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John Evans

Deepfake videos: Inside the Pentagon's race against disinformation - 0 views

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    "When seeing is no longer believing Inside the Pentagon's race against deepfake videos Advances in artificial intelligence could soon make creating convincing fake audio and video - known as "deepfakes" - relatively easy. Making a person appear to say or do something they did not has the potential to take the war of disinformation to a whole new level. Scroll down for more on deepfakes and what the US government is doing to combat them."
John Evans

I've Sent This Video About Making Face Masks To All My Students | Larry Ferlazzo's Webs... - 1 views

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    "s you probably know, the Centers For Disease Control yesterday recommended that people in the U.S. start wearing face masks in certain situations where we are near other people, like in a grocery story. It's not easy to find them to purchase now, and The Surgeon General just put out a forty-five second video showing how anyone can make one quickly and simply. I've sent it out to all my students via Google Classroom:"
John Evans

The Story of The Brain- A Nice Short Video for Your Students ~ Educational Technology a... - 7 views

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    "The story of the brain is a short video shedding light on how the human brain have been conceived of in different periods of time. I have watched this video twice and found it really interesting. Besides the pertinent content it has, the way it is animated together with illustrations included make it a perfect educational clip to share with your students."
John Evans

iPads at Burley: Interactive Anchor Charts - 7 views

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    "A while back I wrote a post about two great resources for math instructional videos. I enjoy exposing kids to these instructional videos because it gives them the opportunity to hear other teachers and students explain things. After much hemming and hawing I've found a way to easily and quickly make and integrate my own videos into my classroom. "
John Evans

How to Trim Video Quickly Right on the iPhone or iPad - 6 views

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    "Recording video is one of the great features of the iPhone and iPad, but before you send it out to a friend or upload to YouTube, you can make some quick edits and ditch unnecessary parts of any recorded video by using the built-in Trim feature. It's just like trimming in QuickTime but it can be done right on your iOS device: "
John Evans

Free Technology for Teachers: A Comparison of 11 Mobile Video Creation Apps - 4 views

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    "Tomorrow at the NCTIES 2014 conference I am facilitating a workshop on creating videos with mobile apps. I designed the workshop to accommodate users of iOS and Android devices. In preparation for the workshop I created this chart that compares the features and costs of eleven mobile video creation apps. The chart can be viewed as embedded below or you can grab a copy through Google Drive (click "File" the "make copy" to save a copy for yourself)."
John Evans

Sunday Night Teacher: 5 Videos To Motivate Students - 4 views

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    "This week's edition of Sunday Night Teacher focuses on motivation-specifically motivating students by helping them see the big picture. These videos are all charged with hyperbole, rhetoric, and emotion. While the tones, themes, sounds, and visuals make powerful cases for motivation, what you're motivating them for and towards is on you. Yes, ideally motivation comes from curiosity and self-awareness, not rah-rah speeches you show them from YouTube-so let's use both. Prime your inquiry-based learning unit with a video, offer then a basic model, then unleash them and watch them fly."
John Evans

Cameo by Vimeo: A Free Video Editor for iOS | Jonathan Wylie: Instructional Technology ... - 0 views

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    "When using an iPad, there are not many free video editors that are robust enough, or have enough features, to warrant you spending a lot of time and effort on. Recently, I write about the Clips Video Editor. It is a great free option for schools or anyone else who is looking for a quick easy editor. Today I am writing about a new app that recently got a big overhaul to make it much more useable. It is called Cameo by Vimeo."
John Evans

Teacher Apps for Creating Time-lapse and Slow Motion Videos ~ Educational Technology an... - 3 views

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    "We have handpicked for you today a list of some very good iPad apps that you can use with your students to create time-lapse and slow motion videos. Time-lapse is a cinematographic technique that involves compressing several photos (or frames) into a high speed video. This technique is usually used to photograph slow-changing scenes or objects (e.g cloudscapes, plans growing, crowds…etc). Stop motion is "an animation technique which makes a physically manipulated object look like it's moving on its own". "
John Evans

Free Technology for Teachers: An Interactive Video Series About the Search for the Nort... - 2 views

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    "Journey Into the Arctic is a neat choose-your-own-adventure series of videos about the search for the Northwest Passage. The series of videos, produced by Canadian Heritage, puts viewers in the role of an explorer leaving England in the 19th century to search for the Northwest Passage. At the end of each segment in the series viewers have to make decisions about navigation and logistical concerns. Each decision will lead to another segment in which viewers can continue or turn back in the exploration."
John Evans

Why Kids Should Make the Video Games They Love to Play | MindShift | KQED News - 2 views

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    "When educator Lynn Koresh hears from kids that they want a career doing something with computers, she asks, "To do what with computers?" Adults often encourage kids to pursue science, technology, engineering and math (STEM) skills, and computing classes are usually a first stop. But Koresh knows it's the real-world applications of computational thinking and coding language skills that bring such knowledge to life. She reasoned that most middle school students are already playing video games and might respond well to a unit on how to design, create, test and promote video games. Along the way, she's also teaching them about digital citizenship and entrepreneurship. "I wanted to give kids exposure to what it means to have a career using computers," said Koresh, technology coordinator at Edgewood Campus School in Madison, Wisconsin."
John Evans

Free Technology for Teachers: Flip Your Phone for Better Videos and Pictures - 0 views

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    "The next time your students are about to embark on a video project for your class, share a few of these simple tips with them and you'll all be happy with the improved results. Having raw videos and pictures in the right orientation and zoom level will make editing the final project a lot easier for everyone."
John Evans

How to take a photo while simultaneously shooting video with your iPhone or iPad | iMore - 2 views

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    "Sometimes you're shooting a video with the built-in iPhone, iPod touch, or iPad Camera app and you find yourself wanting to take a still photo at the same time. Whether it's an amazing moment amid the action, or just a great composition you want to capture in its won right, there are times when you'll want to have your video and photo too! Luckily, Apple makes it easy to do."
John Evans

The Making Movement in Education | onthegoteach - 1 views

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    "As my first batch of masters courses come to a close, I was asked to reflect back on my experiences with the Maker movement. At first, I found it to be a bit out of my realm of comfort. I'm not one to sit and tinker with machinery and play video games. As I delved deeper, I found that making is not only about video games and tinkering with things, it's about creating and inventing. Creation can look many different ways, too. It can be using everyday household items to make a new game to play. It can be using a familiar presentation tool to create a project on a topic you've been dying to learn more about. Creating is the basis for the Maker movement, and it needs to become commonplace in the classroom."
Clint Hamada

The Code of Best Practices in Fair Use for Media Literacy Education -- Publications --... - 7 views

  • Fair use is the right to use copyrighted material without permission or payment under some circumstances—especially when the cultural or social benefits of the use are predominant.
  • This guide identifies five principles that represent the media literacy education community’s current consensus about acceptable practices for the fair use of copyrighted materials
  • This code of best practices does not tell you the limits of fair use rights.
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  • Media literacy is the capacity to access, analyze, evaluate, and communicate messages in a wide variety of forms. This expanded conceptualization of literacy responds to the demands of cultural participation in the twenty-first century.
  • Media literacy education helps people of all ages to be critical thinkers, effective communicators, and active citizens.
  • Rather than transforming the media material in question, they use that content for essentially the same purposes for which it originally was intended—to instruct or to entertain.
  • four types of considerations mentioned in the law: the nature of the use, the nature of the work used, the extent of the use, and its economic effect (the so-called "four factors").
  • this guide addresses another set of issues: the transformative uses of copyright materials in media literacy education that can flourish only with a robust understanding of fair use
  • Lack of clarity reduces learning and limits the ability to use digital tools. Some educators close their classroom doors and hide what they fear is infringement; others hyper-comply with imagined rules that are far stricter than the law requires, limiting the effectiveness of their teaching and their students’ learning.
  • However, there have been no important court decisions—in fact, very few decisions of any kind—that actually interpret and apply the doctrine in an educational context.
  • But copying, quoting, and generally re-using existing cultural material can be, under some circumstances, a critically important part of generating new culture. In fact, the cultural value of copying is so well established that it is written into the social bargain at the heart of copyright law. The bargain is this: we as a society give limited property rights to creators to encourage them to produce culture; at the same time, we give other creators the chance to use that same copyrighted material, without permission or payment, in some circumstances. Without the second half of the bargain, we could all lose important new cultural work.
  • specific exemptions for teachers in Sections 110(1) and (2) of the Copyright Act (for "face-to-face" in the classroom and equivalent distance practices in distance education
  • Through its five principles, this code of best practices identifies five sets of current practices in the use of copyrighted materials in media literacy education to which the doctrine of fair use clearly applies.
  • Fair use is in wide and vigorous use today in many professional communities. For example, historians regularly quote both other historians’ writings and textual sources; filmmakers and visual artists use, reinterpret, and critique copyright material; while scholars illustrate cultural commentary with textual, visual, and musical examples.
  • Fair use is healthy and vigorous in daily broadcast television news, where references to popular films, classic TV programs, archival images, and popular songs are constant and routinely unlicensed.
  • many publications for educators reproduce the guidelines uncritically, presenting them as standards that must be adhered to in order to act lawfully.
  • Experts (often non-lawyers) give conference workshops for K–12 teachers, technology coordinators, and library or media specialists where these guidelines and similar sets of purported rules are presented with rigid, official-looking tables and charts.
  • this is an area in which educators themselves should be leaders rather than followers. Often, they can assert their own rights under fair use to make these decisions on their own, without approval.
  • ducators should share their knowledge of fair use rights with library and media specialists, technology specialists, and other school leaders to assure that their fair use rights are put into institutional practice.
  • In reviewing the history of fair use litigation, we find that judges return again and again to two key questions: • Did the unlicensed use "transform" the material taken from the copyrighted work by using it for a different purpose than that of the original, or did it just repeat the work for the same intent and value as the original? • Was the material taken appropriate in kind and amount, considering the nature of the copyrighted work and of the use?
  • When students or educators use copyrighted materials in their own creative work outside of an educational context, they can rely on fair use guidelines created by other creator groups, including documentary filmmakers and online video producers.
  • In all cases, a digital copy is the same as a hard copy in terms of fair use
  • When a user’s copy was obtained illegally or in bad faith, that fact may affect fair use analysis.
  • Otherwise, of course, where a use is fair, it is irrelevant whether the source of the content in question was a recorded over-the-air broadcast, a teacher’s personal copy of a newspaper or a DVD, or a rented or borrowed piece of media.
  • The principles are all subject to a "rule of proportionality." Educators’ and students’ fair use rights extend to the portions of copyrighted works that they need to accomplish their educational goals
  • Educators use television news, advertising, movies, still images, newspaper and magazine articles, Web sites, video games, and other copyrighted material to build critical-thinking and communication skills.
  • nder fair use, educators using the concepts and techniques of media literacy can choose illustrative material from the full range of copyrighted sources and make them available to learners, in class, in workshops, in informal mentoring and teaching settings, and on school-related Web sites.
  • Students’ use of copyrighted material should not be a substitute for creative effort
  • Where illustrative material is made available in digital formats, educators should provide reasonable protection against third-party access and downloads.
  • Teachers use copyrighted materials in the creation of lesson plans, materials, tool kits, and curricula in order to apply the principles of media literacy education and use digital technologies effectively in an educational context
  • Wherever possible, educators should provide attribution for quoted material, and of course they should use only what is necessary for the educational goal or purpose.
  • Educators using concepts and techniques of media literacy should be able to share effective examples of teaching about media and meaning with one another, including lessons and resource materials.
  • fair use applies to commercial materials as well as those produced outside the marketplace model.
  • curriculum developers should be especially careful to choose illustrations from copyrighted media that are necessary to meet the educational objectives of the lesson, using only what furthers the educational goal or purpose for which it is being made.
  • Curriculum developers should not rely on fair use when using copyrighted third-party images or texts to promote their materials
  • Students strengthen media literacy skills by creating messages and using such symbolic forms as language, images, sound, music, and digital media to express and share meaning. In learning to use video editing software and in creating remix videos, students learn how juxtaposition reshapes meaning. Students include excerpts from copyrighted material in their own creative work for many purposes, including for comment and criticism, for illustration, to stimulate public discussion, or in incidental or accidental ways
  • educators using concepts and techniques of media literacy should be free to enable learners to incorporate, modify, and re-present existing media objects in their own classroom work
  • Media production can foster and deepen awareness of the constructed nature of all media, one of the key concepts of media literacy. The basis for fair use here is embedded in good pedagogy.
  • Whenever possible, educators should provide proper attribution and model citation practices that are appropriate to the form and context of use.
  • how their use of a copyrighted work repurposes or transforms the original
  • cannot rely on fair use when their goal is simply to establish a mood or convey an emotional tone, or when they employ popular songs simply to exploit their appeal and popularity.
  • Students should be encouraged to make their own careful assessments of fair use and should be reminded that attribution, in itself, does not convert an infringing use into a fair one.
  • Students who are expected to behave responsibly as media creators and who are encouraged to reach other people outside the classroom with their work learn most deeply.
  • . In some cases, widespread distribution of students’ work (via the Internet, for example) is appropriate. If student work that incorporates, modifies, and re-presents existing media content meets the transformativeness standard, it can be distributed to wide audiences under the doctrine of fair use.
  • educators should take the opportunity to model the real-world permissions process, with explicit emphasis not only on how that process works, but also on how it affects media making.
  • educators should explore with students the distinction between material that should be licensed, material that is in the public domain or otherwise openly available, and copyrighted material that is subject to fair use.
  • ethical obligation to provide proper attribution also should be examined
  • Most "copyright education" that educators and learners have encountered has been shaped by the concerns of commercial copyright holders, whose understandable concern about large-scale copyright piracy has caused them to equate any unlicensed use of copyrighted material with stealing
  • This code of best practices, by contrast, is shaped by educators for educators and the learners they serve, with the help of legal advisors. As an important first step in reclaiming their fair use rights, educators should employ this document to inform their own practices in the classroom and beyond.
  • Many school policies are based on so-called negotiated fair use guidelines, as discussed above. In their implementation of those guidelines, systems tend to confuse a limited "safe harbor" zone of absolute security with the entire range of possibility that fair use makes available.
  • Using an appropriate excerpt from copyrighted material to illustrate a key idea in the course of teaching is likely to be a fair use, for example.
  • Indeed, the Copyright Act itself makes it clear that educational uses will often be considered fair because they add important pedagogical value to referenced media objects
  • So if work is going to be shared widely, it is good to be able to rely on transformativeness.
  • We don’t know of any lawsuit actually brought by an American media company against an educator over the use of media in the educational process.
John Evans

Make a Stop-Motion or Time-Lapse Video | iPad for Photographers: The iPad in the Studio... - 4 views

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    "Since a studio offers a controlled workspace, you don't have to deal with the whims of natural light or environment. Several apps feature an intervalometer for firing off shots at specific intervals, which can then be combined into a time-lapse video later. But here I want to focus on a clever app that makes the process of creating time-lapse or stop-motion videos easy on the iPad. iStopMotion for iPad by Boinx Software ($9.99) can use the iPad's built-in camera or an iPhone (or iPod touch) with the help of the iStop-Motion Remote Camera app."
John Evans

Make a video from a PowerPoint presentation | Edublogs Tutorials - 0 views

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    How to information to make a video from your PPt presentation.
John Evans

How to Add Hollywood Special Effects to Your Videos - The New York Times - 1 views

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    "No matter what you call it - chroma key, green screen or blue screen - it's the film and video technique that gives your local TV weatherperson something in common with the Avengers movies: artificial backgrounds inserted behind the action. You simply record your subject in front of a solid green or blue screen, and then add a touch of software magic to change the background. Dozens of free or inexpensive apps allow you to use the technique on your own clips. It's a great way to jazz up your presentations and other videos - or to keep children busy with a weekend project filming their own toys in action scenes. Here's how to get started."
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