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Tom Stimson

Perk Up Your Projects with Web 2.0 - 21 views

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    "A whole host of tools to spice up your students' projects and your lessons. Explore and experiment with a variety of Web 2.0 tools including animated avatars, comic creators, digital scrapbooks, image creators, interactive timelines, logo generators, slideshows, streaming video, and the web resources that will serve as "containers" for the different elements."
John Evans

Moovl - 0 views

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    Moovl is a unique online tool which teachers and pupils can use to draw, animate and apply physical properties to objects in order to bring their pictures and words to life. Let them discover what happens when they make a ball even bouncier, a hippo even heavier or the word shiver actually shiver.
John Evans

Websites and Apps for Making Videos and Animation - 4 views

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    "Teachers know that video making is a tried and true way to get kids engaged in building, demonstrating, and sharing knowledge. These apps and sites feature user-friendly tools and features that make it more fun than ever before to get kids' productions edited and polished."
John Evans

Websites and Apps for Making Videos and Animation - 1 views

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    "Teachers know that video making is a tried and true way to get kids engaged in building, demonstrating, and sharing knowledge. These apps and sites feature user-friendly tools and features that make it more fun than ever before to get kids' productions edited and polished."
John Evans

Moviestorm - 0 views

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    Moviestorm is the complete package for creating animated movies - easy to use for novices and fully-featured for advanced moviemakers.
John Evans

Digital Delights - Image Editing | Scoop.it Curated by Ana Cristina Pratas - 2 views

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    "Free tools to edit images, some cool photography & design"
John Evans

How Integrating Physical Art Into Digital Creations Expands Creativity | MindShift | KQ... - 1 views

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    "Students in Cathy Hunt's art classes are constantly blurring the lines between physically created art and digital creations. In one project, students created fish out of clay using old pinch-potting techniques. But the project didn't stop there. They then took photos of their creations and used digital tools to paint on the photos, adding color and design without fear that an unknown glaze would ruin their vision. Once they designed their fish, they developed a storyline featuring their creations for a stop motion animation created by the whole group. When the project was completed students had artfully blended the physical world with the digital one, using the best of both, and creating a finished product that can be put online and shared with the world. The impact of that project goes far beyond a shelf full of clay fish."
John Evans

Toy Take Apart and Hacking | User Generated Education - 1 views

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    "Toy take apart and hacking is a high engagement activity that works for kids of all ages, including adults who haven't lost their sense of kid, and both genders. I have done it multiple times during my summer maker camp for elementary level kids, my gifted students, and at conferences as part of teacher professional development. Here is a description of this activity from the tinkering studio at the Exploratorium: Do you ever wonder what's inside your toys? You'll make some exciting and surprising discoveries about their inner parts when you don some safety goggles and get started dissecting your old stuffed animal, remote controlled car, or singing Santa. Use screwdrivers, seam rippers, scissors, and saws to remove your toy's insides. Check out the mechanisms, circuit boards, computer chips, lights, and wires you find inside. Once you've fully dissected your toy, you can use the toy's parts, your tools, and your imagination to create a new original plaything.  (https://tinkering.exploratorium.edu/toy-take-apart)"
John Evans

Want Kids To Be More Interested In STEM Classes? There's An App For That | Co.Design | ... - 2 views

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    "On a sweltering day in late July, a group of 9th and 10th graders gather around an iPad inside of the otherwise empty International School of Science in Queens. They've just completed an assignment on the quadratic equation, and a team of three is showing off their project: a funny video they animated of themselves playing volleyball, with the arc of the ball graphing out a parabola. There's not a sheet of graph paper in sight. The app they are using is called ChoreoGraph, and it's part of a suite of apps collectively known as Noticing Tools, developed by the New York Hall of Science, that aim to leverage the way kids naturally play to teach math and science concepts. The goal is to solve one of the major issues facing educators today: getting more kids interested in STEM-science, technology, engineering and math-an area where the U.S. has consistently lagged behind other top countries."
John Evans

Goldieblox and the Movie Machine App | Engage Their Minds - Great Minds DON'T Think Alike! - 0 views

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    "Our Maker Club has transitioned from making cardboard games to making movies, and one of the apps the students explored last week was Goldieblox and the Movie Machine.  They quickly figured out what they needed to do to create their own short animations, and they were too busy having fun to ask for help from me.  The club is still testing out different options for movie creation, so we haven't worked our way up to making final products, but I think this app will definitely be a contender for most popular movie-making tool (along with the Lego Movie Maker app)."
John Evans

Teaching Kids to Code: Text-Based vs Block-Based Programming - 4 views

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    "About two decades ago The MIT Media lab introduced the concept of block-based programming. The idea was to develop an interface that allowed computer programs to be built by simply dragging and dropping puzzle blocks to represent complex programming constructs and commands. With this new method for teaching and learning computer science, the hugely popular Scratch platform was born. This approach lowered the bar for experimenting with programmatic thinking, making it possible for students to create interactive animations and small games without writing a single line of code. This simple concept removed the need to learn the syntax of a formal programming language, and made teaching and learning the basics of computer science accessible to younger learners and to teachers with no formal coding background. Outside of the classroom though, coding has always been, and still remains, a process of typing letters, numbers and symbols. This text-based programming, used in programming language such as C, Javascript and Python, requires coders to obey and conform to formal syntax. Despite the pain of dealing with typos in names of variables and inevitable syntax errors, no other coding method designed to be more "user friendly" has really caught on. Tools have been offered for managers to define business logic through a graphical user interface without writing lines of codes. Or for web developers to add interactive behaviors to their websites without learning Javascript. But in reality, neither of those substitute the power and flexibility of text-based programming. And with neither winning significant adoption, the demand for the classic skill of text-based coding continues to grow and grow."
John Evans

Can this $14 matchbox-sized device fire up America's kids to get coding? - TechRepublic - 0 views

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    "A matchbox-sized, programmable device launches in the US and Canada today, aimed at offering children a gentle introduction to the world of computers. Already used in schools across the UK, the BBC micro:bit is designed to make it easy for kids to write simple programs to control the board's hardware, with creations to date including basic games and animations. The device packs a 25 LED matrix display, a motion sensor, accelerometer and two buttons onto a tiny 4cmx5cm board. It can be programmed using easy-to-grasp tools, such as the drag-and-drop programming environment Scratch, or if the user is more confident, by coding in a variety of languages, including JavaScript or MicroPython."
justenbeffer123

ZBrush 4R8 Crack Activation Code 2020 Torrent Free Download - 0 views

Zbrush 4R8 Crack is a great digital tool that is a significant threat to artists and animation artists. This software is a sculpture software that can combine 2.5D or 3D painting, modelling, and te...

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started by justenbeffer123 on 19 Mar 20 no follow-up yet
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