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John Evans

(Lesson 2) Build Your Own Lightsaber, Introduction: Welcome - YouTube - 0 views

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    "Course Description: Learn to build your own Lightsaber just like young Jedi do! Along the way, learn about electronics, basic machining, assembly, and the ways of the Jedi. By the end of the lab, you will have built a functioning, battle-ready Lightsaber that you can wield like a master Jedi. This class is highly engaging and will have you anxious to build! This course also makes for a great parent-child project to do over the weekend or as an enrichment activity for your son/daughter. The online delivery of the course makes it a perfect option for home schooled children as well. What will I learn? 1. How to build a Lightsaber from scratch 2. The basics of electricity 3. Basic electrical circuits 4. Mechanical assembly 5. How to use a Lightsaber 6. So much more!"
John Evans

5 Exciting Activities for Kids to Learn Coding on a Raspberry Pi - 1 views

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    "One of the best gifts you can possibly give your child is an education in computer programming. Not only is it a fun, intellectually-challenging pastime, but it's also a solid guarantee of a future career in an industry that not only offers competitive wages, but also promises to provide stable and steady employment. One of the best tools for teaching coding to kids is the Raspberry Pi. At $30, these are cheap enough for most parents to buy. Using the built-in GPIO (General Purpose Input/Output), they can attach electrical components, and build their own physical computing devices. Because you're unlikely to use a Raspberry Pi as your main computer, your children can experiment and play without the fear of causing damage to your system or your documents. But if you aren't a coder, and don't know your Python from your Prolog, you might not know where to direct your children to. If that sounds like you, don't worry. Here's five simple activities to teach your child how to code with the Raspberry Pi."
John Evans

Teaching Kids to Code: Text-Based vs Block-Based Programming - 4 views

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    "About two decades ago The MIT Media lab introduced the concept of block-based programming. The idea was to develop an interface that allowed computer programs to be built by simply dragging and dropping puzzle blocks to represent complex programming constructs and commands. With this new method for teaching and learning computer science, the hugely popular Scratch platform was born. This approach lowered the bar for experimenting with programmatic thinking, making it possible for students to create interactive animations and small games without writing a single line of code. This simple concept removed the need to learn the syntax of a formal programming language, and made teaching and learning the basics of computer science accessible to younger learners and to teachers with no formal coding background. Outside of the classroom though, coding has always been, and still remains, a process of typing letters, numbers and symbols. This text-based programming, used in programming language such as C, Javascript and Python, requires coders to obey and conform to formal syntax. Despite the pain of dealing with typos in names of variables and inevitable syntax errors, no other coding method designed to be more "user friendly" has really caught on. Tools have been offered for managers to define business logic through a graphical user interface without writing lines of codes. Or for web developers to add interactive behaviors to their websites without learning Javascript. But in reality, neither of those substitute the power and flexibility of text-based programming. And with neither winning significant adoption, the demand for the classic skill of text-based coding continues to grow and grow."
John Evans

20 Strategies for Motivating Reluctant Learners | MindShift | KQED News - 0 views

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    "Kathy Perez has decades of experience as a classroom educator, with training in special education and teaching English language learners. She also has a dynamic style. Sitting through her workshop presentation with like being a student in her classroom. She presents on how to make the classroom engaging and motivating to all students, even the most reluctant learners, while modeling for her audience exactly how she would do it. The experience is a bit jarring because it's so different from the lectures that dominate big education conferences, but it's also refreshing and way more fun. Perez says when students are engaged, predicting answers, talking with one another and sharing with the class in ways that follow safe routines and practices, they not only achieve more but they also act out less. And everyone, including the teacher, has more fun. "If we don't have their attention, what's the point?" Perez asked an audience at a Learning and the Brain conference on mindsets. She's a big proponent of brain breaks and getting kids moving around frequently during the day. She reminded educators that most kids' attention spans are about as long in minutes as their age. So a third-grader can concentrate for about eight minutes before losing interest. It's a teacher's job to make sure there are lots of quick, effective brain breaks built into the lesson to give children a moment to recalibrate. Perez says teachers must be prepared for a diverse cross section of learners with a large toolkit of strategies for teaching in multiple modalities, with many entry points to participation and content."
John Evans

Three Maker Apps to Spark Young Imaginations | School Library Journal - 3 views

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    "Last year, at an event where teens showcased apps that they created for a competition, I spoke with the high school boys who won first prize. They expressed surprise at their achievement. "We built something, thought it worked, tested it, only to find out that there were snags," one of them said. "We started again, got a little farther along, and had to stop again. This happened over and over." Their comments highlight what the maker movement is and isn't. It's not about the stuff: the 3-D printers, the soldering irons, the sewing machines, the iPads, or the craft materials. A successful experience is about learning and innovation. That's what those teenagers discovered as they worked through the iterations of their app, and it's something to keep in mind as you consider software for your libraries. Below are three of my favorite maker apps."
John Evans

How-To: Use iPad keyboard shortcuts in iOS 9 and work more efficiently (Cheat Sheet) | 9to5Mac - 3 views

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    "Yesterday I mentioned a useful tip for using physical keyboards with iPads in my guide to unlocking the full potential of the iPad Pro. The tip actually works with all iOS 9 iPads connected to external keyboards over Bluetooth, Lightning, or the Smart Connector: hold Command (⌘) to see a list of supported keyboard shortcuts for the Home screen or app you're in. This works in most of Apple's built-in apps and plenty of popular third-party apps as well, but it can be monotonous prompting that sheet in each app to get a sense of what keyboard shortcuts work. Instead, I've compiled a cheat sheet of which keyboard shortcuts work in all the system apps and several popular third-party apps. Whether you're using Apple's Smart Keyboard for the iPad Pro, Magic Keyboard, Logitech's excellent K811, or any other physical keyboard, these will make you more efficient when working on your iPad."
John Evans

The app that lets you create Khan Academy-style videos in 60 seconds | eSchool News | eSchool News - 4 views

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    "A Microsoft Garage project called Snip (not to be confused with the Snipping Tool) has been released. While still in the "preview" stage, it is stable and works well. It is quick and simple, and is effective for a large percentage of learning and teaching situations. Download and install the app. The app then sits as a thin line at the top of the screen. Tap or hover a mouse on this line and it opens to reveal a set of three tools. You can use the built in "whiteboard" (middle icon) or take a photo (icon on the right)"
John Evans

Apple Just Patented a Full Color 3D Printer | Make: - 1 views

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    "Apple has built its legacy by taking new technologies and innovating on them for ease of use, as seen with the iPod, iTunes, iOS, and so forth. Now their latest patent describes a full-color 3D printer that could possibly do the same for additive manufacturing."
John Evans

Home of the Virtual Body - MEDtropolis - 2 views

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    "A webspace built for the latest health information that will educate and entertain kids and adults alike. Discover our other popular features such as Health Calculators, Kids Health(c), and the Breast Cancer Guide in addition to the Virtual Body."
John Evans

Can I please get the Lego out? - A Reflection on Making | Read Write Respond - 0 views

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    "It all started with one students asking, "Can I please get the Lego out?" As I had promised the students that they could choose their own activity if they had finished off their work, I got the tub out and the student in question set himself up on the floor. As the session unfolded, student after student came to the meeting place. What started as a case of putting this piece with that soon turned into some sort of battle with the rules of engagement created as they went. What was most interesting was that many of students involved had been bickering of late, unable to play well together either in class or out in the yard, arguing about this rule or that decision. However, for the hour in which they built, not one student complained. Instead students successfully negotiated each step along the way. The only issue I had was that students didn't want to stop."
John Evans

Becoming a STEAM Maker - Corwin Connect - 1 views

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    "When you were growing up, what did you enjoy playing with? If you were like me, maybe it was Tinker Toys, an Easy Bake Oven, or Lite Brite. I liked designing and creating things. As a teenager, my imagination ran wild as my ideas turned into sketches which later covered the walls of my bedroom. (Thanks Mom, for never painting over the walls-even 25 years later!) My own children love building and messing around with things, too. It's amazing how long a few cardboard boxes or toilet paper rolls and some duct tape will keep them entertained. (We've built forts, spaceships, and garages for all their Match Box cars.) It's the nature of these learning experiences that allow young people to think creatively and use their imagination. With a focus on standards, accountability, and assessment over the last decade or so, it seemed that these opportunities disappeared from our schools. However, within the last few years, the tide is beginning to turn. I believe an exciting shift is happening in education as schools across the country are embracing the Maker Movement and returning creative, hands-on learning opportunities to their classrooms. Additionally, STEAM education has come to the forefront with an emphasis on preparing students for college, career, and beyond, focusing on the 4 C's: communication, collaboration, critical thinking, and creativity. STEM has transformed into STEAM as the arts become an integral component to meaningful learning. In many schools, the STEAM and maker education are colliding. Hybrid models are being created that embrace the integration of STEAM components and the creative spirit of the Maker Movement. At the intersection between STEAM and making, powerful learning occurs. I would argue that a new movement is emerging-STEAM Makers."
John Evans

Understanding The 3D Printing Ecosystem | TechCrunch - 2 views

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    "Excitement about 3D printing has steadily accelerated over the past decade - but this excitement has largely outpaced innovation and development in the field. As a researcher in 3D printing technologies, I've built 3D printers using all of the major technologies, as well as more experimental ones. What I've learned is that many of these technologies are composed of very well-understood materials, software problems and mechanical systems - things that engineers have been doing for decades. This, then, begs the question: Why isn't 3D printing better? Why are failure rates so high and why is reproducibility so difficult? It's clear that it's not due to working with exotic materials or advanced motion control. What's actually holding back innovation is how we think about those technologies: as separate pieces, rather than as elements of a system. "
John Evans

The Generation That Doesn't Remember Life Before Smartphones - 3 views

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    "Down a locker-lined hallway at Lawrence Central High School in Indianapolis, Zac Felli, a junior, walks to his first class of the day. He wears tortoiseshell glasses and is built like he could hit a ball hard. He has enviable skin for a teenager, smooth as a suede jacket. Over one shoulder he carries a slim forest-green and tan messenger bag that would have been social suicide in 1997. But 1997 was the year Zac was born, so he wouldn't know anything about that. A squat, taupe monolith flanked by parking lots, Lawrence Central smells like old brick and floor polish and grass. Its gleaming floors squeak if you move your foot a certain way. The school has existed on precisely this spot of land since 1963: maroon block letters over the door, tang of chlorine from the indoor pool. None of that has changed. Here's what has: After Zac turns the doorknob of Room 113 and takes his seat in Japanese III, he reaches into his shoulder bag, pushes aside his black iPhone 5S and Nintendo 3DS XL, and pulls out his Microsoft Surface Pro 3 tablet with purple detachable keyboard, which he props up on his desk using its kickstand. By touching a white and purple icon on his screen, he opens Microsoft OneNote, a program in which each of his classes is separated into digital journals and then into digital color-coded tabs for greater specificity. And then, without a piece of paper in sight and before an adult has said a word, he begins to learn."
John Evans

Learning Centers in the Secondary Classroom | Edutopia - 1 views

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    "he sound of activity echoes throughout the classroom. I find myself engaged in a small-group conversation around the igneous rocks that the students in this group are holding. Remembering that shortly before that conversation I'd been about to redirect some students, I quickly scan the room searching for off-task behavior. To my delight, I find that a wide array of learning is taking place. In one corner, I see students watching a video and typing online reflections. In the other corner, I see students comparing their drawings on the rock cycle. This is what a good day built on learning centers looks like. As teachers strive to find ways of promoting key success skills while making use of limited resources, learning centers can be an invaluable tool in the secondary classroom. In addition, learning centers provide time-strapped teachers with opportunities for meaningful formative assessment that helps drive the classroom instruction. What are some strategies that secondary teachers can use to successfully launch learning centers in their classrooms?"
John Evans

Project-Based Engineering for Kids - 1 views

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    "This is a collection of project-based engineering lessons for kids. Project-based learning allows students to control the direction and pace of their learning. Activities that promote investigation, critical thinking, and hands-on subject matter are also central to project-based learning. These project-based lessons focus on basic principles of physics, structural, and mechanical engineering. Physical models are built from a similar set of materials that can be easily sourced online (links are provided in-lesson). All of the project plans in this collection are designed to be used in an after school enrichment setting, though you may use and modify these ideas for other not-for-profit purposes provided you cite The Workshop for Young Engineers. This is a growing and improving collection of lesson plans. Please comment to share your ideas to improve lessons and photos of your designs."
John Evans

Free Technology for Teachers: How to Gain Access to Thousands of Free eBooks for Kids - 3 views

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    "Zing is a service offering thousands of free fiction and non-fiction ebooks to teachers and students. On Zing you can browse for books by topic, language, or reading level. You can read the books in your web browser on a laptop or tablet. Zing is more than just a repository of free ebooks. In the Zing reader students will find a built-in dictionary and tools for taking notes while they read. In the video embedded below I demonstrate some of the features of Zing."
John Evans

Behind The Scenes At Karlie Kloss's New Coding Camp For Girls | Fast Company | Business + Innovation - 0 views

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    " ANJALI MULLANY 03.30.16 8:20 AM Two years ago, model Karlie Kloss enrolled in Flatiron School's two-week pre-college coding course and caught the programming bug. She started taking regular private coding classes with Flatiron dean and cofounder Avi Flombaum (who she already knew socially) and enjoyed the experience so much that she decided to underwrite 21 Kode with Karlie scholarships so other young women could take the same two-week pre-college coding course at Flatiron that had kicked off her own programming education. This summer, Kloss is taking it up a notch by launching her own Kode with Klossy coding camps for young women aged 13-18 in Los Angeles, New York, and her hometown of St. Louis, using Flatiron's Learn.co curriculum and learning platform. Unlike last summer's Kode with Karlie program, this year's 80 scholarship recipients will participate in their own program, separate from other Flatiron School students. By the end of the camp, which is being taught by independent instructors, students will have learned the fundamentals of Ruby on Rails and built their own web app. Kloss is not underwriting this latest round of scholarships herself but instead, in partnership with Flatiron School and CSNYC, has pulled together a number of partner brands as fiscal sponsors for the program."
Nigel Coutts

Confronting the fear and challenge of a new curriculum - The Learner's Way - 3 views

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    Our learners will never now a world where Digital Technologies are not the norm. Using solutions developed within this space and with this mindset is already their normal. Unless they are to be slaves to this technology we must also empower them to be creators of digital solutions. To do this we must begin with recognising the challenges that a curriculum built around mastery of Digital Technologies brings to our teachers and seek to understand the supports they require.
John Evans

pythonroom - 1 views

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    "This course introduces computer science through the Python programming language. It is built on the feedback of thousands of educators and hundreds of thousands of students who have used it to learn computer science and apply it to everyday problems. The lessons are designed to be easy for beginners, and test your understanding through problems and visualizations. "
John Evans

Free Technology for Teachers: Headliner - A Slick Online Video Editor - 4 views

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    " Headliner is a free online video editor that was designed for the purpose of making videos for use on social media, but the editor could be used for making videos for any purpose. To get started using Headliner you do need to create a free account on the site. Once you've created an account you can begin making videos from scratch or by following one of the simple templates in Headliner. Using the blank template is probably the best way to get to know the features built into the Headliner editor."
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