Skip to main content

Home/ OC Edtech/ Group items tagged of

Rss Feed Group items tagged

Randy Kolset

Common Core Map | Khan Academy - 0 views

  •  
    "Common Core Map Grade: K Grade: 1 Grade: 2 Grade: 3 Grade: 4 Grade: 5 Grade: 6 Grade: 7 Grade: 8 Grade: 9-12 Standard Description Videos Exercises Grade: K 2 VIDEOS 2 EXERCISES Counting and Cardinality K.CC.1 Count to 100 by ones and by tens. K.CC.2 Count forward beginning from a given number within the known sequence (instead of having to begin at 1). K.CC.3 Write numbers from 0 to 20. Represent a number of objects with a written numeral 0-20 (with 0 representing a count of no objects). K.CC.4 Understand the relationship between numbers and quantities; connect counting to cardinality. K.CC.4.a When counting objects, say the number names in the standard order, pairing each object with one and only one number name and each number name with one and only one object. K.CC.4.b Understand that the last number name said tells the number of objects counted. The number of objects is the same regardless of their arrangement or the order in which they were counted. K.CC.4.c Understand that each successive number name refers to a quantity that is one larger. K.CC.5 Count to tell the number of objects. K.CC.6 Identify whether the number of objects in one group is greater than, less than, or equal to the number of objects in another group, e.g., by using matching and counting strategies.1 Comparing Whole Numbers 2 Comparing Whole Numbers 3 K.CC.7 Compare two numbers between 1 and 10 presented as written numerals. Geometry K.G.1 Describe objects in the environment using names of shapes, and describe the relative positions of these objects using terms such as above, below, beside, in front of, behind, and next to. K.G.2 Correctly name shapes regardless of their orientations or overall size. K.G.3 Identify and describe shapes (squares, circles, triangles, rectangles, hexagons, cubes, cones, cylinders, and spheres). K.G.4 Analyze, compare, create, and compose shapes. K.G.5
Randy Kolset

Over 20 Free Digital Classroom Tools… Customize… Plus No Log In! | 21 st Cent... - 0 views

  •  
    " What amazed me most about Classtools.net was not the valuable tools provided, but the ability for teachers to easily customize these tools and use them in any subject area. If that is not enough, how about the ability to embed your newly made instructional resource on your own classroom website, wiki, or blog? Any educator will also like the fact that students have no need to log in or sign up for an account… and neither do teachers! Need tutorials… they are provided! Do samples help you understand better… you will find plenty! Is budget a problem… then free should be affordable! Classtools.net is the work of educator, Russel Tarr, Head of History at the International School of Toulouse, France. Upon entering the site, educators will see the listing of tools. Clicking on a tool allows teachers to individualize that specific tool for their own classroom needs. Teachers then have the option of copying a generated link to place on their own web site or of copying a generated code to embed as a tool (widget) on their classroom site. Also, on the front page, are some video links that will provide further information. Two videos that provide excellent information are the 1 Minute Overview and How to Create Games. The Listing Of Over 20 Digital Tools For Your Classroom The tools that you can even customize are included below. Along with this tool listing you will find descriptions of each tool, an overview of and samples of specific tools (if provided), and any related video (if provided). * Arcade Game Generator - Allows teachers to create concept builders, practice exercises, and reviews. Best of all, one set up feeds into five different game possibilities at the same time The teacher can choose which game, or allow students a choice. Make sure you check out all the examples and pre-made games in (overview and samples). Also watch the How to Create Games . * Random Name Picker - Can be used as an activity management tool or skip the names.
Randy Kolset

Map Collections Home Page - 0 views

  •  
    "The mission of the Library of Congress is to make its resources available and useful to Congress and the American people and to sustain and preserve a universal collection of knowledge and creativity for future generations. The goal of the Library's National Digital Library Program is to offer broad public access to a wide range of historical and cultural documents as a contribution to education and lifelong learning. The Library of Congress presents these documents as part of the record of the past. These primary historical documents reflect the attitudes, perspectives, and beliefs of different times. The Library of Congress does not endorse the views expressed in these collections, which may contain materials offensive to some readers."
Randy Kolset

FLN Shares its Four Pillars of Flipped Learning -- THE Journal - 0 views

  •  
    "To counter common misconceptions and offer educators a practical framework for Flipped Learning, the governing board and key leaders of the Flipped Learning Network (FLN) today announced a formal definition of the term. According to Aaron Sams, FLN board member and coauthor of Flip Your Classroom: Reach Every Student in Every Class Every Day, "One of the biggest misconceptions is that the main component of Flipped Learning is the use of video … although video is a very important component of Flipped Learning, the most valuable benefit is the enhanced use of class time to get students engaged in higher-order thinking.""
Randy Kolset

U.S. Copyright Office - Fair Use - 0 views

  •  
    "One of the rights accorded to the owner of copyright is the right to reproduce or to authorize others to reproduce the work in copies or phonorecords. This right is subject to certain limitations found in sections 107 through 118 of the copyright law (title 17, U. S. Code). One of the more important limitations is the doctrine of "fair use." The doctrine of fair use has developed through a substantial number of court decisions over the years and has been codified in section 107 of the copyright law."
Randy Kolset

LEARNERS, LANGUAGE, AND TECHNOLOGY - 0 views

  •  
    This guide is part of a series from NWREL to assist in school improvement. Publications are available in five areas:  Assists schools, districts, and communities in reshaping rules, roles, structures, and relationships to build capacity for long-term improvement        Provides resources and strategies for teachers to improve curriculum, instruction, and assessment by promoting professional learning through reflective, collegial inquiry           Promotes child and youth success by working with schools to build culturally responsive partnerships with families and communities        Assists educators in understanding the complex nature of literacy development and identifying multiple ways to engage students in literacy learning that result in highly proficient readers, writers, and speakers  Helps schools identify, interpret, and use data to guide planning and accountability This project has been funded at least in part with federal funds from the U.S. Department of Education under contract number ED-01-CO-0013. The content of this publication does not necessarily reflect the views or policies of the U.S. Department of Education nor does mention of trade names, commercial products, or organizat
Randy Kolset

Technology and Webb's Depth of Knowledge | SBBC * Department of Instructional Technology - 0 views

  •  
    " Most educators are more familiar with Bloom's Taxonomy than with Webb's Depth of Knowledge. Blooms Taxonomy In 1965 Benjamin Bloom identified three types of learning: cognative (mental skills/knowledge), affective (emotional/attitudes) , and psychomotor (manual/physical skills) Within the cognative area, there are six progressive categories in the development of intellectual skills. Each step must be mastered before the next can occur. (Note the levels listed below do not reflect the 1990's revision of the taxonomy)"
Randy Kolset

Independent voices of 2011: The most influential non-celebrity users of Twitter - Featu... - 0 views

  •  
    "Independent Voices 2011 is an attempt to recognise some of those names. With the help of PeerIndex - a company that maps the social web and is similarly keen on uncovering new sources of authority online - we counted votes from Independent readers and users of the PeerIndex website across seven categories (UK news, world news, people, entertainment, technology, science and environment, and business) to determine a group of winners and runners-up."
Randy Kolset

Six Ways to Look at Badging Systems Designed for Learning - Google Docs - 0 views

  •  
    Six Ways to Look at Badging Systems Designed for Learning Initiated by Barry Joseph, Global Kids, Inc. Written by Barry with scores of others* Background For over four years, Global Kids has developed badging systems within, after and outside of schools. We are currently designing a badging system for dozens of civic and cultural institutions within the Hive Learning Networks in New York City and Chicago, as well as throughout our organization. We have had a frontline view of the growing interest which has emerged over the past year in the development of badging systems across a wide range of formal and informal learning environments. We have also followed the rise of opposition, and sometimes confusion, about what digital badging looks like or is designed to accomplish. In this context we felt it might be useful to delineate the various interests we see aligning themselves with badges, or make distinctions amongst the different goals people have for them.
Randy Kolset

Technology Integration Matrix - 0 views

  •  
    "The Technology Integration Matrix (TIM) illustrates how teachers can use technology to enhance learning for K-12 students. The TIM incorporates five interdependent characteristics of meaningful learning environments: active, constructive, goal directed (i.e., reflective), authentic, and collaborative (Jonassen, Howland, Moore, & Marra, 2003). The TIM associates five levels of technology integration (i.e., entry, adoption, adaptation, infusion, and transformation) with each of the five characteristics of meaningful learning environments. Together, the five levels of technology integration and the five characteristics of meaningful learning environments create a matrix of 25 cells as illustrated below."
Randy Kolset

The 4 Cs of Technology Integration -- THE Journal - 0 views

  •  
    "If you Google "four c's of technology integration" you'll get links to a myriad of "c-words" including Creativity/Creation, Consumption, Curation, Connection, Collaboration, Communication and Critical Thinking. All of these are important elements of learning and can be enhanced with the use of technology, but for the sake of this article, I am going to focus more on what devices themselves can do, so my four C's are the following:                     "
Randy Kolset

Can 'Movie Based e-Learning' be the Future of Video Based e-Learning? | elearning and L... - 0 views

  •  
    "The modern world is an age of rapid growth in scientific knowledge, much of which is quickly utilized in the creation of new technology. Science and technology have also made the world very small, so that we no longer live in the confined world of our town, region, or country, isolated from what is happening in the rest of the globe. This has changed the way we consume information and we expect more out of our learning experiences."
Randy Kolset

How Education Enterprises Use Virtual Worlds | Second Life Grid - 0 views

  •  
    Virtual Environments Enable New Models of Learning Hundreds of leading universities and school systems around the world use Second Life as a vibrant part of their educational programs. Linden Lab works enthusiastically with education organizations to familiarize them with the benefits of virtual worlds, connect them with educational peers active in Second Life, and showcase their inworld projects and communities. A large, active education community-with hundreds of K-12 and higher education members-are engaged in Second Life. The Open University, Harvard, Texas State, and Stanford are just a few of the many universities that have set up virtual campuses where students can meet, attend classes, and create content together. Second Life has also proven a valuable professional development medium for educators. Organizations such as the NMC have fostered shared learning among educators and are networking, running inworld seminars, conferences and symposia on learning and creativity related to virtual worlds. Visit the NMC website to learn about the range of Second Life related information and activity on offer or learn about the programs produced by their diverse international membership.
Randy Kolset

OER Rubrics and Evaluation Tool | Achieve.org - 0 views

  •  
    "Open Educational Resources (OER) offer opportunities for increasing equity and access to high-quality K-12 education. Many state education agencies now have offices devoted to identifying and using OERs and other digital resources in their states. To help states, districts, teachers, and other users determine the degree of alignment of OERs to the Common Core State Standards, and to determine aspects of quality of OERs, Achieve has developed eight rubrics in collaboration with leaders from the OER community (download link for rubrics below). To allow users to apply these rubrics and evaluate the quality of instructional resources, Achieve partnered with OER Commons to develop an online evaluation tool. OER Commons, an online repository for open education resources, is now hosting the tool and its resulting evaluation data. Every resource available on OER Commons contains an "Evaluate Resource" button that will direct users to the evaluation tool. The coding for the tool is freely available online here. Resources rated on OER Commons will create a pool of metadata, and this metadata will be shared through the Learning Registry with other interested repositories."
Randy Kolset

Bibliomania: Free Online Literature and Study Guides - 0 views

  •  
    A Christmas Carol is probably best known now as a story exploited by Hollywood repeatedly in straight adaptations (Disney's included) and altered versions such as the Bill Murray comedy Scrooged. Regardless of how it is now known it is certainly well known, and its anti-hero Scrooge represents curmudgeonly and stingy attitudes outside the context of the book. It was published a Christmas book in 1843 and is quite a simple tale but successful for that reason. Scrooge is avaricious, misanthropic and heartless, showing no feeling for the Christmas spirit After he is visited by the ghost of his former business partner, Marley, he sees visions of his past, present and future that inspire him to become a zealously kind and amiable individual who sends a turkey to his clerk Bob Cratchit and gives to Christmas charities generously. It is a somewhat saccharine tale and is not one of Dickens' finer works but the story itself is heartening and is a proposed alternative to the grim and stern Puritan values of the Victorian age.
Randy Kolset

U.S. Smartphone Use in 2015 | Pew Research Center's Internet & American Life Project - 0 views

  •  
    "The traditional notion of "going online" often evokes images of a desktop or laptop computer with a full complement of features, such as a large screen, mouse, keyboard, wires, and a dedicated high-speed connection. But for many Americans, the reality of the online experience is substantially different. Today nearly two-thirds of Americans own a smartphone, and 19% of Americans rely to some degree on a smartphone for accessing online services and information and for staying connected to the world around them - either because they lack broadband at home, or because they have few options for online access other than their cell phone."
Randy Kolset

Online Education Index - Taking Center Stage - Act II (TCSII) (CA Dept of Education) - 0 views

  •  
    "Whether it's called eLearning, virtual learning, cyberlearning, online learning or online education, providing academic content online is gaining momentum in California and across the nation. The California Department of Education (CDE) has created several useful resources related to online education that you will find here: California Directory of Online Schools and Programs (CDOSP): This Web page features a map of California showing county boundaries. When a county is selected, a list of schools or programs offering a minimum of 30 percent of instruction online in that county will be visible. Information on each school will include grade levels served, accreditation status, programs offered, curriculum, and more. Frequently Asked Questions (FAQs) Related to K-12 Online Education in California : A useful resource for teachers, administrators, county and district staff, and others interested in online education. Glossary of Terms Related to Online Education: A listing of the most commonly used online education terms with a definition of the words as used in the CDE Web documents."
Randy Kolset

English with Mr. Bormann: Readng Comprehension Apps for the UDL Classroom #edchat #engchat - 0 views

  •  
    "In order to reach the levels of all learners, educators need to carefully tailor their lessons to the needs of all the learners in their classroom.  This is referred to as UDL (Universal Design for Learning).  This video does a better job of explaining it... So as part of an assignment for grad school, and because I teach in a school that is 1:1 with iPads in grades 9-12, I thought I would give a list of 10 apps that aides in UDL instruction, particularly reading comprehension for our current book, The Odyssey. "
Randy Kolset

About | Edublogs Teacher Challenges - 0 views

  •  
    " About 14 The Teacher Challenge is made up of free 30 day professional development challenges where participants are stepped through weekly tasks that increase their skills while working together as part of a global community. The Challenge is open to anyone who wants to increase their skills - blogs will be used for reflecting your progress while learning and connecting with each other. We've observed success of any use of online technology is strongly related to the teacher's abilities. The greater we support and increase a teacher's skills, the better they are able to support their students use of web 2.0 technologies."
Randy Kolset

California Student Bill of Rights Initiative | Home - 0 views

  •  
    "The California Student Bill of Rights Initiative is proposed for the November 2012 ballot. It will break down the barriers between students and all of the education options available to them in the classroom and online, leading to continued education or career training beyond high school. This action on the part of the people of California will ensure California students do not fall behind their peers in other states and position California for maintaining an advantage in the U.S. and global economy."
1 - 20 of 473 Next › Last »
Showing 20 items per page