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John Evans

Special education and tech: The apps and devices that can help autistic students learn. - 0 views

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    "Eleven-year-old Matthew Votto sits at an iPad, his teacher at his elbow. She holds up a small laminated picture of a $20 bill. "What money is this?" she asks. Matthew looks at the iPad, touches a square marked "Money Identification," and then presses "$20." "Twenty," the tablet intones, while the teacher, Edwina Rogers, puts another sticker on a pad, bringing Matthew closer to a reward. They race through more questions. "What day of the week is it?" "What is the weather outside?" "What money is this?" In most cases Matthew, who has autism, answers verbally, but he is quicker and seems more comfortable on the device."
John Evans

Coding in the Classroom: 16 Top Resources | Edudemic - 3 views

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    "As cool as technology is, its intricacies and inner workings are sometimes intimidating, especially for young people who may be more interested in what technology can do for them rather than what they can do with technology. However, when students hurdle that obstacle and see the value of computer science - specifically coding - they gain a broadened perspective and the potential for a rewarding career in the tech field. The following resources will help you teach your students the basics of coding and will provide tips on how to keep kids interested as you go."
John Evans

Video games and health benefits - Business Insider - 2 views

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    "Video games get a bad rap. They are often portrayed as violent, addictive, and a mindless waste of hours that encourage laziness and make us fat. But that's not the full story. Most virtual games can be designed to have educational and physical benefits for players. Games that use repetitive actions, such as the swinging of a bat or targeting a moving object, train the brain and muscles to perform better in real-life activities. Video game brain training has the same effect as reading a book or riding a bike - when the brain is learning, thousands of new connections are being formed. The addition of a reward system motivates players to continuously improve their skills."
John Evans

Three Awesome Games That Help Kids Make Games | MindShift | KQED News - 4 views

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    "Some of the best games for learning aren't developed with schools in mind. But these more commercial games can be tough to wedge into a classroom. Even the most motivated teachers have to sideline these games because of scarce technology, budget, and/or time. Summer break presents the perfect opportunity for students to dig into games and build skills that'll reap huge rewards when they return in the fall. Game making can be one of the best ways to get students thinking creatively while cultivating useful technical literacies, and there's a ton of absorbing tools that students won't tire of over the long break. Here are three options to choose from depending on the type of technology students have at home."
John Evans

8 Fun Free Online Creativity Tools for Students - 6 views

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    "Special projects require special highlights, and those can only come from special creativity tools. Use these with your students to add unique creative flair to projects of all kids! It's always a treat when a student can express themselves creatively in a way they're never tried before, with a tool they may not have used. Discovering how to use such a resource-and what you can create with it-is very rewarding. The creativity tools we have listed here are great little online resources that will develop creativity in all sorts of ways. Using these creativity tools, students can add artistic personal touches to their work in so many ways. They can build fonts; make themselves into a robot or a Picasso painting; draw with fire; and turn pictures into words and textures, to name a few things. These are fun tools to explore and engage your students with, so everyone can have fun!"
John Evans

10 Best 3D Building Game Apps for Kids - 0 views

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    "Build a fort! A treehouse! A fort on top of a treehouse surrounded by a moat filled with molten lava! Children are endlessly fascinated by what we adults considered mundane and their imagination truly knows no limits. Children are the best builders in the world and can use any building material in order to create the most vivid worlds. And now, there are building apps for kids so they can hone their building skills in a virtual world. Building games are a great outlet for kids who enjoy doing solitary, creative work and then wish to test their concepts in practice. Unlike a shooting or a racing game, a 3D building game rewards patience, planning and thinking ahead. Through a building game, a child gains confidence, achieves a sense of accomplishment and develops in itself a sense of pride through the development and application of its own ideas, plans and thoughts."
John Evans

Surprising Insights: How Teachers Use Games in the Classroom | MindShift | KQED News - 0 views

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    "More teachers are using digital games in the classroom, and they're using them more frequently, according to a new teacher survey just released by the Joan Ganz Cooney Center. But more surprisingly, the study reveals that teachers are finding that one of the most impactful use of games is for motivating and rewarding students, specifically those who are low-performing. The survey, which interviewed 694 K-8 teachers with an average of 14.5 years of teaching experience, aims to understand how and why teachers are using digital games in the classroom."
John Evans

Research | Teachers Network: Effective Teachers - 2 views

  • 5) performance pay systems that primarily reward the spread of teaching expertise and spur collaboration among teachers.
    • John Evans
       
      A Very Contentious Issue!
  • (1) principals who cultivate and embrace teacher leadership; (2) time and tools for teachers to learn from each other, (3) opportunities for teachers to connect and work with community organizations and agencies that support students and their families outside the school walls; (4) evaluation systems that comprehensively measure the impact of teachers on student learning, (5) performance pay systems that primarily reward the spread of teaching expertise and spur collaboration among teachers.
  • (1) principals who cultivate and embrace teacher leadership; (2) time and tools for teachers to learn from each other, (3) opportunities for teachers to connect and work with community organizations and agencies that support students and their families outside the school walls; (4) evaluation systems that comprehensively measure the impact of teachers on student learning,
Phil Taylor

Tom Chatfield: 7 ways games reward the brain | Video on TED.com - 4 views

  • 7 ways games reward the brain
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    Power of gaming
Phil Taylor

Can Focus On 'Grit' Work In School Cultures That Reward Grades? | MindShift - 0 views

  • Stanford University professor Carol Dweck puts it, they need to have a “growth mindset” — the belief that success comes from effort — and not a “fixed mindset” — the notion that people succeed because they are born with a “gift” of intelligence or talent.
John Evans

Three Awesome Games That Help Kids Make Games | MindShift - 0 views

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    "Some of the best games for learning aren't developed with schools in mind. But these more commercial games can be tough to wedge into a classroom. Even the most motivated teachers have to sideline these games because of scarce technology, budget, and/or time. Summer break presents the perfect opportunity for students to dig into games and build skills that'll reap huge rewards when they return in the fall. Game making can be one of the best ways to get students thinking creatively while cultivating useful technical literacies, and there's a ton of absorbing tools that students won't tire of over the long break. Here are three options to choose from depending on the type of technology students have at home"
John Evans

A Natural Fix for A.D.H.D. - NYTimes.com - 1 views

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    "ATTENTION deficit hyperactivity disorder is now the most prevalent psychiatric illness of young people in America, affecting 11 percent of them at some point between the ages of 4 and 17. The rates of both diagnosis and treatment have increased so much in the past decade that you may wonder whether something that affects so many people can really be a disease. And for a good reason. Recent neuroscience research shows that people with A.D.H.D. are actually hard-wired for novelty-seeking - a trait that had, until relatively recently, a distinct evolutionary advantage. Compared with the rest of us, they have sluggish and underfed brain reward circuits, so much of everyday life feels routine and understimulating. To compensate, they are drawn to new and exciting experiences and get famously impatient and restless with the regimented structure that characterizes our modern world. In short, people with A.D.H.D. may not have a disease, so much as a set of behavioral traits that don't match the expectations of our contemporary culture."
John Evans

How Sugar Affects The Brain | Farnam Street - 1 views

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    "When you eat something loaded with sugar, your taste buds, your gut and your brain all take notice. This activation of your reward system is not unlike how bodies process addictive substances such as alcohol or nicotine - an overload of sugar spikes dopamine levels and leaves you craving more. Nicole Avena explains why sweets and treats should be enjoyed in moderation."
John Evans

5 Ways to Help Your Students Become Better Questioners | Edutopia - 0 views

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    "The humble question is an indispensable tool: the spade that helps us dig for truth, or the flashlight that illuminates surrounding darkness. Questioning helps us learn, explore the unknown, and adapt to change. That makes it a most precious "app" today, in a world where everything is changing and so much is unknown. And yet, we don't seem to value questioning as much as we should. For the most part, in our workplaces as well as our classrooms, it is the answers we reward -- while the questions are barely tolerated. To change that is easier said than done. Working within an answers-based education system, and in a culture where questioning may be seen as a sign of weakness, teachers must go out of their way to create conditions conducive to inquiry. Here are some suggestions (based on input from question-friendly teachers, schools, programs, and organizations) on how to encourage more questioning in the classroom and hopefully, beyond it."
John Evans

27 Strategies to Motivate Students in Class ~ Educational Technology and Mobile Learning - 2 views

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    "Looking for ways to motivate your students? Mia from Anethicalisland has 27 strategies for you to use in class to get your students motivated.These strategies cover both types of motivation: intrinsic motivation (an inner drive to engage in an activity for its own sake because it is interesting and satisfying in itself), and extrinsic ( a drive to engage in an activity because of a reward to engage in the activity or a punishment for not engaging). Check them out below and share with us what you think of them."
John Evans

There's no app for good teaching | ideas.ted.com - 0 views

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    "Bringing technology into the classroom often winds up an awkward mash-up between the laws of Murphy and Moore: What can go wrong, will - only faster. It's a multi-headed challenge: Teachers need to connect with classrooms filled with distinct individuals. We all want learning to be intrinsically motivated and mindful, yet we want kids to test well and respond to bribes (er, extrinsic rewards). Meanwhile, there's a multi-billion-dollar industry, in the US alone, hoping to sell apps and tech tools to school boards. There's no app for that."
John Evans

8 Cool Mobile Apps Created by High School Students - 4 views

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    "One of my very favorite uses of technology in education is when it used by students to create things. There are so many ways to be creative with technology - writing, creating art work, composing music, creating web sites, developing presentations, and so on. One of the most intense and potentially rewarding creative undertaking students can tackle is coding - developing their own programs! The resources available to help interested individuals learn how to code have never been better or more plentiful. Schools and teachers have embraced this as an opportunity, setting students up to learn coding (and some highly motivated students take it on themselves)."
John Evans

The Question Game: A Playful Way To Teach Critical Thinking - 1 views

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    "The Question Game: A Playful Way To Teach Critical Thinking Big idea: Teaching kids to ask smart questions on their own A four-year-old asks on average about 400 questions per day, and an adult hardly asks any. Our school system is structured around rewards for regurgitating the right answer, and not asking smart questions - in fact, it discourages asking questions. With the result that as we grow older, we stop asking questions. Yet asking good questions is essential to find and develop solutions, and an important skill in innovation, strategy, and leadership. So why do we stop asking questions - and more importantly, why don't we train each other, and our future leaders, to ask the right questions starting from early on? In A More Beautiful Question: The Power of Inquiry to Spark Breakthrough Ideas, Warren Berger suggests that there are three main questions which help in problem solving: Why questions, What If questions, and How questions."
John Evans

Newsela Free Summer Reading Challenge - @joycevalenza NeverEndingSearch - 1 views

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    "For those many kids who choose not to read books, for those kids who are news junkies, for those kids who choose to focus on nonfiction, for those kids who read everything anyway, and for those kids who are motivated by regular, tangible rewards, Newsela's Free Summer Reading Challenge may be just the thing to engage students with the world, while attacking potential summer reading slump."
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    tam cach nhiet
John Evans

Turn iPad Art into Joyous 3D Figures with the Foldify App - 0 views

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    "It's a beautiful thing when students can use digital tools to build real world creations. While 3D printing is still a little on the expensive side, the Foldify app does an amazing job allowing students to create their own three dimensional paper masterpieces. Using the app, students can choose different paper templates, paint them digitally, model them in 3D, then print for assembly in the real world. It really is a delightfully fun, creative and rewarding experience."
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