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Daisy Whitney: Cable TV Cord Cutting is a "Myth," Industry Study Indicates - 0 views

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    daily 12.8
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Gamification gets popular, but it's still finding its feet | VentureBeat - 0 views

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    At some point, this buzz will turn into a real industry. Wanda Meloni, analyst at M2 Research, estimates that the production of gamification projects will generate $1.6 billion in revenues by 2015. That means it will grow from just 3 percent of social media marketing budgets in 2010 to more than 23 percent by 2015. The average growth rate for the next two years is 150 percent, in terms of revenues.
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Target, RadioShack buy back iPhones, other used gadgets - USATODAY.com - 0 views

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    Target and Radioshack add to the list of retailers buying back electronics to upgrade, like Best Buy
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Blaming Piracy, Music Industry Says It's Lost a Third of Its Value Over Past 7 Years - 0 views

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    daily 1.20
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Launch of About.com Founder's "Save-able" Ads Pushed Back - 0 views

  • Although many people — particularly those in the advertising industry — are skeptical that consumers will want to save any ad, Kurnit says that his own research with Nielsen shows that 56% of consumers would save an ad for later viewing if given the option. Why? Kurnit rattles off a number of reasons ranging from coupons and offers, entertainment value and product research (meaning consumers are getting data about a product they’re planning to buy). Kurnit says that if the research is correct, AdKeeper will be “twice as big as Twitter,” meaning at least 16% of people on the web will engage with it, vs. 8% for Twitter.
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360i Report on the IAB's Rising Stars Ad Units - 0 views

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    Yesterday the IAB unveiled the winners of its Rising Stars competition, an initiative launched to spur greater creativity in interactive advertising by introducing a series of new brand-friendly ad formats.
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AnyLeaf Wants to Disrupt the Grocery Market Status Quo | Food+Tech Connect - 0 views

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    Digital circulars
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TV Industry Taps Twitter and Facebook for Viewers - NYTimes.com - 0 views

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    NYTimes article on the amplified present.
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Lady Gaga Lends a Hand to Polaroid - Retail Store and Industry News - WWD.com - 0 views

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    gaga, polariod and bloomingdales developing sunglasses that record video, camera with built-in computer
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G-Star Unveils the Q-Store - Retail Store and Industry News - WWD.com - 0 views

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    q-stores where the majority of product is from the main brand, g-star, but there are other brands in the store whose products compliments g-stars
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Philip Morris Doesn't Want Your Help Selling Ciggies - 0 views

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    Bump a Smoke is an app that lets you pay someone for a single cigarette, P2P, by bumping your phone. Funny in part b/c anti-smoking stuff has been really fashionable in the ad industry for about a decade.
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What Does It All Mean? Shoppers Take a Stand - Retail Store and Industry News - WWD.com - 0 views

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    brands that stand for something sell more items
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Rising Costs Leave Facebook Developers in the Lurch - 0 views

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    Early adopters of the social-game space, such as Zynga, Crowdstar and Playdom -- known in the industry as part of Facebook's "Top 10" -- are still raking in all the users and much of the revenue, but rising ad prices, a cluttered market, and higher transaction fees are forcing smaller players elsewhere, and in many cases off Facebook altogether.
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Shazam's Second Act: Unleashing TV Content Online | Fast Company - 0 views

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    Another Shazam article goes into its growing relationship with the advertising industry.  The CEO also discusses the company's commitment to creating "magical experiences" and the extension of the service into a sort of analytics backend for musicians sort of like how Foursquare does for locations.
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