“media” – suitable vehicles of art, and he proposed that a solution to this “bricoleur problem” will be largely determined by “analogies and disanalogies that we can construct between the existing arts and the art in question” (1980: 43).
Contents contributed and discussions participated by Hector Garcia
D#11HW#3: Remediation Revisited: Replies to Gaut, Matravers, and Tavinor - 1 views
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Every work of computer art has an interface or display made up of text, images, or sound; and perhaps these provide a basis for constructing the comparisons needed to solve the bricoleur problem. Remediation to the rescue after all? Not so fast.
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D#10HW#610 Things We Hate About Video Resumes | interviewstudioblog.com - 0 views
D#10HW#5: How To Write A Formal Report - 1 views
DD#10, HW#5: Reports - 0 views
Formal Report - 0 views
D#9HW#5: Hector's TWC301 Blog - 0 views
D#8HW#9: Final Reflections for the Week « Hector's TWC301 Blog - 0 views
How TV is handling the new media revolution | In-depth | Broadcast - 0 views
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Social media is the buzzword of the moment. It has even overtaken porn as the most popular activity on the web, and the term is being bandied about as a catch-all phrase to sum up everything broadcasters do online.
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For me, social media is about collaboration, participation and storytelling.
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D#8HW#1: Project-Based Learning: How Students Learn Teamwork, Critical Thinking And Co... - 0 views
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Enter project-based learning, designed to put students into a students-as-workers setting where they learn collaboration, critical thinking, written and oral communication, and the values of the work ethic while meeting state or national content standards.
D#8HW#2:Guide for Working in Teams - 0 views
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This may sound elementary, but many teams screw this up. One thing you will eventually learn is that team members have very different abilities, motivations and personalities. For example, there will be some team members that are totally involved, and others that just want to disappear. If you let people disappear, they become dead weight and a source of resentment and frustration. You must not let this happen!
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One of the first things you should do as a group is make sure everybody knows everybody's name. Don't just introduce yourselves once because some people will immediately forget the names or never quite hear them the first time. So make sure that everyone has written down everybody's name. Then go on to talk about each other -- what major, where you live on campus, who you know, etc.
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If the word "vision" makes you want to puke, think instead "what are we really trying to accomplish? Besides the explicit tasks, what are our real goals?". For example, for a class team, does the team want to do whatever it takes to get an A? Or is having a comfortable workload more important? Does the team want to really get involved with each other socially, or keep interactions to just what's required to do the work? Does the team want an atmosphere of military efficiency, or do they want to horse around and have a good time?
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