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steve t

Single line running token rule?? - Trainz Discussion Forums - 0 views

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    This is an old request. On the old forum i did a single route with twenty trains running around and around without conflicts. The easiest rule is not to put signals on the single track. Put a signal at the end of the loop before the train re-enters the single line. Set the junctions for trains to enter the loop in the direction of travel. UK Sample train drives along single track (no signals) the junction lever was set left at default so train enters left loop and encounters signal at end of loop. If another train is between that signal and the next, the signal will remain red until the train ahead clears the next signal or an oncoming train enters the other loop. __________________ http://www.auran.com/TRS2004/DLS.php...textsearchID=1
steve t

the White Pebble Rapids Rail Road, Narrow gauge railroad in Ontario, Canada. [howto page] - 0 views

shared by steve t on 24 Feb 09 - Cached
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    How to use Topo Maps in Trainz by colorado71 A. USING OF GLOBAL MAPPER 1. Configuration of Global Mapper Install Global Mapper on your computer. Download custom_shaders rar from http://trainz.uv.ro/tutorial/files/custom_shaders.rar Unpack the archive and copy the file custom_shaders.txt in the installation folder of Global Mapper. Run Global Mapper and select the option spectrum_trainz from "shader" bar on the program's tool bar. 2. Georeference your topo map Select the map (scanned map, satellite image, topo map etc.) you want to reproduce in trainz. You must know the geographical coordinates (latitude and longitude) of two points on it, so you can georeference it with Global Mapper. From the File Menu of Global Mapper select "Rectify (Georeference) Imagery" click OK and select your image. Open it and the dialog box "Image Rectifier" will appear. Zoom the image over the first point of which coordinates you know, select it, insert its latitudinal and longitudinal position as __/__/___ (for example 21/38/45) and press "add GCP to list." Proceed in the same manner with the second point. Save the image as GeoTIFF. 3. Select your future trainz map a) Open the map thus created with GlobalMapper. From the File Menu select "Export Raster and Elevation Data" - "Export GeoTIFF." In the dialog box which appear select "Export Bounds" and press "Draw a Box." Select the area of your future trainz map and save it as GeoTIFF. b) From the File Menu select "Download Online Imagery/Topo/Terrain Maps" (or simple open the DEM map for the area of your image map). Select the server from which you want to download the digital elevation map (http://seamless.usgs.gov/ or http://srtm.csi.cgiar.org/ for example) and then press OK. From the File Menu select "Export Raster and Elevation Data" - "Export DEM," then select "Export Bounds" in the dialog box, and finally, press "Reset to Last Exported Bounds." B. USING OF MICRODEM 1.
steve t

Splitting a train automatically - Trainz Discussion Forums - 0 views

  • If you have your train drive to a trackmark and uncouple. The first section then departs via a trigger. A spare engine is parked in a siding and when the trigger is activated its driver moves to the remaining part of your train and then drives it in accordance with the instructions you have already input for him. i.e Main train has instructions similar to.. Drive to trackmark, Uncouple from, Drive to London. Spare engine has instructions similar to ... On trigger move to unit x. Drive to Bristol.. This should also work in reverse so that you can re-couple the two sections of your train and return the spare driver to the spare loco.
  • Ive been doing this for years, dont use a trigger as another train can sometimes set it off. You need a spare driveable asset (I use a car parked in the station car park), it will need a driver which you set up with all the commands for the tasks he will do as the second train. You need two trackmarks at each end of station named say P1 Dn and P1 Up. You will need the commands Post Message and Wait for Message and clear also the move to train at trackmark. Dont use move to train as the commands dont go with the driver. Add to the start of spare drive the command Wait for Message.
steve t

Trainz The Complete Collection-SKIDROW | SceneSource - 0 views

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    Trainz The Complete Collection-SKIDROW Published by derron1 on Jun 20th, 2008, at 11:45 pm in Games, ISO Group SKIDROW pred this average Train Simulation game. The most comprehensive railroad simulation compels you to take on the role of driver aboard coal, electric, diesel or Maglev propelled trains. Experience a myriad of scenic routes from around globe. Create, customize and define all route elements from: mission objectives, tracks layouts, scenery, train deployments, consist configurations, automated train journeys and much, much more.
steve t

Trainz : Trainz Resources Directory, Everything For The Railroad Modeller - 0 views

  • Trainz Content Creation Content Manager Driver Installation/Patches Paint Shed Rail Yard Registering Trainz Scripting Surveyor Trains General Video Cards
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    Trainz Content Creation Content Creation Content Manager Content Manager Driver Driver Installation/Patches Installation/Patches Paint Shed Paint Shed Rail Yard Rail Yard Registering Trainz Registering Trainz Scripting Scripting Surveyor Surveyor Trains General Trains General Video Cards Video Cards
steve t

Trigger Help - Trainz Discussion Forums - 0 views

  • I have two sw engines. Each one operates on a trigger. The first goes into the yard, couples to a consist and then takes the consist to a factory and loads. It returns the cars to another spur and uncouples and returns to the stall and waits for the trigger. A portal train brings empties and leaves them on the first track and then goes to the spur and picks up the fulls and takes them to the portal. On the exit it trips the trigger and the process starts over. The second sw operates much the same with a 10 minute wait before it begins. This system works great but you have to state in the trigger rule the name of the loco. You might call the trigger train "Chem-Train" or "Milk-Train" and then that is the only loco that can trip the trigger.
  • The best way to learn about triggers is het up a new track and draw a line of track that goes from one side of the start grid to the other side, -Then pick a train and make sure it has a driver.
  • In the cases of Accipiter777 and Mr_D using the post message and the wait for message and clear commands would eliminate the need for the trigger being set of by another train and would not require Double engined trains to have the AI at the front. These commands dont need to know what engine is being used it has its own tags that the driver sends out and any driver set up to wait for it will then carry out the next task. __________
steve t

VR Reading Room - Idea articles - 0 views

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    Recently I've been having lots of fun doing the run around with my local trains. When you perform a Run Around you bring in a passenger train to a terminal station, load the passengers, then uncouple the locomotive from the train. You pull forward, then take a passing track and reverse past the consist, switch back to the track the consist is on, and re-couple to the consist. After doing this procedure you head back out on the main line going in the opposite direction.
steve t

trigger rule for junction switch - Trainz Discussion Forums - 0 views

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    a session contains all trains and industry instructions etc. If you open the route only as long as you do not delete, rename or alter a sequence that the session uses it will be fine. You can add scenery, texture, create new areas of the route and save. the session will still work. Open your existing session then save it as a different name (Default rule). Now delete all the trains and you are left with only the rules you set up. Save this as the default rule session. When you open this next time all the rules you set up are ready to go without having to redo them, just add trains for a new session and save under a different name in order that the default rule session is not altered. Uploading the route and the default rule session gives everyone the basic setup __________________ http://www.auran.com/TRS2004/DLS.php...textsearchID=1
steve t

Splitting a train automatically - Trainz Discussion Forums - 0 views

  • Ive been doing this for years, dont use a trigger as another train can sometimes set it off. You need a spare driveable asset (I use a car parked in the station car park), it will need a driver which you set up with all the commands for the tasks he will do as the second train. You need two trackmarks at each end of station named say P1 Dn and P1 Up. You will need the commands Post Message and Wait for Message and clear also the move to train at trackmark. Dont use move to train as the commands dont go with the driver. Add to the start of spare drive the command Wait for Message.
steve t

Running trains to a timetable using sessions in TRS06 [Archive] - Trainz Discussion Forums - 0 views

  • The sessions of the Crewe route run to careful timetable and I have documented the method in various threads. This is the only method I have found that works reliably. I am just putting the finishing touches to a Crewe session '100 Trains' during which more than 100 trains pass through Crewe on a strict timetable over 3 hours including engine changes, shunting, breaking down and making up trains etc. the existing '50 Trains' session already uploaded utilizes all the control techniques I have configured to achieve timetable working - and it works GREAT!
steve t

How to set up drive schedule - Trainz Discussion Forums - 0 views

  • Hi DonVrx, Simple realy when you think about it, a drive command is one off. A drive schedule is a series of drive commands strung together one after the other. When the AI driver completes one command he will look for the next command, if there is no more commands he will stop. If you have a continuous track i.e. a loop you can place a repeat after the last command, this will cause a completed command to be added at the end of the list and used again after all the others have been completed. Cheers, Bill69
  • I have used the Schedule Library and the Copy Schedule command to build a schedule for my AI drivers. The Schedule Library lets you setup a schedule of commands all at once and then share the set of command with more than one driver using the Copy Schedule command. This is easier than setting up each command again for multiple drivers. The schedule command its self is more work. I've used that for passenger trains once, but it was hard to calculate how long a train would take to get between stations because the AI are so unpredictable. John
  • Having a schedule is great for passenger service. Trains leave and arrive at particular times day and night on a consistent basis in real life. By doing this in Trainz, we can make the running more realistic, and have to work the freights in between the scheduled passenger trains as the freights can't get in the way of the highballers. John
steve t

random portal train selection - Trainz Discussion Forums - 0 views

  • Well yes. Central Portal Control lets the portal select a consist at random from a list that you provide when setting up the portal instructions. It will also emit in sequence if you so desire.
  • Likewise Portal Basic - default 'Emit Train' condition is a random train from an inputed list.
  • I use Portal Timetable Rule KUID2: 61392:2002:1
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  • Both Portal Control options work well. You can make life much easier by also using the Schedule Library available from the JS Trainz Rules Factory (among many other very useful utilities). The Library enables schedules or part schedules to be named, saved and recalled. Saving much tedious repetition in setting up individual train schedules. Chris
steve t

Single line running token rule?? - Page 2 - Trainz Discussion Forums - 0 views

  • under TRS04 and 06 , I often use 'ControlDiamCross' <kuid:131986:1036> as a Block Token, the train takes the 'token' and conflicting signals are set to red so preventing AI from entering the single line, once the train has passed the exit trackmark, it releases the 'token' and allows the next train to take possesion of the 'token' and proceed onto the single line. The request for the token can be achieved automatically by using the 'Schedule at trackmark' rule <kuid2:61392:2001:4>. This rule can insert the command to ask for the 'token' when passing a specific trackmark, before proceeding with next command. Another possibility is the 'Path' rule which can exclusively set the entry and exit of the single line and in doing so, automatically block AI until the path is free again.
steve t

SP Vert-a-Pak auto carrier finished and releaced - Trainz Discussion Forums - 0 views

  • The loads are animated and you can see the cars drive up on to the panels and fold up in to the train car. I think a first for trainz. Due to how I animated the loads when you load or unload the train cars there will be about 2 or 3 seconds where the car seams to not be loading. Just wait and you will see the cars appear and start driving up in to the train car. The model requires Slave-driver’s trucks from his ballast hopper packs located >Here< You can download the model >Here<
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    car carrier
steve t

West Coast Trains Forums * Frequently Asked Questions - 0 views

  • West Coast Trains ForumsTrains and Planes Freeware Content
steve t

Trainz Discussion Forums - 0 views

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    Trainz is a total railroad experience. From legendary steam engines to high-speed trains. You're in charge of the railroad - are you up to the challenges ahead? vista
steve t

Interactive map making? - TrainBoard.com - 0 views

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    Interactive map making? Computers & Trains John- I'd highly recommend the following link... USGS Geography: The National Map Click on the "Go To Viewer" on the left, and a map creator will open up in a new window. You can use the "layers" on the right side to turn various coverages (things like hillshade, railroads, highways, topo maps, etc.) on and off, and once you have the map the way you want it you can export it out as an Adobe file. I created most of the maps in the Along the Line section on McCloud Rails (McCloud Rails Home Page- McCloud River Railroad, McCloud Railway Company, McCloud River Lumber Company) and many of the maps on High Desert Rails (High Desert Rails) using this source. Jeff Moore Elko, NV Reply With Quote
steve t

M-Line PE Route, Page 1 - 0 views

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    Automating the M-Line Route, Auran Trainz TRS 2006, train simulation, railroad simulation, passenger enabled
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