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edutopia .org

Game-Based Learning Units for the Everyday Teacher | Edutopia - 0 views

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    Andrew Miller, consultant for the Buck Institute for Education, shares his thoughts on game-based learning: game-based unit includes structures, themes, and mechanisms for trial and error. 
edutopia .org

How to Plan Instruction Using the Video Game Model | Edutopia - 0 views

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    Teachers use instructions based on games model.
Dianne Rees

3 Barriers to adoption of Serious Games/Immersive Learning Simulations | Kapp Notes - 0 views

  • First, it is important to understand that a game/simulation is not educational just because it is a game/simulation. Instead, a game/simulation is an effective educational tool primarily because of the high level of interactivity and instant feedback. Well designed games/simulations engage the learner in a constant decision making process. The learner is forced to interact and think through the content and then witnesses immediate or near immediate feedback based on his or her actions. So the most critical aspect is not the technology (which is the focus of many when thinking about games/simulations) rather the most critical aspect is the design. The design must be interactive and provide realistic or corrective feedback as the learner progresses and the game/simulation must maintain a balance between anxiety and boredom which is known as the elusive “flow state.”
Ginger Lewman

Reflections - Mechanics of Game-based learning | 3D GameLab Guildsite - 0 views

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    This is the guild site for 3D GameLab, a quest-based learning platform. Currently in closed beta. Boise State University
edutopia .org

Video Games for Learning: Resource Roundup | Edutopia - 0 views

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    Check out Edutopia's extensive collection of articles, videos, and resources on using video games and simulations in the classroom.
Cathy Arreguin

SLurl: Location-Based Linking in Second Life - 0 views

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    A narrative problem-based game created in Second Life.
Gaby K. Slezák

NoviCraft - Teambuilding in a virtual world - 3 views

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    NoviCraft has been developed through academic research on leadership, social interaction, collaborative learning, and management. Based on the Unreal engine.
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    NoviCraft is a teambuilding and leadership solution, which guarantees immersive and emotional attachment for the learning event. NoviCraft is based on off-the-shelf multiplayer 3D game technology. It is an excellent awareness application for trainers, HRD specialists and consultants for assessing, building, and developing leaders, teams and team work in modern organisations.
Vahid Masrour

Teach with Portals: Valve takes edutainment to a whole new level | ExtremeTech - 0 views

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    not sure teaching formula resolution is the best/only way to teach math (meaningfully), but the game its based on was a huge success.
Dianne Rees

Engage-Tools.pdf (application/pdf Object) - 0 views

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    Game-based learning in the classroom
Vahid Masrour

FRONTLINE: digital nation: our latest: is "halo" the army's best recruiting tool? | PBS - 0 views

  • We just came back from a shoot at the Creech Air Force Base, where we interviewed pilots who spend their afternoons tracking and sometimes killing insurgents and are home in time for dinner.
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