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Home/ Gaming and Virtual Worlds in Education/ Contents contributed and discussions participated by Gaby K. Slezák

Contents contributed and discussions participated by Gaby K. Slezák

Gaby K. Slezák

H1N1 Virus information center in Second Life - 0 views

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    by the University of New Mexico. SLurl: http://slurl.com/secondlife/UNM/66/55/32
Gaby K. Slezák

Emergeny Management Online Course (with Second Life scenario) - 0 views

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    Second Life has been used as a cost-effective way to create a real-life emergency scenario (instead of costly video footage or custom 3D animation)
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    SL is only used to create a scenario: "Our emergency management course utilizes virtual reality scenarios that immerse professionals into real-life experiences, thus enhancing their learning experience," said Dave Livingston, chief technology officer of Brainband Technology Services. "Second Life offers a cost-effective way to present instructional scenarios rather than trying to create them through traditional movie making, custom animation or 3-D gaming."
Gaby K. Slezák

The SLENZ Update - Second Life Education in New Zealand - 0 views

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    No 83, May 16, 2009 « It's all a question of "presence". an issue which is hotly debated by educators in Second Life and other virtual worlds and which is seen as the key to virtual world learning success, when compared with other on-line technologies.
Gaby K. Slezák

Community Common - SSU is on an Island on Second Life - 0 views

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    Shawnee State University meets internationally in Second Life
Gaby K. Slezák

Virtual World Watch » Second Life in UK academia - 0 views

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    Presentation given today at the JISC RSC Northern conference in Virtual Worlds.
Gaby K. Slezák

eDoctoring - 0 views

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    The eDoctoring website brings real-life clinical practice to your computer, providing medical education that is engaging, challenging and interactive.
Gaby K. Slezák

Discovering SUN Wonderland - 0 views

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    Great stepby-step introduction to Sun's Project Wonderland, the Java based shared 3D virtual environment for collaboration and education. Start right off.
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    Introduction to Sun's Project Wonderland, the Java based shared 3D virtual environment for collaboration and education. Start right off
Gaby K. Slezák

Innovative Virtual World Education and Training: Pearson Learning Solutions Partners wi... - 0 views

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    Pearson Learning Solutions (PLS) today announced a partnership with Engineering & Computer Simulations (ECS) to create online, virtual world education and training environments for a range of academic, commercial, and government clients.
Gaby K. Slezák

PIVOTE - Open Source Authoring for Learning/Training in Virtual Worlds - 0 views

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    PIVOTE is now an open-source project and available for free download and use by anyone.
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    PIVOTE lets you: * Create learning exercises on the web using a simple forms based interface * Create objects in a virtual world such as Second Life which users can use to interact with the exercise * Play the exercise in Second Life, Open Sim, or on the web or even an iPhone. * Port exercises between virtual worlds * Share PIVOTE compatible objects between exercises and institutions * Rapidly edit exercises to create variations, or custom versions for different skill levels * Export student performance data for us in VLEs
Gaby K. Slezák

NoviCraft - Teambuilding in a virtual world - 3 views

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    NoviCraft has been developed through academic research on leadership, social interaction, collaborative learning, and management. Based on the Unreal engine.
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    NoviCraft is a teambuilding and leadership solution, which guarantees immersive and emotional attachment for the learning event. NoviCraft is based on off-the-shelf multiplayer 3D game technology. It is an excellent awareness application for trainers, HRD specialists and consultants for assessing, building, and developing leaders, teams and team work in modern organisations.
Gaby K. Slezák

Second course: KU class meets in online fantasy site - 0 views

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    Students taking a Kansas University course in digital animation and game creation meet in the virtual world of Second Life.
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    Kansas University classes, blended learning start now
Gaby K. Slezák

Kapp Notes: Advantages of 3D for Learning - 0 views

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    Some thoughts on the advantages of 3D environments (virtual worlds) for learning, take a look at this list if someone (your boss, client) asks you why they should allow you to set up the next employee-training in a 3D world
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    Some thoughts on the advantages of 3D environments (virtual worlds) for learning
Gaby K. Slezák

Home - VZillion - The New Way To Internet - 0 views

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    Still in private beta, open beta launch March 1 2009
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    Virtual spaces in 360 degrees for work and education.
Gaby K. Slezák

Neue Studie: Schneller lernen durch Computerspiele mit der Wii-Konsole - 0 views

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    German study shows that Wii players learned the game of table-tennis much faster using the Wii-remote than those who participated in training sessions using real tables and bats, especially rules and reaction time.
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    Wie schafft es ein Lehrer in kürzester Zeit, dass ein ahnungsloser Schüler die Regeln einer Sportart wie Tischtennis kennt? Durch die Praxis? Nein, schneller lernt der Anfänger die Regeln mit einem Tischtennis-Computerspiel auf der Wii-Konsole von Nintendo - zu diesem überraschenden Ergebnis kam jetzt Jan Sohnsmeyer von der Kieler Universität.
Gaby K. Slezák

Twist and Drink - Papervision3D Advertising game / Werbung - 1 views

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    Example of 3D games in advertising. Engaging kids. Multiple languages (english, german, italian, turkish, french, spanish)
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