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Clint Hamada

The Code of Best Practices in Fair Use for Media Literacy Education -- Publications --... - 7 views

  • Fair use is the right to use copyrighted material without permission or payment under some circumstances—especially when the cultural or social benefits of the use are predominant.
  • This guide identifies five principles that represent the media literacy education community’s current consensus about acceptable practices for the fair use of copyrighted materials
  • This code of best practices does not tell you the limits of fair use rights.
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  • Media literacy is the capacity to access, analyze, evaluate, and communicate messages in a wide variety of forms. This expanded conceptualization of literacy responds to the demands of cultural participation in the twenty-first century.
  • Media literacy education helps people of all ages to be critical thinkers, effective communicators, and active citizens.
  • Rather than transforming the media material in question, they use that content for essentially the same purposes for which it originally was intended—to instruct or to entertain.
  • four types of considerations mentioned in the law: the nature of the use, the nature of the work used, the extent of the use, and its economic effect (the so-called "four factors").
  • this guide addresses another set of issues: the transformative uses of copyright materials in media literacy education that can flourish only with a robust understanding of fair use
  • Lack of clarity reduces learning and limits the ability to use digital tools. Some educators close their classroom doors and hide what they fear is infringement; others hyper-comply with imagined rules that are far stricter than the law requires, limiting the effectiveness of their teaching and their students’ learning.
  • However, there have been no important court decisions—in fact, very few decisions of any kind—that actually interpret and apply the doctrine in an educational context.
  • But copying, quoting, and generally re-using existing cultural material can be, under some circumstances, a critically important part of generating new culture. In fact, the cultural value of copying is so well established that it is written into the social bargain at the heart of copyright law. The bargain is this: we as a society give limited property rights to creators to encourage them to produce culture; at the same time, we give other creators the chance to use that same copyrighted material, without permission or payment, in some circumstances. Without the second half of the bargain, we could all lose important new cultural work.
  • specific exemptions for teachers in Sections 110(1) and (2) of the Copyright Act (for "face-to-face" in the classroom and equivalent distance practices in distance education
  • Through its five principles, this code of best practices identifies five sets of current practices in the use of copyrighted materials in media literacy education to which the doctrine of fair use clearly applies.
  • Fair use is in wide and vigorous use today in many professional communities. For example, historians regularly quote both other historians’ writings and textual sources; filmmakers and visual artists use, reinterpret, and critique copyright material; while scholars illustrate cultural commentary with textual, visual, and musical examples.
  • Fair use is healthy and vigorous in daily broadcast television news, where references to popular films, classic TV programs, archival images, and popular songs are constant and routinely unlicensed.
  • many publications for educators reproduce the guidelines uncritically, presenting them as standards that must be adhered to in order to act lawfully.
  • Experts (often non-lawyers) give conference workshops for K–12 teachers, technology coordinators, and library or media specialists where these guidelines and similar sets of purported rules are presented with rigid, official-looking tables and charts.
  • this is an area in which educators themselves should be leaders rather than followers. Often, they can assert their own rights under fair use to make these decisions on their own, without approval.
  • ducators should share their knowledge of fair use rights with library and media specialists, technology specialists, and other school leaders to assure that their fair use rights are put into institutional practice.
  • In reviewing the history of fair use litigation, we find that judges return again and again to two key questions: • Did the unlicensed use "transform" the material taken from the copyrighted work by using it for a different purpose than that of the original, or did it just repeat the work for the same intent and value as the original? • Was the material taken appropriate in kind and amount, considering the nature of the copyrighted work and of the use?
  • When students or educators use copyrighted materials in their own creative work outside of an educational context, they can rely on fair use guidelines created by other creator groups, including documentary filmmakers and online video producers.
  • In all cases, a digital copy is the same as a hard copy in terms of fair use
  • When a user’s copy was obtained illegally or in bad faith, that fact may affect fair use analysis.
  • Otherwise, of course, where a use is fair, it is irrelevant whether the source of the content in question was a recorded over-the-air broadcast, a teacher’s personal copy of a newspaper or a DVD, or a rented or borrowed piece of media.
  • The principles are all subject to a "rule of proportionality." Educators’ and students’ fair use rights extend to the portions of copyrighted works that they need to accomplish their educational goals
  • Educators use television news, advertising, movies, still images, newspaper and magazine articles, Web sites, video games, and other copyrighted material to build critical-thinking and communication skills.
  • nder fair use, educators using the concepts and techniques of media literacy can choose illustrative material from the full range of copyrighted sources and make them available to learners, in class, in workshops, in informal mentoring and teaching settings, and on school-related Web sites.
  • Students’ use of copyrighted material should not be a substitute for creative effort
  • Where illustrative material is made available in digital formats, educators should provide reasonable protection against third-party access and downloads.
  • Teachers use copyrighted materials in the creation of lesson plans, materials, tool kits, and curricula in order to apply the principles of media literacy education and use digital technologies effectively in an educational context
  • Wherever possible, educators should provide attribution for quoted material, and of course they should use only what is necessary for the educational goal or purpose.
  • Educators using concepts and techniques of media literacy should be able to share effective examples of teaching about media and meaning with one another, including lessons and resource materials.
  • fair use applies to commercial materials as well as those produced outside the marketplace model.
  • curriculum developers should be especially careful to choose illustrations from copyrighted media that are necessary to meet the educational objectives of the lesson, using only what furthers the educational goal or purpose for which it is being made.
  • Curriculum developers should not rely on fair use when using copyrighted third-party images or texts to promote their materials
  • Students strengthen media literacy skills by creating messages and using such symbolic forms as language, images, sound, music, and digital media to express and share meaning. In learning to use video editing software and in creating remix videos, students learn how juxtaposition reshapes meaning. Students include excerpts from copyrighted material in their own creative work for many purposes, including for comment and criticism, for illustration, to stimulate public discussion, or in incidental or accidental ways
  • educators using concepts and techniques of media literacy should be free to enable learners to incorporate, modify, and re-present existing media objects in their own classroom work
  • Media production can foster and deepen awareness of the constructed nature of all media, one of the key concepts of media literacy. The basis for fair use here is embedded in good pedagogy.
  • Whenever possible, educators should provide proper attribution and model citation practices that are appropriate to the form and context of use.
  • how their use of a copyrighted work repurposes or transforms the original
  • cannot rely on fair use when their goal is simply to establish a mood or convey an emotional tone, or when they employ popular songs simply to exploit their appeal and popularity.
  • Students should be encouraged to make their own careful assessments of fair use and should be reminded that attribution, in itself, does not convert an infringing use into a fair one.
  • Students who are expected to behave responsibly as media creators and who are encouraged to reach other people outside the classroom with their work learn most deeply.
  • . In some cases, widespread distribution of students’ work (via the Internet, for example) is appropriate. If student work that incorporates, modifies, and re-presents existing media content meets the transformativeness standard, it can be distributed to wide audiences under the doctrine of fair use.
  • educators should take the opportunity to model the real-world permissions process, with explicit emphasis not only on how that process works, but also on how it affects media making.
  • educators should explore with students the distinction between material that should be licensed, material that is in the public domain or otherwise openly available, and copyrighted material that is subject to fair use.
  • ethical obligation to provide proper attribution also should be examined
  • Most "copyright education" that educators and learners have encountered has been shaped by the concerns of commercial copyright holders, whose understandable concern about large-scale copyright piracy has caused them to equate any unlicensed use of copyrighted material with stealing
  • This code of best practices, by contrast, is shaped by educators for educators and the learners they serve, with the help of legal advisors. As an important first step in reclaiming their fair use rights, educators should employ this document to inform their own practices in the classroom and beyond.
  • Many school policies are based on so-called negotiated fair use guidelines, as discussed above. In their implementation of those guidelines, systems tend to confuse a limited "safe harbor" zone of absolute security with the entire range of possibility that fair use makes available.
  • Using an appropriate excerpt from copyrighted material to illustrate a key idea in the course of teaching is likely to be a fair use, for example.
  • Indeed, the Copyright Act itself makes it clear that educational uses will often be considered fair because they add important pedagogical value to referenced media objects
  • So if work is going to be shared widely, it is good to be able to rely on transformativeness.
  • We don’t know of any lawsuit actually brought by an American media company against an educator over the use of media in the educational process.
Dennis OConnor

ALA | Interview with Keith Curry Lance - 0 views

  • A series of studies that have had a great deal of influence on the research and decision-making discussions concerning school library media programs have grown from the work of a team in Colorado—Keith Curry Lance, Marcia J. Rodney, and Christine Hamilton-Pennell (2000).
  • Recent school library impact studies have also identified, and generated some evidence about, potential "interventions" that could be studied. The questions might at first appear rather familiar: How much, and how, are achievement and learning improved when . . . librarians collaborate more fully with other educators? libraries are more flexibly scheduled? administrators choose to support stronger library programs (in a specific way)? library spending (for something specific) increases?
  • high priority should be given to reaching teachers, administrators, and public officials as well as school librarians and school library advocates.
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  • Perhaps the most strategic option, albeit a long-term one, is to infiltrate schools and colleges of education. Most school administrators and teachers never had to take a course, or even part of a course, that introduced them to what constitutes a high-quality school library program.
  • Three factors are working against successful advocacy for school libraries: (1) the age demographic of librarians, (2) the lack of institutionalization of librarianship in K–12 schools, and (3) the lack of support from educators due to their lack of education or training about libraries and good experiences with libraries and librarians.
  • These vacant positions are highly vulnerable to being downgraded or eliminated in these times of tight budgets, not merely because there is less money to go around, but because superintendents, principals, teachers, and other education decision-makers do not understand the role a school librarian can and should play.
  • If we want the school library to be regarded as a central player in fostering academic success, we must do whatever we can to ensure that school library research is not marginalized by other interests.    
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    A great overview of Lance's research into the effectiveness of libraries.  He answers the question: Do school libraries or librarians make a difference?  His answer (A HUGE YES!) is back by 14 years of remarkable research.  The point is proved.  But this information remains unknown to many principals and superintendents.  Anyone interested in 21st century teaching and learning will find this interview fascinating.
John Evans

Libraries matter: 18 fantastic library infographics - 5 views

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    "It's great that such infographics are created. Infographics are a fantastic way to draw attention of online users, and give facts not only in a more digestible, but also highly entertaining way. Recommended: 20 wonderful home library ideas 20 vintage posters about books and libraries Many people still perceive libraries as awesome-looking magical places, full of a scent of old paper. We associate libraries with the past and with the analog world - the world that doesn't fit into the broadband internet connection. It's not true (and I think it never was). More and more libraries lend electronic books, become information hubs, but most importantly, media creation centers. These infographics change the perspective. They show the beautiful book temples are filled not only with the past, but also with the future."
John Evans

MIL as Composite Concept | United Nations Educational, Scientific and Cultural Organiza... - 2 views

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    "Empowerment of people through Media and Information Literacy (MIL) is an important prerequisite for fostering equitable access to information and knowledge and promoting free, independent and pluralistic media and information systems. Media and Information Literacy recognizes the primary role of information and media in our everyday lives. It lies at the core of freedom of expression and information - since it empowers citizens to understand the functions of media and other information providers, to critically evaluate their content, and to make informed decisions as users and producer of information and media content. Information Literacy and Media Literacy are traditionally seen as separate and distinct fields. UNESCO's strategy brings together these two fields as a combined set of competencies (knowledge, skills and attitude) necessary for life and work today. MIL considers all forms of media and other information providers such as libraries, archive, museums and Internet irrespective of technologies used"
John Evans

We Love Books, Just as Much as Makerspaces: The Story of How Our Students Built Our Col... - 3 views

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    "Something that bothers me so much is when I read articles that talk about how libraries are becoming makerspaces.  Our makerspace is one component of the participatory culture that runs through our space.  Anyone who knows my story knows that my point of entry into the Maker Movement was through literacy, so for me, literacy and making have always gone hand in hand.   When I began as the Library Media Specialist at New Milford High School, I walked into a library that was similar to many school libraries in older schools.  It was very traditional looking, with tall stacks and lots and lots of books that students simply did not check out, nor have an interest in.  The collection was out of date and had not been weeded in decades.  One of the tasks for me was to weed the books.  During that weeding process, I decided that traditional nonfiction that made it through the weeding process would be sent to classrooms to build up their classroom research libraries.  I decided to keep any memoirs or narrative nonfiction that we had in our collection, since those were the kinds of books I discovered so many of our students did enjoy reading and would check out.  Amongst the vast fiction collection, we did find a few gems, but mostly we either discarded books that were no longer relevant to our students, gave them to classrooms who wanted them, or to individual students who showed an interest.  In the end, I was able to preserve just a few shelves of books.  As a result, I was tasked with rebuilding our collection."
John Evans

Spanish-Language Apps: A Starter Collection| Touch and Go | School Library Journal - 0 views

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    "In 2014, The Joan Ganz Cooney Center, a research lab focusing on children, digital media, and education published Family Time with Apps: A Guide to Using Apps with Your Kids. (free on iBooks). A Spanish-language edition of the guide, Apps en familia, became available last fall as an iBook and downloadable PDF. The 20-page booklet addresses the educational value of digital media and offers best practice suggestions. Research-based findings on using apps and recommendations on some of the family activities available through them-from creating photo albums to bird watching-are also included. A separate section answers parents' questions and provides resources for locating quality products. Share the guide and some of our Spanish-language and bi-lingual app recommendations for children with the adults who use your library, and if you don't have any Spanish-language apps on your library devices, it's time to begin a collection. The annotations below excerpted from the School Library Journal reviews when available; title links will bring you to the full review, price links to iTunes, Google Play, or Nook downloads. All of the apps listed are available in the United States. Feel free to add the titles of some of your favorites."
John Evans

Rethinking the Library Media Center | K-12 Blueprint - 4 views

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    "When Jennifer Lanier began working as a media specialist at Summit Parkway Middle School in South Carolina's Richland School District Two, the school library looked like one most of us remember from our own school days. "There were large heavy tables and chairs with shelves lining all walls," she says.  "It was a very fixed space."  After a period of intensive research, she was ready to make some major changes. "My library is now split into two main sections," Lanier explains, "with the circulation desk as the dividing point.  I focused on renovating the back half first.  This would become the Creative Commons area.  I removed the shelves from the corner, purchased six tall mobile tables, a few stools, six white boards, and twenty beanbag cubes." The idea, Lanier explains, was not to set up the tables, stools and cubes ahead of time but, rather, to leave the furniture out of the way and let users (both students and staff members) grab it and reconfigure the space to meet their needs.  "The arrangement of the space does not dictate the way collaboration is carried out; instead the collaboration can freely flow in the direction it takes.  Users can gather around on the cubes to discuss an idea.  They can break out to a project table and visualize it on a white board.  The simple act of moving allows the brain to be more creative." "
John Evans

AASL Post: 3 Reasons Why Making and Literacy Aren't Mutually Exclusive - 1 views

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    "My post last month on Why a Makerspace isn't a Magic Cure-all for Your Problems gained a lot of notice.  I've seen a vibrant social media conversation take off since then.  I have heard many people say in the conversation about making and libraries that they have reservations.  Many are worried about sacrificing literacy or reading when they create a makerspace.  They feel that traditional library programs and values will suffer.  They worry that the makerspace will replace the reading programs that they love. But I feel like they're missing out on something - the beautiful connection that can happen between making and literacy.  You don't have to give up your literature and reading programs when you start a makerspace.  Rather, makerspaces can help to bring a new dimension of literacy into your library.  There are so many elements and activities in makerspaces that fit perfectly into the types of library programs we all know and love."
John Evans

Why This Student-Run YouTube Club Is About More Than Making Videos | EdSurge News - 2 views

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    "Two years ago when Erick Hanson migrated from history teacher to media specialist he had one big goal in mind: to make the library cool again. "If kids weren't coming into the library to check out books because they need the information or they just want to read for leisure, where are they going instead?" says Hanson, who works at Pennsylvania's East Pennsboro School District, near Harrisburg. In a mobile age, books and desktops weren't much of a draw to the library, and foot traffic had seen better days. So he began wondering where kids were going instead and how he could meet them halfway. "It didn't take long for me to boil that down to YouTube as the major place where they're consuming content," says Hanson. "So the idea came about to turn our student consumers into creators." That year he began EP Media, an after-school YouTube club for both middle and high school students that has blossomed into one of the district's most hands-on, student-driven initiatives."
John Evans

Advocating for Makerspaces in Libraries | Knowledge Quest - 1 views

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    "Since I first started my Makerspace at Stewart Middle Magnet School in January 2014, I have received a lot of positive feedback. I've given talks, presented at conferences, and shared about our experiences through my blog and through social media.  Some of the questions I am most frequently asked are: Why should makerspaces be in the library?  Why not just convert a classroom into a STEM lab? In a similar vein, I often hear from librarians who are struggling to get their administration/teachers/community to understand the rationale for having a Makerspace in their library.  Aren't those kids just playing?  Shouldn't libraries be quiet and clean?  How does this tie in with the curriculum? How we react to these types of questions are crucial in our advocacy for our spaces.  Here's some ways to respond."
John Evans

Makerspaces in the Media Center | Edudemic - 2 views

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    "For most people when they hear the words location, location, location they think real estate.  I think of school library media centers.  In almost all schools the media center occupies the largest amount of real estate on the campus.  And just like a piece of real estate, there should be flexibility in the staging, products, services, and use of the space. This place, above all others, should be a dynamic space that allows for self expression, exploration, discovery, curiosity, creativity, inquiry, critical thinking, and problem solving."
John Evans

(Rethinking) Makerspaces - @joycevalenza NeverEndingSearch - 1 views

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    "Kids have always made in my library. We encouraged digital and visual and dramatic and rhetorical creativity before, during, and after school.  But for a while, I've questioned the value of using already heavily used real estate to randomly carve out space for a 3D printer, electronics stations and sewing machines. I had my doubts about the makerspace movement in school libraries. A couple of weeks ago I had the opportunity to chat with Amos Blanton, project manager of the Scratch online community, and a member of the Lifelong Kindergarten Group at MIT Media Lab.  On his profile Amos notes:  I design and sustain creative learning environments for people with agency. Amos makes the case for makerspaces as powerful, authentic, relevant learning experiences, and for when and why library may be the very right space to create a makerspace."
John Evans

Where the Magic Happens: library maker programs | The Maker Issue | School Library Journal - 2 views

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    "The maker zeitgeist has evolved far beyond the day when an educator might set objects-say, a box of robotic LEGOs-in a library corner and call it a "maker lab." Educators are now focusing on how the maker movement can be truly meaningful: it's not about where making is happening, but about how creating, experimenting, and collaborating impact education. In addition, some high schoolers tinkering their free periods away can discover a passion-sometimes leading to a future educational focus or even scholarship money. "The maker movement…encourages a growth mind-set, which tolerates risk and failure and maybe even encourages it," says Laura Fleming, library media specialist with the New Milford (NJ) High School. "It has been the great equalizer within, and in some ways against, our modern education system by allowing opportunities for creativity and innovation to take place through informal learning.""
John Evans

How to Move an iTunes Library to an External Drive or USB Flash Stick - 0 views

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    "Have you ever wondered if you can keep your entire iTunes Library on an external drive, freeing up disk space and providing for a portable music and media library? The answer is yes, you can, and it's actually pretty easy to offload an entire iTunes collection to another drive, whether you're using a Mac or Windows PC. "
John Evans

Every Child Ready for Math | Global Family Research Project - 0 views

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    "One of the most exciting trends in public libraries is how families and children are engaging together in playful early learning. Much of this has been influenced by Every Child Ready to Read, a program that guides families in children's early literacy by talking, singing, reading, writing, and playing. [1] There is less attention paid, however, to how libraries and families can support early math. This is unfortunate, given that early math skills are highly predictive of later academic success, even more so than reading abilities or socio-emotional development.[2] Like literacy, math is a tool, and one that can be developed and honed early in life.  Building on the success of Every Child Ready to Read, below we offer six ideas for how librarians and families can talk, sing, read, write, and play with math. Libraries are in a perfect position to promote family math, as they increasingly offer opportunities for families to tinker with science, technology, engineering, and math (STEM); offer a wide range of digital media resources-many with a math focus; and are trusted places where families of young children congregate for story times and other activities.[3] "
Tom Daccord

iLibrarian » Next-Gen Libraries Presentation - 7 views

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    "a talk on Next-Generation Libraries at the Online Information Conference in London, England. "
John Evans

Education Week - 1 views

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    "Makers-in the broadest sense, those who make things-and the maker movement have gone mainstream. Featured in articles from the Smithsonian to The Atlantic to The New York Times, today's makers are just as likely to be armed with traditional tools like hammers, anvils, and yarn, as they are with conductive paint, 3-D printers, and computers. They are participating in a movement marked by community norms of sharing, collaboration, and experimentation. They are gathering in libraries, garages, summer camps, and makerspaces. Cities and towns across the United States are paying attention, responding to the buzz with maker-related growth and development: Downtowns are outfitting digital workshop spaces, also knowns as "fablabs"; municipal libraries and church spaces are designating space for making; and now schools are getting on board. It is no wonder that school ears are perked. As businesses, libraries, and organizations lobby for ways to bring making into their domains, schools across the country are building innovation labs. Makerspaces are being carved out, 3-D printers are being brought into classrooms, and hacker/tinkering/maker/tech-ed teachers are being hired-and sometimes trained. There is clear enthusiasm around the tools and the sociocultural impact of maker-related values. Attend a school board meeting where a makerspace is on the agenda and the familiar selling point rings out: Maker education boosts STEM-science, technology, engineering, and math-learning, which will ultimately generate a cohort of innovative, inventive, entrepreneurial-minded young people. But we may be getting ahead of ourselves. The limited research around the cognitive benefits of maker-centered education is only recently emerging. Maker classes, maker curriculum, and maker teachers are being incorporated into educational settings in what appears to be a response to popular media and based, in part, on the hype."
John Evans

How Librarians Are Rockin' the Makerspace Movement | graphite Blog - 1 views

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    "Shhh! You're in the library! As the great-granddaughter of a librarian, I was brought up to know that the quiet of the library was sacred space. Fast-forward 30 years. In the media centers of the Cherokee County, Georgia schools, where I train as an instructional technology specialist, quiet is no longer the chief value. Instead, makerspaces are bringing books to life, and the new mantra is, "Innovate, create, collaborate." Many media specialists still struggle with this transformation from silent reading space to innovative makerspace; with that in mind, I interviewed six women who seamlessly flow from rockin' librarians to Creative Directors of Making in the same day to ask how they do it."
John Evans

Season 2: Episode 38 - Interview with Laura Fleming - Worlds of Making [Podcast] - 1 views

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    "n this episode we're talking to Laura Fleming. Laura has been an educator in the state of New Jersey for 20 years.  She has been both a classroom teacher and media specialist in grades K-8 and currently as a Library Media Specialist for grades 9-12.  Laura is a strong advocate of using New Media and Vanguard Techniques for Interactive and Transmedia (multi-platform) Storytelling. She is also the author of the best-selling Worlds of Learning:  Best Practices for Establishing a Makerspace for Your School (Corwin, 2015). "
John Evans

The Unintended Consequences of Innovation - EdTech Researcher - Education Week - 2 views

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    "Over the past several weeks, three headlines pertaining to education have dominated my social media news feeds: screen time, fake news/media literacy, and the ethical dilemmas associated with advances in technology. When considered together, these three topics represent the unintended consequences of innovation. The inventors of television, computers, mobile devices, and social media did not intend to unleash a slew of negative consequences for children. They did not consider the potential for shortened attention spans, lack of connection to nature, or a rising obesity rate; nor did they conceive of their tools as weapons for deploying fake news, unleashing bullying, or fueling hate groups. The Mark Zuckerberg/Biz Stone/Sergey Brin/Steve Jobs/Bill Gates of the world intended to build community, increase access to a global library of information, and provide every individual with a voice."
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