Inspired To Educate - "STEAM: Creating A Maker Mindset" by @vvrotny and @speterson224 - 1 views
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"As parents and teachers, we encourage our kids to become well rounded people who love learning. In our world of cell phones, ipads, and computers, it's easy for kids to become passive consumers of media and technology. We, however, want are kids to be active, curious, and creative. Since I'm a musician and a software engineer, I hope that my kids learn to express themselves emotively and become creative thinkers. We're trying to foster a family culture where we are active, encourage tinkering, and building physical things with our hands. With these ideas in mind, I wanted to share a great video I found by Vinnie Vrotny and Sheryl Peterson entitled "STEAM: Creating A Maker Mindset." In this conference talk from the K12 Online Conference in 2013, they share their experiences encouraging a "maker" mindset in the Quest Academy . Their school has a very unique class teaching design thinking to kids. It's giving me lots of ideas for building a maker environment for our family. In this class, Sheryl encourages her students to invent a creative design problem and solve it. With the tools and support of the teacher, the kids are encouraged to build their design. In some cases, the kids ask Sheryl to assign a problem to them. The kids aren't used to having creative freedom to design and make. In these cases, Sheryl encourages the students to keep thinking."
Design, Make, Learn | The Home of Design, Make, Learn - 1 views
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"Jeremy and Brian are two Calgary teachers and leaders that believe in the power of Design Thinking as a vital tool for instructional design and learning. Their experiences have given them a diverse skill set as, between the two, they have taught from K-12 in both regular and specialized settings. As teachers, leaders, and program developers they have learned one thing about themselves: they have always believed in the power of making, tinkering, and design thinking in both education and in their personal lives. They are now seeking to share their understanding, gained through years of classroom experience, with other educators. "
Learning Environments | MakerJawn - 2 views
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"At the Kensington Library making a learning environment that is accessible, friendly, and interactive has been the most effective way of reaching the most "difficult" children. When school is over and children flock to the library, the last thing they want is to sit still and be told what to do. For some, art activities and creativity come naturally but for others beginning a project is just another task to do in a day full of instruction. I think it is important to provide these children with a space where learning is just part of the environment. On of our first additions to the Kensington's Maker space was an interactive velcro wall where children design, build, and re-build a marble slide made from cardboard paper towel rolls and plastic bottles. Children often enter the Maker Space and start tinkering with the wall with out even thinking about it. A wall of tools has also helped to inspire projects. The visibility of the tools can be a great motivation for a child to learn to hammer, use an electric drill, or a needle and thread."
Rewind: 12 young Makers to watch in 2016 | Atmel | Bits & Pieces - 2 views
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"Over the last couple of years, the Maker Movement has ushered in a new wave of low-cost hardware that enables anyone of any age and skill level to begin tinkering. Easy-to-use boards like the Arduino continue to lower the barriers to entry, while simplifying the prototyping process. Ultimately, this allows kids to explore basic electronics, learn coding, pursue STEM-related disciplines, and in some cases, even start their own business. Here are a few young Makers from 2015 that prove age is just a number when it comes to innovation…"
What is Computational Thinking? #CTMindset - 1 views
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"I want people to realize that the concept of coding happens all the time in many classrooms. Kids tinker, make, solve problems, collaborate and challenge each other all the time. I'd argue that most teachers already do most of this list, without the awareness. The Hour of Code movement is great because it raises awareness but does little from the aforementioned list. HOC is a superb entry point but not a destination. Coding isn't the only way to demonstrate these skills - and technology isn't even required. I've been pushing coding for close to a decade now and am pleased to see it finally get some traction (and there were many before me). Now it is time for a next step. As such, I am proposing a new hashtag #CTMindset (Computational Thinking Mindset) to remind us how people think, computers think and technology works. If we can combine the three, maybe there is some hope."
Everything You Need to Know about the Global Day of Design #GDD16 - A.J. JULIANI - 2 views
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"Students need to make, build, and tinker. The Global Day of Design is one-day that focuses on using the Design Thinking process in school. Our goal for the Global Day of Design is to inspire a transformation in schools around the world to incorporate design thinking into an everyday practice with our students from all levels, ages, and subjects."
A Principal's Reflections: Making is in Our DNA - 0 views
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"With all the hoopla in regards to maker education and makerspaces I wanted to take a minute to share that this is not a new concept. Has it evolved - definitely! The process of making has been in our DNA since the dawn of human civilization to create tools for hunting and survival. For many of us who grew up before the Internet, we spent countless hours playing with popular toys such as LEGO's, Lincoln Logs, Construx, and Erector Sets. It has also been the livelihood for many people and a focus on hobbies or passion projects. Now we have 3D printers, Arduino's, Raspberry Pi's, Little Bits, Makey-Makey's and an array of other innovative technologies to unleash the maker in all kids. Regardless of the tool, the process is rooted in constructionism, which can be traced back to constructivism. Jonan Donaldson sums it up nicely: Terms such as collaborative learning, project-based learning, metacognition, inquiry-based learning, and so on, might be new to some audiences, but they have a relatively long and well-documented history for many educators. The most widely-known and promising pedagogical approach is constructivism grounded on the work of Piaget, Vygotsky, and Bruner. Constructionism brings creativity, tinkering, exploring, building, and presentation to the forefront of the learning process."
Cranky Contraption Exploration - Make: A Diference - 3 views
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"I have become somewhat obsessed with the concept of automata over the past month or so. I have seen multiple iterations of cardboard automata. The Tinkering Studio has a FANTASTIC pdf which explains the basics as well as facilitation tips for educators. I had this on my agenda to work into my makerspace this year, but it was when I saw this video that my imagination was set on fire: "
Every Child Ready for Math | Global Family Research Project - 0 views
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"One of the most exciting trends in public libraries is how families and children are engaging together in playful early learning. Much of this has been influenced by Every Child Ready to Read, a program that guides families in children's early literacy by talking, singing, reading, writing, and playing. [1] There is less attention paid, however, to how libraries and families can support early math. This is unfortunate, given that early math skills are highly predictive of later academic success, even more so than reading abilities or socio-emotional development.[2] Like literacy, math is a tool, and one that can be developed and honed early in life. Building on the success of Every Child Ready to Read, below we offer six ideas for how librarians and families can talk, sing, read, write, and play with math. Libraries are in a perfect position to promote family math, as they increasingly offer opportunities for families to tinker with science, technology, engineering, and math (STEM); offer a wide range of digital media resources-many with a math focus; and are trusted places where families of young children congregate for story times and other activities.[3] "
10 Making Activities For The Classroom That Don't Break The Budget - Modern Teaching Blog - 0 views
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"I am a big advocate for embedding a maker culture in my classroom to deepen students understanding of topics. With an interdisciplinary approach, making, tinkering, and STEAM activities enable our students to design and create a piece of work that is embodied by teamwork, problem solving, and critical thinking. "Maker centred learning helps students see themselves as people that can effectively take action in the world". (2017, Clapp, E. P., Ross, J., Ryan, J. O., & Tishman, S). Designing lessons around making principles empowers students to embrace a continuous learning cycle, where a growth mindset and accepting failure is part of the journey to achieve success. "The role of the teacher is to create the conditions for invention rather than provide ready-made knowledge" (Seymour Papert)."
Maker Spaces Can Round Out STEM Lessons - 3 views
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"You may be familiar with maker spaces. In one form or another, hands-on teaching has always involved kids in "making." Today's new focus on maker spaces is taking making to a whole new level. Visualize a space filled with an assortment of materials and tools where people explore ideas together, create, and invent. Now think of such a space existing in a school - a space where students can go to imagine, investigate, figure things out, and design prototypes. Sylvia Martinez and Gary Stager explain this growing school phenomenon in their MiddleWeb article, Maker Schools: Classroom Tinkers & Inventors."
A culture of innovation requires trust and resilience - The Learner's Way - 1 views
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Two quotes by Albert Einstein point to the importance of creating a culture within our schools (and organisations) that encourages experimentation, innovation, tinkering and indeed failure. If we are serious about embracing change, exploring new approaches, maximising the possibilities of new technologies, applying lessons from new research and truly seek to prepare our students for a new work order, we must become organisations that encourage learning from failure
7 Tips for Planning a Makerspace -- THE Journal - 3 views
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"An increasing number of K-12 schools are transforming classrooms, libraries or other spaces into Informal workshop environments where students can tinker or invent, and with good reason. According to The NMC/CoSN Horizon Report: 2016 K-12 Edition, "Makerspaces are also increasing student exposure to STEM subjects and technical disciplines. Learners are applying maker skills to address some of the world's pressing challenges with innovative solutions." But how do makerspaces get started? THE Journal spoke with several experts, who shared their insights into the makerspace planning phase - not just designing or equipping the space itself but preparing the students and staff so that they're able to make the best possible use of it."
Learning by playing, tinkering and making - The Learner's Way - 3 views
Best Apps and Websites for Learning Programming and Coding | Common Sense Education - 1 views
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"Computers intersect with every aspect of kids' lives, but most kids don't understand how they work. Through coding, students build essential literacy skills, gain an understanding of logic and sequence, and learn the mechanics of iteration. These tools support project-based learning and give students the freedom to create, collaborate, hack, remix, and tinker with their own unique designs. Using these picks, kids can unlock the logic of code and the basics of programming, turning computers into tools to make new things. If you're looking to begin coding lessons in your classroom, check out our Teaching Strategies for how to Get Started With Coding in Your Classroom."
Small Scale Animation with Cardboard | The Tinkering Studio - 4 views
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"As part of the Infinite Versatility of Cardboard last week, we made new cardboard pieces on the laser cutter to use with our stop motion animation stations. We found the animated shorts that resulted so surprisingly delightful that we've continued to offer these cardboard pieces at the animation station a week running! Some of the new cardboard pieces are abstract shapes, not much different than what we usually offer in wooden shapes. We also cut out silhouette objects, including planets, houses, and trees. "
Your Guide To The Raspberry Pi - 0 views
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"In early 2012, the Raspberry Pi Foundation released a $35 computer and the internet went wild (ok, a very small, mostly tech bloggy part). This was the Raspberry Pi 1, Model B. Originally only for the educational market in the U.K., it quickly became a must-have, DIY device around the world. Was it the first, tiny single board computer? Far from it. Could you use it out of the box? Nope. For any of its shortcomings, the Raspberry Pi has thrived not only due to its affordability but also because of a global community of passionate teachers, tinkerers and professionals who've taken the time to support and share their knowledge-and love-for this little board. In this article, I'll discuss the Raspberry Pi basics so you can start your own DIY computing journey. What is the Raspberry Pi? An electronic tool that you can play with, so let's get to playing."
7 Recommended Hands-On STEM Learning Products - Teacher Reboot Camp - 2 views
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"On this blog I've shared thousands of web tools, apps, and resources that are free or offer a freemium option for teachers. However, I've been asked by several educators what recommendations I have for STEM labs, makerspaces, and technology classes. Below are six products that engage students, promote hands-on learning, and spark creativity. Also, students of all ages love learning science, math, engineering, and programming with these products. Most are reasonably priced for a kit that can be used by an entire class for several projects and lessons. The products are easy to manage, store, and work for K to 12 learners. These products also come with a great support team, support materials, lesson plans, and activities. Even if you are just a beginner these products are easy to learn and implement. These companies did not pay me or ask me to write about them. I just have tinkered with them and truly enjoyed these products."
What Happens When You Combine a Writer's Workshop and Makerspace? | Getting Smart - 4 views
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"Angela Stockman, author of Make Writing: 5 Strategies that Turn Writer's Workshop Into a Makerspace, has what many creative types can only dream of-a studio. Better yet, that studio is filled with young tinkering kiddos who are lucky enough to be learning to write from a truly innovative educator. She is the owner of Western New York Education Associates and Western New York Young Writers' Studio. After reading her book, I really wanted to understand what exactly happened at her "studio." The book is important for several reasons, but one of the most noteworthy is that it is a marriage of two eccentrics: writing workshop and Makerspace."
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