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Why Girls Tend to Get Better Grades Than Boys Do - The Atlantic - 1 views

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    "As the new school year ramps up, teachers and parents need to be reminded of a well-kept secret: Across all grade levels and academic subjects, girls earn higher grades than boys. Not just in the United States, but across the globe, in countries as far afield as Norway and Hong Kong. This finding is reflected in a recent study by psychology professors Daniel and Susan Voyer at the University of New Brunswick. The Voyers based their results on a meta-analysis of 369 studies involving the academic grades of over one million boys and girls from 30 different nations. The findings are unquestionably robust: Girls earn higher grades in every subject, including the science-related fields where boys are thought to surpass them."
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10 Creative Pre-assessment Ideas You May Not Know - Brilliant or Insane - 5 views

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    "Pre-assessment is a powerful instructional tool. Conducted prior to new learning experiences, the process empowers students as much as it empowers teachers. I became acquainted with pre-assessment during the early years as a classroom teacher. This was when differentiated instruction felt new to everyone. In those days, we used pre-tests, anticipation guides, and student work samples from previously taught units to identify what kids knew, what they were already able to do, and where we should invest our greatest energies. Our pre-assessment practices have evolved quite a bit since then. Many teachers have come to understand that assessment in any context rarely requires testing, and data isn't just a simple set of numbers, and defining strengths and needs serves learners in more ways than we previously understood. Sure, we still pre-assess to compact the lessons we teach, but engaging learners in this sort of reflective work helps them carve productive pathways through student-directed learning experiences as well. Consider some of these approaches as you design learning experiences for your students or prepare to engage them in self-directed projects:"
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How to Turn Any Classroom Into a Makerspace | Edudemic - 4 views

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    "There is a certain magic found in rolling up your sleeves and tackling a project head on, an undeniable sense of empowerment that results from solving problems and manifesting big ideas. In essence, that's the soul of the maker movement - creative individuals from all walks of life united by an insatiable desire to improve the world around them. Although synonymous with 3D Printing, it extends far beyond a single technology or buzzword. Truth be told, the maker movement represents the instinctual drive of our species to ascend ever upwards: to innovate, design, and construct a better tomorrow. "
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Menomonee Falls' use of data in schools draws national notice - 1 views

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    "Menomonee Falls - Once every few weeks this past school year, kindergarten teacher Tiffany Fadin corralled her squirmy young charges at Valley View Elementary to get feedback about their recent math lessons. "What specific things did we do in this unit that helped you learn?" she asked recently. "What things did not help you learn?" Behind Fadin, data points flashed on a board, showing how many more students could add and subtract within five digits than in weeks prior. The exercise was deliberate, underscoring a major shift in Menomonee Falls that's training everyone to use data to make decisions, from teachers and custodians to kindergartners. The strategies employed over the past four years have attracted national - even international - attention to Menomonee Falls, including visitors from Sweden and researchers from the Carnegie Foundation. Other districts around the state and other educational institutions, such as the State University of New York, are taking notes. Armed with promising new outcome data, Menomonee Falls Superintendent Pat Greco said she believes what they're doing is working, and that the district is the case study for how K-12 systems can increase achievement and efficiency. And they're doing it by employing methods rooted not in education, but in the manufacturing and health care industries. "Teachers were reticent about posting student performance data. They were reticent to invite feedback from students," said Greco, who began engaging a small core of staff in the work in 2011. "Now, student performance is the highest it's ever been," Greco said."
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Making MAKEing More Inclusive | User Generated Education - 0 views

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    "The maker movement and maker education, in my perspective, are such great initiatives - really in line with what student-centric education should be in this era of formal and informal learning. Maker education (often referred to as "Maker Ed") is a new school of educational thought [at least in terms of having an "official" educational label - JG] that focuses on delivering constructivist, project-based learning curriculum and instructional units to students. Maker education spaces can be as large as full high school workshops with high-tech tools, or as small and low-tech as one corner of an elementary classroom. A makerspace isn't just about the tools and equipment, but the sort of learning experience the space provides to students who are making projects. (9 Maker Projects for Beginner Maker Ed Teachers) Social media has helped me gain a more global perspective and become aware of some of the problems associated with the maker movement. The two I discuss in this post are: Maker movement initiatives are often driven by more affluent white males. The maker movement is too often being associated with the tech stuff - Arduinos, Littlebits, Makey-Makeys - stuff that less affluent schools and community programs can afford."
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9 Maker Projects for Beginner Maker Ed Teachers | Teach.com - 2 views

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    "Maker education (often referred to as "Maker Ed") is a new school of educational thought that focuses on delivering constructivist, project-based learning curriculum and instructional units to students. Maker education spaces can be as large as full high school workshops with high-tech tools, or as small and low-tech as one corner of an elementary classroom. A makerspace isn't just about the tools and equipment, but the sort of learning experience the space provides to students who are making projects. "
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"Most Likely To Succeed" Shows How Classrooms Modeled On Real Life Can Help Kids Succee... - 2 views

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    "Education-bashing has become something of a national sport in the United States. From hurling criticism about slipping test scores, socio-economic disparity, dropout rates, to raising concerns about poor teaching standards and school resources, the popular narrative is that U.S. schools are failing children. There's good reason for the pile-on: in many cases, the problems are real. While most of the conversation around education reform centers on how to address these existing issues, another point of view has been gaining momentum over the last several years. It's a point of view that is less focused on fine-tuning the current system for high performance-since the system was built in 1893 with the goal of churning out "good workers"-and more about rethinking education entirely and how it meets the world's rapidly changing economy in the information age. This topic is explored in depth in the feature-length documentary, Most Likely to Succeed, which premiered at Sundance and will appear at the Tribeca Film Festival April 24. In the film, director, writer and producer Greg Whiteley casts a light on the shortcomings of established education methods by focusing on one school that's defying convention, San Diego's High Tech High. While following two ninth-grade classes for a year, with classroom instruction unlike anything you've ever seen, the doc offers some inspirational ideas for how to help students rise to the occasion of an innovation economy that requires critical thinking."
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Why Schools Need to Bring Back Shop Class - 1 views

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    "As with many schools in the United States, the shop program at Analy High School in Sebastopol, California, had become largely irrelevant. The main shop room had become little more than a glorified storage room. The school's priorities were firmly focused on college readiness and success at standardized tests, and vocational programs had taken a backseat. Sebastopol is also the home of Make magazine, one of the leading voices of the maker movement, a community of inventors and do-it-yourselfers that has blossomed on YouTube and shows up in the tens and sometimes hundreds of thousands at Maker Faires all over the world. Make proposed that a group of students from Analy come to their offices to explore the possibilities involved in creating things with 3-D printers, computer-aided design, and more. The program was so popular that soon Make could no longer accommodate it in their offices, so they agreed to donate equipment to Analy if the school would ramp up their vocational program."
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Sunday Night Teacher: 5 Videos To Motivate Students - 4 views

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    "This week's edition of Sunday Night Teacher focuses on motivation-specifically motivating students by helping them see the big picture. These videos are all charged with hyperbole, rhetoric, and emotion. While the tones, themes, sounds, and visuals make powerful cases for motivation, what you're motivating them for and towards is on you. Yes, ideally motivation comes from curiosity and self-awareness, not rah-rah speeches you show them from YouTube-so let's use both. Prime your inquiry-based learning unit with a video, offer then a basic model, then unleash them and watch them fly."
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A List Of 75 MOOCs For Teachers & Students - 2 views

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    "With the rise of Massive Open Online Courses (MOOC), students from anywhere with an Internet connection, can access free courses facilitated by some of the top educators and experts in every subject area. From mathematics, to computer science, to philosophy, to business design, MOOCs give learners unprecedented access to some of the most valuable knowledge, from some of the most prestigious universities, for free. Though most of the courses do not offer actual credit towards a degree, some MOOCs are beginning to offer certificates, additional credit options, and other enhanced learning services for nominal fees. Students have also been able to submit course work done through MOOCs to their own universities and be granted credit or research units. Additionally, students may use completed courses as a way to build their qualifications by highlighting their work on resumes, cover letters, and social media."
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Free K-2 Earth Environmental Education Curriculum Available - 0 views

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    "The Think Earth Environmental Education Foundation, a leading non-profit provider of environmental education for primary and secondary schools, is making its award-winning curriculum available free online. Kindergarten through second grade teachers can now access free Think Earth materials at www.thinkearth.org to teach students about the environment and the everyday behaviors that can help protect it. Updated Think Earth units for third grade will be available in September 2015, and grades four through eight are in development and will be available online in 2015 and 2016."
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Over the Rainbow: History Through a Pop Music Lens | Edutopia - 2 views

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    "I urge more history teachers to embrace music, including rock'n'roll, as effective and legitimate primary sources. In eight years of teaching, I have found no other way to engage student interest as quickly and effectively -- pushing the door wide open to other types of learning activities and assignments. Consider a few of my examples when teaching the following units."
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puppets2robots - Robotic Prototyping - 1 views

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    "Robotic Prototyping Created with flickr slideshow. Objectives By the end of this unit, learners will be able: To define and describe a robot, its functions, and what it can and cannot do. To design a robot prototype that can serve humankind. To express new insights and learning about robots through oral communication."
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Project Based Learning | BIE - 1 views

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    "Project Based Learning's time has come. The experience of thousands of teachers across all grade levels and subject areas, backed by research, confirms that PBL is an effective and enjoyable way to learn -- and develop deeper learning competencies required for success in college, career and civic life. Why are so many educators across the United States and around the world interested in this teaching method? The answer is a combination of timeless reasons and recent developments."
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Arik Kislin in New York Real Estate Developer - 0 views

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    Prominent New York real estate developer, entrepreneur and philanthropist Arik Kislin immigrated to the United States with his family from Ukraine in the early 1970s.
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Arik Kislin - Luxury Lifestyle Entrepreneur in New York - 0 views

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    Prominent New York real estate developer, entrepreneur and philanthropist Arik Kislin immigrated to the United States with his family from Ukraine in the early 1970s.
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The Ultimate Guide to Gamifying Your Classroom | Edudemic - 1 views

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    "Gamification is the process by which teachers use video game design principals in learning environments. The effects are increased student engagement, class wide enjoyment of academic lessons, and high levels of buy-in, even from your most reluctant learners. When gamifying a classroom there are several things you'll need to consider. The first is content, as in what are you trying to teach? Like any lesson or unit plan, you'll need to figure out how to organize and assess new material. You'll also need to consider your students. What kind of learners are they? What information do they already know? You'll need to have a basic understanding of your students' technology skills and how much support each student may need. You'll want to consider putting together a training manual or some other support system for students who may need extra help. You'll also need to consider your own comfort level with technology and the actual technology available to you. These considerations may lead you to designing your own game, or relying one a template or already built quest."
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Build your own iPad charging cart out of office supplies - Innovation: Education - 0 views

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    "It really all started with the 20+ iPads we loan out to educators. Those suckers are constantly in demand and constantly in need of charging. They're each firmly encased in Fintie Kiddie cases, which, laugh all you want, those things can stop a bullet. And they stand up. And they recline, have carrying handles and come in neon colors, perfect for locating 20+ loaned out units during the chaos of an event, but that's a whole other blog post. Anyway, we've been loaning these iPads out in tote bags, and just tossing the chargers in higgledy-piggledy. Mainly because if you have done any shopping around for charging carts you likely have needed to be resuscitated at least twice when looking at the prices. The cheapest we could find that works with our beloved Fintie cases started at $399.00, and there was no guarantee everything would fit. We've borrowed another department's iPad charging tray a couple times, but a) it cost them closer to $1,000.00, b) weighed close to 25 lbs and c) had no wheels, thus entailing that their tech guy** lug it four blocks each way. The thing about the Fintie cases is that part of their magic durability is that they surround the iPad in thick molded foam rubber - perfect for tossing in bags and bike panniers (guilty!) but problematic for trying to buy a pre-made charging cart, as the slots in those are generally cut for slimmer, uncased iPads. Plus can we get back to the whole cost thing? Are school districts really running around with so much cash? I know I'm not. And thus, with no more rambling, I present: How to Build Your Own iPad Charging Cart Out of Office Supplies"
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Why Kids Should Make the Video Games They Love to Play | MindShift | KQED News - 2 views

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    "When educator Lynn Koresh hears from kids that they want a career doing something with computers, she asks, "To do what with computers?" Adults often encourage kids to pursue science, technology, engineering and math (STEM) skills, and computing classes are usually a first stop. But Koresh knows it's the real-world applications of computational thinking and coding language skills that bring such knowledge to life. She reasoned that most middle school students are already playing video games and might respond well to a unit on how to design, create, test and promote video games. Along the way, she's also teaching them about digital citizenship and entrepreneurship. "I wanted to give kids exposure to what it means to have a career using computers," said Koresh, technology coordinator at Edgewood Campus School in Madison, Wisconsin."
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9 Maker Projects for Beginner Maker Ed Teachers | Teach.com - 0 views

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    "Maker education (often referred to as "Maker Ed") is a new school of educational thought that focuses on delivering constructivist, project-based learning curriculum and instructional units to students. Maker education spaces can be as large as full high school workshops with high-tech tools, or as small and low-tech as one corner of an elementary classroom. A makerspace isn't just about the tools and equipment, but the sort of learning experience the space provides to students who are making projects. Maker Ed places a premium on the balance between exploration and execution. Small projects lend themselves to indefinite tinkering and fiddling, while larger projects need complex, coordinated planning. Often, small projects can organically grow into larger and larger projects. This deliberate process strengthens and enriches a learner's executive functioning skills. Additionally, communication and collaboration are two of Maker Ed's fundamental values. Making allows learners to practice their social communication skills in a variety of groupings, whether affinity-based, role-specific or teacher-assigned. It's important for all different groups to be present in student learning spaces so that all students can practice their social skills in multiple settings. Lastly, Making presents unique opportunities to generate flow learning and allow the teacher to leverage high-interest projects and activities and turn them into learning objectives within a curriculum. Maker education provides space for real-life collaboration, integration across multiple disciplines, and iteration-the opportunity to fail, rework a project and find success. The benefits of a cooperative learning environment are well documented in a makerspace. If you are wondering how to connect these projects back to the Common Core Standards, check out PBL Through a Maker's Lens and Woodshop Cowboy."
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