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John Evans

Losing an iPad: Simple Things to Protect Identity and Theft on Your Mobile Devices | Th... - 6 views

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    "Last night I had one of those incredibly horrifying moments that I hope you never experience. Just as I'm getting ready to go to bed at 11 PM in my hotel room I suddenly realize my iPad was missing. Losing an iPad is upsetting - knowing the damage someone could do if they accessed online accounts using my iPad was terrifying. Fortunately I knew I had some protection because I password protect my devices and had set up Find My iPad/Phone. Which can't be said for many of the educators I noticed using mobile devices at ISTE. But had I done enough?"
John Evans

Museums Are Embracing Selfies, Social Media, and Virtual Reality - The Atlantic - 2 views

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    "Earlier this year, at the Whitney Museum of American Art, in New York, visitors paraded through the fifth floor to see a retrospective dedicated to the abstract expressionist Frank Stella. Although many of the works on display were four or five decades old, in some ways the show felt tailor-made for the Instagram age: a riot of vibrant colors and textures, 20-foot-long reliefs, and sculptures as jagged and dynamic as 3-D graffiti. Visitors one busy Saturday afternoon stopped in front of artworks, lined up shots on their phones, snapped a few photos, and then moved on to the next piece. Some paused briefly to consider a particular painting; more stared down at their screens, furiously filtering. Few noticed an elderly gentleman sitting on a bench in one of the smaller rooms, watching the crowd engage with his work. The only visitor in the gallery not clutching a phone was Stella himself. Museum directors are grappling with how technology has changed the ways people engage with exhibits. But instead of fighting it, some institutions are using technology to convince the public that, far from becoming obsolete, museums are more vital than ever before. Here's what those efforts look like."
John Evans

Teaching, Tech and Twitter: Gamifying Our STEM Lab. Leveling Up With Challenges, Digita... - 0 views

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    "Our STEM Lab/Makerspace is a HUGE hit with our students. Since I oversee the lab and take the classes in I get bombarded by kids all day asking if it is their day to go to the STEM Lab. They are building, discovering, exploring, designing, problem solving, and having a blast doing it. However, as the kids continued to explore the STEM Lab we began to notice that they had moved past the exploration phase and wanted a bit more direction and challenge. We realized that we needed to up our game a bit to take our lab to the next level so we decided to gamify our STEM Lab with challenges and badges! It took some prep but once the challenge cards and badges were created we were ready to roll. We are happy to share our tips, tricks and resources so that you can gamify your STEM or STEAM Lab too."
John Evans

An iPad toolkit - 29 iPad Apps that promote good learning | ICTEvangelist - 0 views

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    "In case you hadn't noticed, I'm quite a fan of the iPad (the Lollipop Nexus 9's not too bad either). Not because of its design or because its by Apple or any of that, but because of its keen heritage in the learning arena. Any one who knows me will tell you that I am not one for using tech for tech's sake, despite my evangelist moniker. Use of technology in a cross curricular sense should be measured and done with consideration for the best potential learning outcomes. With all that said, I've been doing this for quite some time now and I thought it time that I shared some of the Apps that have stuck by me or have struck me for their ease of use and impact upon learning in the classroom. Rather than blog about each one however or write in depth about each one either, I've done this in the form of a small poster, with the apps icons on."
Nigel Coutts

Politics, Education and Lessons from 2016 - The Learner's Way - 3 views

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    It is difficult to have not noticed that the Presidential Election in the United States of America has been somewhat controversial. The same conclusion can be drawn about 'Brexit'. The implications of these events will keep historians, political analysts and indeed educators busy for many years. Regardless of your political leanings there are genuine implications for educators in these events and a considered response now and in the coming months (even years) will be required. 
John Evans

Welcome to the New Era of Easy Media Manipulation - 3 views

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    "Have you noticed how bizarre social media and the news cycle has been lately? In the age of digital media, journalism is changing significantly. Widely available storytelling and distribution tools, misinformation spreading like wildfire, social media filter bubbles-headlines and stories are increasingly vying for attention, plastered across a smorgasbord of platforms. Can media get any stranger? Without a doubt. The videos we watch and podcasts we listen to may themselves soon be seamlessly manipulated, distorting the truth in new ways. Photoshop was just the beginning. Advanced media creation tools today are cheaper than ever, and innovative tech is accelerating the bleeding edge, further blurring the line between fantasy and reality. One of the latest developments was introduced last week at Adobe Max conference in San Diego. Engineered to make audio editing easier, Adobe's Project VoCo allows users to edit voices by rearranging words or saying phrases never actually recorded-all via typing. The software requires a minimum 20 minutes of recorded talking to do its magic. Then you can make an edited or brand new snippet of speech. In a text box below a visualization of the audio, you can copy/paste or type whatever you want. In a playful demo, Adobe presenter Zeyu Jin jokes around with comedian Jordan Peele by using the software to make him speak falsehoods. In short, this is the audio version of Photoshop-the ability to create something from nothing. A new generation of "sound-shopping," à la photoshopping, has been born."
John Evans

Logo Foundation Publications | Logo Update - 0 views

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    "In September, 1982, Tom Lough started The National Logo Exchange with Steve Tipps and Glen Bull as a monthly newsletter for Logo teachers and parents. In January, 1986 The International Logo Exchange was launched with Dennis Harper as the editor-in-chief. In September, 1986 these two publications were combined and renamed Logo Exchange . The International Council for Computers in Education (ICCE) acquired the publication in 1987, designating it as the official journal of the ICCE Special Interest Group for Logo-Using Educators (SIG-Logo). In 1989 ICCE was renamed the International Society for Technology in Education (ISTE). Logo Exchange continued as the ISTE journal for SIG-Logo until the fall of 1999, when the SIG was dissolved. The collected issues of Logo Exchange provide a window on Logo developments and Logo teaching over a span of 17 years. We are making these historic documents available here on the Logo Foundation Web site. All 18 volumes of The National Logo Exchange are posted here along with the four issues of The International Logo Exchange. We also include Last Logo Exchange, a collection of essays written by the former editors of Logo Exchange 15 years after it ceased publication. Click on an issue below to see a PDF scan of the original publication. These documents may be downloaded, reproduced, and copied for personal and educational uses provided that you do not charge for copies, and that you include the original copyright notices on them."
John Evans

Five Ways Design and Making Can Help Science Education Come Alive | MindShift | KQED News - 2 views

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    "Design is an artistic endeavor that values the creative and human centered application of math, science and technology. Using design to help others learn science is not intuitive, however, once practiced you will see how humanistic and authentic it is to incorporate design in any subject. Below is a list of the most promising benefits that I have noticed in the past six years for using design as a framework and making as the engine to empower students as they gain and apply their scientific literacy."
John Evans

#EdTech, #TechEd, #MediaLit, #DigCit: Where Do You Fit In? | Tech Learning - 2 views

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    "You may have noticed the conversation about ed tech vs tech ed and the confusion about what each is or if there is even a difference. This is understandable. The International Society for "Technology Education" calls themselves the largest teacher-based organization in the field of "educational technology." Wait? They're the society for "tech ed" but they are an "ed tech" organization with "ed tech" standards. Confusing! The Innovative Educator is here to help you understand, as well as determine where you fit in this whole picture.  To follow is your handy dandy guide."
John Evans

Do students think we should be using social media in school? | Endless Possibilities - 5 views

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    "And here's the interesting thing I noticed when students responded to the question, "Why" or "Why not".  Students who had used social media in their classroom for the purposes of learning (three times or more) had a positive attitude towards the potential of social media verses the students who never did. Look at these extremes:"
John Evans

Illuminations: Brain Teasers - 1 views

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    " The Puzzled Driver The odometer of the family car shows 15,951 miles. The driver noticed that this number is palindromic: it reads the same backward as forward. "Curious," the driver said to himself. "It will be a long time before that happens again." But 2 hours later, the odometer showed a new palindromic number. How fast was the car traveling in those 2 hours?"
John Evans

4 Tips for Managing the Pokémon GO Craze in Your Classroom | Common Sense Edu... - 0 views

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    "As you've no doubt noticed, Pokémon GO has taken the world by storm since its release on July 5, 2016. It's getting people outside to actively explore their surroundings and giving millions their first experience with augmented reality. But it's also raising questions and concerns about whether the game's location and mapping features are compromising people's data and information and luring players into danger. With school starting up again soon, we wanted to offer some guidance for teachers on how to address and manage the Pokémon GO craze in your classroom and school. "
John Evans

The Fabulous Field Trip Guide: Mobile Learning and QR Codes | Tech Learning - 2 views

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    " The Fabulous Field Trip Guide: Mobile Learning and QR Codes 7/6/2016 12:10:00 AM By Shelly Terrell "You have brains in your head. You have feet in your shoes. You can steer yourself any direction you choose."- Dr. Seuss, Oh, The Places You'll Go! In 2012, I visited the British Library with Terry Freedman. I was astounded by how much interaction I was able to have with the exhibits. I got to experience the exhibits with 3D glasses, touch tabletop screens, and scan QR codes. As I venture to more museums, landmarks and national parks, I have noticed how these sites are making their exhibits more engaging by adding a mobile component. Before planning your next field trip, discover ways the site is integrating QR codes, mobile apps, and . Check out my recommended apps and tips below along with a slide presentation (free to download) and bookmarks. Check out the rest of The Fabulous Field Trip Guide with suggested activities, virtual field trips, and virtual reality and augmented reality apps and web tools."
John Evans

The 8 Key Elements Of Digital Literacy - Edudemic - 9 views

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    "Many teachers have added 'digital literacy' as number four on the list of literacies their students should have (or be working towards, in most cases). Reading, writing, and math are now followed by digital literacy. Obviously, depending on the grade level you teach, your students will have different abilities in each of the four areas, so your expectations and your teaching approach may differ quite noticeably from your colleagues. But the nagging question still remains for many teachers - what exactly is digital literacy?"
John Evans

5 New Google Form Features to Try - Daily Genius - 1 views

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    "If you have opened Google Forms lately, you've probably noticed that things are looking a little different! Don't worry, this Google Forms does everything the older version did… and a few more cool things! If you get a little annoyed with it, you can always go back to the old version. Just click the little the man in the bottom left corner and you will be back in your familiar territory. However, if you're feeling creative, check out the new tools! Here are five of my favorites!"
John Evans

What Students Feel Learning In A State Of Flow - - 3 views

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    "Watch children, youth, and even adults when they are immersed in learning something of interest of them, and you will see often complete engagement and personal joy. When education is done "right", learners often feel and experience the following in their both formal and informal educational environments: Joy Engaged Excited Wonderment Intrinsically Motivated Creative Accomplishment and Pride (in themselves and in their work) Connected (to the content, to other learners, to experts) Purposeful Important Valued All of these feelings described above are often experienced as part of a FLOW state. The characteristics of "Flow" according to its originator and researcher, Czikszentmihalyi, are: Completely involved, focused, concentrating - with this either due to innate curiosity or as the result of training Sense of ecstasy - of being outside everyday reality Great inner clarity - knowing what needs to be done and how well it is going Knowing the activity is doable - that the skills are adequate, and neither anxious or bored Sense of serenity Timeliness - thoroughly focused on present, don't notice time passing Intrinsic motivation - whatever produces "flow" becomes its own reward."
John Evans

The 7 things to delete first when your iPhone storage is full - 7 views

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    "To get back space on your phone, it means you'll need to get rid of some stuff. But don't worry - if you do it smart, you'll barely notice what you've deleted. Here are seven things things you should toss out if you need to free up even more space."
John Evans

How to Design Your Own MakerSpaces - Daily Genius - 3 views

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    " What are MakerSpaces? Makers build, fix, and create. They are students, teachers, tinkerers, cooks, technology buffs, architects, crafters, performers, hobbyists, builders, artists, engineers, scientists, and writers. They use the MakerSpace to solve real life problems with access to tools and materials. A MakerSpace is not confined to a school setting but can also be a community space like a public library where community members off all ages, means, and abilities can design, prototype, and create original works. On March 18th and 19th, we celebrated New Jersey Makers Day, and I had the opportunity to visit a number of different Maker events in various communities. These are some themes and big ideas that I noticed in my travels. Perhaps these big ideas will inspire you to create your own MakerSpace makeover in your own classroom, school, or local community."
John Evans

How We Define Makerspaces | Knowledge Quest - 3 views

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    "I've led a couple of Twitter chats on makerspaces, and one of my favorite ways to get started is to ask the participants how they define makerspaces. One of my most popular posts on Renovated Learning focuses on how various publications define makerspaces, so it's always great to see what everyone's perspective is. The definitions of March's TLchat varied, but I noticed a lot of common threads throughout the conversation. I took the text of everyone's answers and put them into a word cloud generator, and the final results are pretty striking:"
John Evans

AASL Post: 3 Reasons Why Making and Literacy Aren't Mutually Exclusive - 1 views

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    "My post last month on Why a Makerspace isn't a Magic Cure-all for Your Problems gained a lot of notice.  I've seen a vibrant social media conversation take off since then.  I have heard many people say in the conversation about making and libraries that they have reservations.  Many are worried about sacrificing literacy or reading when they create a makerspace.  They feel that traditional library programs and values will suffer.  They worry that the makerspace will replace the reading programs that they love. But I feel like they're missing out on something - the beautiful connection that can happen between making and literacy.  You don't have to give up your literature and reading programs when you start a makerspace.  Rather, makerspaces can help to bring a new dimension of literacy into your library.  There are so many elements and activities in makerspaces that fit perfectly into the types of library programs we all know and love."
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