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Tracy Tan

History in Leeds, then maths in California; The internet has opened up a huge new world... - 0 views

(Restricted access article, so I'm posting it here.) I found what was said about 'engaging online learning experiences' very insightful: "It must be a well ordered, curated experience that underst...

online learning curating

started by Tracy Tan on 27 Mar 12 no follow-up yet
Kellie Demmler

JOLT - Journal of Online Learning and Teaching - 1 views

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    mobile technologies, handhelds, e-learning, m-learning, professional development, PD
Kasthuri Gopalaratnam

Education Week: Spotlight on Implementing Online Learning - 2 views

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    "Identifying promising models for mixing online learning and face-to-face instruction Challenges in e-learning Building partnerships to increase virtual learning collaboration among districts Teaching a "flip model" of instruction with online lectures as homework"
Stephanie Fitzgerald

Challenge and hindrance stress: relationships with exhaustion, motivation to learn, and... - 0 views

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    This article talks about a study on the positive and negative effects of "challenge stress" and "hindrance stress" on motivation to learn and learning performance. I linked the citation here; to access the full text, I recommend using Harvard's E-Research site to search for the Journal of Applied Psychology and then getting to the article via the EBSCO link in the catalog record. (Or else find J Appl Psuchol through EBSCO and log in with Harvard LibX.)
Tracy Tan

A teacher can be just one click away; Online tutoring is growing in popularity with par... - 0 views

(Restricted access only to subscribers, so I'm posting the article here. This is possibly the new face of tutoring,) When finding a local tutor to come in and help her daughter Mith with her Engli...

online tutoring

started by Tracy Tan on 27 Mar 12 no follow-up yet
Kim Frumin

Digital Learning Report Card: 2012 - 0 views

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    The 2012 Digital Learning Report Card, funded by Jeb Bush's Digital Learning Now organization, was profiled in this week's EdSurge e-newsletter. The Digital Learning Report Card grades significant policy decisions (on a state-by-state basis) which "are advancing student-centric reforms, reducing barriers to blended learning, and encouraging the use of technology to offer a more personalized college- and career-ready education."
Xavier Rozas

Education Week: District Innovates to Address Dropout Problem - 0 views

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    Good article and a series of links from main page about pros and cons of latest e-learning and student engagement efforts in failing districts.
Jerald Cole

The Instructional Use of Learning Objects -- Online Version - 0 views

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    This is probably the definitive online source on learning objects. I recommend you download each chapter, as it hasn't been updated in a while (a sign that it may go away). An extremely dry read, but if you take it in small doses you'll be well grounded in the concept. Key ideas are embedded in SCORM..
Jing Jing Tan

iPhones, Games and the Addictive Experience | Psychology Today - 0 views

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    The author talks about society's addiction to "stupid" mini-games (e.g. Angry Birds), which have minimal learning objectives but help us compartmentalize our lives.
Anna Ho

What are the most treasured aspects of '90s adventure game design and how might these b... - 1 views

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    I came across this great question posted in Quora. One of the responders, Anne Halsall listed structured narratives, diverse hand- drawn animation, more difficult puzzles (less hints), and a single-player experience as hallmarks of 90s adventures games. The highlights of these adventure games are a stark contrast to the conditions, at least according to Gee, that make video games useful learning tools (e.g.,open-ended, immediate feedback, opportunities for socialization). This lead me to wonder, are the trends in contemporary game design driving engagement theory, or is the research driving game design?
Katerina Manoff

Increasing EMF Via a Field Trip to the Parking Garage - 2 views

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    Interesting NYTimes article - an elementary school organizes regular field trips to provide students with basic experiences that many low-income kids don't get to have (i.e. an auto repair shop so they get a chance to experience sitting in a car) and connects these to academic work.
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    Great article! It seems like there is a growing movement to bring "play" back into childhood learning.
Kasthuri Gopalaratnam

How Serious Games Help You Learn - 1 views

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    Gaming and Simulations for Training
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    Hi Kasturi - It will be interesting to watch the growth of companies like this. I am tempted to get a free quote to learn the ballpark $$ for having training simulations made. In reviewing some of the simulations, some seemed much more valuable than others (i.e. tour of USAFA with ability to earn points to change look of avitar seemed irrelevant because the points were earned after the tour was taken... who would take it again?)
Chris McEnroe

Hyping classroom technology helps tech firms, not students - latimes.com - 1 views

  • "The media you use make no difference at all to learning," says Richard E. Clark, director of the Center for Cognitive Technology at USC. "Not one dang bit. And the evidence has been around for more than 50 years."
  • "does not automatically inspire teachers to rethink their teaching or students to adopt new modes of learning."
  • The app is free, and plainly can help users create visually striking textbooks. But buried in the user license is a rule that if you sell a product created with iBooks Author, you can sell it only through Apple's iBookstore, and Apple will keep 30% of the purchase price. (Also, your full-featured iBook will be readable only on an Apple device such as an iPad.)
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    This article is a bit snarky but it raises some worthwhile cautions around the buzz of tech in education, particularly Apple.
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    It is amazing to me that Apple and technology can take center stage in the education conversation without a word of professional development, best practices, learning outcomes... As I have stated before, I/we are an Apple family... but I am worried about the prospect that Apple's role in the textbook industry will eliminate other platforms and in-turn will limit access to many.
Tracy Tan

Irish schools make switch to ebooks; Textbooks go hi-tech as students learn on iPads an... - 0 views

Access to the site is by subscription, so I am including the article here: T'S a sad day for doodlers. The dog-eared textbook is on its final chapter in Ireland as schools switch to ebooks. More t...

ipads proliferation

started by Tracy Tan on 29 Feb 12 no follow-up yet
Xiaodi Chen

50 Top Sources Of Free eLearning Courses - 1 views

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    For those who are interested in MOOCs. 
Jerald Cole

Marc Prensky - 1 views

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    Marc Prensky, gaming guru. Author of a popular set of books on the subject.
Leslie Lieman

Higher Ed Teaching with Wikipedia - join the listserv - 1 views

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    The URL just takes you to wikipedia... but anyone interested in joining a listserv about teaching/learning with wikipedia should read on. I just received this email and share it with all of you: Greetings, You're invited to join a new listserv that's been created to discuss teaching with Wikipedia. Dr. Robert Cummings of the University of Mississippi is leading this email group. This is a list for teachers of higher education who are interested in teaching with Wikipedia or researching teaching with Wikipedia. The goal is that list members will find support with pedagogy issues and find potential collaborators for scholarly research around teaching with Wikipedia. It's a list for teachers, by teachers. At the moment, there is no web interface, so the best method of joining the list is to send an e-mail to: md@listserv.olemiss.edu with the body of the message being: subscribe teaching-with-wikipedia You don't need a subject line or to include your signature or anything else. If you're interested in Wikipedia pedagogy, we highly encourage you to join the list and collaborate with others who share similar interests. The Wikipedia Education Program Team
Ryan Brown

Michael Levine: Games: A Textbook for Digital Best Practices - 2 views

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    Written with Alan Gershenfeld, Founder and President of E-Line Media The White House recently announced two major initiatives in learning and technology -- these "digital seed capital" efforts are "down-payments" to jumpstart innovation and break a two decade long cycle of snail-like reform.
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    While this article mostly discusses digital textbooks, there is a section devoted to "The Engagement Challenge" and how quality video games can make education more relevant to children.
Katerina Manoff

School leavers given 'de-text' lessons to speak the language business needs; Social med... - 2 views

I've been reading a lot about this trend - I think it's equally prevalent in the US. I wonder how much of it is caused by our move away from school as preparation for career to school as a place fo...

social media text-speak sms language poor skills

Anushka Fernando

BRAZIL: Young Indigenous Hero Teaches History in Video Game - IPS ipsnews.net - 0 views

  • The idea is to strengthen the role of virtual tools as a teaching resource, which can even be used in distance education and digital inclusion initiatives
  • new cultural industry as a medium for education and cultural awareness as well as to foster the development of multidisciplinary projects in universities
  • e game was developed with the support of the Secretariat of Culture of the state of Rio de Janeiro.
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    a video game that teachers colonization. it has been developed by the ministry of Culture in Brazil with other collaborators. It is viewed as a tool for distance learning
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