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John Evans

7 Strategies for Getting Your Learners to Start Thinking Independently - 4 views

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    "Many people believe getting our learners to begin thinking independently is the main goal of education. "Teach students so that they don't need the teacher." But what if that wasn't the case? What if there were something higher than independence? After all, Stephen Covey reminds us: independent thinking alone is not suited to interdependent reality. Thinking independently comes as a part of working together collaboratively. In order to get there, these are the stages that we want to lead our students through: dependence to independence to interdependence. If we can get them from dependence to independence, we're almost there. Interdependence comes with applying their hard-earned skills toward relationship building. How are we going to help our students to start thinking independently so that they may eventually use those skills in practicing interdependence?"
John Evans

5 Problem-Solving Activities for the Classroom - 3 views

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    "Problem-solving skills are necessary in all areas of life, and classroom problem solving activities can be a great way to get students prepped and ready to solve real problems in real life scenarios. Whether in school, work or in their social relationships, the ability to critically analyze a problem, map out all its elements and then prepare a workable solution is one of the most valuable skills one can acquire in life. Educating your students about problem solving skills from an early age in school can be facilitated through classroom problem solving activities. Such endeavors encourage cognitive as well as social development, and can equip students with the tools they'll need to address and solve problems throughout the rest of their lives. Here are five classroom problem solving activities your students are sure to benefit from as well as enjoy doing:"
John Evans

The Seven Habits of Highly Affective Teachers - Educational Leadership - 2 views

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    "Anxious, overconfident, curious, indifferent, angry, amused, lonely, hopeful, embarrassed, empowered, afraid, excited, diminished-teachers have seen all these emotions emerge from students as they engage with classroom content. Emotional responses to lessons often go through students' minds before they even begin to think about the material: This stuff is stupid/awesome/beyond me. I'm not comfortable with this. Finally, something I'm good at. Maybe somebody will notice I can't read. Let's see her find a mistake in that one-it's perfect. Does the teacher know I didn't study this last night? Some of us deny this reality and claim we aren't trained to guide children's emotional health. We think our purpose is to teach content and skills only, not to deal with the touchy-feely stuff. This attitude turns a blind eye to the developmental nature of the students we serve, and it runs afoul of how minds learn. Unless we're the most severe of sociopaths, we all have emotional responses that affect what we do. Adding to the messiness, our individual perspectives and experiences may put us out of sync with others' emotional states, even as the institutional nature of schools demands emotional synchronicity. The resulting miscommunication, blame, anxiety, and frustration are not the best ingredients for a good day at school. Teachers who deny the emotional elements of teaching and learning can become exhausted from ceaseless confrontations with students' emotional states, often blaming their personal stress and students' failure to learn on students' lack of motivation or maturity. They grow disconnected from students, creating an almost adversarial relationship with them: I need to get them to shape up. It's them or me. These students are hopeless; why should I bother? It's the parents who created this situation. This attitude can bleed into daily interactions with students and colleagues. It doesn't have to be this way. We can develop constructive responses to our own
John Evans

What Works? Research Into Practice - 1 views

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    "Benefits of Coding At the heart of computational thinking - and mathematics - is abstraction. When children write code, they come to… understand in a tangible way the abstractions that lie at the heart of  mathematics, dynamically model mathematics concepts and relationships, gain confidence in their own ability and agency as mathematics learners. Computer coding is creating a buzz in education. Prime Minister Justin Trudeau recently said, "We need to do a lot better job of getting young people to understand what coding is and how it's important, how to program, how to problem solve, how to create the most elegant algorithm possible."1 BC recently announced that computer coding will be added to all grades of the K-12 curriculum, and Nova Scotia has made a similar announcement. The trend of adding some form of computer coding to curriculum is an international phenomenon; in 2014, England mandated a coding curriculum for all K-12 students."
John Evans

Design thinking vs computational thinking in education - 3 views

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    "In India, 41km of highway road was constructed every day for the year of 2016. In the Indian government budget, it estimated the cost just for 2016 to be 19 billion USD. It would be financing any shortfall through tax-free government bonds. Computational thinking would have played an instrumental role in deciding on where the road would go through with taking into account the key hubs and may have saved the government millions, if not billions of dollars. Jeanette Wing (2012) defines computational thinking as the thought process involved in formulating a problem and expressing its solution in a way that a computer-human or machine can effectively carry out. It is the process of abstraction by; choosing the right abstractions, operating in terms of multiple layers of abstraction simulations and defining the relationships between layers guided by efficiency, correctness, and flexibility. Computational thinking can best be related to as writing software or instructionals. Every action or non-action is accounted for in the way computational artifacts are constructed. Computational thinking is great for working out a solution but there is an argument that computational thinking does not put enough emphasis on the problem itself. Design thinking, on the other hand, attempts to understand the intent or problem before looking at any solution - computational or otherwise. Design thinking attempts to identify why the problem exists in the first place before solving it. IDEO defines design thinking as the application of empathy and experimentation to arrive at innovation solutions through making decisions based on stakeholder input and evidence based research. Using the Indian roading example, a design thinker would ask, what is the intent of building the roads in the first place?"
John Evans

How Much Screen Time? That's the Wrong Question | Edutopia - 1 views

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    "At the end of 2016, I found myself mentally exhausted and barely able to string together a coherent thought or formulate an original idea. As I swiped through my social media feeds for inspiration-or maybe procrastination-a nagging feeling hit. I needed a break from screen time. Pediatricians, psychologists, and neuroscientists warn of potential negative consequences associated with constant mental stimulation as a result of interacting with our devices. Without a screen-free space for my brain to relax, stop firing, and just think, I felt incapable of significant mental processing. I could blame the technology for thwarting my attempts at creative thought, or I could blame myself for taking the easy route and using my devices to constantly stimulate my brain. Though I chose to blame myself, I am finding a lot of support for the idea of blaming technology when discussing the idea of screen time. Get the best of Edutopia in your inbox each week. Mobile devices have the potential to provide amazing learning opportunities as well as great distractions. They can further social interactions to help us build stronger connections in our communities, or allow us to destroy relationships by hiding behind a screen. In the book The Triple Focus: A New Approach to Education, authors Daniel Goleman and Peter Senge describe three essential skills for surviving in a society increasingly dominated by internet-enabled devices: focusing on ourselves, tuning in to others, and understanding the larger world. While the authors apply these concepts to the broader field of social and emotional learning, these same foci also apply as we address the issue of screen time with our students and children."
John Evans

EdTechTeacher Padlet: Collaborative and Multimedia Mind Mapping Tool - EdTechTeacher - 1 views

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    "Available as a web-based tool or an iPad application, Padlet allows teachers and students to create virtual bulletin boards where collaboration, reflection, publishing and sharing of information can occur. As a synchronous learning environment, Padlet supports interaction, sharing, and collaboration in real-time or as an asynchronous learning environment allowing students to learn at their own pace and time. When using Padlet, users can display information in a wide variety of file types, including: links to Google Docs, display images of student work, text, audio reflections, and videos from the camera roll or YouTube. Padlet's formats  allow for a more customized experience for users. A mind-mapping format called Canvas provides the opportunity to move sticky notes to facilitate the creation of mind maps. Users  create visual connections among concepts, facts, and thoughts while providing a way to organize and synthesize information. Recently, I've begun to use Canvas as my "go to" mind-mapping tool. The Canvas format enables teachers and students to work collaboratively across devices and settings while helping learners to see relationships between concepts.  Canvas gives students a way to visually represent their thinking while providing teachers insight into a student's understanding of a specific concept or idea."
Phil Taylor

Digital Citizenship for Kids Starts with Mentorship - Raising Digital Natives - 3 views

  • Digital Citizenship for Kids Starts with Mentorship
  • Like it or not, their world is a Digital World.
  • Digital citizenship is not about operating the devices.
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  • It’s about conducting yourself with empathy and developing meaningful relationships.
  • What’s at stake?
  • Relationships
  • Reputation
  • Opportunity
  • Educate Yourself About Kids and Tech
  • The key that unlocks it? Trust.
Nigel Coutts

Teaching and Learning as Dialogue with the World - The Learner's Way - 1 views

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    Learning should always be an active process and a two-way partnership between teaching and learning. In essence, learning and its counterpart exist as a vibrant dialogue between individuals whose role in the relationship is continually transformative. I'd like to explore this thinking further.
Nigel Coutts

Fostering a dispositional perspective of curiosity - The Learner's Way - 0 views

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    When we are young, we are naturally curious. We ask many, many questions. As we encounter the world, our consciousness is bombarded by a plethora of opportunities for curiosity. And at this early stage of exploring and discovering the world we inhabit, there is no filter between our sense of curiosity and our expression of our it. If we are curious, we will be asking questions and heaven help anyone close enough to be a potential source of answers. - At school, our relationship to both curiosity and inquiry changes.
USA Yelp  Accounts

Buy Google Map Reviews-(Google 5 Stars Cheap) - 0 views

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    Buy Google Map Reviews In today's digital age, Google Maps has become an essential tool for businesses of all sizes. It not only helps customers navigate and locate physical stores or establishments, but also serves as a platform for potential customers to gauge the quality and credibility of businesses. One way businesses can enhance their online presence and reputation on Google Maps is by purchasing reviews. While some might argue that buying reviews is unethical, others view it as a legitimate marketing strategy to boost their visibility and attract more customers. In this article, we will explore the concept of buying Google Map reviews, delve into its pros and cons, and discuss whether it should be considered as a viable option for businesses looking to thrive in the digital landscape. What are Google Map Reviews? A crucial component of the well-known navigational tool, Google Map evaluations let users express their ideas, insights, and opinions about a range of establishments and destinations. When someone is looking for advice, information, and insights before visiting a place, these reviews are a priceless resource. Google Map reviews give users a platform to score their experiences and write helpful remarks that can assist others make decisions, whether they're looking for a new restaurant to try, a hotel to book, or even a local destination to explore. Every Google Map review includes a written summary of the user's experience along with a star rating out of five, where five is the highest. Anyone utilizing Google Maps can read these reviews, making it an open and democratic forum for feedback sharing. In many cases, real-world instances and first-hand accounts from other travelers and clients are more dependable and credible than conventional commercials or official company websites. Google Map reviews ensure that consumers may make well-informed judgments based on trustworthy peer opinions and help users feel more connected to one another. The
John Evans

Team Building Activities That Support Maker Education, STEM, and STEAM | User Generated... - 4 views

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    "Working as a productive and sensitive member of a team is looked upon by STEM-based companies as being a requirement to being an effective and contributing employee: As technology takes over more of the fact-based, rules-based, left-brain skills-knowledge-worker skills-employees who excel at human relationships are emerging as the new "it" men and women. More and more major employers are recognizing that they need workers who are good at team building, collaboration, and cultural sensitivity, according to global forecasting firm Oxford Economics. Other research shows that the most effective teams are not those whose members boast the highest IQs, but rather those whose members are most sensitive to the thoughts and feelings of others. (http://fortune.com/2015/03/05/perfect-workplace/) In academia, the majority of research in STEM fields is conducted through collaborations and working groups, where a diversity of ideas need to be proposed and analyzed to determine the best strategy(ies) for solving a problem. In the technology sector, product development is done as a team, with specific roles for each individual but its success is predicated on each member of the team providing a different skill set / perspective. Thus, students who are interested in both academia and industry will benefit from learning how to successfully work in a diverse team. (https://teaching.berkeley.edu/diversity-can-benefit-teamwork-stem#sthash.mHRBJQtV.dpuf) What follows are some team building activities that use collaboration to explore and solve STEM-related challenges. Note that most of them require minimal supplies - costs."
John Evans

Brandon Busteed: In Education, Technology Changes Everything and Nothing - 3 views

  • Gallup has spent decades studying great teaching and the innate talents of the best teachers. The fundamentals that make for a great classroom teacher are the same fundamentals that make for a great online course or gaming experience. Here is what the best teachers do: They are relational: They develop student-to-student, student-to-educator, and student-to-parent relationships. They are hopeful: They inspire students with energy and enthusiasm for the future. They are insightful: They see each student as an individual and get to know his or her unique identity and nature. Simply put, great teaching is about emotionally engaging the learner in a way that is individualized.
  • Joel Levin, a classroom teacher and expert in education gaming applications, noted that his value as a teacher comes from "drawing out the connections between gaming and real life for students. ... Without me there, it has much less meaning."
  • There was widespread agreement among the participants that technology will change everything and nothing. Essentially, what we do with technology has to have fundamental underpinnings in what the best teachers in the world have done for decades.
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  • A technological revolution is happening in the world of education; it is changing schools for the better. But, it will never change the definition of and need for great teaching.
Phil Taylor

PostDewey | Learning to Change - Changing to Learn - 5 views

  • More than a century ago (1902), his essay “The Child and the Curriculum” proposed a relationship between teaching and learning the old way (curriculum centric) and the new way (child centric). Reminding me of the typically Canadian appreciation of compromise, the essay blends a solution based on the readiness of the young learner with his/her need to acquire structured knowledge (curriculum).
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