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Yajahira Bojorquez

DD#10, HW#5: Reports - 0 views

    • Alex Portela
       
      Formal reports are used constantly in a professional environment to propose and discuss new ideas and designs. An official report has to flow well so the the ideas, designs, and text flow easily when presented to the right audience. It helps organize and structure thoughts to paper backed with data and other supporting documents.
  • Format distinguishes formal reports from an informal reporting of information. A well-crafted formal report is formatted such that the report's information is readily accessible to all the audiences
  • In a formal report, the audience expects a methodical presentation of the subject that includes summaries of important points as well as appendices on tangential and secondary points
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  • Engineers and scientists write formal reports for many reasons, including the documentation of experiments and designs
  • Front Matter
  • The front matter to a formal report includes the preliminary information that orients all readers to the content of the report.
  • Front Cover. The front cover of a formal report is important. The front cover is what people see first.
  • Summary. Perhaps no term in engineering writing is as confusing as the term "summary."
  • Contents Page. The table of contents includes the names of all the headings and subheadings for the main text.
  • Title Page. The title page for a formal report often contains the same information as is on the cover.
  • Main Text The text portion of your formal report contains the introduction, discussion, and conclusion of your report.
  • Introduction. The introduction of a report prepares readers for understanding the discussion of the report.
  • Discussion. The discussion or middle is the story of your work. You do not necessarily present results in the order that you understood them, but in the order that is easiest for your readers to understand them.
  • Conclusion. The conclusion section analyzes for the most important results from the discussion and evaluates those results in the context of the entire work.
  • Back Matter The back matter portion of your report contains your appendices, glossary, and references.
  • Appendices. Use appendices to present supplemental information for secondary readers.
  • Glossary. Use a glossary to define terms for secondary readers. Arrange terms in alphabetical order.
  • References. Use a reference page to list alphabetically the references of your report.
    • Hector Garcia
       
      This sight gives insight of all types of formal reports and reference to them.
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    This website discusses the format and purpose of a formal report. The different kinds of professionals that use this report need to know who the intended readers are.
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    This website is a good reference to use when writing a formal report because it lists all of the components required in a report and it also provides helpful samples to look at. 
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    Gives good definitions and explanations of some of the stuff in a formal report
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    This site describes the difference between informal and formal reports.It also discuses the details such as font matter, front cover, title page, content page, summary, conclusion, etc. Sample reports are viewed on the left hand side of the site.
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    This website contained a lot of information that just gave an overview on the basics of formal reports. It also explained how formal reports differ from an informal way of reporting information. It also split a formal report into 3 sections that I did not see in the other website I found. In this one it states that there is front matter, main text, and back matter. Each of these contains different sections within as well. Very helpful for when we have to work on Project #3!
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    I like this website because it gives you good explanation on different things you need in a good report. It talks about the front matter like front cover. tittle page, contents page and summary. Also about the main text like introduction, discussion, conlcusion. Back matter is also important with the appendices and glossary.
Victoria Burch

D#9, HW#3 -WordLingo New Media - 0 views

  • New media rely on digital technologies, allowing for previously separate media to converge. Media convergence is defined as a phenomenon of new media and this can be explained as a digital media.“
  • he most prominent example of media convergence is the Internet, whereby the technology for video and audio streaming is rapidly evolving. The term convergence is disputed, with critics such as Lev Manovich pointing out that the 'old' medium of film could be seen as the convergence of written text (titles and credits), photography, animation and audio recording
  • New Media has become a significant element in everyday life. It allows people to communicate, bank, shop and entertain. The global network of the Internet, for instance, connects people and information via computers.[3] In this way the Internet, as a communication medium of New Media, overcomes the gap between people from different countries, permitting them to exchange opinions and information. Diverse means for this exist even within the context of the Internet, including chat rooms, Instant Messaging applications, forums, email messaging, online video and audio streaming and downloads, and voice-over-internet telecommunications. New Media is defined not only as a communication tool, but also as a tool for the commercial exchange of goods and services.[
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  • transition to new media has seen a handful of powerful transnational telecommunications corporations who own the majority achieve a level of global influence which was hitherto unimaginable.
  • new media follows the logic of the postindustrial or globalised society whereby 'every citizen can construct her own custom lifestyle and select her idology from a large number of choices. Rather than pushing the same objects to a mass audience, marketing now tries to target each individual separately.'
  • "virtual communities" are being established online and transcend geographical boundaries, eliminating social restrictions. Rheingold (2000) describes these globalised societies as self-defined networks, which resemble what we do in real life. "People in vi
  • rtual communities use words on screens to exchange pleasantries and argue, engage in intellectual discourse, conduct commerce, make plans, brainstorm, gossip, feud, fall in love, create a little high art and a lot of idle talk"
  • New Media has been used extensively by social movements to educate, organize, share cultural products of movements, communicate, coalition build, and more.
  • New media can be defined not only as things you can see such as graphics, moving images, shapes, texts, and such. It is also things that cannot be seen, such as a Wi-Fi connection. Like radio or electricity, no one can see the Wi-Fi waves in the air floating through the air. But the Wi-Fi concept can be considered new media. So new media can be either concept-based, refer to a solid object, or both.
  • Any individual with the appropriate technology can now produce his or her online media and include images, text, and sound about whatever he or she chooses. [27] So the new media with technology convergence shifts the model of mass communication, and radically shapes the ways we interact and communicate with one another.
  • even some forms of digitized and converged media are not in fact interactive at all
  • "the global interactive games industry is large and growing, and is at the forefront of many of the most significant innovations in new media" (Flew 2005: 101). Interactivity is prominent in these online computer games such as World of Warcraft and The Sims. These games, developments of "new media", allow for users to establish relationships and experience a sense of belonging, despite temporal and spatial boundaries. These games can be used as an escape or to act out a desired life. Will Wright, creator of The Sims, "is fascinated by the way gamers have become so attached to his invention-with some even living their lives through it" [30]. New media have created virtual realities that are becoming mere extensions of the world we live in.
  • The advertising industry has capitalized on the proliferation of new media with large agencies running multi-million dollar interactive advertising subsidiaries. In a number of cases advertising agencies have also set up new divisions to study new media. Public relations firms are taking advantage of the opportunities in new media through interactive PR practices.
  • New media can be seen to be a convergence between the history of two separate technologies: media and computing.
  • new media can now be defined as "graphics, moving images, sounds, shapes, spaces, and texts that have become computable; that is, they comprise simply another set of computer data.
  • Flew (2002) stated that as a result of the evolution of new media technologies, globalisation occurs. Globalisation is generally stated as "more than expansion of activities beyond the boundaries of particular nation states".[6] Globalisation shortens the distance between people all over the world by the electronic communication (Carely 1992 in Flew 2002) and Cairncross (1998) expresses this great development as the "death of distance". New media "radically break the connection between physical place and social place, making physical location much less significant for our social relationships" (Croteau and Hoynes 2003: 311).
  • Old media
  • involve analog processes
  • as opposed to new media which sample media as a numerical representation in binary code.
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    This is the best article I've found for this topic. It discusses new media in relation to Manovich's article AND actually interrelates Flew's virtual communities article too! I thought that was pretty cool. It also gives examples of what new media is, and how it is affecting our communities through globalization and social change
Alex Portela

D#7 HW#6.2: 92chap1.pdf (application/pdf Object) - 0 views

    • Alex Portela
       
      This is a great .gov reference to copyright definitions and explanations on a national legal level. The main site www.copyright.gov will reference different sections of copyrighting do's and don'ts.
Michael Wheeler

New media - Wikipedia, the free encyclopedia - 0 views

  • New media is a broad term in media studies that emerged in the later part of the 20th century. For example, new media holds out a possibility of on-demand access to content any time, anywhere, on any digital device, as well as interactive user feedback, creative participation and community formation around the media content. Another important promise of New Media is the "democratization" of the creation, publishing, distribution and consumption of media content.
  • Most technologies described as "new media" are digital, often having characteristics of being manipulated, networkable, dense, compressible, and interactive.[1] Some examples may be the Internet, websites, computer multimedia, computer games, CD-ROMS, and DVDs.
  • Although there are several ways that New Media may be described, Lev Manovich, in an introduction to The New Media Reader, defines New Media by using eight simple and concise propositions:[4]
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  • New Media versus Cyberculture -
  • New Media as Computer Technology Used as a Distribution Platform
  • New Media as Digital Data Controlled by Software
  • New Media as the Mix Between Existing Cultural Conventions and the Conventions of Software
  • New Media as the Aesthetics that Accompanies the Early Stage of Every New Modern Media and Communication Technology
  • New Media as Faster Execution of Algorithms Previously Executed Manually or through Other Technologies
  • New Media as the Encoding of Modernist Avant-Garde; New Media as Metamedia
  • New Media as Parallel Articulation of Similar Ideas in Post-WWII Art and Modern Computing
  • he Zapatista Army of National Liberation of Chiapas, Mexico were the first major movement to make widely recognized and effective use of New Media for communiques and organizing in 1994
  • New Media has also found a use with less radical social movements such as the Free Hugs Campaign. Using websites, blogs, and online videos to demonstrate the effectiveness of the movement itself. Along with this example the use of high volume blogs has allowed numerous views and practices to be more widespread and gain more public attention
  • New Media has also recently become of interest to the global espionage community as it is easily accessible electronically in database format and can therefore be quickly retrieved and reverse engineered by national governments. Particularly of interest to the espionage community are Facebook and Twitter, two sites where individuals freely divulge personal information that can then be sifted through and archived for the automatic creation of dossiers on both people of interest and the average citizen.[
  • The new media industry shares an open association with many market segments in areas such as software/video game design, television, radio, and particularly movies, advertising and marketing, through which industry seeks to gain from the advantages of two-way dialogue with consumers primarily through the Internet.
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    wikipedia definition of new media, with a few examples of new media vs traditional media.
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    The wiki page has everything one would need to get a brief overview of what new media is. Within the site it gives all the different definitions of new media and how it affects people.
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    This webpage made me understand more about new media in terms that it talks about new media being interactive. I didn't get that from Manovich's artice.
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    I felt like this website gave a good simple explanation and it also provide examples of the history and the applications of new media.
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    This was the best website i found because I was honestly confused after reading the article so this breaks it down in less than 20 something pages and makes it easier to understand it explains everything there is to know about new media. 
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    Page full of information on new media (wikipedia) 1 History 2 Definition 3 Globalization and new media 4 As tool for social change 5 National security 6 Interactivity and new media 7 Industry 8 Youth and new media 9 See also 10 References 11 Further reading
anonymous

D#10 HW#5 - 0 views

  • Scientists and engineers routinely have the need to express themselves clearly, concisely and persuasively in applying for grants, publishing papers, reporting to their supervisors, communicating with their colleagues, etc.; in experimental science, formal reports are the primary means by which experimentalists communicate the results of their work to the scientific community.
  • condensed, compact and brief presentation
  • The report should be no more than 800 words, (3 pages of double spaced type) and 2 pages of graphs and/or diagrams.
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  • 1.) Title: This should be short, but precise, and convey the point of the report. It could be either a statement or a question. For example, a title like "Voltage-current relationship of a transistor" is good, as is "Does the transistor obey Ohm's Law?". But simply "The transistor" is too vague and is not a good title. 2.) Abstract: The abstract summarizes, in a couple of sentences, the content of the report. It provides a brief (5-10 lines) outline of what the report is about; it should include a statement of what it is you measured and its value (Warning! -- students often make abstracts too long -- note that an abstract is not an introduction.) 3.) Introduction: The role of this section is to state why the work reported is useful, where it fits in the bigger picture of the field (or of science in general), and to discuss briefly the theoretical hypotheses which are to be tested (e.g. for the Absolute Zero experiment, state the meaning of absolute zero and how it is to be measured, mention the equation PV = nRT and discuss its verification, and under what circumstances you expect it to be valid). 4.) Experimental Method: Describe the apparatus and procedure used in the experiment. Remember that a picture (or simple diagram) is often worth a thousand words! Enough details should be provided for the reader to have a clear idea of what was done. But be careful to not swamp the reader with insignificant or useless facts. 5.) Results and Discussion: In this section, you present and interpret the data you have obtained. If at all possible, avoid tables of data. Graphs are usually a much clearer way to present data (make sure axes are labeled, and error bars are shown!). Please make sure the graphs and diagrams have concise figure captions explaining what they are about! Do not show the details of error calculations. The derivation of any formulae you use is not required, but should be referenced. Explain how your data corroborates (or does not corroborate) the hypotheses being tested, and compare, where possible, with other work. Also, estimate the magnitude of systematic errors which you feel might influence your results (e.g. In the Absolute Zero experiment, how big is the temperature correction? Does this alter your results significantly?). 6.) Conclusion: In a few lines, sum up the results of your experiment. Do your data agree (within experimental error) with theory? If not, can you explain why? Remember that the conclusion is a summary; do not say anything in the conclusion which you have not already discussed more fully earlier in the text. 7.) References: In this section of the report list all of the documents that you refer to in your report. We recommend numbering the references sequentially in the text, in their order of appearance, and listing them in the same order in the references section. One possible reference format is used by the Canadian Journal of Physics. That is: for JOURNALS: Author(s), Journal Title, Volume (year) page number for BOOKS: Author(s), Book Title, Publisher, city of publication, year of publication, page (or range of relevant pages).  
Alex Portela

D#7 HW# 1.1: Design Principles - Design Principles for Websites - Elements of Web Design - 0 views

    • Alex Portela
       
      Chapter 7 refers to flow as either a visual and/or verbal path movement of how the eyes flow across a design. This site refers to a link for more detail: http://webdesign.about.com/od/webdesignbasics/ss/flow-in-design.htm
Shay O'Neill

d 5 HW 1 - 1 views

  • Copyright subsists for a variety of lengths in different jurisdictions. The length of the term can depend on several factors, including the type of work (e.g. musical composition or novel), whether the work has been published or not, and whether the work was created by an individual or a corporation. In most of the world, the default length of copyright is the life of the author plus either 50 or 70 years. In the United States, the term for most existing works is a fixed number of years after the date of creation or publication. In some countries (for example, the United States[44] and the United Kingdom[45]), copyrights expire at the end of the calendar year in question. The length and requirements for copyright duration are subject to change by legislation, and since the early 20th century there have been a number of adjustments made in various countries, which can make determining the duration of a given copyright somewhat difficult. For example, the United States used to require copyrights to be renewed after 28 years to stay in force, and formerly required a copyright notice upon first publication to gain coverage. In Italy and France, there were post-wartime extensions that could increase the term by approximately 6 years in Italy and up to about 14 in France. Many countries have extended the length of their copyright terms (sometimes retroactively). International treaties establish minimum terms for copyrights, but individual countries may enforce longer terms than those.[46]
    • Lucia Albert
       
      several factors associated with copyright.
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    This website offers goods details on Copyright. Hope you find it useful.
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    D#5 HW#1
Sonia Navarro

Rhetoric | Define Rhetoric at Dictionary.com - 0 views

    • Norma rubio
       
      i.e., the art of pursuasion
    • Andy Blood
       
      Effective being the optimal word here
  • rhet·o·ric

    [ret-er-ik] Show IPA
    –noun
    1.
    (in writing or speech) the undue use of exaggeration or display; bombast.
    2.
    the art or science of all specialized literary uses
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  • the study of the effective use of language. 4. the ability to use language effectively.
  • 3.
  • 5.
  • the ability to use language effectively.  5. the art of prose in general as opposed to verse. 6. the art of making persuasive speeches; oratory. 7. (in classical oratory) the art of influencing the thought and conduct of an this.st
  • the art of influencing the thought and conduct of an audience.
  • the art of influencing the thought and conduct of an audience.
  • the art of influencing the thought and conduct of an audience.
  • . (in classical oratory) the art of influencing the thought and conduct of an audience
  • the art of influencing the thought and conduct of an audience.
  • the art of influencing the thought and conduct of an audience.
  • the art of influencing the thought and conduct of an audience.
  • the art of influencing the thought and conduct of an audience.
    • Tana Ingram
       
      This is the definition that best applies to technical wrtiting
    • Sonia Navarro
       
      This is what I think best describes rhetoric in the writing aspect.
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    a general definition for Rhetoric
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    rhetorical definitions
Yajahira Bojorquez

DD#11, HW#3: What's new, new media? - 2 views

  • Remediation is the incorporation or representation of one medium in another medium. Generally speaking, remediation is the act of providing a remedy.
  • According to their book Remediation: Understanding New Media by J. David Bolter and Richard A. Grusin, remediation is a defining characteristic of new digital media because digital media is contstantly remediating its predecessors (television, radio, print journalism and other forms of old media).
  • Although our culture wants to multiply its media it also wants to erase all traces of mediation. For example, a typical webiste may be hypermediated, offering photographs and streaming video. These media mediate between the viewer and the meaning of the photographs and video. The viewer does not want mediation, an intervening agency, but instead the wants immediacy, a way to get beyond mediation.[2]
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  • Remediation and RealityEdit Because media intervenes, or mediates between viewers and what is represented, meaning is not immediate. In order to receive the meaning immediately, the viewer can ignore the presence of the medium and the act of mediation or by diminishing the medium's represntational function.
  • Redmediation as ReformEdit When a new medium is introduced, users expect that it will improve upon the flaws of the preceding medium and will deliver meaning more immediately. By improving upon a predecessor, new media justifies itself. The rhetoric of remediation favors immediacy and transparency, even though as the medium matures it offers new opportunities for hypermediacy.[4].
  • Media constantly interact with other media by reproducing and replacing and making other changes
    • Daniel Throckmorton
       
      Project 1 replaces technical writing with a comic.
  • Remediation can be complete or visible.
  • New Media constantly justifies itself by remediating old media
  • The viewers received the meaning immediately because the object came from their "real" world; it is not representative of something abstract
  • is the incorporation or representation of one medium in another medium . Generally speaking, remediation is the act of providing a remedy
  • Remediati
  • Remediatio
  • is the
  • Remediation
  • Remediation and New Media
  • attempting to absorb the old medium entirely, the new medium presents itself without any connection to its original source
  • media intervenes, or mediates between viewers and what is represented, meaning is not immediate. In order to receive the meaning immediately, the viewer can ignore the presence of the medium and the act of mediation or by diminishing the medium's representational
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    This stuff is really hard for me to understand. This is a definition to help if others are struggling.
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    A wiki describing new media and the influence remediation has.
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    -Constant remediation of predecessors: TV, radio, prints, articles, news and other old media -media is constantly commenting, reproducing and replacing: making changes - Improve upon old flaws -Transparency: relating to the ability to see through a particular medium wheather its metaphorical or literal.
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    This article starts off by providing the general meaning of remediation, "the act of proving a remedy". Rememdiation of the new media is refered to constantly remediating the old media like television, radio. A form of remediation is a film basked on a book. This article discusses the process of remediation by continously commenting on, reporducing, and replacing each other.
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    A good site that explains remediation
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    This was the best website I found this time because after reading the article I was still confused and had a headache from reading it sideways. This really helps you understand the article and the meaning of all the terms. 
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    This site does a good job of breaking down of what we read on the remediaton making it simple to understand and to the point.
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    I like this article because it gives a good explanation of remediation and helps me understand what remediation actually is. 
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    This a good website because it gives you a great summary of the key points of the article and it helps get a better understanding of what the author was trying to get across in his work.
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    This website gives an explanation about remediation and new media.  It also gives an explanation of how remediation is defined by predecessors like the television, radio and or old media like journals.  Media can interact with other kind of media by reproducing and replacing and making other changes.
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    I like how this article explains what remediation is and new media. This article talks about the double logic of remediation which are the process of remediation, remediation and reality, redmediation as reform.
Hector Garcia

D#4HW#1: Principles of Design and Page Layout - 0 views

    • Hector Garcia
       
      Although this page is specifically for a website, it applies the same elements that can be used in blogs, and other design prospects.
  • All whitespace should be accounted for. This does not mean that you should fill all whitespace - it means that when you have areas of whitespace it should add to the overall compositional balance of your page.
  • When working with layout, it is essential to focus on balance and the shape of the unused space. By applying principles of figure/ ground relationships, contrast and similarity, and proportion, the designer can structure the space into an effective whole.
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  • The designer can change the background color easily, so when we refer to white space, we are referring to the background color or the "ground" in a figure/ground relationship. The whitespace in a composition is as important as the elements that have been placed upon it.
  • Every element on the page effects how other elements on the page are perceived.
  • When arranging elements on the page, you should consider the visual weight of each element. Weight can be determined by the size of the object, the value (dark objects weigh more than light objects), and the density of the detail or texture.
  • Proportions and size relationships should also be considered when trying to establish balance. All objects on your page will be evaluated in relationship to other objects on the page, therefore a large object will appear much larger when placed next to small objects, thus affecting the balance.
  • The simplest type is a formally or symmetrically balanced page.
  • An asymmetrical compositional layout depends on the skillful arrangement of elements with different visual weights. For instance, a large body of text can be balanced by a dark image.
Heather Groen

D #5 HW #1 Templates and Grid Systems - 0 views

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    This website expands on the grid discussion in the textbook. It offers a template called the 960 grid system, which refers to the width of the viewport, which is the area in the browser in which the website is displayed. The height of the example template, the artboard, is three scrolls of the screen height. I found this interesting because according to the author, three is the average number of scrolls a user with an average amount of interest will scroll,
Micheal O'Neil

Improve Your Writing Skills: Great Writing Is in the Details - Scribendi.com - 0 views

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    I chose to view this website because I have used it in the past for reference. It gives you sweet and simple tips on how to improve your writing skills.
Alex Portela

D#8 HW#1.3: How to Develop Group Norms: Step by Step to Adopt Group Guidelines - 0 views

    • Alex Portela
       
      Here is a discussion around group norms. The Team Writing text refers to communication norms in chapter 7. This is a group specific example on how to become familiar with differences within a group and use that as an advantage to succeed.
  • Develop Group Norms
  • Effective interpersonal communication among group members and successful communication with managers and employees external to the group are critical components of group functioning.
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  • Form and charter a team with a project, process improvement, or product development task.
  • Read about group and team norms to understand the concept.
  • Schedule and hold a meeting to establish and adopt group relationship guidelines or group norms.
  • With an external facilitator leading, or a member of the group, in the absence of a facilitator, leading, all group members should brainstorm a list of guidelines that will help create an effective team.
  • Once the list of group norms is generated, you will want to cross redundant ideas off the list.
  • Each member of the group commits to “living” the guidelines.
  • Following the meeting, distribute the group norms to all team members.
  • Periodically evaluate the effectiveness of the group on achieving its business goals as well as its members’ relationship goals.
robby reiter

D# 7 HW 6 Copyright and Plagiarism - 0 views

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    Great slideshow on how plagiarism will only hurt you in the long run. Take your education upon yourself. If you are expected to be able to refer back to something in the future that you cheated on it will be obvious. If caught in school it will go down on your record, end your school career, and could even cause a degree you have to be revoked. Get in the habit of quoting and citing sources.
Paul Angichiodo

» Design Blog Improvement - 0 views

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    This article is good because it is written for people with the basic non premium blog. It doesn't reference wordpress directly but all the tips could be applied to a wordpress blog. There are 6 total tips and they are all pretty easy to accomplish!
hillary comstock

HTML Codes - 0 views

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    This website was great because the homepage is loaded with links of what you could need to reference quickly. Got a question on how to make a link? There's a box for that.
Norma rubio

IBM - United States - 0 views

shared by Norma rubio on 13 Feb 10 - Cached
    • Norma rubio
       
      In the About IBM section of this website you can find a link to Global Innovation Outlook, that I have highlighted in pink.
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    On page 104 of the book 'Technical Communication in the 21st Century' you can find IBM's National Language Support Reference, however IBM is not only a good source for identifying a country's official language but also IBM provides lots of resources for business and globalization.
Daniel Throckmorton

10 Principles Of Effective Web Design - Smashing Magazine - 1 views

    • Daniel Throckmorton
       
      Refer to step 1: Don't make users think.
    • Daniel Throckmorton
       
      This coincides with the design principle of emphasis.
  • “keep it simple”-principle (KIS)
    • Daniel Throckmorton
       
      I prefer KISS - Keep It Simple *Stupid
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  • reduce the cognitive load
    • Daniel Throckmorton
       
      Coincides with the design principle of balance.
  • Users don’t read, they scan.
  • users search for some fixed points or anchors which would guide them through the content of the page
  • the less intuitive is the navigation, the more willing are users to leave the web-site and search for alternatives
  • the web-page should be obvious and self-explanatory
  • The only element which is directly visible to the users is the word “free”
    • anonymous
       
      I agree and think that these are very good guidelines. You don't really think about them when you are reading different instructions, but when I look back it makes sense. I don;t really ever read anything untill it catches my eye and looks interesting. ONce I start reading if its to wordy or boring I stop reading, I don't to have to think to hard.
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    This website lists "10 Principles Of Effective Web Design" that I believe are very useful. The images and information about where the users eyes fall and how to strategically organize your page are all helpful in designing not only blogs but any web page. These tips are very effective because they view everything from the users' perspective, saying things such as "users follow their intuition" or "users want to have control." I think that the aspects mentioned are good to take into account when design a site.
James (Mitch) Thompson

(D#2, H#7) Virtual Worlds Link 3 - Blackboard Online Learning Platform - 1 views

shared by James (Mitch) Thompson on 22 Jan 11 - Cached
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    Though this may seem like a 'gimme,' this site provides the very platform by which this course has become possible. With a professor and students scattered far and wide in location and schedule, this site is convincing evidence of the power of the virtual worlds referred to by Flew. I am unlikely to meet any of my fellow students in person during this course, but I know in advance that I will make new friends and get to know them. Being able to obtain a higher education in a virtual online world is an amazing use of technology.
Alina Kurita

D#7 HW#1 - Documentation Handouts - 0 views

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    This site has an archive of a bunch of handouts talking about how to do digital documentation. It ranges from a variety of topics such as outlook, mircosoft office, adobe, and others. It's a very resourceful page to able to refer to.
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