"When we say students are customers I hope you know that we mean we have a responsibility to them not because they pay us but because they trust us with something they come to us not even quite knowing how to define but knowing they need. And as all of you have been witness to over the time we have been here our endeavors here are most certainly not simply about revenue. Nor is success simply defined by whether a student got a good grade. Everything, the emphasis on academic quality and outcomes, the funds dedicated to making sure you have the resources you need, your personal and professional development, contradicts the naysayers."
"If you've heard me speak in the last several months, you've probably heard me rail against "disposable assignments." These are assignments that students complain about doing and faculty complain about grading. They're assignments that add no value to the world - after a student spends three hours creating it, a teacher spends 30 minutes grading it, and then the student throws it away. Not only do these assignments add no value to the world, they actually suck value out of the world. Talk about an incredible waste of time and brain power (an a potentially huge source of cognitive surplus)!"
"I'm talking about @HistoryInPics, which, as I discovered, is run by two teenagers: Xavier Di Petta, 17, who lives in a small Australian town two hours north of Melbourne, and Kyle Cameron, 19, a student in Hawaii.
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"Now, 369 images, several conference presentations, and more than 67,000 views later, there's evidence that crowdsourcing can work with even the most archaic of subjects. Twenty-eight individuals (from amateur enthusiasts to established scholars) contributed to the project by providing input via comments on the Flickr page. A number of other individuals assisted through emails or phone calls. Thus far, 94 of the 116 identifiable fragments have been identified, and nearly 57 percent of those were identified through crowdsourcing (by date, region, or the text itself).
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"Now, 369 images, several conference presentations, and more than 67,000 views later, there's evidence that crowdsourcing can work with even the most archaic of subjects. Twenty-eight individuals (from amateur enthusiasts to established scholars) contributed to the project by providing input via comments on the Flickr page. A number of other individuals assisted through emails or phone calls. Thus far, 94 of the 116 identifiable fragments have been identified, and nearly 57 percent of those were identified through crowdsourcing (by date, region, or the text itself).
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Certainly an interesting debate unfolding in the comments. Sadly, I'm on the side of 40 years of history over 15. I'm not holding my breath for the pendulum to swing back at this point...
"Kazemi is part of a small but vibrant group of programmers who, in addition to making clever Web toys, have dedicated themselves to shining a spotlight on the algorithms and data streams that are nowadays humming all around us, and using them to mount a sharp social critique of how people use the Internet-and how the Internet uses them back.
By imitating humans in ways both poignant and disorienting, Kazemi's bots focus our attention on the power and the limits of automated technology, as well as reminding us of our own tendency to speak and act in ways that are essentially robotic. While they're more conceptual art than activism, the bots Kazemi is creating are acts of provocation-ones that ask whether, as computers get better at thinking like us and shaping our behavior, they can also be rewired to spring us free.
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