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Anne Bubnic

75% of AISD eighth-graders fail technology test - 0 views

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    In 2002, The No Child Left Behind Act said that students should be technologically literate by the end of the 8th grade. Texas developed a long list of specific technology skills students should know, but nobody has required that students learn them. "We have a difficult time finding the time for the students to be taught these technology skills since teachers have to focus on preparing students for the TAKS test," said Mark Gabehart, AISD's technology chief.
Kathy Benson

21st Century Skills - 0 views

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    Executive Summary of Book about teaching the digital native
Sandy Kendell

Proactive Approaches to address Cyberbullying and Digital Social Networking - 18 views

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    Generally adults help young people learn to drive safely before giving them car keys and turning them loose on the streets of the world. Young people also need guidance and adult assistance to learn how to safely navigate the virtual environments of the 21st Century. Schools must be proactive, rather than merely defensive, in helping students acquire the skills of digital citizenship needed today and in the future. Simply banning read/write web tools on school networks is an inadequate response: Educators must strive to learn alongside students and parents how these technologies can be safely and powerfully used to communicate and collaborate.
Emily Vickery

Bloom's Taxonomy Blooms Digitally | 21st Century Connections - 0 views

  • Bloom's Taxonomy Blooms Digitally The skills required for the digital age give new relevance to the list of skills that we learned back in the old days.
Vicki Davis

ISTE | Navigate the Digital Rapids - 10 views

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    Navigating the Digital Rapids written by Julie Lindsay and I about 21st Century Skills and @netgened and @digiteen. One of the points in this article, I'd like to repeat on this bookmark and my blog: "Teachers who avoid customization often claim they cannot customize and meet standards at the same time. But meeting standardized learning outcomes does not mean you have to standardize the process. In fact, if you involve students in student-centered, globally connected projects, each student's learning experience becomes markedly different, and each classroom becomes as unique as the students and teachers who learn there. A customized classroom and national standards can coexist and lead to rich learning." Read and let me know if you have questions!
Dennis OConnor

Information Fluency: Online Class: Investigate and Evaluate Digital Materials - 0 views

  • On Demand Classes help you meet the needs of your students. You know the need for 21st Century Information Fluency Skills has never been higher You also know you’re understaffed and overbooked Start the new school year with a customized online training experience that will teach your students critical reading skills as they learn to search and evaluate Internet resources. Our multimedia enhanced, interactive course is suited for students from middle school through adult.
    • Dennis OConnor
       
      If you are reading this note, you are tuned to the need for 21st century skills. See if our work can help your work! ~ Dennis@21cif.com
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    We combine performance evaluation with a series mastery quizzes to lock in the essential concepts delivered by the tutorials. As an educator you'll have access to performance evaluation and mastery quiz data. You'll have an online record of each student's performance that can be downloaded for data analysis.
Dave Truss

The first question @djakes - 2 views

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    This is my first question if I know every kid has a device: "What should the student learning experience be?" That's a question that can be addressed through design. And like any design provocation, you begin by deeply understanding the needs of humans first, in this case, the learner. And then you make sense of that, you find what you want to design around by developing a set of design drivers (such as skills, habits of the mind, the physical and digital learning spaces, etc.) and then you ideate, ideate and ideate. Ask a second, third, fourth question … Yes … and … what if … how might we? Ask those questions. Prototype an experience, put it out there, find out what works, what doesn't, and refine and adjust. Make it better. Place the student and the learning at the center of the first question that you ask. Make it about them and what they should experience in your school as a learner. Don't make it about whether or not the device supports Shockwave.
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    Retired math teacher who has a model that tries to answer your question. Suggestions welcome. http://www.textbooksfree.org/Educating%20the%20Class%20of%202030.htm
Vicki Davis

Mobile Study: Tablets Make a Difference in Teaching and Learning -- THE Journal - 1 views

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    Two studies were released in an attempt to "quantify the benefits of mobile technology in education and the infrastructure needed..." In these students students had tablets and Internet access at home and at school. Of course, I'm not sure that it is tablet computers that give benefits, Internet access, cloud computing, or a combination, but I'm sure these studies will be touted by many far and wide. Of course, remember if they had strapped the tablets to the kid''s back and hadn't used them - they would have had lower scores. All improvement is all in how technology is being USED to teach. "The studies put Android tablets in the hands of students and their teachers in two schools - eighth-graders at Stone Middle School in Fairfax County Public Schools and fifth-graders at Falconer Elementary School in Chicago Public Schools - and provided wireless access to the students both in school and away from school. (The devices were HTC Evo tablets.) Researchers then followed the students' activities over the course of a year, with the aim of evaluating "how access to these devices for communication with teachers and classmates increases comfort with technology, extends the learning day, and allows students to develop digital citizenship skills within a safe and secure learning environment.""
Maggie Verster

Study on the Effective Use of Social Software to Support Student Learning & Engagement - 0 views

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    "Our investigations have shown that social software tools support a variety of ways of learning: sharing of resources (eg bookmarks, photographs), collaborative learning, problem-based and inquiry-based learning, reflective learning, and peer-to-peer learning. Students gain transferable skills of team working, online collaboration, negotiation, and communication, individual and group reflection, and managing digital identities."
Fred Delventhal

Listen to Fables, Nursery Rhymes, Fairy Tales, Folk Tales, Lullabies, and More! | Speak... - 0 views

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    Speakaboos brings classic children's entertainment into a digital world. Beloved characters and treasured stories are given new life through amazing celebrity performances, beautiful illustrations, and original music. At Speakaboos, children develop literacy skills while learning about technology in a safe and fun environment.
Vicki Davis

UDL Book Builder - 0 views

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    Use this website to create, read, and share digital books and build reading skills in students. The books you build will be universally designed and accessible -- elementary teachers should be all over this super cool resource.
Dave Truss

Grandview Elementary School Blog - 4 views

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    "The mission of the library media program is to ensure that students, staff, and community have access to and possess the knowledge and skills to effectively use information in both print and digital formats. Library media center initiatives support and foster life-long learning." (Nice library page!)
Dave Crusoe

Multiplication Tool: Learn Standard Multiplication, Partial Products Multiplication and... - 16 views

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    The Multiplication Tool supports the teaching and learning of multi-digit multiplication, a critical elementary math skill that many students have difficulty mastering, but which is essential to success in middle and high school mathematics and beyond.
Martin Burrett

Online safeguarding: trends, tools and guidelines by @CaynsleyEsafety - 1 views

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    "While every school knows the importance of safeguarding in our digital world, it's also important that they know and understand the most effective strategies to help safeguard their pupils online, both in and out of the classroom. The UK Council for Child Internet Safety (UKCCIS), have recently launched a framework which aims to highlight, across all key stages, the skills and knowledge children should have in order to feel safe, and act responsibly, online so that they are able to enjoy the online world."
Nancy White

ALA TechSource | The Digitally Re-Shifted School Library: A Conversation with Christoph... - 0 views

  • I also believe that a very important step lies in getting library boards, school boards, and other trustees/governing bodies on board with Web 2.0 ideas as well as the changes we are discussing here.
    • Nancy White
       
      Not just the tools - but how they can trasform learning in the classroom.
  • I think school libraries will also need to work to firmly re-establish themselves as the foundation of instructional practice. The library space will become more flexible, perhaps moving toward the idea of a university-like information commons with mainly digital non-fiction and reference collections, but still possessing high-quality fiction and picture-book sections. School libraries can work to embrace new technologies and become the iPod content hubs as well as the place for books. The school librarian will also become more flexible – moving in and out of the library and classrooms as a curriculum and instructional pedagogy-consultant teacher. As education works to meet the needs of the so-called "21st-century learners," school librarians will have a key role in supporting an increased demand for information literacy and knowledge management throughout the content areas.
    • Nancy White
       
      I agree - T-L as instructional consultant will become a more important role in using the AASL Learner Standards and helping to guide teachers toward more relevant, inquiry-based instruction that integrates 21st century tools and skills.
Ruth Howard

Jukes+-+Understanding+Digital+Kids.pdf (application/pdf Object) - 12 views

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    Although this lecture by the futurists from Info Savvy Group is dated 2006 it is an essential and clearcut distillation of current issues for teachers of youth in the classroom. The Info Savvy website-CommittedSardine has plenty other free resources, I located this elsewhere as you can see. http://www.committedsardine.com/handouts.cfm
Martin Burrett

PartyCloud - 11 views

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    This site transforms your computer into a music mixer and your students can make music mixes on the web and practise their DJ skills. http://ictmagic.wikispaces.com/Music%2C+Sound+%26+Podcasts
David Wetzel

Stimulating Critical Thinking through a Technological Lens - 13 views

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    Stimulating critical thinking using technology has the potential to create more in depth understanding of science and math content by students when engaged in learning activities which integrate in-class and on-line technology resources. Technology tools support stimulation of both inquiry-based and critical thinking skills by engaging students in exploring, thinking, reading, writing, researching, inventing, problem-solving, and experiencing the world outside their classroom. This is accomplished through learning content through the lens of video to multimedia to the internet (Using Technology to Improve Student Achievement, NCREL, 2005).
Terry Elliott

World Without Walls: Learning Well with Others | Edutopia - 0 views

  • We must also expand our ability to think critically about the deluge of information now being produced by millions of amateur authors without traditional editors and researchers as gatekeepers. In fact, we need to rely on trusted members of our personal networks to help sift through the sea of stuff, locating and sharing with us the most relevant, interesting, useful bits. And we have to work together to organize it all, as long-held taxonomies of knowledge give way to a highly personalized information environment.
    • Jeff Richardson
       
      Good reason for teaching dig citizenship
    • Terry Elliott
       
      What Will suggests here is rising complexity, but for this to succeed we don't need to fight our genetic heritage. Put yourself on the Serengeti plains, a hunter-gatherer searching for food. You are thinking critically about a deluge of data coming through your senses (modern folk discount this idea, but any time in jobs that require observation in the 'wild' (farming comes to mind) will disabuse you rather quickly that the natural world is providing a clear channel.) You are not only relying upon your own 'amateur' abilities but those of your family and extended family to filter the noise of the world to get to the signal. This tribe is the original collaborative model and if we do not try to push too hard against this still controlling 'mean gene' then we will as a matter of course become a nation of collaborative learning tribes.
  • Collaboration in these times requires our students to be able to seek out and connect with learning partners, in the process perhaps navigating cultures, time zones, and technologies. It requires that they have a vetting process for those they come into contact with: Who is this person? What are her passions? What are her credentials? What can I learn from her?
    • Terry Elliott
       
      Aye, aye, captain. This is the classic problem of identity and authenticity. Can I trust this person on all the levels that are important for this particular collaboration? A hidden assumption here is that students have a passion themselves to learn something from these learning partners. What will be doing in this collaboration nation to value the ebb and flow of these learners' interests? How will we handle the idiosyncratic needs of the child who one moment wants to be J.K.Rowling and the next Madonna. Or both? What are the unintended consequences of creating an truly collaborative nation? Do we know? Would this be a 'worse' world for the corporations who seek our dollars and our workers? Probably. It might subvert the corporation while at the same moment create a new body of corporate cooperation. Isn't it pretty to think so.
  • Likewise, we must make sure that others can locate and vet us.
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  • technical know-how is not enough. We must also be adept at negotiating, planning, and nurturing the conversation with others we may know little about -- not to mention maintaining a healthy balance between our face-to-face and virtual lives (another dance for which kids sorely need coaching).
    • Terry Elliott
       
      All of these skills are technical know how. We differentiate between hard and soft skills when we should be showing how they are all of a piece. I am so far from being an adequate coach on all of these matters it appalls me. I feel like the teacher who is one day ahead of his students and fears any question that skips ahead to chapters I have not read yet.
  • The Collaboration Age comes with challenges that often cause concern and fear. How do we manage our digital footprints, or our identities, in a world where we are a Google search away from both partners and predators? What are the ethics of co-creation when the nuances of copyright and intellectual property become grayer each day? When connecting and publishing are so easy, and so much of what we see is amateurish and inane, how do we ensure that what we create with others is of high quality?
    • Terry Elliott
       
      Partners and predators? OK, let's not in any way go down this road. This is the road our mainstream media has trod to our great disadvantage as citizens. These are not co-equal. Human brains are not naturally probablistic computer. We read about a single instance of internet predation and we equate it with all the instances of non-predation. We all have zero tolerance policies against guns in the school, yet our chances of being injured by those guns are fewer than a lightning strike. We cannot ever have this collaborative universe if we insist on a zero probability of predation. That is why, for good and ill, schools will never cross that frontier. It is in our genes. "Better safe than sorry" vs. "Risks may be our safeties in disguise."
  • Students are growing networks without us, writing Harry Potter narratives together at FanFiction.net, or trading skateboarding videos on YouTube. At school, we disconnect them not only from the technology but also from their passion and those who share it.
  • The complexities of editing information online cannot be sequestered and taught in a six-week unit. This has to be the way we do our work each day.
  • The process of collaboration begins with our willingness to share our work and our passions publicly -- a frontier that traditional schools have rarely crossed.
  • Look no further than Wikipedia to see the potential; say what you will of its veracity, no one can deny that it represents the incredible potential of working with others online for a common purpose.
  • The technologies we block in their classrooms flourish in their bedrooms
  • Anyone with a passion for something can connect to others with that same passion -- and begin to co-create and colearn the same way many of our students already do.
  • I believe that is what educators must do now. We must engage with these new technologies and their potential to expand our own understanding and methods in this vastly different landscape. We must know for ourselves how to create, grow, and navigate these collaborative spaces in safe, effective, and ethical ways. And we must be able to model those shifts for our students and counsel them effectively when they run across problems with these tools.
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    Article by Wil Richardson on Collaboration
Dean Loberg

Education Week's Digital Directions: Building Gaming Into Science Education - 0 views

  • "I've had teachers tell me,” says Eklund, “that after they introduced the game to their students, the classroom went completely silent because all of the kids were just reading." "You just don't get that kind of engagement and involvement with the story" with a textbook, he says.
    • Brian C. Smith
       
      Is this because of the visual appeal or the storyline? I can see this happening, but does silence mean high levels of engagement?
    • Dean Loberg
       
      Assuming that they are not sleeping I think it does mean engagement, but engagement does not equal education. It depends on the content as well.
  • A report written by researchers about The River City Project for a 2006 conference concluded "that students learned biology content, that students and teachers were highly engaged, that student attendance improved, that disruptive behavior dropped, that students were building 21st-century skills in virtual communication and expression, and importantly, that using this type of technology in the classroom can facilitate good inquiry learning."
    • Brian C. Smith
       
      Is this limited to only the River City Project alone though? How does it promote more inquiry, problem and project-based learning in other content?
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  • "I'm in a unique situation where there's a computer at every lab table," he says, pointing out that many teachers do not have that ratio of students to computers.
  • when the games don't work properly, but most teachers don’t have that level of technical skill, she points out.
  • "There are little things you need to know," she says, to keep the games running smoothly. "[Otherwise], it's not going to work in the classroom, and teachers aren't going to use it."
  • "If [the game] doesn't have a focus or clear reason for what they're doing, it really doesn't work," says Pokrzywinski. Adapting games to the curriculum is possible, she says, but it takes time—something many teachers don't have.
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    Science and gaming
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    Science and gaming
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