Rubrics - 0 views
ScienceDirect.com - Computers & Education - Learning presence: Towards a theory of self... - 1 views
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This line of research indicated that the multivariate measure of learning represented by the cognitive presence factor could be predicted by the quality of teaching presence and social presence reported by learners in online courses. The relationship between these constructs is illustrated in Fig. 1 below.
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Given the electronic, social, and “self-directed” nature of online learning, it seems imperative that we examine learner self- and co-regulation in online environments especially as they relate to desired outcomes such as higher levels of cognitive presence as described in the CoI framework.
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We suggest that this constellation of behaviors and traits may be seen as elements of a larger construct “learning presence” (Shea, 2010).
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Mobile Access 2010 | Pew Research Center's Internet & American Life Project - 0 views
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Cell phone and wireless laptop internet use have each grown more prevalent over the last year. Nearly half of all adults (47%) go online with a laptop using a Wi-Fi connection or mobile broadband card (up from the 39% who did so as of April 2009) while 40% of adults use the internet, email or instant messaging on a mobile phone (up from the 32% of Americans who did this in 2009). This means that 59% of adults now access the internet wirelessly using a laptop or cell phone—that is, they answered “yes” to at least one of these wireless access pathways. That adds up to an increase from the 51% who used a laptop or cell phone wirelessly in April 2009.
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April 29 and May 30, 2010, among a sample of 2,252
» About OPEN - 0 views
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Our (working) Definition of Open
Personality and online presence - 0 views
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The literature suggests factors such as extraversion, emotional stability and openness to experience are related to uses of social applications on the Internet
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people who are more emotionally stable will use socialmedia less frequently, was also supported.
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worrisome individuals tend to use socialmedia more frequently
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More Interaction In Online Courses Isn't Always Better - Forbes - 1 views
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"Cognitive theory suggests more interaction in learning environments leads to improved learning outcomes and increased student satisfaction… Using a sample of 359 lower-level online, undergraduate business courses, we investigated course enrollments, student and faculty time spent in interaction, and course completion rates… Our key findings indicate that increased levels of interaction, as measured by time spent, actually decrease course completion rates. This result is counter to prevailing curriculum design theory and suggests increased interaction may actually diminish desired program reputation and growth."
WPI Teaching with Technology Collaboratory - Grading Online Discussions - 0 views
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Require students to post a minimum number of times to demonstrate that they have visited and revisited the material and conversations over several days. Often times, students go the discussion boards once a week, post a flurry of messages, and then never return to read any responses to their postings. Requiring students to post over several days encourages them to read and respond to the range of responses. Online discussion boards facilitate student reflection. As such, postings to the discussion boards should demonstrate a thoughtful approach to the content. Research indicates that when using online discussion boards, students are more likely to cite research and class readings in their responses. Use this to your advantage by calling for the use of supporting evidence in student postings. Stude
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nts should incorporate quotes from other student responses as a way of synthesizing and extending the conversation.
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Sample Rubric 3
There's a Badge For That | Tech Learning - 0 views
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digital badges have become an important way to demonstrate a shared understanding of accomplished outcomes.
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3.–Create a badge. It is important to remember that digital badges are a way to visually represent quality and valuable learning. You can begin your badge creation with the following series of questions: * Have you explored existing badges? Is there someone who has already done the work you are trying to do so that you could simply adapt and become part of a community rather than reinventing the wheel? * What are you assessing? Will your digital badges align with particular standards and competencies? If so, this should be specifically addressed so learners know their learning objectives. This could also help make the badge more meaningful to the learner. * How will you earn the badge? What are the criteria, artifacts, or work samples that will be produced in order to earn the badge? * What are the specific steps learners would take as they create their work? How long do you anticipate that it will take for someone to complete the badge? * How will you assess the work? Will you design and implement rubrics? * Will this be a series of badges? If so, how do the badges build upon one another? Is there a particular order in which the badges should be earned?
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teachers should begin considering how they could become producers of badges. One goal of this work is for teachers to consider how they could translate content and skills to badges as alternative forms of assessment for students.
Peer Edit With Perfection: Effective Strategies - ReadWriteThink - 0 views
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be specific
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make corrections on the sample by checking for spelling, grammar, and punctuation errors.
Wiki Sample on Wetpaint - 0 views
Interaction in Online Courses: More is NOT Always Better - 2 views
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"Interaction in Online Courses: More is NOT Always Better"
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Very interesting hypothesis and findings. Makes you think. Left readers dangling - did not follow up with reasons why more interaction is not always better. A qualitative investigation after the quantitative findings would have provided some insights. Good literature review, but all in favor of interaction! More studies needed to lend support to the findings. A meta-analysis would be valuable.
Confronting the Challenges of Participatory Culture: Media Education for the 21st Century - 0 views
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This white paper (Jenkins et al., 2006) identifies the three core challenges: the participation gap, the transparency problem and the ethics challenge, and shares a provisionary list of skills needed for full engagement in today's participatory culture.
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We have also identified a set of core social skills and cultural competencies that young people should acquire if they are to be full, active, creative, and ethical participants in this emerging participatory culture: Play - the capacity to experiment with your surroundings as a form of problem-solving Performance - the ability to adopt alternative identities for the purpose of improvisation and discovery Simulation - the ability to interpret and construct dynamic models of real world processes Appropriation - the ability to meaningfully sample and remix media content Multitasking - the ability to scan one's environment and shift focus as needed to salient details. Distributed Cognition - the ability to interact meaningfully with tools that expand mental capacities Collective Intelligence - the ability to pool knowledge and compare notes with others toward a common goal Judgment - the ability to evaluate the reliability and credibility of different information sources Transmedia Navigation - the ability to follow the flow of stories and information across multiple modalities Networking - the ability to search for, synthesize, and disseminate information Negotiation - the ability to travel across diverse communities, discerning and respecting multiple perspectives, and grasping and following alternative norms.
Tools for Teaching - Fast Feedback - 0 views
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fast feedback
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fast feedback
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Informal sampling of students' comprehension
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Development of the PRO-SDLS: A Measure of Self-Direction in Learning Based on the Perso... - 0 views
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Development of the PRO-SDLS: A Measure of Self-Direction in Learning Based on the Personal Responsibility Orientation Model. The purpose of this study was to develop a reliable and valid instrument to measure self-directedness in learning among college students based on an operationalization of the personal responsibility orientation (PRO) model of self-direction in learning. The resultant 25-item Personal Responsibility Orientation to Self-Direction in Learning Scale (PRO-SDLS) was found to be a highly reliable instrument in the selected sample of graduate and undergraduate education students. Confirmatory factor analysis established that a four latent variable model fit the data. Scores from the PRO-SDLS were significantly related to criterion variables thought to demonstrate self-direction and to a known instrument of self-direction while accounting for additional variance. Recommendations for further research in the ongoing process of scale validation and implications for practice are provided
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