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Erin Sawyer

Scribblar - simple, effective online collaboration - 0 views

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    Collaborative interaction tool
anonymous

Social Interaction Software, Web 2.0 Social Networking Tools, Free Web Widgets, Web 2.0... - 0 views

shared by anonymous on 18 Apr 08 - Cached
    • anonymous
       
      I'm not sure what to make of this. It looks good but I'm not sure its any more than a gimmick.
Nigel Robertson

Web2Access - 0 views

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    This resource aims to help those making decisions about their use of freely available 'Web 2.0' interactive and collaborate e-learning tools. Each product, site or service described in these pages can be searched or browsed by a specific Activity or the usability/accessibility checks that it passed. The applications have short descriptions and comments regarding their ease of use and functionality. If you are involved in teaching and learning and are wanting to make more use of Web 2.0 services in your e-learning activities, or if you are interested in how Web 2.0 can supplement your existing methods, this section may be useful to you.
Rhondda Powling

Dvolver Moviemaker. Make digital movies online. Formerly Dfilm. Home - 1 views

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    a tool to create your mini animations by pointing and clicking. You can choose the setting, characters, music at the background and how the chosen characters interact in your animation. You write what you want your characters to say and it shows up in bubbles in your animation. Children can watch a video and write an ending for it or they can summarize a story.
Rhondda Powling

Online Brainstorming and Voting. Amazingly Easy and Free | tricider - 6 views

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    Very simple to use, but very versatile polling tool. You just create a question and add some options then share it with the people you want answers from. The great thing is that they can add extra options and add various pros and cons of each option as well as voting on the ones they like. This makes the whole process of polling much more open, social and interactive. Here's a quick video showing how it works
anonymous

Grammar Ninja - 0 views

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    interactive game on parts of speech
anonymous

ClassTools.net: Games for Education - 0 views

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    Create free educational games, activities and diagrams in a flash.
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    Educational Games for Interactive Whiteboards
Tony Searl

SocialTech: Online Educa Berlin 2010 Keynote: Building Networked Learning Environments - 2 views

  • what constitutes digital literacy or digital literacies, should, in symmetry with the subject itself, not be perceived as a problem we aim to solve, or a thing we aim to determine once and for all.
  • At some point, we need to agree actions.
  • What I’m interested in is supporting the skills and critical thinking about educational engagement in networked environments, and particularly in how educators and learners can use these to support and transfigure existing practice.
  • ...8 more annotations...
  • Supporting or learners and staff to use collaborative digital environments and tools in safe, critical and innovative ways should be on the top of all our digital literacy wish lists and informing local and national policy and practice.
  • We need to be mindful that a great deal of current research highlights correlations between socio economic status and access.
  • But supporting all of our children and young people’s ability to have meaningful, useful and safe online interactions means that we don’t further disadvantage some of our most vulnerable populations.
  • It turns out what people most want to know about their friends isn't how they imagine themselves to be, but what it is they are actually getting up to and thinking about
  • Recent research has clearly underlined the need to address children’s and young people’s use of the internet, mobile and games technologies in the context of digital literacy.
  • The report points up young people’s largely pedestrian use of technology, and highlights the role that educators could and should be playing in supporting young peoples engagement as producers, creators, curators rather than primarily as consumers:
  • There are many definitions of digital literacy. In one of the earliest (2006), Allan Martin defined Digital Literacy as “…the awareness, attitude and ability of individuals to appropriately use digital tools and facilities to identify, access, manage, integrate, evaluate, analyse and synthesise digital resources, construct new knowledge, create media expressions, and communicate with others in the context of specific life situations, in order to enable constructive social action; and to reflect upon this process.” 
  • The characteristics across many of the available definitions are that digital literacy are that: it supports and helps develop traditional literacies – it isn’t about the use of technology for it’s own sake or ICT as an isolated practice it's a life long practice – developing and continuing to maintain skills in the context of continual development of technologies and practices it's about skills and competencies, and critical reflection on how these skills and competencies are applied it's about social engagement – collaboration, communication, and creation within social contexts
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    reducing our aims just to types of skills risks boring everyone to death with short lived, tool specific training which doesn't address the social and political context of people's lives or their reasons for engaging with technology.
Andrew Williamson

Collaborative annotation of images online | SpeakingImage - 5 views

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    This is a fantastic web 2.0 tool. Upload images and annotate. You can other embed media inside the annotations. Annotations pop up as you click or hover over the objects you add. You can embed the annotated image into webpage or blog. This could be a useful tool for teachers and students. Lots of scope for creativity with layers etc. You can share to a group and set editing permissions for public or restricted people/groups for collaboration purposes. 
Rhondda Powling

About Sound Infusion | Sound Infusion - 4 views

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    "Sound Infusion is a unique learning tool that incorporates music and culture from all over the world. It is a free, online, interactive learning experience that blends music making and cultural awareness. Students can create their own songs from hundreds of different samples, save, share and discuss their work online with their classmates as well as students from other schools"
Rhondda Powling

- 25 Free Resources from Discovery Education - 7 views

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    Discovery Education is a great resource for educators, with assessment tools, streaming videos, TechBooks (online, interactive "textbooks") and much more..
Rhondda Powling

Education Eye - Mapping Innovations - 6 views

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    EducationEye allows the user to discover, explore and share new ideas. It maps hundreds of top educational websites, blogs, forums and case studies to provide up to date information about innovative ideas being explored in the education community. The information is then present in a visual format that is itself interactive. Type in your search term and let it find the relevant articles, websites or links. This is a innovative tool from Futurelab and well worth a visit
Rhondda Powling

Zerofootprint: Footprint Calculator - 6 views

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    A clever and interactive tool that works as a carbon footprint calculator for kids. Quite interesting results, depending on what you choose
John Pearce

DeweyDigger - 5 views

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    DeweyDigger.com is a visual search portal where you can "Explore knowledge via the Dewey Decimal Classification; just clickety-click."  On the splash page you are presented with the main Dewey Numbers and an ever-changing interactive panorama showing images from these listings.  Next you need to click on an image to access a cloud tag of terms in that call number.  From there you can select a tag and then select a search or research tool to locate information.
John Pearce

Shout! Explore. Connect. Act. - 5 views

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    Shout is a website that allows students to connect online and interact with experts in the field, share ideas, and collaborate with people around the world who are committed to solving environmental challenges. Shout gives participants a framework for success, with resources and tools for exercising social responsibility while building the 21st-century skills of collaboration, innovation, and critical thinking.
Suzie Vesper

Imagination Cubed - 0 views

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    A simple interactive site that animates the drawings you make with the built in tools. Could be great for a number of things such as showing how you worked out maths problems.
John Pearce

Teach Digital: Curriculum by Wes Fryer wiki / internetsafety - 0 views

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    It is relatively easy for someone to SCARE parents away from the Internet. There ARE bad things and people making bad choices on the Internet, but there are many compelling resources and interactive tools available which can be used for learning and communication. In this wiki presentation, Wes Fryer focusses on practical things parents can do with children of different ages to promote safe online behavior and also help young people develop the ethical capacities to make good decisions as well as remain open to communicating about their online experiences with others.
dean groom

Five Fun Spelling Games - 0 views

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    In late November I wrote a blog post outlining five resources for free spelling games. That blog post was among the top twenty most read posts of 2008 therefore I am sharing some more online spelling games for elementary school, middle school, and high school students. 1. Spelling Wizard from Scholastic.com lets students, parents, and teachers create their own word search and word scramble games to play online. Each game can have up to ten words. To use Spelling Wizard simply enter ten words into the list field then select word search or word scramble. Spelling Wizard is probably best suited for students in Kindergarten through second grade. Scholastic also offers a free tool for creating online spelling flashcards. 2. Read Write Think has an online activity for young (K-2) students based on four childrens' books. Read Write Think's Word Wizard asks students to select one of four books that they have read or have had read to them. After selecting a book the Word Wizard creates a simple online spelling exercise based on the words in the book chosen by the child. 3. Spell Bee was developed at Brandeis University with funding from the National Science Foundation and the William and Flora Hewlett Foundation. Spell Bee allows students to play spelling games in a head-to-head format. Spell Bee allows teachers to create accounts for students so that teachers can track student progress. 4. MSNBC has an interactive spelling bee based on the words from the Scripps Howard National Spelling Bee. There are three games to play and the words get progressively more difficult the longer you play. The words are read to students who then type the word into the spelling box. Just like in a real spelling bee, students can get the definition and or hear it used in a sentence. The difficulty of the words in the game make it best suited for middle school and high school students. 5. Spelling Bee The Game is an online spelling bee similar in style to the MSNBC game mentioned above. Aft
John Pearce

School 2.0 - Home - 0 views

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    "The School 2.0 eToolkit is designed to help schools, districts and communities develop a common education vision for the future and to explore how that vision can be supported by technology." The site contains a range of resources including the Learning Ecosystem Map that is accessible in both an interactive form as well as a poster. The map is a work in progress that you can create an account to add to. The site also has a range of other tool and toolkits that school administrators and technology and other co-ordinators can use to develop their own understanding of School 2.0.
Lisa Dumicich

Alice.org - 0 views

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    Alice is an innovative 3D programming environment that makes it easy to create an animation for telling a story, playing an interactive game, or a video to share on the web. Alice is a teaching tool for introductory computing. It uses 3D graphics and a drag-and-drop interface to facilitate a more engaging, less frustrating first programming experience.
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