Very disturbing findings. Here's a quick excerpt:
"There is still debate over whether scientific collaboration leads to better results. Jonathon Cummings, an associate professor of management at Duke University, and his colleagues got a grant from the National Science Foundation to look at 491 research collaborations funded by the foundation. They discovered something unsettling: Collaborations of more universities fared worse than projects primarily executed at a single university. More collaborators meant fewer patent applications, fewer published papers, and less chance of the group seeking additional funding to keep projects going."
"Dr. Cummings says it appears that the amount of coordination required to make progress on research-everything from setting up meetings to integrating knowledge among group members-outweighed the potential benefits of collaboration. In the wake of the study, he says, the science foundation now requires grant applicants for some programs to detail how they expect to manage the collaboration."
Awesome article about Miyamoto - the man behind Mario. Has some really interesting stuff about how he (and Nintendo by extension) creates compelling narratives and characters.
Attorneys tend to be more receptive and motivated to learn new things early in their careers, and research shows that educational efforts are most effective when students are interested in their subject matter.
"There is an indispensable role that face-to-face contact has in building connections,"
A 2009 Newsweek article about how certain ways of teaching can enhance motivation, while other ways do not. The story discusses the research of Mihaly Csikszentmihalyi.
"Parents see the use of mobile technologies in schools as a means of increasing student engagement (43 percent) and preparing students for the working world (41 percent).
The most often-cited instructional benefit is mobile devices' ability to extend learning beyond school hours."
When I think of engagement and flow I always thought of being focused but need to reconsider how all those stimuli from WOW were really adding to the engagement factor.
If anyone is interested in using games for education and learning in the Middle East, this short article provides a some information on the current state of the Arab video game market - challenges/opportunities/history.