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John Evans

Training Teachers to Teach Critical Thinking | Edutopia - 1 views

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    "Thinking critically is one thing, but being able to teach it can be quite another. Katie Kirkpatrick, dean of instruction at KIPP King Collegiate High School, developed the school's Speech & Composition class, a requirement for all students. In the class, students learn basic critical-thinking skills. The class has been so effective that she now trains teachers how to leverage critical-thinking skills in their classrooms as well. We sat down with Katie to learn about how she trains staff. Here are her answers to some of our questions. "
John Evans

Kid's iPad Band Cover Katy Perry's "Firework" | Elementary School Tech Ideas - 10 views

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    "This was recorded as part of our final show and tell with parents to show everything that was done during the iPad Boot Camp (students in grades 3, 4 and 5)."
John Evans

7 Tech Tools to Capture Stories: Creation Apps & Websites - Class Tech Tips - 4 views

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    "A few weeks ago I heard the amazing Katie Cunningham discuss the power of storytelling - check out her new book here. She shared some of the ways you can support student storytellers and it got me thinking… how can we use technology tools to capture stories? I've put together a list of my favorite creation apps and websites to help you leverage technology tools to help students tell their stories. What I love about this list of tools is how you can tailor them to the needs of your students. Maybe your kids will tell their stories through voice recordings or a slideshow of pictures. Some students might write a thousand words in one sitting while others will retell a special moment in just a few sentences. The creation apps and websites featured below will let students capture stories with your guidance and support."
John Evans

How Can We Maximize the Potential of Learning Apps? | MindShift - 1 views

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    "The following is an excerpt from the book The App Generation: How Today's Youth Navigate Identity, Intimacy, and Imagination in a Digital World by Howard Gardner and Katie Davis. Let's dive directly into the world of educational apps. Our survey suggests that the majority - one might even say, the vast majority - of educational apps encourage pursuit of the goals and means of traditional education by digital means. They constitute convenient, neat, sometimes even seductive pathways to accomplish what were already goals in an earlier era: mastering concepts, learning arithmetical operations, identifying geographical locations or historical figures or key biological or chemical or physical processes. We could dub them "digital textbooks" or "lectures" or "pre-programmed educational conversations." Decades ago, major behaviorist B. F. Skinner called for teaching machines that would automate the traditional classroom, allow students to proceed at their own rate, provide positive feedback on correct answers, and either repeat a missed item or present that item via another pathway. Those sympathetic to Skinner's brand of psychology and to its associated educational regimen would easily recognize many apps today and would likely nod in approval at their slick, seductive interfaces."
John Evans

Fed Up - documentary - 0 views

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    "Everything we've been told about food and exercise for the past 30 years is dead wrong. FED UP is the film the food industry doesn't want you to see. From Katie Couric, Laurie David (Oscar winning producer of AN INCONVENIENT TRUTH) and director Stephanie Soechtig, FED UP will change the way you eat forever."
John Evans

Two Guys and Some iPads: Augmented Reality Made Easy with 4D Studio Tutorials - 1 views

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    "Creating augmented reality has never been so easy until now! DAQRI 4D Studio gives educators and students the ability to easily create experiences and instantly publish them to share with the world. As our friend Katie Ann said during her augmented reality presentation at Podstock this year, "If you can copy and paste, and drag and drop, then you can create augmented reality." Each experience created and published by in 4D Studio for Education can be viewed using the target image and free DAQRI application.  "
John Evans

New science award urges cancer research among high school students | eSchool News | eSc... - 0 views

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    "Stand Up To Cancer (SU2C), a program of the Entertainment Industry Foundation, and PBS LearningMedia, a media-on-demand service designed for K-12 classrooms, announced the opening of applications for the inaugural year of The Emperor Science Award program. The Emperor Science Award program is an initiative designed to encourage high school students to explore careers in science, specifically cancer research and care, through a unique mentoring opportunity. The education initiative was first announced in spring 2015 by SU2C co-founder Katie Couric at Columbia University in connection with a new three-part film on the history of cancer that recently aired on PBS (it can be streamed online here)."
John Evans

Making Audio QR Codes {A Step-by-step Tutorial} | The Brown-Bag Teacher | Bloglovin' - 0 views

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    "Hey, friends! I am here to share with you all about how to create and use Audio QR Codes. Last year, Katie King taught me how to make and use traditional QR Codes (with text) attached. You can read that intro tutorial and an -AR freebie I made here. Times are a changing, and with the help from an awesome librarian, I am ALL about QR Codes with audio attached. I've starting attaching them to literacy centers (in case students forget the directions or refuse to read the directions I've included), attaching them to tests (allowing my students who receive readers to work at their own pace), and have this Molly-inspired ReadBox display in the words (ohmyword. Isn't it the best???). So, let's get started! You may scan the code below, and I'll walk you through the process or I've included a step-by-step picture tutorial below!"
John Evans

Playing Games Can Build 21st-Century Skills. Research Explains How. | EdSurge News - 0 views

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    "As anyone who's ever spent hours hunched over Candy Crush can attest, there's something special about games. Sure they're fun, but they can also be absorbing, frustrating, challenging and complex. Research has shown our brains are "wired for pleasure," and that games are an effective way to learn because they simulate adventure and keep our brains engaged and happy. But what exactly do we learn from them? In an era consumed with teaching 21st-century soft skills, are games any good at building critical thinking or collaboration skills? The answer is likely yes, but, much like games themselves, it's complicated. "What you'll find from the research is that it's very much dependent on, 'under certain types of conditions, certain types of skills seem to be developed,'" explains game designer and theorist Katie Salen, a former executive director at the nonprofit Institute of Play. "I never want to make claims that games writ-large for any kid-under any circumstances-teach these sort of skills.""
John Evans

Book Excerpt: Learner Centered Innovation: Spark Curiosity, Ignite Passion, Unleash Gen... - 0 views

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    "Katie Martin is one of BIE's Directors of District Leadership, and she's also a blogger, speaker, and author. Her new book, being released today, is Learner Centered Innovation: Spark Curiosity, Ignite Passion, Unleash Genius. As you can tell from this excerpt, it's got a great message for PBL practitioners and for the whole field of education:"
John Evans

A Principal's Reflections: 6 Ways to Improve Professional Learning - 1 views

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    "No matter your position in education, you have gone through some form of professional development. In many cases, the act of being "developed" comes in a variety of standard types such as workshops, mandated PD days, presentations, conferences, book studies, or keynotes. Many of these are often the one and done variety or conducted in a drive-by manner. Now, don't get me wrong; some educators find value in the experiences I have outlined above and have gone on to change their respective practice for the better. However, I would say an equal amount have found little to no benefit. The bottom line is that all educators yearn for quality professional learning as opposed to development that leads to sustained improvements in teaching, learning, and leadership. The image below from Katie Martin sums up nicely what educators want out of professional learning.  "
John Evans

Teaching Students to Embrace Mistakes | Edutopia - 6 views

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    "For the last ten years, we've worked one-on-one with students from elementary school through graduate school. No matter their age, no matter the material, when you ask what they're struggling with, students almost universally name a subject: "math," "English" or, in some instances, "school." Doubting that all of school is the issue, we then ask to see their last test. After some grumbling, the student digs down, deep into the dark, dank recesses of his or her backpack, and pulls out a balled-up, lunch-stained paper that, once smoothed out, turns out to be the latest exam. "
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