Joan Ganz Cooney Center - Busting Barriers Or Just Dabbling?: How Teachers Are Using Di... - 2 views
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"This recent example aside, the idea that games can be fun and educational is starting to take hold in the educational community. That these fun learning games can come in the form of games like Minecraft, rather than "skill and drill" games is icing on the cake for students and teachers. The number of recent popular press articles heralding a rising trend of digital game use in the classroom has made the team at the Joan Ganz Cooney Center wonder: just how common is this practice? And further, which teachers are choosing to use digital games in their teaching, what particular goals do they have for that game use, and what kinds of outcomes are they observing among their students? With these questions in mind the Joan Ganz Cooney Center surveyed nearly 700 K-8 teachers about their use of digital games in their teaching (a follow-up to a similar survey we conducted in 2012 with BrainPop). I wanted to share a few of the highlights from our full set of findings."
Are Students Getting the Chance to Develop Creative Endurance? | John Spencer - 1 views
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"But when you're new at something, it's slow. It's painful, even. You suck at it. And when you realize you suck at it, you feel defeated. You second-guess every move. You are thinking so intentionally about every step that you sometimes feel like you are going nowhere. Over time, though, it becomes the backdrop. You've moved past the mechanics and you know what you're doing. It's a bit like driving a car. Remember when you sucked at driving? Remember when your heart would race if you went on the freeway? Remember when you had to tell yourself to turn on the turn signal? Well, that's what it's like when you are new at a creative process. You're suddenly the pimple-faced new driver trying to avoid an accident. I mention this, because I notice students who have never hit a place of creative fluency. They have no creative endurance. They give up quickly. They get frustrated too easily. They need too many instructions. But, honestly, it's because creativity has always been icing on the cake (which, honestly, is precisely what makes carrot cake a cake and not a loaf of zucchini bread). It's always been a "when we get to it" activity. It's been the culminating project. Then suddenly you have students who struggle to get anything done. However, it's not laziness. It's actually the byproduct of rarely getting the chance to make anything. "
Why Social Media Education Is Needed In Schools | User Generated Education - 2 views
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"We need to teach students about how to properly use and leverage social media. For many very good reasons, social media has been given a bad rap in the past few years. There have been far too many cases of cyberbullying with tragic results. However, social media is not going to go away. It is here to stay and we as educators have a responsibility to teach students how to use it properly. Instead of banning it from our classrooms, we need to embrace it and model the many great ways that it can be used. (Sylvia Duckworth in https://www.ic.gc.ca/eic/site/pmate-ppmee.nsf/eng/wz02162.html)"
Short videos teach STEM concepts with winter sports | Examiner.com - 2 views
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"Kids can learn the physics of hockey and aerial skiing, the engineering of the halfpipe and bobsled, the chemistry of snow and ice, and the math of Olympic greatness -- all from fabulous five minute videos featuring winter Olympics. Not only that, but kids can apply these STEM concepts into improving their own winter sports abilities and use the knowledge to experiment with science, engineering and math through play. NBC Learn and the National Science Foundation have released Science of the Olympic Winter Games 2010 and Science and engineering of the Olympic Winter Games 2014 to teach the science and engineering behind individual Olympic events. There are sixteen videos in the 2010 series and ten videos in the 2014 series. Each video is approximately 5 minutes long, and the 2014 series includes lesson plans, integration guides and ideas for hands-on investigations, as well."
Sustainable Development - Home - 0 views
SmartyCard - 0 views
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Learn how SmartyCard works, get a SmartyCard for your child, or start a free trial.
Category:Icebreakers/Warmups - Teampedia - 12 views
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Icebreakers (also known as Warm-ups, Energizers, Openers, and Deinhibitizers) are team building activities that help people feel more comfortable and get to know each other in a process often called "breaking the ice" or "warming up the group."
ImageChef - Word Mosaic - 0 views
Meet Prof. Popsicle | Outside Online - 1 views
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