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Randy Kolset

Over 20 Free Digital Classroom Tools… Customize… Plus No Log In! | 21 st Cent... - 0 views

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    " What amazed me most about Classtools.net was not the valuable tools provided, but the ability for teachers to easily customize these tools and use them in any subject area. If that is not enough, how about the ability to embed your newly made instructional resource on your own classroom website, wiki, or blog? Any educator will also like the fact that students have no need to log in or sign up for an account… and neither do teachers! Need tutorials… they are provided! Do samples help you understand better… you will find plenty! Is budget a problem… then free should be affordable! Classtools.net is the work of educator, Russel Tarr, Head of History at the International School of Toulouse, France. Upon entering the site, educators will see the listing of tools. Clicking on a tool allows teachers to individualize that specific tool for their own classroom needs. Teachers then have the option of copying a generated link to place on their own web site or of copying a generated code to embed as a tool (widget) on their classroom site. Also, on the front page, are some video links that will provide further information. Two videos that provide excellent information are the 1 Minute Overview and How to Create Games. The Listing Of Over 20 Digital Tools For Your Classroom The tools that you can even customize are included below. Along with this tool listing you will find descriptions of each tool, an overview of and samples of specific tools (if provided), and any related video (if provided). * Arcade Game Generator - Allows teachers to create concept builders, practice exercises, and reviews. Best of all, one set up feeds into five different game possibilities at the same time The teacher can choose which game, or allow students a choice. Make sure you check out all the examples and pre-made games in (overview and samples). Also watch the How to Create Games . * Random Name Picker - Can be used as an activity management tool or skip the names.
Randy Kolset

Revolutionizing Education - Project RED - 0 views

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    "Technology is woven into every aspect of our lives, and education is no exception. With the belief that technology can make a substantial impact on schools and students, three research organizations - The Greaves Group, The Hayes Connection and One-to-One Institute - established Project RED: Revolutionizing Education. Initially these organizations conducted a national survey of technology programs in 1,000 schools, which is the first and only national research focusing on academic results and the financial implication of education technology. The findings showed that if effectively implemented, technology programs can lead to improved student achievement and significant return on investment."
Randy Kolset

Educator Innovator Network - 0 views

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    "BUILDING THE FUTURE NOW We are dedicated to the proposition that educators themselves-whether in schools, library, museums, or community organizations-are central to the task of reimagining education in an era of Connected Learning. Educator Innovator gathers educators, partners, and collaborating organizations to support and invest in building this future together."
Randy Kolset

Organize your resources in an online binder - LiveBinders - 1 views

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    "LiveBinders is your 3-ring binder for the Web * Collect your resources * Organize them neatly and easily * Present them with pride"
Randy Kolset

How Education Enterprises Use Virtual Worlds | Second Life Grid - 0 views

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    Virtual Environments Enable New Models of Learning Hundreds of leading universities and school systems around the world use Second Life as a vibrant part of their educational programs. Linden Lab works enthusiastically with education organizations to familiarize them with the benefits of virtual worlds, connect them with educational peers active in Second Life, and showcase their inworld projects and communities. A large, active education community-with hundreds of K-12 and higher education members-are engaged in Second Life. The Open University, Harvard, Texas State, and Stanford are just a few of the many universities that have set up virtual campuses where students can meet, attend classes, and create content together. Second Life has also proven a valuable professional development medium for educators. Organizations such as the NMC have fostered shared learning among educators and are networking, running inworld seminars, conferences and symposia on learning and creativity related to virtual worlds. Visit the NMC website to learn about the range of Second Life related information and activity on offer or learn about the programs produced by their diverse international membership.
Randy Kolset

Edcanvas | The one place to organize, present and share knowledge - 0 views

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    "The one place to organize, present and share knowledge"
Randy Kolset

Top 25 Web 2.0 Apps to Improve a Student's or Professor's Productivity | OEDb - 0 views

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    "Being productive and getting things done both rely on planning and being organized. But with the hustle and bustle of courses, it's sometimes easy to forget what you have to do and when. So here are 25 Web 2.0 applications (mostly free) that should help you on your quest as a student or professor in being productive."
Randy Kolset

SignUpGenius.com: Free Online Sign Up Forms - 0 views

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    "Organize Volunteers Online for Free"
Randy Kolset

AccuWeather Education - 0 views

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    "The Associated Press has won more Pulitzer Prizes than any other news agency in the world, and is the most credible source for non-biased reporting. Founded in 1848, the AP is the oldest and largest news organization in the world, and is an important part of modern-day world history, serving more than one billion people each day. Through an exclusive relationship with AccuWeather, Inc., education institutions and Public Libraries can subscribe to the AccuNet/AP Multimedia Archive and gain unlimited access from the school, library or home with full copyright protection. "
Randy Kolset

Program for the Study of Children and Media | Common Sense Media - 0 views

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    " Share on printShare on facebookShare on twitterShare on google_plusone More Sharing Services Program for the Study of Children and Media Research About Our Program Children, Teens, and Entertainment Media: The View From The Classroom Social Media, Social Life: How Teens View Their Digital Lives Zero to Eight: Children's Media Use in America csm researchcsm research About the Research Program The mission of Common Sense Media's Program for the Study of Children and Media is to provide parents, educators, health organizations, and policymakers with reliable, independent data on children's use of media and technology and the impact it has on their physical, emotional, social, and intellectual development. For further inquiries, contact Colby Zintl at (415) 553-6753. "
Randy Kolset

Free Parent-Teacher Conference Scheduling - Online Sign Up Blog by VolunteerSpot - 0 views

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    "Free Parent-Teacher Conference Scheduling Organize Parent Teacher Conferences with Online Sign Up Sheets & Reminders Does the very thought of sending out an email about parent teacher conferences and waiting for tons of replies simply to get parents scheduled make you shudder?"
Randy Kolset

EdTech Leaders Online | Online Professional Development - 0 views

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    "ETLO provides capacity-building, research-based programs, courses and services to enable organizations to build successful online and blended learning programs that meet the needs of their teachers, administrators and students."
Randy Kolset

Bullying Publications & Resources - School Environment (CA Dept of Education) - 0 views

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    "Publications and resources, including community-based organizations, for educators, parents, and community members with tools for recognizing bullying behavior and approaches for determining how to respond. "
Randy Kolset

MentorMob - Learn What You Want, Teach What You Love - MentorMob - 0 views

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    "Organize any video, article, or website into a Playlist."
Randy Kolset

TechLearning: The New Rules of Copyright - 0 views

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    "Complying with, and teaching young people about, copyright in an educational setting often feels burdensome. That's because copyright laws were not designed to facilitate the sort of sharing and collaborating that has become widespread in the digital age. The innovative nonprofit organization Creative Commons turns the process around, making the concept of protecting and sharing work online not onerous, but positive. We asked Ahrash Bissell, Executive Director of Creative Commons' ccLearn division, for a primer:"
Randy Kolset

The Army's Social Media Industrial Complex - Technology - The Atlantic Wire | Streamified - 0 views

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    Considering the heavy female demographic happening on Pinterest, we were surprised to find the U.S. Army had a well-stocked profile, until we checked out the rest of their online goings-on. The Army is all up on the Internet. And, in a very active way -- it doesn't just have social media profiles to have its hand in the future. It has robust profiles on various sites, ranging from the big social media players like Twitter to newbs like Pinterest, each appropriately using the platform as a PR tool. It's really quite impressive for such an established, bureaucratic organization that one would assume would stink at the Web.
Randy Kolset

TICAL - Technology Information Center for Administrative Leadership - 0 views

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    "Below are recommendations by other practicing educational leaders. They are organized by category. You can filter out any specific criteria by clicking on the drop-down arrow showing (All) and selecting an appropriate criteria. Have your own apps to recommend? See below to complete the short form."
Randy Kolset

Resources : Siemens We Can Change The World Challenge - 0 views

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    "This section includes resources to help you facilitate the Challenge and provides a variety of enriching tools to integrate into your classroom instruction. Please take a look at the lesson plans, videos, reading passages, e-books, and more. The use of these resources provides students with tangible opportunities to apply many of the core areas they are learning each day in the classroom to the Challenge process. For example, this may include reading and summarizing non-fiction texts, gathering data from explorations, and developing and organizing their ideas through writing."
Randy Kolset

OCW Consortium - 0 views

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    "The OpenCourseWare Consortium is a collaboration of higher education institutions and associated organizations from around the world creating a broad and deep body of open educational content using a shared model."
Randy Kolset

Six Ways to Look at Badging Systems Designed for Learning - Google Docs - 0 views

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    Six Ways to Look at Badging Systems Designed for Learning Initiated by Barry Joseph, Global Kids, Inc. Written by Barry with scores of others* Background For over four years, Global Kids has developed badging systems within, after and outside of schools. We are currently designing a badging system for dozens of civic and cultural institutions within the Hive Learning Networks in New York City and Chicago, as well as throughout our organization. We have had a frontline view of the growing interest which has emerged over the past year in the development of badging systems across a wide range of formal and informal learning environments. We have also followed the rise of opposition, and sometimes confusion, about what digital badging looks like or is designed to accomplish. In this context we felt it might be useful to delineate the various interests we see aligning themselves with badges, or make distinctions amongst the different goals people have for them.
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