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Kasey Hutson

Bill Goodwyn: Technology Doesn't Teach, Teachers Teach - 0 views

  • Technology doesn't teach. Teachers teach.
  • All of us involved in education received the same mandate this past winter from President Obama and Secretary of Education Arne Duncan: to replace traditional, static textbooks with dynamic, interactive digital textbooks within the next five years. Several organizations have accepted this challenge enthusiastically and are partnering with districts every day to help transform classrooms into the digital learning environments our leaders envision. But the process is complicated.
  • We have seen the power of new technology in practice, especially when used by effectively trained teachers. In an initiative to replace traditional social studies textbooks, those students using digital tools in the Indianapolis Public Schools system, in which 85 percent of students are enrolled in subsidized lunch programs, had a 27 percent higher passing rate on statewide progress tests than students in classrooms that were not plugged in. Students in Miami-Dade County Public Schools who used digital resources achieved a 7 percent increase in their science FCAT (Florida's Comprehensive Assessment Test) exams. And students of the Mooresville Graded School District in North Carolina increased their performance on state exams by 13 percent over three short years, thanks to digital content and passionate, technology literate teachers
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  • North Carolina's Charlotte-Mecklenburg Schools (CMS) perfectly illustrates both the power of effective teacher training and technology. Since 2008, CMS has provided digital science resources to Title I schools -- schools with a high concentration of students living in poverty. Along with digital content, the district provided teachers with ongoing professional development designed to show them how to build engaging lessons, enhance their current curriculum and inspire students by integrating digital media, hardware and software. The professional development, however, was not mandatory. The results could not have been clearer: The students of teachers who opted into the professional development not only closed the achievement gap between themselves and students from Title I schools that did not have the same technology, they also outperformed the non-Title I schools, amassing a 57 percent passing rate on the state's end-of-year standardized science tests, compared to the 43 percent passing rate of those from wealthier schools. These are some of the most disadvantaged students in the state, remember, and yet they caught up to -- and surpassed -- students from more affluent schools.
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    One of the coolest points - Charlotte-Mecklenburg Schools provided technology resources to Title I schools, and made professional development to integrate technology into the classroom optional. Those teachers who participated in the professional development not only closed the achievement gap, but also outperformed non-Title I schools in the area.
Kylee Ponder

BBC - Wales - Capture Wales - 0 views

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    Wonderful examples of real-life digital storytelling that allows upper-level students to integrate real-life and digital storytelling! Related to various SOLs, including SOL 12.2  The student will examine how values and points of view are included or excluded and how media influences beliefs and behaviors. a) Evaluate sources including advertisements, editorials, blogs, Web sites, and other media for relationships between intent, factual content, and opinion. b) Determine the author's purpose and intended effect on the audience for media messages.
Emma Sunseri

Twenty-Three Interesting Ways* to use Google Earth in the Classroom - 1 views

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    Tips on creating a better Google Earth presentation for students. Integrating videos, and specialty maps!
Emma Sunseri

Google Earth intro activity for elementary age students - Google Groups - 1 views

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    Another Google-using educator's thoughts on integrating Google Earth into the classroom. Activities that introduce using the tools to students
Kylee Ponder

Read me Resources - 0 views

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    Awesome ways to integrate Read Me within sports using Comic Master! Related to SOL (among many others)  5.1 The student will demonstrate proficiency in movement skills and skill combinations in complex movement activities. a) Demonstrate proficiency in locomotor, non-locomotor, and manipulative skill combinations in more complex environments and modified sports activities. b) Perform educational gymnastic sequences, including travel, roll, balance, and weight transfer, with smooth transitions and changes of direction, shape, speed, and flow. c) Perform different types of rhythm/dance sequences including American and international dances.
Kylee Ponder

Free Technology for Teachers: Oral History of Route 66 - 0 views

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    Awesome way for teachers to integrate both Social Studies and literature along with studying an interesting time in the U.S.'s history! Relates well to SOL USII.6 The student will demonstrate knowledge of the social, economic, and technological changes of the early twentieth century by a) explaining how developments in factory and labor productivity, transportation (including the use of the automobile), communication, and rural electrification changed American life and standard of living; b) describing the social and economic changes that took place, including prohibition and the Great Migration north and west;
Moni Del Toral

Renaissance Art - Google Maps - 0 views

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    Interactive map that integrates assignments, movies clips and examples of artworks associate with Renaissance artists. A teacher introduction that lists the standards is provided, as well as student introduction that elaborates on the assignment.
Emily Wampler

Education Week: Q&A: Quest for 'Digital Wisdom' Hinges on Brains and Machines - 0 views

  • So the sense is that wisdom, in the future, is putting together symbiotically what the brain does best and what machines do even better.
  • One of the ways is to be a little tolerant. All technology breaks down. When our cars break down, we don’t immediately get back on horses. And we don’t teach horseback riding in school. When technology breaks down, we fix it and move on.
  • we have to figure out how to use the technology in a way that is powerful and not trivial.
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  • the very best thing we can do is more sharing.
  • Teachers that are most successful with technology are not the ones who do it for the kids.
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    Ideas about the integration of technology in the classroom
Benjamin Hindman

Let Them Play: Video gaming in education - 0 views

  • I started my 4th-grade students up on an updated version of Lemonade Stand.
  • The kids all wanted to make money and, within less than an hour, my English-language learning students were appropriately using words like net profit and assets.
  • allow students to play educational games as part of a facilitated lesson have  students create video games for their classmates or younger students use game design principles in curriculum design
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  • the added visual and audio effects, video games deliver information to students’ brains in a much more effective envelope.
  • research has shown that educational video games can increase student achievement, as well as spatial reasoning skills, compared to more traditional instruction.
  • Mission-based video games are about more than just getting students to memorize facts. Video games have been shown to teach literacy, problem-solving, perseverance, and collaboration.
  • Most video games offer students opportunities to both gain knowledge and, more importantly, immediately utilize that knowledge to solve a problem.
  • This immediate application of knowledge, coupled with the inherent fun of video games, engages and motivates students far better than many traditional lessons could. Students become problem solvers who can think through complex missions to find the best possible solution.
  • And because students are so motivated to find a solution, they will often take risks they might otherwise be too scared to take in the classroom.
  • Not only is he gaining valuable collaborative and leadership skills, he’s also becoming a true global citizen.
  • With any in-class activity, our job as teachers is to help students transfer that knowledge so they can use it in scenarios outside of that day’s lesson. The same goes for educational games.
  • Because students were in the lab, they weren’t bored enough to cause trouble during their down-time. Plus, teachers started seeing some intriguing self-regulation habits take form. With a limited number of controllers, students were politely asking and offering to take turns in the game lab, without adult intervention. And the lab attracted a variety of kids — girls, boys, special education students, kids from all socio-economic backgrounds. Students who normally never interacted were playing together.
  • School leaders contend that by building video games that work, students begin to understand complex systems, which will give them valuable knowledge as they enter the workforce.
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    A very interesting look at gaming in education.  This site also provides ideas and suggestions for integration of games into the classroom.
Benjamin Hindman

Elementary & Middle School Tech Lesson Plans at Internet 4 Classrooms - 0 views

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    This site provides several lesson plans or links to other sites that involve the integration of technology into classroom learning.
Alexander Hendrix

General Teacher Resources - 0 views

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    General teacher resources based on virginia standards from harrisonburg public schools website.
Emily Wampler

Connecting the Digital Dots: Literacy of the 21st Century (EDUCAUSE Quarterly) | EDUCAU... - 0 views

    • Emily Wampler
       
      And wonder where they get the idea that "funds are plentiful" in education?  Hmm...
  • The greatest challenge is moving beyond the glitz and pizzazz of the flashy technology to teach true literacy in this new milieu. Using the same skills used for centuries—analysis, synthesis, and evaluation—we must look at digital literacy as another realm within which to apply elements of critical thinking.
    • Emily Wampler
       
      This is really true; just because students may be "digitally savvy" doesn't mean they are competent/scholarly users of these digital technologies.  
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  • Digital literacy represents a person’s ability to perform tasks effectively in a digital environment, with “digital” meaning information represented in numeric form and primarily for use by a computer. Literacy includes the ability to read and interpret media (text, sound, images), to reproduce data and images through digital manipulation, and to evaluate and apply new knowledge gained from digital environments. According to Gilster,5 the most critical of these is the ability to make educated judgments about what we find online.
    • Emily Wampler
       
      It's interesting how they emphasize the higher orders of thinking here-analyze, judge, apply, evaluate, etc.  There's probably lots of room for creative thinking within digital literacy, too.  
  • Visual literacy, referred to at times as visual competencies, emerges from seeing and integrating sensory experiences. Focused on sorting and interpreting—sometimes simultaneously—visible actions and symbols, a visually literate person can communicate information in a variety of forms and appreciate the masterworks of visual communication.6 Visually literate individuals have a sense of design—the imaginative ability to create, amend, and reproduce images, digital or not, in a mutable way. Their imaginations seek to reshape the world in which we live, at times creating new realities. According to Bamford,7 “Manipulating images serve[s] to re-code culture.”
    • Emily Wampler
       
      Ah ha!  There's the bit about creative thinking.  They just give it a different name: visual literacy.  
  • Competency begins with understanding
  • The idea that the world we shape in turn shapes us is a constant.
  • In the end, it seems far better to have the skills and competencies to comprehend and discriminate within a common language than to be left out, unable to understand
    • Emily Wampler
       
      I think this definitely is true, and is a good reason why we need to incorporate digital literacy in the classroom. 
  • the concept of literacy has assumed new meanings.
  • Children learn these skills as part of their lives, like language, which they learn without realizing they are learning it.3
  • A common scenario today is a classroom filled with digitally literate students being led by linear-thinking, technologically stymied instructors.
  • Although funds may be plentiful
Emily Wampler

What Is Education For? - 2 views

shared by Emily Wampler on 02 Sep 12 - No Cached
    • Emily Wampler
       
      This is hard to swallow; seems very pessimistic about human nature.
  • It makes far better sense to reshape ourselves to fit a finite planet than to attempt to reshape the planet to fit our infinite wants.
  • What can be said truthfully is that some knowledge is increasing while other kinds of knowledge are being lost.
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  • It needs people of moral courage willing to join the fight to make the world habitable and humane.
  • But capitalism has also failed because it produces too much, shares too little, also at too high a cost to our children and grandchildren.
  • First, all education is environmental education. By what is included or excluded we teach students that they are part of or apart from the natural world.
  • The goal of education is not mastery of subject matter, but of one’s person.
    • Emily Wampler
       
      Wow.  Love this quote, and agree whole-heartedly.
  • knowledge carries with it the responsibility to see that it is well used in the world.
  • Each of these tragedies were possible because of knowledge created for which no one was ultimately responsible. T
  • we cannot say that we know something until we understand the effects of this knowledge on real people and their communities.
  • In this instance what was taught in the business schools and economics departments did not include the value of good communities or the human costs of a narrow destructive economic rationality that valued efficiency and economic abstractions above people and community.
  • What is desperately needed are faculty and administrators who provide role models of integrity, care, thoughtfulness, and institutions that are capable of embodying ideals wholly and completely in all of their operations.
  • Process is important for learning.
  • My point is simply that education is no guarantee of decency, prudence, or wisdom.
  • he modern drive to dominate nature.
  • Ignorance is not a solvable problem, but rather an inescapable part of the human condition. The advance of knowledge always carries with it the advance of some form of ignorance.
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    This article was written 20 years ago, but still holds interesting and relevant information about the purpose of education.
smsanders

My Struggle With Technology - 2 views

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    This is an interesting counter to the positives about technology that we talked about last class. Just something to think about.
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    It's also fascinating to read some of the teacher responses that people have posted to this website: many good suggestions, ideas, and comments for this teacher struggling with technology integration.
Emma Sunseri

How to Use Digital Storytelling in Your Classroom | Edutopia - 0 views

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    Good advice for teachers integrating digital storytelling into the classroom.
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