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steve t

the White Pebble Rapids Rail Road, Narrow gauge railroad in Ontario, Canada. [howto page] - 0 views

shared by steve t on 24 Feb 09 - Cached
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    How to use Topo Maps in Trainz by colorado71 A. USING OF GLOBAL MAPPER 1. Configuration of Global Mapper Install Global Mapper on your computer. Download custom_shaders rar from http://trainz.uv.ro/tutorial/files/custom_shaders.rar Unpack the archive and copy the file custom_shaders.txt in the installation folder of Global Mapper. Run Global Mapper and select the option spectrum_trainz from "shader" bar on the program's tool bar. 2. Georeference your topo map Select the map (scanned map, satellite image, topo map etc.) you want to reproduce in trainz. You must know the geographical coordinates (latitude and longitude) of two points on it, so you can georeference it with Global Mapper. From the File Menu of Global Mapper select "Rectify (Georeference) Imagery" click OK and select your image. Open it and the dialog box "Image Rectifier" will appear. Zoom the image over the first point of which coordinates you know, select it, insert its latitudinal and longitudinal position as __/__/___ (for example 21/38/45) and press "add GCP to list." Proceed in the same manner with the second point. Save the image as GeoTIFF. 3. Select your future trainz map a) Open the map thus created with GlobalMapper. From the File Menu select "Export Raster and Elevation Data" - "Export GeoTIFF." In the dialog box which appear select "Export Bounds" and press "Draw a Box." Select the area of your future trainz map and save it as GeoTIFF. b) From the File Menu select "Download Online Imagery/Topo/Terrain Maps" (or simple open the DEM map for the area of your image map). Select the server from which you want to download the digital elevation map (http://seamless.usgs.gov/ or http://srtm.csi.cgiar.org/ for example) and then press OK. From the File Menu select "Export Raster and Elevation Data" - "Export DEM," then select "Export Bounds" in the dialog box, and finally, press "Reset to Last Exported Bounds." B. USING OF MICRODEM 1.
steve t

Wales and West - 0 views

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    Why not boot up Google Earth and try the first bit. Zoom into the start of your area at 500m and then place a placemark, and name it "1", hit CTRL+S to save the current screen, and then hit ALT+CTRL+S to save the Placemark. That part of the task takes 10-20 seconds, so it's not too bad. The next part of the stage you'd need to purchase TransDem. In TransDem you'd then hit: SHIFT+O (Load the Google Earth image) - couple of seconds ALT+R ( Load the Google Earth placemark) - couple of seconds SHIFT+U ( Convert to UTM) - between 5 and 10 seconds to complete ALT+S (Saves 2 files that TransDem uses in the final stage when it creates your route in Trainz) - couple of seconds As you can see, converting to UTM takes the longest, and when you have a load of them to do, that's the one that becomes the bottle-neck. I did all the Google Earth stuff first and only when I had all the pictures and placemarks I needed did I start the TransDem part. You can get free Dem data from http://netgis.geo.uw.edu.pl/srtm/Europe/ If the site is down, try searching on Google for "srtm dem" and you should find a link to the official Nasa site for Dem. Have fun. Smiley.
steve t

UKTrainz Forums * View topic - external downloads, how do you get them on trainz - 0 views

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    * Reply with quote * Report this post Re: external downloads, how do you get them on trainz New postby glbotu on Sat Jul 26, 2008 5:30 pm Right, what have you actually downloaded. If it is a cdp file (with the green icon), then simply double click it and it should install by itself, removing the cache file so that it can re-build itself. If it is a .zip or a .rar file with other files inside, extract to /TRS2004/World/Custom/Trains and it should work. If you have done both/one of those things, then you are probably missing dependencies. To check this, go to http://www.tafweb-trainz.co.uk and download trainz objectz. This program can find if objects have missing assets (don't let it fix anything when loading it can go wrong). When the grids are loaded (this will make sense when you have installed and run the program) right click on the piece of content and click "check dependencies". It will then give you an option to find missing assets on the DLS. Do this. Ensure you are registered with the download station. http://www.auran.com/TRS2004/DLS.php. If things STILL aren't working then re-install trainz and re-download/install the content.
steve t

SP Vert-a-Pak auto carrier finished and releaced - Trainz Discussion Forums - 0 views

  • The loads are animated and you can see the cars drive up on to the panels and fold up in to the train car. I think a first for trainz. Due to how I animated the loads when you load or unload the train cars there will be about 2 or 3 seconds where the car seams to not be loading. Just wait and you will see the cars appear and start driving up in to the train car. The model requires Slave-driver’s trucks from his ballast hopper packs located >Here< You can download the model >Here<
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    car carrier
steve t

New Members FAQ - Page 2 - Trainz Discussion Forums - 0 views

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    How to run TRS2004 in VIsta Hi all as a result of helping Nickrocks with his problems with Vista I thought I would put in here what I found out and what I did to resolve the problems. The problems being helper downloading but not installing content and no existing downloads or custom content being loaded in.
steve t

VR Reading Room - Idea articles - 0 views

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    Recently I've been having lots of fun doing the run around with my local trains. When you perform a Run Around you bring in a passenger train to a terminal station, load the passengers, then uncouple the locomotive from the train. You pull forward, then take a passing track and reverse past the consist, switch back to the track the consist is on, and re-couple to the consist. After doing this procedure you head back out on the main line going in the opposite direction.
steve t

LARS, PROTOLARS & MIN - Page 2 - Trainz Discussion Forums - 0 views

  • Bingo! I made a rake of four of them, drove them up to the ProtoLARS, waited the one minute delay and then one by one the cars unloaded. After the last car was unloaded the first car loaded with the tank containers and so on until they were all loaded. It's brilliant. I haven't tried it with other products (yet) but I have no reason to think that they won't work.
steve t

Built-in Assets Removal - Trainz Discussion Forums - 0 views

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    Hi, Thanks for reply. I,ve managed to do what I wanted after reading another thread. This was the procedure I did. Opened up CMP - disabled the built-in asset I wanted to get rid of - then opened that asset for editing. Opened up Windows Explorer - found the open asset in the 2006 editing file - cut and pasted the asset folder to My Documents and then deleted the folder. (It does not work if you try and delete the folder directly from the editing file) Re-0pened CMP and then started up trainz from CMP. Loaded up the route - every instance of that asset will have disappeared - then click "Delete Missing Assets" and save. Tidy up CMP by using the "revert" option on the asset. Is there an easier way of doing this??? Regards, John (My apologies to the member who give me this idea. I cannot 'refind' the thread to give you acknowledgement.)
steve t

activateing non industry buildings in trs06 surveyor - Trainz Discussion Forums - 0 views

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    not industry set up some of them are old luck mill, grain elevator, mine operations. what I did is this I took the grain elevtor put it into my layout and then I took a piece of track that is called multi industry new track and placed it next to the grain elevator on the shoot side entered the quee quee list comes up click on oats and then enter info. like to produce, consume or both and loads. is this all I have to do to put a piece of multi industry track new and set the track up and the building will as it told
steve t

LAYOUT DESIGN FOR OPERATION - 0 views

  • THE INTERCHANGE Once you have loaded or emptied a car at one of the industries on your layout, where will the car go? It goes either: to another industry on your layout, or off your layout altogether. The latter requires hidden layover tracks, a hidden fiddle yard, and/or hidden interchange tracks. My "waybills" send empty cars to the interchange, and usually send loaded cars to the interchange. The interchange is switched "at night". The yard engine pulls from the yard the cars for the interchange, parks them, pulls the cars from the interchange tracks to the yard, and runs the parked cars to the interchange. Once the cars are in the hidden, off-layout track(s), the waybills are updated. All this adds operation and adds purpose to moving the cars around. SUMMARY
steve t

Prototype Operations in Trainz - Page 7 - Trainz Discussion Forums - 0 views

  • DAP wrote: Your suggestion worked. First, I removed the assets from the route. Then I copied my library and portal assets to a cdp. Then deleted the original copies listed in CM2. I then loaded the the route (the library asset was still there and doing it's init routine). Then save it. Upon loading it again, the persistance was broken and the library functions were no longer happening.
steve t

My Trainz Site! - 0 views

  • Tutorials.
  • Multiple Industry New (M.I.N).
steve t

Trainz/Removing Unwanted Assets - Wikibooks, collection of open-content textbooks - 0 views

  • The only problem is that you may delete a dependency that's used by another route. You won't find out until you look at all the routes you have installed and look for the missing dependency flag (or try to load the route). One way of reducing the impact is to archive the route and its dependencies (create a new archive for deleted routes). Carry on as before - deleting everything - if you need a deleted asset CMP will pull it from the archive. Once
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    Trainz/Removing Unwanted Assets
steve t

Trigger Help - Trainz Discussion Forums - 0 views

  • I have two sw engines. Each one operates on a trigger. The first goes into the yard, couples to a consist and then takes the consist to a factory and loads. It returns the cars to another spur and uncouples and returns to the stall and waits for the trigger. A portal train brings empties and leaves them on the first track and then goes to the spur and picks up the fulls and takes them to the portal. On the exit it trips the trigger and the process starts over. The second sw operates much the same with a 10 minute wait before it begins. This system works great but you have to state in the trigger rule the name of the loco. You might call the trigger train "Chem-Train" or "Milk-Train" and then that is the only loco that can trip the trigger.
  • The best way to learn about triggers is het up a new track and draw a line of track that goes from one side of the start grid to the other side, -Then pick a train and make sure it has a driver.
  • In the cases of Accipiter777 and Mr_D using the post message and the wait for message and clear commands would eliminate the need for the trigger being set of by another train and would not require Double engined trains to have the AI at the front. These commands dont need to know what engine is being used it has its own tags that the driver sends out and any driver set up to wait for it will then carry out the next task. __________
steve t

Creating & Saving a Scedule in Driver - Trainz Discussion Forums - 0 views

  • Top left of screen, in dropdown surveyor menu select edit session, then in new window select driver commands, in next new window click on add then scroll down till you find schedule library select it and click on the green tick. You will also need the (copy commands from) command found the same way. Don't forget to name and save your schedule so you can recognise it next time you want to use it
  • Append attaches commands after commands that are already in the driver's command line, insert places a whole string of new commands.
  • I don't have TS2009 yet but since no one else has tried to help yet i'll give it a go. Once you have loaded the map you want you will have to place at least one loco before you can start a schedule. Placing the loco should aut
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  • May I add a little note re the "append" and "insert" selection. I have used this method a few times and found some interesting results when applied to different types of Schedules.
steve t

AC MonkeyWrench Models - 0 views

  • Creator of Specialty Items from Interactive Drivable Vehicles to Standard Scenery,   Member of the Trainz Resources Directory & WebRing Directory  |  Previous  |  List All  |  Join   |  Random  |  Next Live Traffic Feed   Crystal Lake, Illinois arrived from forums.auran.com on "AC MonkeyWrench Models"   Saint Petersburg, Florida arrived on "AC MonkeyWrench Models"   Boyertown, Pennsylvania arrived from railserve.com on "AC MonkeyWrench Models"   León, Guanajuato arrived on "AC MonkeyWrench Models"   Dallas, Texas arrived from railserve.com on "AC MonkeyWrench Models"   Silver Spring, Maryland arrived on "AC MonkeyWrench Models"   Sydney, New South Wales arrived from forums.auran.com on "AC MonkeyWrench Models"   Royston, Cambridgeshire arrived from forums.auran.com on "AC MonkeyWrench Models"   Murrysville, Pennsylvania arrived on "AC MonkeyWrench Models"   Whitby, Ontario arrived from trainzresources.com on "AC MonkeyWrench Models" Watch in Real-Time Options>>  ∙ Change your Location ∙ Ignore my browser ∙ Live Traffic Map ∙ Popular Pages Today Feedjit Live Blog Stats @import url('http://s3.amazonaws.com/getsatisfaction.com/feedback/feedback.css'); var tab_options = {} tab_options.placement = "right"; // left, right, bottom, hidden tab_options.color = "#222"; // hex (#FF0000) or color (red) GSFN.feedback('http://getsatisfaction.com/ac_monkeywrench_models/feedback/topics/new?display=overlay&style=question', tab_options); FEEDBACK display:
steve t

Making the impossible possible. Multiple Multiple Industries. - Trainz Discussion Forums - 0 views

  • Not done it for quite a while but it is fairly easy Best thing is to goto trainzproroutes forum, check lars forum for the protolars manual. It's all to do with the properties i.e ? click on industry then in produce? make it EXTERNAL and link to industry you want to. Manual explains it better than I can . Paul
  • such industries exist for one year ago in Vol4 LaFrance en Trains: there are multiple tracks multi industries with 3 releases : 2, 3 or 4 tracks. On each track you can define "out" or "in" products and between theses queues how and under which rate some products are made... You can also define a "transitionnal" product made by the industry and linked with a first product supplied on one track and this product can be defined as an enter in another queue combined with another product supplied to made a final one ready to load.... Such industries are supllied as "basic"(only tracks are supplied) or as "neutral" with some buildings around each tracks. These industries are compatible with any products even if some of FET are not used...you can make yours...and use them with this system... Name of tracks are editable for scheduling...Ten queues available, Five different process ...on each industry. Here some beer made with water, alcool and hops...
  • On the DLS: "Industry Link" (kuid: 122381:10007) by MiZi. Regards Swordfish PS: There are a lot of other intersting rules made by MiZi on the DLS
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    Not done it for quite a while but it is fairly easy Best thing is to goto trainzproroutes forum, check lars forum for the protolars manual. It's all to do with the properties i.e ? click on industry then in produce? make it EXTERNAL and link to industry you want to. Manual explains it better than I can . Paul
steve t

Industry Training Session? - Page 2 - Trainz Discussion Forums - 0 views

  • I've put together a little demo - mouse click on this link and download the file: http://rapidshare.com/files/211284902/KRL_demo.cdp The cdp file contains the test route, a test session and all the dependencies for the freight car. Just drag and drop the cdp file into the main pane of CM2.
  • I downloaded/commited Philskene's KRL 7 pieces for this asset. All show a yellow puzzle piece with ?. View errors & warnings all show the .pm mesh nolonger unsupported statement and #4 also has a missing black.texture statement in its load_mesh folder. The View Dependencies shows missing bogies :128 and :129. I wonder why CM2 didn't automatically download them since they are dependencies. I download/committed the 2 bogies, :128 shows error can't load shadow/shadow.pm. Looked at the :128 bogey file contents but there's no shadow folder or mesh. The easiest correction for this type of error is to add a mesh-table container to the config.txt file to reference the .pm mesh that is there. Also made a small (32x32) black square .jpg and a black.texture.txt file for the load_mesh folder. Saved and committed. Now, all 7 kuids only show the yellow ! because of the .pm meshes but tried them out and all can be place on a track in Surveyor.
steve t

Recommended routes? - Page 2 - Trainz Discussion Forums - 0 views

  • Not to sure why the routes you are downloading have so many "missing assets". I rarely have this problem. One solution might be to change your settings in CMP. In CMP go to FILE - SETTINGS - MICELLANEOUS and untick "Suppress Asset Warning in Trainz" Make sure "Automatically commit" is ticked also. Next time you try an run a route that you know has missing assets, make sure you are connected to the internet. Before the route loads you should get a screen that give you the opportunity to "find missing assets". Click on that and your system will open CMD and try and find the missing assets. If those missing assets are on the download station it should find them, and you should be able to download them. If they not on the download station/CMP you will then have to try and find them on third party sites. Which can be very frustrating.............. Cheers, Mac.
  • The small G&D is mine. I don't remember if I put a run around in Daphetid. I don't think so because the prototype didn't have one, and there's no turntable up there anyway. I assure you, if you put some track there for a runaround, you won't hurt my feelings. Enjoy yourself. If you download a layout and you don't like it, you can delete it in Content Manager. You should also get Trainz Object. It works great for TRS04. I'm not sure how I lived without it. Click on my link below and check out my toys. I also did the Minato Railway, which was the first Japanese prototype on the DLS. We didn't have nearly as much Japanese content back then, but I think it came out okay. I'm also still fond of the Furuya layout and Makatini Junction. (both fictional) Claude
  • c. a centerpiece of all but the Mad River route is the 16 portals and the opportunities they give for introducing plenty of challenge in operations against a steady movement of trains that have priority over yours.
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  • I find the Niddertalbahn one of the best routes made for the simulator.
  • "Ffestiniog Railway." Narrow gauge, very enjoyable to operate.
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    tokkyu40
steve t

http://home.cogeco.ca/~trains/rropsind.txt - 0 views

  • 'rropsind.txt INDUSTRIES LIST 2009 10 01 'File describes industries, loads and cartypes 'CN-Merritt Branch - Stns listed East to West 'Foster -- a sleepy agricultural town F1 Foster Station House Track
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