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John Evans

What Does Gamification Look Like In Classrooms? - Edudemic - 0 views

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    "Using games or game play elements in the classroom to drive learning outcomes is sill gaining popularity. Though most teachers aren't ready to embrace bringing serious games like Minecraft into their classrooms, many are willing to gamify learning or use other types of games. That said, getting an idea of how many teachers are (or aren't) using gamification (or are interested in doing so) is a somewhat difficult task: Many people define gamification in different ways, when it may be a more accurate description to identify different levels of gamification. The handy infographic below takes a look at gamification and more 'serious gaming' in organizational learning. It offers some interesting statistics on just what types (or levels) of gamification are happening in classrooms. Keep reading to learn more!"
John Evans

11 Great Apps to Enhance Your Evernote ~ Educational Technology and Mobile Learning - 2 views

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    "Evernote is a powerful note taking web tool and mobile app. It is definitely an elemental component of teachers workflow. I have been using it for a few years now and I just can't live without it now.Evernote enables you to take notes in both text and audio format. Your notes can also include images,videos and even files. Evernote is available across different devices so that everything you do with Evernote on your computer can be automatically synced to your Evernote account on your phone or tablet. With the growing popularity and widespread of Evernote, there appeared a wide variety of applications that can enhance your productivity and expand your Evernote experience. Here are some of these applications as recommended by Evernote app centre:"
John Evans

Your social media cheat sheet for perfectly sized images - 0 views

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    "Images are a vital element of social media. Set a photo with screwy dimensions as your profile pic or cover photo, and you've immediately set the tone all wrong. But don't worry - we took a look at the optimum image sizes for Facebook, Twitter, Instagram, Pinterest and LinkedIn, so you can make sure your profiles and content look as good as they possibly can."
John Evans

Maker Movement: Let Them Build it & They'll Learn! | - 1 views

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    "At first, I was not sure how to introduce elements of the Maker philosophy into my English classroom. Much of the conversation around this movement focuses on technology and STEM subjects, but I see value in getting students to design and create in all subject areas. Since I don't have any actual technology in my classroom, I had to get creative in my approach. We were reading (performing is more accurate) Shakespeare's play, Othello. I usually do a mini-lesson on the Globe Theatre to introduce its design, layout, symbolic spaces, and genius construction. That's when I had an idea! Why not ask students to build replicas of the Globe Theatre? To build a model of the Globe, they would have to complete research, get creative with their materials and work collaboratively in groups. I realized that through the act of making their replicas they would probably learn more and have more fun."
John Evans

10 Excellent iPad Apps for Student Researchers ~ Educational Technology and Mobile Lear... - 4 views

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    "This is the first time I would share such a list of apps. These are iPad apps that can help you and your students in your research and classroom projects. They are also important elements in the digital toolkit of a life long learner. They are reference apps and range from dictionary apps to encyclopedia and search engine apps. All of these apps are popular and have been around for quite some time now. I invite you to check them out and share with us what you think of them. Enjoy."
John Evans

Questioning; Challenge & Engagement | Gary King - 1 views

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    "Questioning is a fundamental element of pedagogy, one you could read endlessly around, but the reality is using questioning to challenge and engage all learners is demanding and potentially problematic to get right. Recently I've been working with a team of teachers, shaping our CPD model in preparation for the new academic year. Engaging in dialogue around teaching and learning with colleagues is always a pleasure and extremely informative, and one aspect continually crops up; deep, challenging and engaging questioning. Firstly, I think it's crucial to outline what we are trying to achieve when we think about the purpose of questioning, for me it includes the following: Allowing students to develop a fuller understanding of a concept because they have tried to explain it themselves To easily recall existing knowledge To be able to link the ideas in the lesson with existing knowledge To tackle problems at a deep level and be able to extend their thinking To engage easily with a task because they are clear about what is expected To develop independence in the way they learn and think"
roblove

The Brainstormer - Story Idea Generator for iPhone - 1 views

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    Story idea generator - Generates key story elements from random or custom word lists
John Evans

Designing a School Makerspace | Edutopia - 4 views

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    A makerspace is not solely a science lab, woodshop, computer lab or art room, but it may contain elements found in all of these familiar spaces. Therefore, it must be designed to accommodate a wide range of activities, tools and materials. Diversity and cross-pollination of activities are critical to the design, making and exploration process, and they are what set makerspaces and STEAM labs apart from single-use spaces. A possible range of activities might include: Cardboard construction Prototyping Woodworking Electronics Robotics Digital fabrication Building bicycles and kinetic machines Textiles and sewing
John Evans

littleBits Quick Start Guides | Invent To Learn - 0 views

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    "littleBits are ingenious snap-together magnetic elements used to create whimsical machines and prototype complex electronic circuits. It's impossible to short-circuit the littleBits or create a syntax error in your physical "program" since they only snap together the "correct" way. Kids from 5-85 love inventing with littleBits. We recently created two "Quick Start" guides for the trickier aspects of working with littleBits. You may download them here: littleBits Quick Start Guide littleBits Arduino Bit Quick Start Guide (for programming your littleBits-based machine) littleBits Cloudbit Quick Start Guide (for Internet of Things) Download our complete 20+ page workshop kit"
John Evans

Cardboard Automata | The Tinkering Studio - 0 views

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    "Cardboard Automata are a playful way to explore simple mechanical elements such as cams, levers, and linkages, while creating a moving sculpture. This activity is easy to start but may become more and more complex as you become familiar with possible motions and imagine ways to artistically decorate your contraption. Cardboard automata use levers, cams, cam followers, linkages, and other mechanisms to make unique personalized creations."
John Evans

14 Tools to Turn Game-Obsessed Kids Into Genuine Game Designers | Common Sens... - 2 views

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    When you look at your kids playing video games, you might worry they're wasting time and energy passively staring at a screen and pressing buttons. But what if their play time was actually a creative outlet that fostered their imaginations? More and more games, apps, and websites are letting kids as young as kindergartners create anything they can think of -- and it doesn't have to take a ton of time. Even better, most of these tools don't require kids to be skilled programmers or computer experts to design and build creative, entertaining experiences. Whether your kids enjoy creating fun new game elements, editing existing game content, or fully designing their own games from scratch, these programs can help bring their ideas to the screen.
John Evans

Digital Is - 2 views

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    "s a professional artist, deepening the ways in which seemingly disparate objects and processes are interconnected through locating, and mapping their intersections has been one of the main elements of my studio practice. The Fab Lab tools and working processes create an environment that is well suited to investigating those types of intersections. In an effort to integrate Fab Lab tools centered on craft, and studio-based processes into the classroom, I have been working to implement a Mobile MakerCart at a project-based K-8 charter school. In addition to introducing craft-based physical computing projects to the children, a guiding principle behind the MakerCart is to give teachers the opportunity to develop familiarity with the MakerCart's tools and processes in order to be able to envision the ways in which they might be able to develop their own curriculum for use in the classroom."
John Evans

Creative Coding: Painting with Light | iPad Art Room - 0 views

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    " This week I've been collaborating with Year 4 students, and their inspiring classroom teacher and fellow ADE Dan Aivaliotis-Martinez (@martinezgeek). We developed some ideas for teaching and learning that connected Sphero devices with art-making practices - in a nutshell, programming a Sphero ball to move with the coloured light turned on, recording the trail, or 'light painting', photographically. These cross-curricular lessons drew upon elements of the curriculum in science, maths, technology and the arts, as students created 'light paintings'."
John Evans

The Amazing Google Race (LES Edition) - 5 views

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    "As an element of my technology sessions at Lakeland Elementary School's teacher inservice yesterday, I took a different approach. I did this partially to better model what I have preaching (teacher as facilitator rather than all-knowing bestower of knowledge) and also to give my teacher first hand experience in how a student feels in that environment. Additionally, it made the session more interactive (less boring) and by finding answers on their own, the teachers should better remember what they learned to do. In hindsight, I also believe a major benefit is the realization of many of my teachers that they know more, and can do more, than they thought they could. Being under the pressure of a time clock and motivated to beat the other teams, they had very little wiggle room to have their creative problem solving skills hijacked by self-doubt. Instinct kicked in. From the standpoint of the facilitator, it was fascinating (and addictive) to watch that happening. Very, very cool."
Nigel Coutts

Visual Literacy - Metalanguage & Learning - 3 views

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    An increasingly significant aspect of literacy is an awareness of the visual elements that fall beyond the traditional components of written text. Termed 'Visual Literacy' this is the ability to read and create communications that use visual elements. It combines the skills of traditional literacy with knowledge of design, art, graphic arts, media and human perception. It takes literacy further beyond a decoding of text to a decoding of the complete package around the communication.
John Evans

Daily Shoot: Miss Dunsiger's Class - Day 187 | - 0 views

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    Today was Dr. Davey's first Maker Day, and an amazing one at that! Here's a look at our day. All of the Grade 1-Grade 7 students participated in today's Maker Day. Students attended two of seven different sessions based on their interests: Minecraft/Coding, Collaborative Art, Beautiful Junk, Positive Graffiti, Making Music, Lego/Blocks, and Egg Drop. Staff members paired up together to facilitate the learning at each of the sessions, and the students directed most of the learning based on their interests. I (Aviva) worked with an amazing Grade 4 student that led the Minecraft/Coding session, and even worked with small groups of students on coding the Arduino. It was really quite incredible! After two sessions, students reflected on the day and on their learning, and then extended the "Maker Learning" back in the classroom. Today was all about the Learning Skills, problem solving, creativity and critical thinking. As you can hear in our video reflection, there were also links to our classroom learning including Science (Structures) and Math (shapes, figures, and non-standard measurement). There was also a lot of Arts learning today (with creating music and creating works of art including the elements of design). What an amazing day!"
John Evans

Some Very Good TED Ed Lessons on Writing to Share with Students ~ Educational Technolog... - 4 views

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    "This week's Ted Ed list of talks we curated for you revolves around the theme: writer's workshop. This is basically a playlist prepared by Ted Ed Channel on YouTube featuring 16 Ted Ed video lessons from which we selected the ones below. The talks are particularly ideal for classroom inclusion. You can use them with your students to teach them about some of the mechanics of writing and raise their consciousness to the important elements that make a good piece of writing."
John Evans

RSA - Sir Ken Robinson - 1 views

  • Sir Ken Robinson returns to the RSA to share new thinking on 'The Element' - the point at which natural talent meets personal passion.
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