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Cubetto is a Wooden Robot That Teaches Kids How to Code | Digital Trends - 1 views

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    "The educational acronyms of the 21st century look a bit different from those of previous generations. The "Three R's" (which, confusingly enough, weren't even R's to begin with) have since largely been replaced by STEM, and parents of the newest generation are doing everything they can to better prepare their progeny for success in an increasingly digitized world. Updated on 04-07-2016 by Lulu Chang: Cubetto finishes Kickstarter campaign as the most funded ed-tech project to date. Key to that success appears to be an early start - an extremely early start - when it comes to learning important skills like computer programming and other technical talents. Here to help is Cubetto, and adorable little wooden robot that is specifically designed for pre-literate children ages 3 and older that teaches the basics of computer programming and STEM, sans screen. "
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Types of Student Inquiry - Simplek12 - 2 views

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    "There are various types of student inquiry. How many of them do you know? Thanks to a post I found on Twitter, you're about to know about all of them. I watch social media closely and it's my job to share some of the hot topics on Twitter, Facebook, Pinterest, and other outlets that teachers, principals, students, and parents are contributing."
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Three Tools for Teaching Critical Thinking and Problem Solving Skills | MindShift | KQE... - 3 views

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    "As the world economy shifts away from manufacturing jobs and towards service industry and creative jobs, there's a consensus among parents, educators, politicians and business leaders that it is crucial students graduate into university or the workforce with the ability to identify and solve complex problems, think critically about information, work effectively in teams and communicate clearly about their thinking. While many teachers agree with this premise, they don't often know exactly how to teach these skills explicitly, especially because many of the mandates and required curriculum seem to push in the opposite direction. Process-oriented skills are hard to pin down; teachers can see them in certain students, but developing these competencies in students who aren't already demonstrating them can be tricky. A few teachers in Ontario, Canada have been experimenting with tools they think could make the difference."
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11 tips that can help you learn faster - and actually remember it - ScienceAlert - 4 views

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    "Kids can and should practice the skill of learning if they want a fighting chance at fulfilling all those lofty goals their parents set for them. But some people keep studying - and thinking - the same way all their lives without improving their methods.  Thankfully, cognitive science has taken a look at how people actually learn, and the results are surprising and super helpful."
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School Offices Must Serve as Sanctuaries - Passion…Purpose…Pride - 3 views

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    "As Abby walked into the school building she had a sinking feeling in her stomach. It was November and she had just moved into a new community. She was nervous about starting a new school midway through the school year. This was her first day of school and she kept her eyes down, nervous, not knowing what to expect as she walked into the main office. Suddenly, the office secretary called out to her in a tone that made her skip a breath, "Where are you supposed to be?  Do you have a pass?  Move on now before the tardy bell rings and the vice principal gives you a detention for being late." Each day in school offices across the country this scenario is playing out with regularity.  Although it may come across as somewhat exaggerated, those of you who have spent any amount of time in school have probably at one time or another been witness to such an interaction in the main office area.  It is these defined interactions that has led to us to ponder this question.  Have we reached the point where we are willing to allow negative interactions to drive the level of success of our students, staff and our school? What if we were to pause, step back and view our office culture through the eyes of students, parents, guests or even staff who visit the main office? What would they say?  If we manage our interactions appropriately they will leave feeling valued and cared for and look forward to their next return trip."
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About Geography Awareness Week - National Geographic Society - 3 views

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    "Each year more than 100,000 Americans actively participate in Geography Awareness Week (GeoWeek). Established by presidential proclamation more than 25 years ago, this annual public awareness program organized by National Geographic Education Programs (NGEP) encourages citizens young and old to think and learn about the significance of place and how we affect and are affected by it. Each third week of November, students, families and community members focus on the importance of geography by hosting events; using lessons, games, and challenges in the classroom; and often meeting with policymakers and business leaders as part of that year's activities. Geography Awareness Week is supported by year-long access to materials and resources for teachers, parents, community activists and all geographically minded global citizens."
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Innovate My School - Five ways I've used social media to connect my class with the world! - 0 views

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    "Around five years ago, a colleague suggested I set up a teacher account on Twitter. I was reluctant at first, anxious about the implications of having an open profile as a teacher. Now I am a self-confessed teacher tweep, using Twitter for free CPD, connecting with colleagues around the world, sharing good practice and organising events for teachers. I also have a class Twitter account, which I've used to enable pupils to share their learning with parents, pupils and the world! In this article I will discuss five ways I've used social media to enthuse and motivate my pupils."
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Makerspace Materials: Stock the Staples to Ignite Imaginations - 3 views

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    "The journey of building and maintaining a makerspace in our school is never-ending. Less than one year ago, we opened the doors of our Learning Lab Makerspace to our students, who have since experienced creating, tinkering and play. While still in its infancy, our Learning Lab has gone through a major transformation into the makerspace and yet has still continued to change based on our students' interests and needs. We have built the maker mindset from the ground up in our school, with teachers finding new ways to use the space to empower students to solve problems and with students finding their creative side as they tinker and explore. The space has grown in materials and ideas and even our parents are intrigued by what happens in there, bringing donations of supplies so that our students can continue to make. Even though our makerspace has seen its changes, there are materials that have become staples. Some of our must-haves are consumables, where students create ideas and projects in the art station. Other must-haves are not consumables, but are always in use. Here is our top ten list of elementary makerspace must-have materials."
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Why Kids Need Recess - The Atlantic - 1 views

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    "n florida, a coalition of parents known as "the recess moms" has been fighting to pass legislation guaranteeing the state's elementary-school students at least 20 minutes of daily free play. Similar legislation recently passed in New Jersey, only to be vetoed by the governor, who deemed it "stupid." When, you might ask, did recess become such a radical proposal? In a survey of school-district administrators, roughly a third said their districts had reduced outdoor play in the early 2000s. Likely culprits include concerns about bullying and the No Child Left Behind Act, whose time-consuming requirements resulted in cuts to play. [1] Disadvantaged kids have been the most likely to be shortchanged: According to a 2003 study, just 56 percent of children living at or below the poverty line had recess, compared with 83 percent of those above the poverty line; a similar disparity was noted between black children and their white peers. [2] FROM OUR DECEMBER 2016 ISSUE Try 2 FREE issues of The Atlantic SUBSCRIBE The benefits of recess might seem obvious-time to run around helps kids stay fit. But a large body of research suggests that it also boosts cognition. Many studies have found that regular exercise improves mental function and academic performance. [3] And an analysis of studies that focused specifically on recess found positive associations between physical activity and the ability to concentrate in class. [4]"
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Why Kids Should Keep Using Their Fingers to do Math | MindShift | KQED News - 2 views

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    "Nearly all kids learn how to count using their fingers. But as kids grow older and math problems become more advanced, the act of counting on fingers is often discouraged or seen as a less intelligent way to think. However, educators, parents and students who frown on kids for using their fingers may be cutting short a greater opportunity: the strengthening of brain networks. Stanford professor Jo Boaler writes in The Atlantic about the neurological benefits of using fingers and how it can contribute to advanced thinking in higher math."
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5 Reasons Why Everyone Should Learn to Code - Microsoft Citizenship Asia Pacific - 0 views

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    "The Computer Science Education Week, Dec. 5-11, is an annual initiative that mobilizes educators, parents, nonprofits and the industry to inspire all young people to learn computer science and open the door to a promising future. With our rising digital economy and the nonstop pace of technological change, we have an imperative to prepare young people to pursue careers that are in demand. Computer science refers to the academic discipline of studying what can be done using a computer and how to do so. At the foundation of this is computational thinking, a mental process that allows one to formulate problems so as to design possible solutions that a computer or human can easily understand. Coding is one way that computational thinking can be expressed. It is simply writing a list of step-by-step instructions for computers to perform what we want to do. More importantly, it provides everyone a platform to unleash our creativity to create software websites, games, and apps. More than half of today's jobs require some technology skills, and this will increase to 77 percent in the next decade, according to IDC. With youth unemployment in Southeast Asia alone almost three times that of total unemployment rate, coding and computer science serve as the gateway for youth to secure a more fulfilling career or even venture into entrepreneurship. In the Philippines for instance, an entry-level tech position pays 38 percent more than the minimum wage.   I strongly encourage everyone to try coding-and here's why:"
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Logo Foundation Publications | Logo Update - 0 views

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    "In September, 1982, Tom Lough started The National Logo Exchange with Steve Tipps and Glen Bull as a monthly newsletter for Logo teachers and parents. In January, 1986 The International Logo Exchange was launched with Dennis Harper as the editor-in-chief. In September, 1986 these two publications were combined and renamed Logo Exchange . The International Council for Computers in Education (ICCE) acquired the publication in 1987, designating it as the official journal of the ICCE Special Interest Group for Logo-Using Educators (SIG-Logo). In 1989 ICCE was renamed the International Society for Technology in Education (ISTE). Logo Exchange continued as the ISTE journal for SIG-Logo until the fall of 1999, when the SIG was dissolved. The collected issues of Logo Exchange provide a window on Logo developments and Logo teaching over a span of 17 years. We are making these historic documents available here on the Logo Foundation Web site. All 18 volumes of The National Logo Exchange are posted here along with the four issues of The International Logo Exchange. We also include Last Logo Exchange, a collection of essays written by the former editors of Logo Exchange 15 years after it ceased publication. Click on an issue below to see a PDF scan of the original publication. These documents may be downloaded, reproduced, and copied for personal and educational uses provided that you do not charge for copies, and that you include the original copyright notices on them."
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Review: Hands on coding with Cubetto | Quite Frankly She Said - 1 views

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    "Last month I was busy visiting local schools ready for when Little N starts reception next year. One thing that really stood out was when a headteacher of one of the schools was talking about their use of technology, and how our children would grow up to do jobs that hadn't even been created yet, because technology is moving and developing so quickly. Even now Little N is learning about coding and he is only in nursery!  I sometimes feel like I am way behind when it comes to technology and the things our children learn, but there are lots of wonderful educational toys available nowadays that can help your children learn these skills, even if us parents haven't got a clue! One of the latest is the Cubetto from Primo, which hit the UK last month, and we were lucky enough to get our hands on one to review. It's the award-winning coding toy that children can use to learn computer programming and it's suitable for ages three and up."
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5-Minute Film Festival: 5 Videos to Explore Growth Mindset | Edutopia - 3 views

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    "We know there's no silver bullet for improving learning outcomes for kids, and Stanford researcher Carol Dweck, who originated the concept of growth mindset, has spoken out recently against the misapplication of her findings. But with a deeper understanding of the idea, and more exploration around what proper implementation looks like, growth mindset has a lot of potential. If you'd like to learn more, or want to clarify the idea for the people around you, these five videos offer something for every audience-from preschoolers to parents and colleagues to college kids."
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22 Virtual and Augmented Reality Education Apps - Infinityleap - 5 views

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    "Virtual and Augmented Reality apps are starting to hit the market in force. While most of the buzz for these technologies has been for immersive gaming, many companies are getting involved in realizing the potential that Augmented and Virtual Reality may have as educational tools. The fraction of projected VR and AR market value taken up by education may seem small, but considering how large whole market is, this "small fraction" still represents Billions of Dollars. This article will discuss 22 virtual and augmented reality apps for education that are already available, in beta, or still in the testing process. Some of the apps are aimed at parents and preschool teachers, while most are for primary school teachers. Others will interest anybody, including higher education students, and even non-students."
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30 Great Educational Web Tools for Librarians ~ Educational Technology and Mobile Learning - 1 views

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    "Yesterday we published top iPad apps for librarians and today we are featuring another equally important visual comprising some of the best web tools to help librarians in their everyday work. We have arranged these tools into 10 main categories: Database portals, research tools, curation tools, animated video tools, poster creation tools, note taking tools, timeline creation tools, tools communicate with parents, presentation tools and reference tools."
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