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John Evans

Makerspace for Education - Home - 0 views

  • The primary goal of both constructivism and constructionism is to have learners create their own knowledge by creating and interacting with physical objects. It has clear connections to media literacy as well as to self-directed learning. Innovative researchers, and those who wish to see schools develop 21st century learners with the skills to work in today’s multidimensional career settings, know constructivism and constructionism are necessary methods.
  • “Ultimately, the outcome of maker education and educational makerspaces leads to determination, independence and creative problem solving, and an authentic preparation for the real world through simulating real-world challenges. In short, an educational makerspace is less of a classroom and more of a motivational speech without words” (Kurti et al., 2014, p. 11).
  • At the heart of this movement is the understanding that “learning happens best when learners construct their understanding through a process of constructing things to share with others” (Donaldson, 2014, p. 1). 
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    "​The purpose of Makerspace for Education is to provide educators with a hands-on, creative, user friendly, "anytime, anyplace", professional development tool that can be used as part of a community of practice. It allows educators to inform themselves, with tools at their fingertips, on the various aspects of the makerspace as they are ready. Using interactive tools that allow access to necessary information, directly from a user-friendly interface and based on the key frameworks of constructionism and constructivism, makerspace, design thinking and media literacies, teachers will have the tools they need to begin, or continue, their makerspace journeys. This site will evolve and grow as the participating educators add to the content and support the construction of knowledge. "
John Evans

Interactivewhiteboards.pdf (application/pdf Object) - 0 views

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    a Tech learn briefing covering benefits, disadvantages and other issues of IWBs.
John Evans

Get Creative at Your Desk With a Little Playtime - WSJ - 2 views

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    "Playing with a geometric puzzle or stress ball at your desk can seem like idle diversion. It may also spark clearer or more creative thinking. Certain kinds of hand movements have an impact on cognitive functioning, improving focus or sparking fresh thinking or faster learning, according to several recent studies. Researchers at New York University's Polytechnic School of Engineering are exploring how fiddling with desk gadgets might yield some of those benefits on the job. "
John Evans

Project Based Teaching Rubric | Project Based Learning | BIE - 3 views

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    "What is it? This rubric describes beginning, developing, and Gold Standard levels for Project Based Teaching Practices for K-12 teachers. Why do we like it? This rubric features detailed, concrete indicators that illustrate what it means to teach in a PBL environment. How can you use it? Teachers and school leaders can use this rubric to reflect on their practice and plan for professional growth."
John Evans

The Collaborative - Shared Resources - 0 views

  • his page serves as a navigation tool to resources for beginning teachers and those who support them.  Note:  Some resources are drawn from other states and the learning objectives may differ from those for North Carolina; however, the intent is to provide sample frameworks for adaptation to local settings.
John Evans

Siemens.pdf (application/pdf Object) - 0 views

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    ...Current developments with technology and social software are significantly altering: (a) how learners access information and knowledge, and (b) how learners dialogue with the instructor and each other.
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