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John Evans

Redlands College iPad Programme, Qld Australia. - iPads in Education - 0 views

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    "Thought I would share a little about our iPad programme. Further details of our programme can be found on our iPad portal: http://ipad.redlands.qld.edu.au/"
Phil Taylor

ELI Video Competition: 2014 Horizon Report | EDUCAUSE.EDU - 1 views

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    "Each video focuses on one or two of the six 2014 technologies listed in this year's report" See Manitoba entry in Competition - #9
Phil Taylor

Uncomfortable in edu is the new norm. - A Guest Post By FSL Teacher @MmeM27 - 0 views

  • Uncomfortable in education is the new norm. We are living in Beta.
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    "Uncomfortable in education is the new norm. We are living in Beta."
John Evans

Is My Professional Development Up-To-Date? - gustmees - 3 views

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    "I think that "Is MY Professional Development Up-To-Date?" is the first question which you need to ask yourselves! You can ONLY give BEST and QUALITY courses when knowing about the latest knowledge in a 21st Century Education. But ===> HOW TO know this? Life Long Learning!
John Evans

Glogster for iPad - @joycevalenza NeverEndingSearch - 0 views

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    "I've been a fan of Glogster since its beginning back in 2007.  A couple of weeks back the Glogster app launched. Built specifically for iPad and for Glogster EDU users, the interface is easy and elegant and allows for simple placement and linking of media objects on an intuitive drag-and-drop Glog canvas. Especially nice is the app's handy interaction with your camera (to shoot images and video), your camera roll (for easy import), and your microphone.  You can record your own audio and video, import content from your libraries, or from YouTube, Google Images, Google Video, Khan Academy and Wikipedia."
John Evans

The Complete EDU Guide to the Apple Watch - 0 views

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    "I have to admit I originally bought the Apple Watch due to my desire to be an early adopter and explorer… BUT I soon realized that my tech accessory was ticking with unexpected benefits…"
John Evans

Three Free iPad Apps Students Can Use Over and Over - Learning in Hand - 2 views

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    "There are already a lot of apps in Apple's App Store for iPad and iPhone (over 1.5 million), and more are added each day. In fact, this month an average of 1,400 apps have been submitted to the App Store. Despite the outrageous number of apps, only a small percentage end up piquing my interest. The apps I get most excited about are ones that are open-ended. I like to make things, and I love it when an app empowers students (and teachers) to create digital productions. Shadow Puppet Edu, Adobe Voice, and TeleStory are three apps that facilitate creativity. They provide students a way to retell stories, explain concepts, or persuade an audience."
John Evans

Makers in the Classroom: A How To Guide | EdSurge News - 5 views

  • At Lighthouse Charter School, we use three Making-inspired models: open-ended student-driven projects, integration into curriculum, and Making-focused curriculum. While a single project may involve more than one of these models, you can use these categories to start thinking about Making in your own classroom, school, or educational program.
  • Open-ended student-driven projects ask students to do most of the heavy lifting. The open-ended projects have a strong focus initially on the heart, and a student’s interests--”What are you passionate about? What gets you excited? What would just be cool?” But to create a final project, the mind and hands must get involved as well.
  • Integrating Making into curriculum happens when Making is tied to core academic curriculum or standards, in order to enhance student understanding. For example, when students build circuits using open-ended materials to introduce to concepts about electricity, design bridges to withstand an earthquake as part of a geology study, and deepen their understanding of geometry by programming shapes in LOGO (a computer language developed as a tool for learning), they engage their hands to solidify and deepen the concepts that they are already learning in the classroom.
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  • In Making-focused curriculum, the goal is to focus on the Making process and skills, shifting from a focus on academic content/standards to a focus on the Making itself. A kindergarten study of sewing, a robotics elective, or a few class sessions on programming with Scratch fit this model. An important consideration is whether to concentrate on process (such as ideation and prototyping), skills (such as soldering, programming, and sewing), or both, and then tailor instruction to fit those goals. When I design Making classes that focus on process, I have my students write reflections and engage in whole-class discussions to help students think about how they worked through obstacles throughout the project process.
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    "You see it everywhere in K-12. Kindergarteners design toys for their friends to practice empathy, while learning to use a saw and glue-gun along the way. Second graders deepen their understanding of character traits while designing and sewing puppets to represent a character in a folk-tale. In high school physics, students make wind turbines in order to internalize an understanding of how magnetism can create electricity. The "it" I'm referring to is "Making," and simply put, Making is any activity where people create something, often with their hands. I often define Making by looking at what people bring to the Maker Faire, which does include more technical aspects like 3D printing, physical computing and programming. But Making also includes woodworking, growing food, making art and crafts."
John Evans

Blogging is Alive and Well for Leaders, Learners and Lead Generators | Getting Smart - 1 views

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    "In 2009 some folks said Twitter would kill blogging. Six years later, longform is flourishing. Some english teachers still worry that texting and social media damages student writing, but look at all the great new content sites full of great stories and useful information! What caused this resurgence of writing? We think it's new platforms, advocacy, content marketing, and a little edu blogging."
John Evans

What We Learn from Making | Harvard Graduate School of Education - 2 views

  • Empowerment is a key goal of maker-centered learning — helping young people feel that they can build and shape their worlds. That sense of “maker empowerment” arises when students learn to notice and engage with their physical and conceptual environments, the report states. To encourage that heightened sensitivity, educators should provide opportunities for students to: look closely and reflect on the design of objects and systems; explore the complexity of design; and understand themselves as designers of their worlds.
  • But as a new report from Project Zero’s Agency by Design concludes, the real value of maker education has more to do with building character than with building the next industrial revolution.  
  • In a white paper [PDF] marking the end of its second year, Agency by Design (AbD) finds that among the benefits that may accrue along the maker ed path, the most striking is the sense of inspiration that students take away — a budding understanding of themselves as actors in their community, empowered “to engage with and shape the designed dimensions of their worlds.”
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    "What are the real benefits of a maker-centered approach to learning? It's often described as a way to incubate STEM skills or drive technical innovation - and it is probably both of these. But as a new report from Project Zero's Agency by Design concludes, the real value of maker education has more to do with building character than with building the next industrial revolution.  "
Beauty Mthembu

Collaboration Tools - Teaching Excellence & Educational Innovation - Carnegie Mellon University - 0 views

  • ollaboration Tools Collaborative learning is essentially people working together to solve a problem, create a product, or derive meaning from a body of material. A central question or problem serves to organize and drive activities, and encourage application, analysis, and synthesis of course material. While the landscape of technology that can be used to support central activities of collaborative learning is vast and varied, it is often lumped together under a single label: "collaboration tools." Given this vast and distributed landscape of tools, the difficulty of finding one or a set of tools to meet your goals can be time intensive. We are here to help. For faculty who are interested in learning more, want to explore, or try out a tool, contact us to talk with an Eberly colleague in person.
  • eam Definition & Participants
  • Communication Many features of collaboration tools are geared toward the facilitation and management of effective communication among team members. Carnegie Mellon centrally-supports tools designed for handling many of the following functions: Virtual Meetings Email Instant Messaging Screen Sharing Blogs Voice, Video, Web Conferencing Discussion Boards
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    • Beauty Mthembu
       
      Communication
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    ollaboration Tools Collaborative learning is essentially people working together to solve a problem, create a product, or derive meaning from a body of material. A central question or problem serves to organize and drive activities, and encourage application, analysis, and synthesis of course material. While the landscape of technology that can be used to support central activities of collaborative learning is vast and varied, it is often lumped together under a single label: "collaboration tools." Given this vast and distributed landscape of tools, the difficulty of finding one or a set of tools to meet your goals can be time intensive. We are here to help. For faculty who are interested in learning more, want to explore, or try out a tool, contact us to talk with an Eberly colleague in person.
John Evans

Advice for Analog Parents with Digital Kids | Getting Smart - 0 views

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    ""Our teachers hopefully have hours and hours of support and training for integrating [technology] into the classroom, but what help are parents getting?" This is an important question posed in Educating Parents in the Siri Generation, a blog post by Carl Hooker that explores how "analog parents" can rise to meet the challenges of their "digital kids." It's this exact problem-the difference the learning environments that most parents experienced versus the ones in which their children are learning in-that formed the basis of our Smart Parents series and culminating book project (launching in August 2015). If you've been around the Edu-innovation space for awhile, you've probably come across Carl Hooker-or @MrHooker as many of us know him. With a title like Director of Innovation and Digital Learning (Eanes ISD, Texas), he knows a thing or two about the next generation of teaching and learning. Here are some pearls of wisdom from his perspective as a parent and an administrator in a one-to-one mobile device district."
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