / bath / laundry / living room house rules troubleshooting flowchart which at restaurant stations switches mural posters not like the poster sales places but on a leftright slide shuffle... and the following of the twitter, ning, facebook, blogs, professional journals, real time information (dissertation and thesis context realtimeline maps the duration of your college experience non-tenure) as research assistant for ecology students + sociology or anthropology + political science + nursing students... their curriculum is so technically dense that they have no time to correlate real time media to their studies... then the newsletter goes to friends and other students each week or month for 25 cents to one dollar... price decreases until the best green bloggers take over the task and perform the service for free off the ad revenue without india greenwashing. FLASH. Access free software personal development audio library (+ reverse peer review is quantification by the accreditation of the materials used by students where the quality of the paper produced by the student dictates the price of the material highlighting the reference correlations of the new paper from the scientific journal) {this means that if you write crap and students try to use it for reference and the student can only make a crap paper from your professional writing (including books) you will be heavily TAXED on your profits to reinvest into research which makes the actual intellectual collaboration advancements whic
sophiya miller

How much does it cost to avail TakeMyClassCourse for online Physics classes? - 3 views

In the dynamic landscape of education, online learning has become an integral part of academic pursuits. There are some situations which make the students think who will Take My Online Physics Clas...

#takemyclasscourse #college #university #education #student

started by sophiya miller on 09 Jan 24 no follow-up yet
Tero Toivanen

How One Classroom Actually Used iPads To Go Paperless (Part 1: Research) | Edudemic - 53 views

  • “The technology used really help to enhance the writing and research process. Diigo and the iPads proved to be particularly helpful during the process of researching and annotating. Some minor challenges were presented with the use of this technology (writing with the IPads was a bit more difficult than typing on a computer), but nothing interfered with the process in a negative way. Some of the technology could prove very useful in the future.” 
  • Dropbox - This app allows students to work offline in the Pages app and upload their document to their Dropbox account with each new draft.  Pages does not support direct upload to Dropbox.  As a solution, students linked their Dropbox accounts with SendtoDropbox.
  • One of the earliest steps in the process was to have the students share a folder in their Dropbox account with their teacher in order to allow the teacher to check in on their progress along the way.
  • ...8 more annotations...
  • Pages - While there are less expensive alternatives for word procession on an iPad, Pages is the most stable option that will consistently be supported and updated for the life of the iPads.
  • Diigo Web Highlighter for Safari - As one of our goals was to take advantage of the web connectivity and social bookmarking, Diigo was a perfect solution.  Once the Diigo app is installed, there is a three step process to install the Safari web highlighter.
  • To access and refer to each other’s research, students had to access Diigo through Safari, not the Diigo app.  The purpose of the collective research group was to have students examine each other’s research and use the resources their classmates found in their final research paper.
  • Notability - Because students would still be conducting traditional paper based research, we needed a solution that would allow them to digitize and share their research.  When students found traditional paper content that was part of their research, they could snap a picture of the document and pull it into Notability.  They could then digitally highlight, underline and insert notes on the document.  Notability will also export directly to Dropbox from within the app.
  • Explain Everything - This step was a late addition to the process and allowed students to create video screencasting feedback of each other’s papers.
  • Students exported a PDF version of their paper from Pages and email it to a classmates SendtoDropbox email address.  This would place the PDF version of the paper into the classmates Dropbox account.  The receiving student could then open ExplainEverything, link to their Dropbox account and use the PDF of their classmates paper as the back drop to the screencast.  To share the video files, we had students publish directly to the teacher’s YouTube channel from ExplainEverything. 
  • the recent update to the Google Drive app that allows for in-app creation, editing and sharing of a Google document absolutely changes the landscape of going completely paperless with iPads.  The clunky workaround of combining Pages, SendtoDropbox and Dropbox in order to get student work shared with the teacher would be much streamlined by conducting the entire process through Google Drive.
  • As an alternative to the process of writing in Pages, collecting research in Diigo and storing documents in Dropbox, I would consider jumping to Evernote to house the entire process.  Writing, researching and sharing could all be conducted within Evernote.
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    Great article about how to use iPad:s in projects, with useful tips about apps.
Susan Oxnevad

An Interactive Multimedia Graphic: Wikispaces Features - 0 views

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    A wiki is a website that allows members to easily edit and contribute content. Wikispaces is a teacher and student friendly tool that supports multimedia for collaborative learning. A wiki provides teachers with a platform to design learning experiences that provide students with flexible learning paths to meet their unique learning styles Wiki projects can support project based learning.
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