This author makes arguments against buying iPads for children. At one point he states, "iPad isolation can lead to poor social skills at a time when kids are just learning how to interact with each other."
Interesting use of technology in the classroom. According to the article, "flipping" classes shifts the role of teachers "from the gatekeeper of knowledge to the role of the coach."
"The Modern Parent's Guide to Kids and Video Games" is a recent publication from "Play It Safe" which highlights the benefits of playing video game, including educational benefits.
This is a PBS documentary on Steve Jobs that I watched yesterday. Very interesting! There are segments in which the engaging features of Apple products are mentioned.
An article for those of us interested in technology in higher education. According to the article, "The question is, what should leaders of today's colleges and universities know about technology in order to manage the inevitable change that disruptive technology will bring?"
Rather interesting (and humorous) blog post on the "rockstar" motivation to create Apps. According to the author, "Back then peoples heroes were the likes of Jimmy Page, Robert Plant or Bob Dylan. Today it's Steve Jobs, Mark Zuckerberg, or Reid Hoffman. An entirely different breed." Maybe he's right?
Chronicle of Higher Education Q&A with researchers from Georgia Tech's Center for 21st Century Universities. Highlighted are many of the more recent technologies, as well as their effects on higher education's future.
"This new device actually has more memory and higher screen resolution than an Xbox 360 or Playstation 3," said Mike Capps, CEO of Epic Games. "So, these guys [Apple] are redefining mobile gaming again."
EducationUSA just released a virtual simulation on their Facebook page. They state that it is the "World's first game-based adventure for international students to learn about opportunities in the United States of America." A short YouTube video is linked below. I would love to get your thoughts on this application. Can creating an avatar effectively teach (and prepare) international students for the U.S. college experience?
http://www.youtube.com/watch?v=_Fj01uSj4L4&feature=youtu.be
While this article mostly discusses digital textbooks, there is a section devoted to "The Engagement Challenge" and how quality video games can make education more relevant to children.