"Parents see the use of mobile technologies in schools as a means of increasing student engagement (43 percent) and preparing students for the working world (41 percent).
The most often-cited instructional benefit is mobile devices' ability to extend learning beyond school hours."
When we're learning online from training material using avatars to increase user-friendliness, how much do we want them to look (and act) like us? It's complicated, a study finds
BBC's School Report Project Allows Students to learn communication skills through group collaboration, performance and use of technology. Students with different skill levels report being engaged.
Tech-Fueled Differentiated Instruction Engages Elementary School Students
At Forest Lake Elementary School, in Columbia, South Carolina, achievement has soared since educators started using new technology to personalize the learning experience for each student.
The 24 new courses will use video, interactive software, games, social media and other digital materials to present math lessons for kindergarten through 10th grade and English lessons for kindergarten through 12th grade..
As consumers of Apple's products we should be aware of what's going on in the lives of people who make them and also use it as a lesson not to make the same mistakes when we run our own companies
Website (in Spanish) that targets Hispanic and Latino children in the US--site includes educational videos that are meant to educate and motivate children to brush their teeth, wash their hands, do exercise. etc
In my experience, this where the dysfunction of the relationship between It professionals and academic designers/educators will manifest. Unless the health of this communication stream is supported directly, the gears of academic technology will crunch like a torn rotator cuff, causing every bit as much pain and chagrin.
open is technology or content that can integrate painlessly with other resources.
Often, they’re unable to use the technology that works best for their students because they’re locked into systems they’ve used in the past or because the complexity of creating a seamless classroom overwhelms them.
Self-fulfilling the prophesy of some that technology is an expensive waste of attention- when in fact it simply requires a more refined attention to realize its potential.
Another study indicating that resident performance in laparoscopic and robotic surgery is improved through the use of video game systems like Wii. A side note: there is a Wii system in our departments simulation center and we are encouraged to play it while on call or during our education days.
"the reason why I make toys like this is because I think if there's one difference I could possibly make in the world, that I would choose to make, it's that I would like to somehow give people just a little bit better calibration on long-term thinking. Because I think most of the problems that our world is facing right now is the result of short-term thinking, and the fact that it is so hard for us to think 50, 100, or 1,000 years out. And I think by giving kids toys like this and letting them replay dynamics, very long-term dynamics over the short term, and getting some sense of what we're doing now, what it's going to be like in 100 years, I think probably is the most effective thing I can be doing to help the world. And so that's why I think, personally, that toys can change the world." - Will Wright