ISTE | Big maker ideas don't require big-ticket items - 2 views
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Start by picking a project that aligns with your curricular goals and allow students to create artifacts that demonstrate their knowledge. The learning, and the off-the-charts engagement, comes from building or creating something to show what they’ve learned.
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“A makerspace can be more extravagant, of course. There’s nothing more exciting than seeing a 3D-printed item emerge out of nothing,” Vrotny says. “But you can start simply and inexpensively.”
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"As is often the case with innovations in learning and teaching, getting started with that first lesson or project is the biggest hurdle. So it is with making, a learning approach that allows students to learn by doing and solve problems with tinkering and trial and error. Despite what you may have heard, maker projects and makerspaces don't require expensive equipment like 3D printers or laser cutters. Check out the small-scale maker projects that attendees were doing in the Maker Playground at ISTE 2015:"