Skip to main content

Home/ Literacy with ICT/ Group items tagged drill

Rss Feed Group items tagged

John Evans

RapidReading: Complete Speed-Reading Drills To Improve Your Reading Speed [iOS] - 0 views

  •  
    "RapidReading is a smartphone application for iOS devices. This free app is sized at nearly 10 MB and is compatible with iPod Touch, iPhone, and iPad devices running version 4.0 or later of iOS. The app basically provides you with reading exercises that you will need to spend 10 minutes on every day. Using the app you can double, or even quadruple your reading speed. The reading drills all provide step by step instructions to properly guide and help you."
John Evans

Maths Beyond Drill and Kill | The Apptive Learning Lab - 0 views

  •  
    "Students in our 1:1 iPad class bring their own devices to school, loaded with a set list of apps. There are very few "drill and practice" apps, rather those that allow for creativity and true demonstration of understanding. Our maths lessons have been completely transformed with the wide array of opportunities now available with apps such as Doodle Buddy, Number Pieces, Captions and Explain Everything."
John Evans

Report: Schools are Wasting Education Technology's Potential - 5 views

  •  
    "A report released by the Center for American Progress states that schools are not using technology in a way that benefits students. The United States is spending billions of dollars on technology in schools across the country, yet students are using the equipment for "lower-order skills" like practice and drill programs. "Our findings suggest that many schools have yet to take full advantage of technology's ability to improve the art of teaching and the process of learning," said Ulrich Boser, author of the report and Senior Fellow at the Center for American Progress. "In classrooms across the nation, many students are not using technology in very sophisticated ways. Students are too often using computers to do drill and practice instead of more intellectually engaging activities such as using statistical programs or spreadsheets.""
John Evans

Every Classroom Should be a Makerspace - UnBoxed: Issue 14 - 2 views

  •  
    "Ten years ago, I walked past a newsstand and out of the myriad of multicolored covers, one jumped out at me: MAKE magazine. As someone who grew up making stuff, this magazine spoke directly to me. I bought copies and immediately brought them to the director of my school. I remember triumphantly exclaiming "We should show this to all of the teachers-think of the projects we can do!" A decade later, well-intentioned schools that create dedicated "maker spaces" worry me. For the uninitiated, a maker space often houses ultramodern tools like a laser cutter or 3D printers, mixed with drill presses, table saws, and soldering irons, or perhaps screen printing equipment or sewing machines. My fear is that stand-alone maker spaces will cause the powerful act of creation to be confined to only certain parts of the school building. I worry that yesterday's centralized computer lab-which we rightly democratized and decentralized by putting computers in every classroom-is today's maker space. When I walk past a new room being outfitted with a laser cutter or a drill press and hear, "This is our maker space!" I am tempted to ask: "What happens in all of the other spaces? What do people do there?" The act of creation is transformative. An individual's self-image is forever changed when he or she can hold up a real object-a real contribution to the world-and say, "I made this." In a time when students' lives are increasingly virtual, abstract and vicarious experiences, it is every teacher's job to make learning, and life, "hands-on." "
John Evans

Applying iPad Apps in the Classroom: Goal? Language Proficiency! | The FLTmag - 1 views

  •  
    "With the growing interest in using iPads for teaching, the inclusion of technology as part of the 21st century skills, and the availability of iPads in classrooms, it becomes more and more important to create language lessons that make effective use of the device. Often teachers and learners alike are overwhelmed by the new technology and the wealth of apps that are available. When searching the Apple Store, for example, several language learning apps focus on grammar, vocabulary drills, and games in a variety of languages. However, it is not the objective of this article to highlight apps for grammar and verb drills. Instead, it is the goal of this article to present a sample of free-of-charge apps that were not necessarily created for language instruction but that can be used in a creative way to encourage critical thinking, enhance language proficiency, and integrate into existing curricula and lessons. WHY USE TECHNOLOGY IN TEACHING?"
John Evans

Mistakes Improve Children's Learning | Psychology Today - 1 views

  •  
    "Everyone makes mistakes and children are no exception. What's important is how we learn from them. Yet, children grow up in a society that pressures them to be perfect and intelligent - to achieve the highest SAT scores, land prized scholarships, and get into the best universities. Parents reinforce this pressure at home when they cover up children's mistakes, correct homework to improve grades, or drill knowledge into kids until they get it right. Stress is increased when children are constantly praised for their intelligence. How does this focus on perfection and IQ affect learning? And how can we help children and teens believe in themselves by accepting their mistakes and learning from them?"
John Evans

Tips for Beating the Clock in the Classroom | Edutopia - 0 views

  •  
    "In Texas, there are 180 days of instruction, taking away 30 days for state testing so that leave 150 days for instruction. Let's say that a teacher gives a curriculum-based test once every two weeks and the district benchmark test three times a year. That is 21 less days of instruction or 129 days. Now, schools typically have three days of teacher in-service. Five special assemblies, two holiday parties, two half days, four emergency drills and three sick days takes away 15 more days bringing it to 111 days."
John Evans

20 random iPad Maths Apps that help cover all areas of curriculum - 7 views

  •  
    "Around this time last year, I wrote a post about the lack of engaging Maths apps on the iPad that went beyond "skill and drill" number activities. Since then, developers have introduced a greater range of apps across all areas of the Maths curriculum that can be used to enhance the Maths teaching and learning in your classroom. Here's a selection of 20 apps that cover Number and Algebra, Measurement and Geometry, and Statistics and Probability ( these are the Content strands (CS) Australia's Mathematics curriculum has been categorized under ). They also cover the proficiency strands (PS) of Understanding, Fluency, Problem Solving and Reasoning. I'm sure other countries' curricula are similar in many regards and you will be able to make the connections"
John Evans

iPads in Primary Education - 0 views

  •  
    "here is a lot of potential in the 'maths apps' available in the App Store, although most of the 'maths apps' appear to be drill practising of number facts and operations. Whilst, there's no problem in children using these apps in the classroom to develop their maths skills, there is a danger that the iPad becomes no better than a laptop or a desktop computer for the learning of number facts and rote learning. For the iPad to reach its full potential the challenge is to make maths real in the classroom and engaging for the children. "
John Evans

Integrating the iPad/iPhone/iPod into your classroom - literally with Marco Torres | Mi... - 0 views

  •  
    "As a result of today's workshop, I thought I would share some of the apps and ideas that were discussed. Some, I had heard about but never tried and there were also lots of new ones. The focus was on students using most of these apps to create- not just regurgitate information or play drill and practise games."
John Evans

Free Technology for Teachers: JST Virtual Science Center - Excellent Online Science Les... - 4 views

  •  
    "The Japanese Science and Technology Center offers nine outstanding science lessons. The list of lessons and activities covers topics in physics, biology, psychology, geography, and space science. The general format of each virtual lesson is to present a manageable chunk of information followed by activities in which students try to use that information. I hesitate to generalize the activities as games because not all of them are games and those that are games are not "drill" games. Each lesson has multiple parts (some have 20+ parts) and multiple activities."
John Evans

3 iPad Apps You May Not Know About for Demonstrating Learning - Learning in Hand - 5 views

  •  
    "While there are so many iPad apps that deliver content, I think the one of the best uses for technology in education is to make something with what you're learning. This might include producing a video, authoring a digital book, recording a puppet show, creating a college, narrating a slideshow, designing a comic book, or somehow making your own media and study aids. Yes, there are loads of drill and skill apps, digital books, and electronic response systems that can be very useful in classrooms. What's much more exciting to me are apps that empower students to be creative and expressive."
John Evans

Shifting Learning - Presentation for RSCON4 - David Truss :: Pair-a-dimes for Your Thou... - 0 views

  •  
    "Shifting Learning - What Did You Learn At School Today? We hear a lot these days about project based learning, inquiry based learning, etc… What does that mean? What does it look like when schools shift away from "drill and kill" learning towards big ideas, questions, and "no right answer" kind of learning? And what kind of questions can 'we' ask to support students in their learning?"
John Evans

5 Apps to Boost Math Skills over the Summer | Common Sense Media - 0 views

  •  
    "Want to keep your kids' math skills sharp over the summer -- but don't want to be a party pooper? Daily math practice doesn't have to be drill-and-kill. We found five highly engaging math apps that will help kids avoid the "summer slide" in a fun -- and totally painless -- way."
John Evans

From Mars to Minecraft: Teachers Bring the Arcade to the Classroom | MindShift - 2 views

  •  
    "Teachers have found many different ways of using digital games in the classroom. But what kind of games are these students playing? And how are teachers incorporating them in the classroom? Last year's report from the Joan Ganz Cooney Center, "Games For A Digital Age," made the distinction between "short-form" and "long-form" learning games. Short-form games are designed to be played during a single class period. "They focus on a particular concept of skill refinement, skills practice, memorization, or performing specific drills." Long-form games "extend beyond a single class period" and sometimes gameplay can "spread over multiple sessions or even several weeks." Often long-form games are comprehensively tied to a full curriculum. They can replace textbooks by offering an interactive experience that seamlessly blends content, practice, and assessment into a contextualized learning experience. While some programs like this already exist, it's difficult to implement well. For teachers who want to get started, short-term games can supplement their already established curricula with fresh and engaging activities. Learning Games"
John Evans

The All-Encompassing Makerspace Shopping List | Excel's Computational Thinking Blog - 1 views

  •  
    ""Sorry, that's a great idea, but we can't build it here." That's my nightmare. A student in the STEAM Room, our student Makerspace, approaching me with a brilliant project concept requiring some reasonable tool we didn't even consider. Of course, there are worse nightmares involving our reciprocating saw or our drill press, but those scenarios are easier to plan around. How do you come up with an all-encompassing list of tools and materials that will facilitate every student's wildest dreams, while staying within budget and within space constraints? How can you avoid stifling creativity when you haven't even polled your students for their interest areas? How do you know when your Makerspace is complete?"
John Evans

The All-Encompassing Makerspace Shopping List | Excel's Computational Thinking Blog - 1 views

  •  
    ""Sorry, that's a great idea, but we can't build it here." That's my nightmare. A student in the STEAM Room, our student Makerspace, approaching me with a brilliant project concept requiring some reasonable tool we didn't even consider. Of course, there are worse nightmares involving our reciprocating saw or our drill press, but those scenarios are easier to plan around. How do you come up with an all-encompassing list of tools and materials that will facilitate every student's wildest dreams, while staying within budget and within space constraints? How can you avoid stifling creativity when you haven't even polled your students for their interest areas? How do you know when your Makerspace is complete?"
John Evans

Drilling Down - On Social Networks, Young Users Manage Privacy Closely - NYTimes.com - 1 views

  • In response to growing privacy concerns on the Internet, people are increasingly monitoring their online identities. And young Internet users are the most vigilant in restricting access to personal information, according to a Pew report.
  • Fifty-six percent of people now use search engines to look up information on themselves, as opposed to 47 percent in 2006
  •  
    "Managing Reputations on Social Sites"
1 - 20 of 42 Next › Last »
Showing 20 items per page