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Jennifer Jocz

The Pokémon Generation - 5/1/2010 - School Library Journal - 0 views

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    Can Pokemon be used as a teaching tool?
Chris Dede

Report Shows U.S. Schools Can't Meet Technology Demands of Teachers, Students -- THE Jo... - 2 views

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    technology use in schools threatens to outrun infrastructure capacity
Chris Dede

2011 Horizon Report | EDUCAUSE - 2 views

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    This very useful forecast highlights augmented reality and game based learning.
Jim Cody

The surprising science of motivation. [VIDEO] - 4 views

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    He uses slightly different words but covers autonomy, competence and relatedness.  A quick 10 minutes.
amy hoffmaster

Drill Down: Mobile Devices in Education -- THE Journal - 0 views

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    "Parents see the use of mobile technologies in schools as a means of increasing student engagement (43 percent) and preparing students for the working world (41 percent). The most often-cited instructional benefit is mobile devices' ability to extend learning beyond school hours."
Jim Cody

Week in Ideas: Pain, Avatars and Beat Deafness - WSJ.com - 0 views

  • EducationAvatar (the Research Paper)
  • When we're learning online from training material using avatars to increase user-friendliness, how much do we want them to look (and act) like us? It's complicated, a study finds
Chris Dede

Education Week: Digital Edition: Technology Counts 2011 - 3 views

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    This is a very useful yearly report that provides a big picture look at technology usage
Jerusha Saldaña Yanez

Facebook booting '20,000' underage users per day - CNN.com - 0 views

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    Increase of tweens who use Facebook
Jerusha Saldaña Yanez

BBC News - Study backs BBC News School Report - 0 views

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    BBC's School Report Project Allows Students to learn communication skills through group collaboration, performance and use of technology. Students with different skill levels report being engaged.
Yang Jiang

Tech-Fueled Differentiated Instruction Engages Elementary School Students | Edutopia - 0 views

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    Tech-Fueled Differentiated Instruction Engages Elementary School Students At Forest Lake Elementary School, in Columbia, South Carolina, achievement has soared since educators started using new technology to personalize the learning experience for each student.
Chris Dede

HechingerEd Blog | What video games can teach us about the educational process - 1 views

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    James Gee's claims about videogames and learning
Chris Dede

High net use linked to teen risky behavior - UPI.com - 0 views

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    study cites a 50% increase in bad behavior based on internet games -- would be nice to know research design
amy hoffmaster

Gates and Pearson Foundations to Offer Online Courses - NYTimes.com - 0 views

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    The 24 new courses will use video, interactive software, games, social media and other digital materials to present math lessons for kindergarten through 10th grade and English lessons for kindergarten through 12th grade..
Anushka Fernando

Apple's Chinese workers treated 'inhumanely, like machines' | Technology | The Observer - 1 views

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    As consumers of Apple's products we should be aware of what's going on in the lives of people who make them and also use it as a lesson not to make the same mistakes when we run our own companies
Jerusha Saldaña Yanez

Solecitos - Videos - 0 views

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    Website (in Spanish) that targets Hispanic and Latino children in the US--site includes educational videos that are meant to educate and motivate children to brush their teeth, wash their hands, do exercise. etc
amy hoffmaster

'Bring your own device' catching on in schools | Curriculum | eSchoolNews.com - 0 views

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    Overview of discussion of access issues for one-to-one devices and using personal phones in the classroom.
Chris McEnroe

The Future of Education Isn't Free. It's Open. | Stephen Laster | LinkedIn - 0 views

  • simple solution to accelerate open edtech for everyone is to support technology standards
  • open standards ensures that educators and students can determine what’s most effective
  • What seems like a simple concern of IT departments has serious implications for learning.
    • Chris McEnroe
       
      In my experience, this where the dysfunction of the relationship between It professionals and academic designers/educators will manifest.  Unless the health of this communication stream is supported directly, the gears of academic technology will crunch like a torn rotator cuff, causing every bit as much pain and chagrin. 
  • ...3 more annotations...
  • open is technology or content that can integrate painlessly with other resources.
  • Often, they’re unable to use the technology that works best for their students because they’re locked into systems they’ve used in the past or because the complexity of creating a seamless classroom overwhelms them.
    • Chris McEnroe
       
      Amen. 
  • Closed and rigid learning technology can keep students and educators stuck in place and create frustration.
    • Chris McEnroe
       
      Self-fulfilling the prophesy of some that technology is an expensive waste of attention- when in fact it simply requires a more refined attention to realize its potential. 
Maurice Joyce

Wii games boost performance of surgical residents - 0 views

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    Another study indicating that resident performance in laparoscopic and robotic surgery is improved through the use of video game systems like Wii. A side note: there is a Wii system in our departments simulation center and we are encouraged to play it while on call or during our education days.
Hongge Ren

Will Wright: Spore, birth of a game - 1 views

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    "the reason why I make toys like this is because I think if there's one difference I could possibly make in the world, that I would choose to make, it's that I would like to somehow give people just a little bit better calibration on long-term thinking. Because I think most of the problems that our world is facing right now is the result of short-term thinking, and the fact that it is so hard for us to think 50, 100, or 1,000 years out. And I think by giving kids toys like this and letting them replay dynamics, very long-term dynamics over the short term, and getting some sense of what we're doing now, what it's going to be like in 100 years, I think probably is the most effective thing I can be doing to help the world. And so that's why I think, personally, that toys can change the world." - Will Wright
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    Thank you for sharing this! I completely agree...I think besides short-term thinking, another dangerous tendency is severe risk-aversion...
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