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John Evans

The Maker Movement in K-12 Education: A Guide to Emerging Research - Digital Education ... - 6 views

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    "Few trends in K-12 ed tech are as hot-or as under-researched-as "Maker" education. The term generally refers to using a wide variety of hands-on activities (such as building, computer programming, and sewing) to support academic learning and the development of a mindset that values playfulness and experimentation, growth and iteration, and collaboration and community.  Typically, "Making" involves attempting to solve a particular problem, creating a physical or digital artifact, and sharing that product with a larger audience. Often, such work is guided by the notion that process is more important than results. The Maker Movement has its roots outside of school, in institutions such as science museums and in the informal activities that everyday people have taken part in for generations. It began exploding about a decade ago, thanks in large part to the enthusiastic audience of Make magazine and the popularity of public events such as Maker Faires (the most well-known of which was hosted by President Barack Obama at the White House in 2014.) The rise of cheap digital tools, including microcontroller platforms such as Arduino and rapid-prototyping tools such as 3-D printers, has in recent years lent the movement a decidedly techie flavor. Efforts to bring Making and "Maker spaces" into K-12 schools are still "nascent," said Erica Halverson, an associate professor of curriculum and instruction at the University of Wisconsin-Madison and a leading researcher into Maker education. But that's changing fast."
John Evans

Tablet Users Are Less Stressed Out When Holiday Shopping | PadGadget - 1 views

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    "Research and analysis blog ZMags recently commissioned a research project involving tablet owners from Equation Research. According to their findings, 87 percent of tablet owners are doing their holiday shopping from their devices and they enjoy it."
John Evans

Teaching with Technology in the Middle: Finding new hope for research papers (and a new... - 0 views

  • I had just about accepted that research papers were lifeless, when a few weeks ago I tried out an idea for a project with my students that has given me new hope.  The project, a research paper, was a little different than anything I had done with my classes before, and I began it before I fully had my head around where it would go.   It combined a novel we had just finished, The Hunger Games, with a little brainstorming, some Diigo assisted web research, and a lot of writing.  The result was paradigm shifting.
John Evans

A Visual Guide to The Use of Google Books for Research ~ Educational Technology and Mob... - 3 views

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    "Google Books is one of the wonderful research tools I use when searching for books. Google Books provides some important features for conducting accurate book searches and allows users to do a lot of things with the books they find. They can for instance search for key words and phrases from within the book, clip a portion of the text and share it, and download the book in different formats : PDF, EPUB, and in plain text. These and several other features render Google Books a great search platform that our students can draw on to help them with their research projects. Here is a visual guide I created to help you learn more about the different things you can with Google Books. Check out the presentation version of this visual at the end of this post."
John Evans

7 Essential Apps for Academics and Research Students ~ Educational Technology and Mobil... - 5 views

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    "Below is a selection of some of the best iPad apps we have reviewed in the last couple of years. These apps are particularly curated for student researchers and academics. They provide a wide variety of features geared towards helping you with your research papers and enhancing your academic productivity. Check them out below and share with your colleagues."
John Evans

How Dissecting a Pencil Can Ignite Curiosity and Wonderment | MindShift | KQED News - 2 views

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    "Can the act of making or designing something help kids feel like they have agency over the objects and systems in their lives? That's the main question a group of researchers at Project Zero, a research group out of the Harvard Graduate School of Education, are tackling alongside classroom-based teachers in Oakland, California. In an evolving process, researchers are testing out activities they've designed to help students to look more closely, explain more deeply and take on opportunities to change things they see around them."
John Evans

Podcast: Students Interview Carol Dweck about Growth Mindset | chronotope - 0 views

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    "One of the things I was keen to do this year in setting up an in-house research centre at Wellington College was to have a small number of students partner with us on our project with Harvard faculty on Growth Mindsets and Grit. A key point for me was what does this research actually look like in the classroom and and at the level of the student? Another goal was to have them help us in designing a survey by having them pilot test some of the more problematic questions so we could get as reliable data as possible. We asked the students to read some of the literature and research in these areas and then had a series of group discussion with them where we discovered a huge range of things that was really helpful in helping us understand Growth Mindsets from multiple perspectives. "
John Evans

Digital Research Tools Wiki - 0 views

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    Digital Research Tools (DiRT) - This wiki collects information about tools and resources that can help scholars (particularly in the humanities and social sciences) conduct research more efficiently or creatively.
John Evans

20 Must-have iPad Apps for Student Researchers and Academics ~ Educational Technology a... - 2 views

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    "As a post-graduate student researcher I find myself spending more time using iPad for doing many of my academic related work.When I first bought iPad my goal was just have a mobile reader for my PDFs and never thought that this little machine would be of so much help to me in my studies.That being said, I want to share with you some of the important apps that every student researcher should be able to use. I featured under each category a few options for your to choose from."
John Evans

11 Great Search Engines for Social Science Researchers ~ Educational Technology and Mob... - 0 views

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    "In today's post I am sharing with you some interesting search engines ideal for folks in engaged in social science research.Researchers working in the fields of psychology, anthropology, and related subjects will find great results using these search engines."
Anthony Beal

Open University research explodes myth of 'digital native' - 0 views

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    "A new research project by the Open University explores the much-debated concept of "the digital native". The university does this by making full use of the rich resource which is its own highly diverse student body."
John Evans

8 Tools that Make Citations a Breeze | Edudemic - 5 views

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    ""Be sure to cite your sources." "Give credit where credit is due." "Don't plagiarize." It's possible all teachers have said these things to students. But what do those directives mean to students who, in all reality, haven't had to do much citing?  What does it even mean to cite your sources?  The first step in the process is for students to understand the purpose and importance of citations. We found this great resource outlining that information from The Write Direction. One of the co-authors of this piece, Jessica Steege, is a middle school writing teacher. In her first year of teaching she did her best to explain the importance of citing her work. But somewhere along the way, the message got lost. When a student turned in a research project citing just one source-www.google.com - she felt defeated and wondered where she'd gone wrong. She realized that teaching citations from a "handbook," especially one that would quickly become outdated, wasn't the best way to teach her tech savvy students. So she turned to electronic resources. The Internet offers an abundance of online citation tools, from the extremely easy to use, to ones that require more research on the part of the user. We'd suggest teaching students about a few tools and let them decide which one to use to help them successfully cite their research."
John Evans

TEDxDirigo Jennifer Oxman Ryan - TEDxDirigo - 0 views

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    "Jennifer Oxman Ryan is a Researcher and Project Manager at Project Zero, a research organization at the Harvard Graduate School of Education. Her current research project, Agency by Design, focuses on the thinking and learning engaged during making and design experiences. She is particularly interested in exploring how educators, schools, and organizations can optimize maker experiences and how these experiences can cultivate maker empowered youth. Jennifer has degrees from Mount Holyoke College and the Harvard Graduate School of Education. She currently lives in Portland with a family of makers, aged 4 through 40."
John Evans

Disney Research: 3D printing robots from scratch (Wired UK) - 1 views

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    "A new tool developed by Disney Research and Carnegie Mellon University could let you 3D print your very own walking robot. "Progress in rapid manufacturing technology is making it easier and easier to build customised robots, but designing a functioning robot remains a difficult challenge that requires an experienced engineer," said Markus Gross, vice president at Disney Research. "Our new design system can bridge this gap and should be of great interest to technology enthusiasts and the maker community at large.""
John Evans

Mind-Body Math: Manipulatives in the Digital Age [Infographic] - 4 views

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    "The mind-body connection is widely accepted in health and wellness, inspiring people to practice yoga or meditation, and for competitive athletes to seek sports psychologists.  But what role does the mind-body connection play in the math classroom? Recently, a MIND Research Institute psychologist, mathematician and education researcher teamed up to explore decades of research into how our bodies can be involved in learning, and the ways that technology makes it easier than ever to put these powers to use in the classroom. This infographic presents highlights of what they found."
John Evans

Strategies for Supporting Girls in Computer Science - EdTech Researcher - Education Week - 2 views

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    "Increasing the gender diversity of the computer science faculty should be a priority for all schools as it would provide female students--as well as students of color--with role-models and mentors. In a study conducted in a suburban area near Oklahoma University, researchers examined the correlation between an after-school engineering mentoring program led by female college students and the perceptions of sixth and seventh grade girls (Holmes, Redmond, Thomas, & High, 2012). The researchers found that high quality mentoring relationships with a female role model led to an increase in the girls' confidence in their mathematics ability (Holmes et al., 2012). Similarly, seeing a confident and successful female computer science teacher could have a positive impact on girls and boys in computer science classes."
John Evans

Drones Take Flight on Campus for Teaching, Research and Administrative Tasks | EdTech M... - 0 views

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    "Ten years ago, seeing a drone zoom over a college campus would have been unusual, to say the least. Today, however, several institutions are using the technology to support learning, research and even administrative work, such as capturing footage for a marketing video. Unmanned aerial vehicles have been in use since the 1990s, primarily to support military, border security and other public operations, according to the Federal Aviation Administration. Consumer adoption began to accelerate a few years ago as hobby drones became more advanced and less expensive. From 2014 to 2017, consumer drone shipments jumped worldwide by 7 million units, according to a Business Insider Intelligence analysis. That's about when higher education institutions began to realize UAVs could play a role on campus, according to Venkata Krishnan Seshadri, industry lead at market research provider Technavio. "Drones facilitate application-based, practical learning, which helps students understand and remember key theoretical concepts," Seshadri says. "Using drones significantly reduces risks and costs. For instance, in archeological-related courses, drones are used to capture aerial imagery, which increases the quality of learning without safety issues.""
John Evans

Playing Games Can Build 21st-Century Skills. Research Explains How. | EdSurge News - 0 views

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    "As anyone who's ever spent hours hunched over Candy Crush can attest, there's something special about games. Sure they're fun, but they can also be absorbing, frustrating, challenging and complex. Research has shown our brains are "wired for pleasure," and that games are an effective way to learn because they simulate adventure and keep our brains engaged and happy. But what exactly do we learn from them? In an era consumed with teaching 21st-century soft skills, are games any good at building critical thinking or collaboration skills? The answer is likely yes, but, much like games themselves, it's complicated. "What you'll find from the research is that it's very much dependent on, 'under certain types of conditions, certain types of skills seem to be developed,'" explains game designer and theorist Katie Salen, a former executive director at the nonprofit Institute of Play. "I never want to make claims that games writ-large for any kid-under any circumstances-teach these sort of skills.""
John Evans

Giving students more music, theater, and dance boosts writing scores (and compassion), ... - 1 views

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    "When you're the big fish, it's not OK to pick on the little fish just because you can. That's an important lesson for everyone. But some Houston first-graders got a particularly vivid demonstration in the form of a musical puppet show, which featured fish puppets and an underlying message about why it's wrong to bully others. The show left an impression on the students at Codwell Elementary, according to their teacher Shelea Bennett. "You felt like you were in that story," she said. "By the end of the story they were able to answer why [bullying] wasn't good, and why you shouldn't act this way." The puppeteer's show was part of an effort to expand arts education in Houston elementary and middle schools. Now, a new study shows that the initiative helped students in a few ways: boosting students' compassion for their classmates, lowering discipline rates, and improving students' scores on writing tests. It's just the latest study to find that giving students more access to the arts offers measurable benefits. And adding time for dance, theater, or visual arts isn't at odds with traditional measures of academic success, according to the research - which amounts to one of the largest gold-standard studies on arts education ever conducted. "Arts learning experiences benefit students in terms of social, emotional, and academic outcomes," write researchers Dan Bowen of Texas A&M and Brian Kisida of the University of Missouri. The study, released Tuesday through the Houston Education Research Consortium, looked at elementary and middle schools - which predominantly served low-income students of color - that expressed interest in participating in Houston's Arts Access Initiative. There appeared to be significant need: nearly a third of elementary and middle schools in the district reported lacking a full-time arts teacher."
John Evans

New AI fake text generator may be too dangerous to release, say creators | Technology |... - 2 views

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    "The creators of a revolutionary AI system that can write news stories and works of fiction - dubbed "deepfakes for text" - have taken the unusual step of not releasing their research publicly, for fear of potential misuse. OpenAI, an nonprofit research company backed by Elon Musk, Reid Hoffman, Sam Altman, and others, says its new AI model, called GPT2 is so good and the risk of malicious use so high that it is breaking from its normal practice of releasing the full research to the public in order to allow more time to discuss the ramifications of the technological breakthrough."
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