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Richard Smyth

Arthouse Games - interview with Jonathan Blow - 0 views

  • Invisible Cities had a lot of themes that I felt were in the same mode of thought as my ideas for Braid: physical spaces as metaphors for mental spaces
    • Richard Smyth
       
      spatial metaphors of mental phenomenon: allegory!
Richard Smyth

Sven Birkerts: The Gutenberg Elegies - 0 views

  • To him [Havelock] the basic shift from oral to literate culture was a slow process; for centuries, despite the existence of writing, Greece remained essentially an oral culture. This culture was one which depended heavily on the encoding of information in poetic texts, to be learned by rote and to provide a cultural encyclopedia of conduct. It was not until the age of Plato in the fourth century that the dominance of poetry in an oral culture was challenged in the final triumph of literacy. That challenge came in the form of philosophy, among other things, and poetry has never recovered its cultural primacy. What oral poetry was for the Greeks, printed books in general are for us. But our historical moment, which we might call "proto-electronic," will not require a transition period of two centuries. The very essence of electronic transmissions is to surmount impedances and to hasten transitions. Fifty years, I'm sure, will suffice.
    • Richard Smyth
       
      Notice the Ulmer-like analogy comparing oral poetry to books...Also the note of how long these transitions can take....
Richard Smyth

BBC News - Video game success may be in the mind, study finds - 0 views

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    a good argument for buying an XBOX or Wii?!!!
Richard Smyth

Deconstructing 'You've Got Blog' (book version; Joe Clark: fawny.org) - 0 views

  • A blog is a form of exteriorized psychology. It’s a part of you, or of your psyche; while a titanium hip joint or a pacemaker might bring technology inside the corporeal you, a Weblog uses technology to bring the psychological you outside of it. Your Weblog acts as a new limb, a new mouth, and a new hemisphere of the brain. Once those new organs come into being, you’re no more likely to remove or amputate them than the original organic equipment they augment. I continue to write Weblogs – not for money, not for renown, not for anyone but myself.
    • Richard Smyth
       
      This sounds so much like Ulmer's presentation of technology as a "prosthesis" for a "natural or organic human potential."
  • A blog is a form of exteriorized psychology. It’s a part of you, or of your psyche; while a titanium hip joint or a pacemaker might bring technology inside the corporeal you, a Weblog uses technology to bring the psychological you outside of it. Your Weblog acts as a new limb, a new mouth, and a new hemisphere of the brain. Once those new organs come into being, you’re no more likely to remove or amputate them than the original organic equipment they augment. I continue to write Weblogs – not for money, not for renown, not for anyone but myself.
  • A blog is a form of exteriorized psychology. It’s a part of you, or of your psyche; while a titanium hip joint or a pacemaker might bring technology inside the corporeal you, a Weblog uses technology to bring the psychological you outside of it. Your Weblog acts as a new limb, a new mouth, and a new hemisphere of the brain. Once those new organs come into being, you’re no more likely to remove or amputate them than the original organic equipment they augment. I continue to write Weblogs – not for money, not for renown, not for anyone but myself.
Jeremy Latour

Teaching computers how to forget. - 0 views

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    Computers have turned "remembering" into a default state, but one professor argues that this has horrible consequences-and he has a proposal for training machines how to forget.
Richard Smyth

Holy Scrollers! - Boston Phoenix - 0 views

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    on sales of e-Bibles
Richard Smyth

The Majestic Game, Interactive Media Environments, and a New Turing Test: Blurring the ... - 0 views

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    by Damian Ward Hey
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    I read about this in Henry Jenkins' "Game Design as Narrative Architecture" in FIRST PERSON.
Jordan Pailthorpe

Anita Sarkeesian at TEDxWomen 2012 - YouTube - 0 views

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    Anita Sarkeesian talks about online misogyny in the video game community, and her experience with harassment because of her work. She is a media critic and the creator of Feminist Frequency, a video webseries that explores the representations of women in pop culture narratives. Most interesting is her actual project which can be found here. http://www.youtube.com/playlist?list=PLBBDFEC9F5893C4AF
Amy DePaola

Code.org - 0 views

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    In case no one caught this when it went viral.
Jordan Pailthorpe

Alice: Ubisoft's plan to change storytelling in video games | Polygon - 0 views

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    An in depth look at the guy who penned the entire overarching narrative of the Assassin's Creed series. More importantly, an article pointing at the growing need and want of storytellers for the design of games. Good stuff! 
Richard Smyth

Feminist Game Studies - Defining the field | HASTAC - 1 views

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    Humanities, Arts, Science, and Technology Advanced Collaboratory
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    A necessary development...
Richard Smyth

How Sound Can "Unify" Transmedia: Christy Dena on AUTHENTIC IN ALL CAPS - 1 views

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    I've been following Christy Dena for many years. She interviewed Craig Freeman in Second Life back in 2006
Amy DePaola

Could an MIT Alumna Be the First Female in the NFL? - 0 views

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    Not only is this amazing news but Lauren Silberman is conducting research at MIT about how athletes playing games helps them perform better.
hengelson

Warco: a war correspondent first person shooter game - 0 views

shared by hengelson on 07 Mar 13 - No Cached
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    shoot footage instead of people
Richard Smyth

Introducing SagaWriter by SocialSamba - YouTube - 0 views

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    This looks very interesting--I may already have mentioned this in class...
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