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Coding in the classroom | Pursuit by The University of Melbourne - 0 views

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    "Soon parents around the country will start receiving reports that assess their child against the new Digital Technologies curriculum. Every child from the first year of school to Year 10 will be working on this curriculum, although their skills will not be formally assessed until the end of Year 2 (7-year-olds)."
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50 Writing Prompts for All Grade Levels | Edutopia - 1 views

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    "The collection of prompts below asks young writers to think through real or imagined events, their emotions, and a few wacky scenarios. Try out the ones you think will resonate most with your students.  As with all prompts, inform students that their answers should be rated G and that disclosing dangerous or illegal things they're involved in will obligate you to file a report with the administration or school counselors. Finally, give students the option of writing "PERSONAL" above some entries that they don't want anyone to read. We all need to let scraggly emotions run free in our prose sometimes."
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Fulfilling the Maker Promise: Year One - Digital Promise - 2 views

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    "During the 2016 National Week of Making, as a part of President Obama's Nation of Makers initiative, Digital Promise and Maker Ed announced the Maker Promise. A commitment made by school leaders, in-school and out-of-school educators, and community advocates to bringing quality making experiences to all students. By signing the Promise, individuals commit to becoming champions of making, supporting spaces for making, and showcasing what students have made. As this year's Week of Making comes to a close, we are excited to publish our first annual Maker Promise report, which shares what we have learned about the state of making in schools and how this is shaping our future efforts. This year, our work focused on understanding how maker learning is being implemented at Maker Promise schools and identifying areas where the Maker Promise could offer support and resources. To develop our understanding, we interviewed K-12 school leaders who had signed the Maker Promise and surveyed the "maker champions" most responsible for integrating making into their school or district. Here are a few highlights from our findings:"
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What truly drives change in Education? - The Learner's Way - 4 views

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    You do not need to look very hard to find a report claiming that schools and education needs to change. But real change needs more than teacher blaming and increased accountability. What will drive real change is . . .
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The Argument for Computational Thinking - This & That - 4 views

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    "Halloween is packed away, Christmas looms on the horizon, report cards are consuming way too much time…all of which means it is almost one of my favourite weeks of the year: Hour of Code week! This year Hour of Code officially runs from December 4th to 10th. Last year our teachers and administrators worked really hard to ensure that students in all grades and across all of our schools got a chance to try one or two coding activities during Hour of Code week. I hope we do even better this year and for the next several weeks my blog posts will be dedicated to helping teachers prepare for Hour of Code in their classroom. However, in any discussion about coding, I think it is important to start off by discussing Computational Thinking. Computational Thinking is the basis for all coding. More importantly, it provides a great base for problem solving in any arena of life, from getting dressed for the snow to building a gingerbread house to completing a school project."
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3 Ways Game-Based Learning Can Boost Math Skills | EdTech Magazine - 0 views

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    "Games can be a great tool for teaching students about complex topics like digital citizenship, politics and even science. With about 47 percent of kids aged 4 to 13 playing digital games every day, game-based learning is poised to further engage children in the classroom. One classroom in Tampa, Fla., has discovered that digital games can help some children with mathematics. Gregory Smith, a fifth-grade teacher in Hillsborough County, tells Education Week that after incorporating math-strategy games - think word problems with corresponding interactive elements - his students' math-skills scores went from an average of 49 percent to 83 percent. The students themselves also reported more enjoyment from math."
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50 Writing Prompts for All Grade Levels | Edutopia - 4 views

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    "The collection of prompts below asks young writers to think through real or imagined events, their emotions, and a few wacky scenarios. Try out the ones you think will resonate most with your students.  As with all prompts, inform students that their answers should be rated G and that disclosing dangerous or illegal things they're involved in will obligate you to file a report with the administration or school counselors. Finally, give students the option of writing "PERSONAL" above some entries that they don't want anyone to read. We all need to let scraggly emotions run free in our prose sometimes."
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How Do We Exit the Post-Truth Era? | The Walrus - 1 views

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    "False content online has only multiplied over the years. But the fake news designation has also been used to serve all kinds of purposes-including, increasingly, to disparage real news reporters-so most experts now avoid the term. Instead, researchers usually talk about disinformation, which is purposefully false, and misinformation, which is unwittingly false (either because the publisher made a mistake or because the person sharing the content did). As false content spreads through social media networks, it can oscillate between the two, and it can manifest in various forms, including memes, tweets, or "imposter" content made to imitate real news stories. "
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Questions to ask as we ponder the latest PISA results - The Learner's Way - 1 views

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    I am wanting to take a slightly different approach to this weeks post. The past week has seen the latest round of PISA results and the media has had a field day. Headlines have routinely attacked students, educators and education systems in equal measure. The Canberra Times reported that "Australian school scores plummet on world stage", the Sydney Morning Herald led with "Alarm bells': Australian students record worst result in global tests" and The Weekend Australian went with "PISA global educational rankings: Schools fail on maths, science". 
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11 commonly confused English words and how to avoid mixing them up - 0 views

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    "English is filled with words that look alike or sound alike (or both), but mean very different things - so it's easy to get confused and use the wrong word at the wrong moment. As "word nerds" and podcast hosts of NPR's "You're Saying it Wrong," we're constantly on the lookout for these mistakes. And we've seen them everywhere, from corporate reports, resumes and cover letters, to major publications. But if you're aware of the different meanings of these words, you won't fall into the same traps. Here's a list of some of the most commonly confused words in the English language:"
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Where Edtech Can Help: 10 Most Powerful Uses of Technology for Learning - InformED : - 2 views

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    "Regardless of whether you think every infant needs an iPad, I think we can all agree that technology has changed education for the better. Today's learners now enjoy easier, more efficient access to information; opportunities for extended and mobile learning; the ability to give and receive immediate feedback; and greater motivation to learn and engage. We now have programs and platforms that can transform learners into globally active citizens, opening up countless avenues for communication and impact. Thousands of educational apps have been designed to enhance interest and participation. Course management systems and learning analytics have streamlined the education process and allowed for quality online delivery. But if we had to pick the top ten, most influential ways technology has transformed education, what would the list look like? The following things have been identified by educational researchers and teachers alike as the most powerful uses of technology for learning. Take a look. 1. Critical Thinking In Meaningful Learning With Technology, David H. Jonassen and his co-authors argue that students do not learn from teachers or from technologies. Rather, students learn from thinking-thinking about what they are doing or what they did, thinking about what they believe, thinking about what others have done and believe, thinking about the thinking processes they use-just thinking and reasoning. Thinking mediates learning. Learning results from thinking. So what kinds of thinking are fostered when learning with technologies? Analogical If you distill cognitive psychology into a single principle, it would be to use analogies to convey and understand new ideas. That is, understanding a new idea is best accomplished by comparing and contrasting it to an idea that is already understood. In an analogy, the properties or attributes of one idea (the analogue) are mapped or transferred to another (the source or target). Single analogies are also known as sy
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StoryMaker - StoryMaker - 4 views

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    "Projects, lesson plans, storytelling resources and tutorials just for you. StoryMaker is a powerful learning platform developed by PBS NewsHour Student Reporting Labs to build the next generation of media creators."
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A pair programming approach for engaging girls in the Computing classroom: Study result... - 3 views

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    "Today we share the second report in our series of findings from the Gender Balance in Computing research programme, which we've been running as part of the National Centre for Computing Education and with various partners. In this £2.4 million research programme, funded by the Department for Education in England, we aim to identify ways to encourage more female learners to engage with Computing and choose to study it further."
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Kindergarten Diva: Ten Tips for Meaningful Play in the Kindergarten/Grade 1 Classroom - 1 views

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    "Kindergarten teachers agree that their students need time to play each day-60 minutes of free play is a recommendation we often hear. This is supported by countless studies, a statement from Council of Ministers of Education in Canada, and Manitoba Education's recent document, A Time for Learning, A Time for Joy. But what happens when you teach a multi-age kindergarten and Grade 1 class? You know that your kindergarten kiddos need play and you want to provide a developmentally-appropriate program. And, you recognize that Grade 1 kids need play too, but you don't feel you can spare the time given the huge demands of literacy and numeracy achievement and reporting. What is a teacher to do without short-changing the kids or missing out on important instructional time? Here are ten tips to inspire you and provide some ideas for your classroom practice."
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Bringing a growth mindset to the learning function - 0 views

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    "Carol Dweck's work on "growth mindset" has caught the fancy of organizations the world over, and why wouldn't it? The core supposition of a growth mindset is that an individual's talents and capabilities can evolve over time; at its core are the underlying beliefs that people hold about intelligence and learning. It is with deep sadness that we report that the function charged with building this growth mindset in most organizations remains hostage to deeply "fixed mindset" thinking. Although the idea of a growth mindset is commonly discussed in corporate learning programs, many leaders adopt a fixed mindset when it comes to envisioning the learning function's role and capabilities. To quote Dweck, "Our work environments, too, can be full of fixed mindset triggers." Business leaders need to shift their views of what the learning function is and what it can do."
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Students using ChatGPT to cheat, professor warns - 0 views

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    "Welcome to the new age of academic dishonesty. A college professor in South Carolina is sounding the alarm after catching a student using ChatGPT - a new artificial intelligence chat bot that can quickly digest and spit out written information about a vast array of subjects - to write an essay for his philosophy class. The weeks-old technology, released by OpenAI and readily available to the public, comes as yet another blow to higher learning, already plagued by rampant cheating. "Academia did not see this coming. So we're sort of blindsided by it," Furman University assistant philosophy professor Darren Hick told The Post. "As soon as I reported this on Facebook, my [academic] friends said, 'Yeah, I caught one too.'" "
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