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International School of Central Switzerland

IMAGERS - Adventures of Amelia the Pigeon - 3 views

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    Read online, or download this book from NASA. Also a teacher's guide for K-2 and 3-4. "The IMAGERS (Interactive Multimedia Adventures for Grade School Education Using Remote Sensing) Program is NASAÕs comprehensive Earth science education resource for the introduction of remote sensing and satellite imagery to children in grades K-8." ""The Adventures of Amelia the Pigeon" was launched in the fall of 2002. Amelia is IMAGERS second interactive web site with multimedia components to engage the K-4 audience and illustrate Earth science concepts. The Pigeon Adventure presents science concepts through metaphors and analogies that relate to inner-city life. The use of a pigeon as the vehicle for the web site provides a metaphor familiar to inner-city children, and Amelia is utilized to introduce the concept of perspective. Through aerial photography created by Pigeon cameras, the web site focuses on the benefits of a birdÕs eye view. Throughout the interactive adventure portion of the web site, aerial and satellite imagery are used to demonstrate the advances of remote sensing through the century. Amelia the Pigeon presents new insights into habitats as she explores the urban environment of New York City."
John Evans

Engage Their Minds | Using Pic Collage as a Mini Yearbook - 0 views

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    "Yesterday was my last class with my 2nd grade GT students. I like them to do some sort of reflection at the end of the year, and we usually spend a lot of time reviewing the events of the past 9 months. (Otherwise, their favorite memory tends to be the very last thing we did.) This year, I decided to try something different. I showed the students how to access the categories of our class blog so they could view all of the posts for 2nd grade for this year. Then they went through the posts, and chose pictures that were meaningful to them. As they were on iPads, I taught them how to hold their finger on an image to save it to the Camera Roll (fair warning - this is a tricky skill for 2nd graders). After about 30 minutes, I showed them the Pic Collage app. They were allowed to add any pictures that they wanted to their collages. Many added text (and stickers, of course!) They loved the activity. When they were finished, each student had a personal poster to remind him or her of the year in GT. If we had more time, we would have made ThingLinks with reflections, similar to last year."
John Evans

Top 60 iPad Apps for Teaching STEAM Organized by Grade Level ~ Educational Technology a... - 2 views

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    "Looking for some good iPad apps to teach STEAM in your classroom? This collection created by We Are Teachers is definitely a must see. It provides about 60 iPad apps categorized under different subject areas, all of which are geared towards enhancing your kids' STEAM knowledge. The app recommendations are also arranged in such a way that you will be able to access apps for different grade levels (k-12). I have spent sometime going through this collection and find it really worth sharing with you here. Have a look and share with us what you think of it."
John Evans

Technology Opens Doors: Rethinking the 5th grade Classroom...: The Power of Digital Tex... - 6 views

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    "The simplest addition of technology to my 5th grade Language Arts classroom made the greatest difference in the level of engagement of my students, especially in our non-fiction unit, in which we rely heavily on paper articles. Even though the material is true, real life, and exciting, I still found my 5th graders, who are bombarded with technology outside of the classroom, bored to tears when I passed out an article for them to read and mark up with a pencil. "
John Evans

1:1 iPad Initiative: A Four Year Study & Review - 1 views

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    "The Franklin Academy High School implemented a 1:1 iPad deployment a the beginning of the 2010-2011 school year. Over the course of the next two school years, the pilot was expanded to include all grades 9-12 in the high school. This deployment has reached 475 high school students and all teaching staff. Our K-8 program deployed iPads across the grade levels in the form of class sets and mobile carts. This study targeted our 1:1 deployment at the high school to investigate the impact the device has had on teaching and learning. The survey used to gather the student data was administered in April of 2014. Students included in the survey used the device anywhere from 1 to 4 years. The students use the iPad while at school and home. Results of the survey hope to shed light on the impact the use of the iPad has had on academic gains as well as the development of the most important non-cognitive skills our program is founded upon."
John Evans

10 Grammar Mistakes & 10 Lessons to Fix Them - 0 views

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    "You know those grammar errors that students make in second grade ... and third grade ... and are still making in high school? Here are 10 lesson ideas that just might make the grammar rules stick, by WeAreTeachers blogger Erin Bittman. This is the fifth post in the Teaching Young Writers blog series sponsored by Zaner-Bloser's Strategies for Writers."
John Evans

6 Minecraft lesson ideas for your Common Core math class | eSchool News | eSchool News - 3 views

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    "Last year I taught third-grade math in a whole new way. Combining elements from the wildly popular sandbox game Minecraft, I had students thinking visually and creatively about mathematical models and theories that went way beyond a typical third-grade curriculum, transforming math class into what I like to call Mathcraft. Why Minecraft? I could say I am using Minecraft for a number of reasons, like how I find Minecraft enhances metacognition by increasing students' memory storage capacity. The game itself creates a relatable enjoyable experience that can be internalized and shared in a community of learners. The limitations on the working memory are minimized because the gameplay itself is an extension of our visual sketchpad. Working with students they always say, "I can see it," and when they see it they share it."
John Evans

Coding for Kindergarteners | Edutopia - 2 views

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    "Last year at this time, I was trying not to think about kindergarteners. I was still teaching ninth grade English and had just accepted a job teaching technology to K-5. I was excited about the challenge, and I knew that I'd bitten off more than I could chew. Developing the tech curriculum challenged me to teach programming or at least computational thinking at each elementary grade level. Our school is mid-pivot in technology -- we're in our second year of a middle school 1:2 iPad program, our first year of having a cart of iPads available for elementary, and our last year of two PC labs for the students to use (next year we'll have only one lab). Knowing this, I wanted to design a program that mostly used tablet-based tools."
John Evans

This class may be the key to lowering depression in middle school | Deseret News National - 0 views

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    "Researchers at the American Psychological Association found that preventing depression in the sixth grade, via gym class and recess, can stave off depression throughout the rest of adolescence. Depression is the third leading cause of death and the number one leading cause of disability in teens. The study found that there is a significant association between the onset of depression in the sixth grade and depression in later teen years."
John Evans

Science4Us on the Web and App Store | Class Tech Tips - 1 views

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    "Science4Us is a web-based science curriculum for students in kindergarten, first grade, and second grade. It teaches science using a fun, interactive approach. In addition to digital games and online activities, there are offline experiments and hands-on projects. Teachers have access to detailed lesson plans, automated student reports and session guides to help prepare and plan."
John Evans

Free Technology for Teachers: CK-12 Launches a New Collection of Elementary School Math... - 0 views

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    "CK-12 has long offered tutorials and practice exercises for middle school and high school science and math students. Today, CK-12 unveiled a new collection for resources for elementary school mathematics. The collection is organized by grade level (grades 1 through 5) and skill. The resources are a mix of videos and online practice exercises."
John Evans

8 Tips in Taking on School-Wide Makerspace Leadership | Getting Smart - 2 views

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    "I'm now a little over a month into my new role as the coordinator of our brand-new makerspace in my PS-8th grade school here in Seattle, and I'm honestly loving it every bit as much as I expected! Over the course of this month, 450 students made prototype boats for their stuffies (PK), built "doodle bots" (K and 1),  "hacked" their notebooks with surface-mount LEDs (2), made dioramas powered by Hummingbird Robotics kits (3 and 4), designed and laser cut labels for their new classroom spaces (5), made postcards using the greenscreen of themselves visiting exotic locales (5 French), built casino games for math class (6), and built symbolic representations of their personal core values (8). 7th grade will be building turbine-driven generators next week! And, that's not even a comprehensive list… In the process of collaborating with my colleagues to develop and implement these projects with our students, I've figured out a few tips to pass along to educators at other schools initiating similar programs."
John Evans

What Kids Need From Grown-Ups (But Aren't Getting) : NPR Ed : NPR - 0 views

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    "Erika Christakis' new book, The Importance of Being Little, is an impassioned plea for educators and parents to put down the worksheets and flash cards, ditch the tired craft projects (yes, you, Thanksgiving Handprint Turkey) and exotic vocabulary lessons, and double-down on one, simple word: NPR ED Why Kindergarten Is The New First Grade Play. That's because, she writes, "the distinction between early education and official school seems to be disappearing." If kindergarten is the new first grade, Christakis argues, preschool is quickly becoming the new kindergarten. And that is "a real threat to our society's future.""
John Evans

Helping Every Learner Identify as a "Math Person" - Getting Smart - 0 views

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    "It's time we create learning environments that make mathematics accessible for all students "But I'm just not a math person." We've all heard this refrain-and possibly even echoed it ourselves. As a young student, I felt this way for many years. For some reason, math just never clicked for me. My 11th-grade math class with Mr. Peterson changed all that. Why was his class different? He worked hard to bring us examples of math in the real world, connecting concepts back to our lives and making them feel relevant and accessible to us. He gave us voice and choice in our learning, and it made all the difference for me. I can only imagine how much my confidence and enthusiasm for math could have been changed had I experienced a similar instructional approach in all the grades prior. I've come to understand that there is no such thing as a "math person," and that high-quality math instruction is key to helping learners shed that perception. We know from decades of research that success in mathematics is more linked to opportunities to learn in a meaningful way than to innate intelligence, and we know that effective educators can nurture mathematical abilities in all students."
John Evans

3 strategies to keep students engaged in STEM | eSchool News - 3 views

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    "STEM (science, technology, engineering, and math) is more than just an acronym or a collection of letters. Rather, it is an instructional movement that embodies cross-curricular concepts from four fundamental disciplines, as well as a research-based strategy that addresses the future needs of a technology-driven work force and sustaining a global economy. The importance of STEM is further validated by its prominence in the Next Generation Science Standards (NGSS). One of the most effective instructional approaches toward the implementation of STEM in grade-level courses is through project-based learning (PBL). In this approach, instruction occurs through student-centered investigations focused on a specific topic driven by a set of objectives, culminating in a broadly-defined product or technique. Projects foster an environment of discussion, creativity, problem-solving, inquiry, modeling, and testing, and are applicable to students in all grade levels and subjects, but particularly within the STEM arena."
John Evans

Best Math Websites for the Classroom, As Chosen by Teachers - 1 views

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    "Recently in our WeAreTeachers HELPLINE group on Facebook, the conversation turned to the best math websites for teaching and learning math. What a treasure trove! We've gathered all the links and included a short description of each math website, along with a grade level recommendation and the cost, if any. Our list covers grades K-12 and is full of resources, games, freebies, and innovative programs. Here are the best math websites, according to teachers. "
John Evans

Teaching Visual Art and Computational Thinking | Hack the ClassroomTeaching Visual Art ... - 2 views

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    "This blog post includes a 5 minute video, a lesson plan and examples of student that show integration of visual art curriculum and Computational Thinking in my grade 3 classroom. Thank you to Bea Leiderman, Carolyn Skibba, Douglas Kian and my experience at the Apple Institute in Berlin for this idea.  Using Keynote and Kandinsky is Bea's idea. It's brilliant. Bea, Carolyn and I went to the Bauhaus Archive in Berlin where we saw Kandinsky's work. We also had in depth workshops on Keynote. The combination of these experiences at the Apple Institute in Berlin lead to this idea and a project. Bea, Douglas and I are currently working on a project where we are investigating how these ideas of art, coding, and Computational Thinking might fit together. This is the early stage of this team project. This video gives an overview of the lesson and a chance to peak inside my grade 3 classroom:"
John Evans

Maker Education Camp: Circuit Crafts | User Generated Education - 1 views

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    "This is my third summer offering maker education summer camps as part of a bigger program at a local school.  During mornings (9 to 12 with a half hour recess), campers, grades Kindergarten through 6th grade, can choose from one of four enrichment classes: art, drama, games, foreign languages, computers, and in my case, maker camps. During the afternoons, all campers get together for typical camp activities - fun and games, field trips, water sports, silly competitions. Each camp lasts a week. This summer I am offering: Cardboard Creations, Circuit Crafts, Toy Making and Hacking, and Robotics and Coding. I often discuss the need to implement maker education programs with minimal cost materials and ones that offer the potential to tap into diverse learners and their diverse interests:"
Phil Taylor

Delaying the Grade: How to Get Students to Read Feedback | Cult of Pedagogy - 2 views

  • Return papers to students with only feedback. Delay the delivery of the actual grade so student focus moves from the grade to the feedback.
Nigel Coutts

Powerful Provocations for Learning: Sparking curiosity and increasing engagement - The ... - 1 views

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    Powerful learning begins with the perfect provocation. Creating, refining and skilfully presenting the perfect provocation is an essential capability for teachers hoping to engage their class in rich dialogue. Claims that the percentage of students engaged by their learning declines from 75 percent in fifth grade to 32 percent by eleventh grade suggests a need for a more provocative environment. 
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