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Kylee Ponder

Free Technology for Teachers: The Travels of Odysseus in Google Earth - 0 views

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    Awesome connection for student studying Ancient Greece using Google Maps and Google Earth - definitely tied into SOL WHI.5 The student will demonstrate knowledge of ancient Greece in terms of its impact on Western civilization by : a) assessing the influence of geography on Greek economic, social, and political development, including the impact of Greek commerce and colonies; b) describing Greek mythology and religion; c) identifying the social structure and role of slavery, explaining the significance of citizenship and the development of democracy, and comparing the city-states of Athens and Sparta; d) evaluating the significance of the Persian and Peloponnesian wars; e) characterizing life in Athens during the Golden Age of Pericles; f) citing contributions in drama, poetry, history, sculpture, architecture, science, mathematics,  and philosophy, with emphasis on Socrates, Plato, and Aristotle;  g) explaining the conquest of Greece by Macedonia and the formation and spread of Hellenistic culture by Alexander the Great.
Kylee Ponder

Early and Medieval African Kingdoms - Google Maps - 2 views

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    GoogleMap students can use in tying and comparing the different African kingdoms! Related to SOLWHI.10 The student will demonstrate knowledge of civilizations and empires of the Eastern Hemisphere and their interactions through regional trade patterns by a) locating major trade routes; b) identifying technological advances and transfers, networks of economic interdependence, and cultural interactions; d) describing east African kingdoms of Axum and Zimbabwe and west African civilizations of Ghana, Mali, and Songhai in terms of geography, society, economy, and religion. 
Shally Ackerman

Digital Literacy in the primary classroom | Steps in Teaching and Learning - 0 views

  • 8 elements of Digital Literacy
  • Cultural [Cu] Cognitive [Cg] Constructive [Cn] Communication [Co] Confidence [Cf] Creative [Cr] Critical [Ct] Civic [Ci]
  • he following is my interpretation of how they might be used for teaching and learning in a primary classroom
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  • definition in its publication Digital Literacy
  • To be digitally literate is to have access to a broad range of practices and cultural resources that you are able to apply to digital tools. It is the ability to make and share meaning in different modes and formats; to create, collaborate and communicate effectively and to understand how and when digital technologies can best be used to support these processes.
  • The challenge is how we as teachers can foster digital literacy in all areas of the school curriculum
  • it is our responsibility to ensure children are not only confident users but can also make informed decisions about the use of such digital technologies to help them in their learning
  • How can we ensure that our learners are digitally literate?
  • We can help children understand their role in the wider community and how they will have an effect on it. What they say becomes incredibly important when you begin to use digital tools to publish their content online for the world to see
  • Don’t envisage this as how your learners will use digital tools but how they will use their own cognitive tools to do so
  • In today’s digital world children have a multitude of ways to communicate that are more or less digital variations of those tools 30 years previously.
  • developing links and strengthening those bonds by fostering projects and interaction is the next step
  • Go with what the learners suggest, follow up their questions even if it isn’t in your panning
  • Learners today need to know which tools are the best to communicate the message they want to say, they need to make deliberate and informed choices that recognise what these digital communication tools can do and how best to utilise them.
  • You want a class of learners that will know which tools will get the job done effectively and which tools will only hold them back
  • Never before has a learner been presented with so much choice to draw a picture – from pencil and paper to digital pens and paper on a tablet device
  • owever the creative potential is being held back by teachers who are either not prepared to use these tools in their class due to other ill conceived curriculum pressures or they just don’t know how.
  • How do we know it is written by the author claiming it to be so? We need to develop critical awareness and thinking
  • Children cannot go on accepting the first result they receive from a search
  • Digital Literacy must be developed across every part of the curriculum and not just ICT and our learners must be given the freedom to do so in schools today
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    This article breaks down some of the concepts that go into digital literacy.
Kylee Ponder

My StoryMaker : Carnegie Library of Pittsburgh - 0 views

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    Different digital storytelling format! Wonderful for primary children! Related to a variety of SOLs, including SOL K.3 The student will build oral communication skills. a) Express ideas in complete sentences and express needs through direct requests. b) Begin to initiate conversations. c) Begin to follow implicit rules for conversation, including taking turns and staying on topic. d) Listen and speak in informal conversations with peers and adults.e) Participate in group and partner discussions about various texts and topics. f) Begin to use voice level, phrasing, and intonation appropriate for various language situations. g) Follow one- and two-step directions. h) Begin to ask how and why questions.
Emily Wampler

Connecting the Digital Dots: Literacy of the 21st Century (EDUCAUSE Quarterly) | EDUCAU... - 0 views

    • Emily Wampler
       
      And wonder where they get the idea that "funds are plentiful" in education?  Hmm...
  • The greatest challenge is moving beyond the glitz and pizzazz of the flashy technology to teach true literacy in this new milieu. Using the same skills used for centuries—analysis, synthesis, and evaluation—we must look at digital literacy as another realm within which to apply elements of critical thinking.
    • Emily Wampler
       
      This is really true; just because students may be "digitally savvy" doesn't mean they are competent/scholarly users of these digital technologies.  
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  • Digital literacy represents a person’s ability to perform tasks effectively in a digital environment, with “digital” meaning information represented in numeric form and primarily for use by a computer. Literacy includes the ability to read and interpret media (text, sound, images), to reproduce data and images through digital manipulation, and to evaluate and apply new knowledge gained from digital environments. According to Gilster,5 the most critical of these is the ability to make educated judgments about what we find online.
    • Emily Wampler
       
      It's interesting how they emphasize the higher orders of thinking here-analyze, judge, apply, evaluate, etc.  There's probably lots of room for creative thinking within digital literacy, too.  
  • Visual literacy, referred to at times as visual competencies, emerges from seeing and integrating sensory experiences. Focused on sorting and interpreting—sometimes simultaneously—visible actions and symbols, a visually literate person can communicate information in a variety of forms and appreciate the masterworks of visual communication.6 Visually literate individuals have a sense of design—the imaginative ability to create, amend, and reproduce images, digital or not, in a mutable way. Their imaginations seek to reshape the world in which we live, at times creating new realities. According to Bamford,7 “Manipulating images serve[s] to re-code culture.”
    • Emily Wampler
       
      Ah ha!  There's the bit about creative thinking.  They just give it a different name: visual literacy.  
  • Competency begins with understanding
  • The idea that the world we shape in turn shapes us is a constant.
  • In the end, it seems far better to have the skills and competencies to comprehend and discriminate within a common language than to be left out, unable to understand
    • Emily Wampler
       
      I think this definitely is true, and is a good reason why we need to incorporate digital literacy in the classroom. 
  • the concept of literacy has assumed new meanings.
  • Children learn these skills as part of their lives, like language, which they learn without realizing they are learning it.3
  • A common scenario today is a classroom filled with digitally literate students being led by linear-thinking, technologically stymied instructors.
  • Although funds may be plentiful
Kylee Ponder

Free Technology for Teachers: Oral History of Route 66 - 0 views

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    Awesome way for teachers to integrate both Social Studies and literature along with studying an interesting time in the U.S.'s history! Relates well to SOL USII.6 The student will demonstrate knowledge of the social, economic, and technological changes of the early twentieth century by a) explaining how developments in factory and labor productivity, transportation (including the use of the automobile), communication, and rural electrification changed American life and standard of living; b) describing the social and economic changes that took place, including prohibition and the Great Migration north and west;
Kylee Ponder

GoldRush Webquest - 1 views

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    Webquest relating to the Gold Rush and Westward Expansion - could be used for students in 5th or 6th grade learning about California and the 1840s. Related to SOL USI.8 The student will demonstrate knowledge of westward expansion and reform in America from  1801 to 1861 by a) describing territorial expansion and how it affected the political map of the United States, with emphasis on the Louisiana Purchase, the Lewis and Clark expedition, and the acquisitions of Florida, Texas, Oregon, and California; b) identifying the geographic and economic factors that influenced the westward movement of settlers;
Kylee Ponder

BBC - Wales - Capture Wales - 0 views

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    Wonderful examples of real-life digital storytelling that allows upper-level students to integrate real-life and digital storytelling! Related to various SOLs, including SOL 12.2  The student will examine how values and points of view are included or excluded and how media influences beliefs and behaviors. a) Evaluate sources including advertisements, editorials, blogs, Web sites, and other media for relationships between intent, factual content, and opinion. b) Determine the author's purpose and intended effect on the audience for media messages.
Kylee Ponder

Read me Resources - 0 views

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    Awesome ways to integrate Read Me within sports using Comic Master! Related to SOL (among many others)  5.1 The student will demonstrate proficiency in movement skills and skill combinations in complex movement activities. a) Demonstrate proficiency in locomotor, non-locomotor, and manipulative skill combinations in more complex environments and modified sports activities. b) Perform educational gymnastic sequences, including travel, roll, balance, and weight transfer, with smooth transitions and changes of direction, shape, speed, and flow. c) Perform different types of rhythm/dance sequences including American and international dances.
Kylee Ponder

Famous Buildings in Italy - Google Maps - 0 views

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    Awesome GoogleMap related to architecture in Italy! Connected to SOL WG.1 The student will use maps, globes, satellite images, photographs, or diagrams to a) obtain geographical information about the world's countries, cities, and environments; b) apply the concepts of location, scale, map projection, or orientation; c) develop and refine mental maps of world regions; d) create and compare political, physical, and thematic maps; e) analyze and explain how different cultures use maps and other visual images to reflect their own interests and ambitions. 
Kylee Ponder

Education World: WebQuest - 1 views

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    Educational webquest related to costs of war - awesome for secondary history! Relates to SOL USII.1 The student will demonstrate skills for historical and geographical analysis and responsible citizenship, including the ability to: i) identify the costs and benefits of specific choices made, including the consequences, both intended and unintended, of the decisions and how people and nations responded to positive and negative incentives. 
Denise Lenihan

Educational technology - Wikipedia, the free encyclopedia - 0 views

  • Educational technology is the study and ethical practice of facilitating learning and improving performance by creating, using and managing appropriate technological processes and resources."[1] The term educational technology is often associated with, and encompasses, instructional theory and learning theory. While instructional technology is "the theory and practice of design, development, utilization, management, and evaluation of processes and resources for learning," according to the Association for Educational Communications and Technology (AECT) Definitions and Terminology Committee,[2] educational technology includes other systems used in the process of developing human capability. Educational technology includes, but is not limited to, software, hardware, as well as Internet applications, such as wiki's and blogs, and activities. But there is still debate on what these terms mean.[3]
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    Trying out this whole bookmark thing 
Kylee Ponder

Walk Like an Egyptian - Google Maps - 0 views

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    Could be an AWESOME extension and activity for a GoogleTrek for students finishing or starting a second grade unit on Egypt! Relates to the following SOLs: 2.1 The student will explain how the contributions of ancient China and Egypt have influenced the present world in terms of architecture, inventions, the calendar, and written language; SOL 2.4 The student will develop map skills by a) locating the United States, China, and Egypt on world maps; b) understanding the relationship between the environment and the culture of ancient China and Egypt. 
Kylee Ponder

Snakes Alive! - 1 views

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    Educational webquest on Snakes that could be used for almost any elementary grade! Relates to SOL 5.5 The student will investigate and understand that organisms are made of one or more cells and have distinguishing characteristics that play a vital role in the organism's ability to survive and thrive in its environment. Key concepts include a) basic cell structures and functions; b) classification of organisms using physical characteristics, body structures, and behavior of the organism; and c) traits of organisms that allow them to survive in their environment.
Benjamin Hindman

Let Them Play: Video gaming in education - 0 views

  • I started my 4th-grade students up on an updated version of Lemonade Stand.
  • The kids all wanted to make money and, within less than an hour, my English-language learning students were appropriately using words like net profit and assets.
  • allow students to play educational games as part of a facilitated lesson have  students create video games for their classmates or younger students use game design principles in curriculum design
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  • the added visual and audio effects, video games deliver information to students’ brains in a much more effective envelope.
  • research has shown that educational video games can increase student achievement, as well as spatial reasoning skills, compared to more traditional instruction.
  • Mission-based video games are about more than just getting students to memorize facts. Video games have been shown to teach literacy, problem-solving, perseverance, and collaboration.
  • Most video games offer students opportunities to both gain knowledge and, more importantly, immediately utilize that knowledge to solve a problem.
  • This immediate application of knowledge, coupled with the inherent fun of video games, engages and motivates students far better than many traditional lessons could. Students become problem solvers who can think through complex missions to find the best possible solution.
  • And because students are so motivated to find a solution, they will often take risks they might otherwise be too scared to take in the classroom.
  • Not only is he gaining valuable collaborative and leadership skills, he’s also becoming a true global citizen.
  • With any in-class activity, our job as teachers is to help students transfer that knowledge so they can use it in scenarios outside of that day’s lesson. The same goes for educational games.
  • Because students were in the lab, they weren’t bored enough to cause trouble during their down-time. Plus, teachers started seeing some intriguing self-regulation habits take form. With a limited number of controllers, students were politely asking and offering to take turns in the game lab, without adult intervention. And the lab attracted a variety of kids — girls, boys, special education students, kids from all socio-economic backgrounds. Students who normally never interacted were playing together.
  • School leaders contend that by building video games that work, students begin to understand complex systems, which will give them valuable knowledge as they enter the workforce.
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    A very interesting look at gaming in education.  This site also provides ideas and suggestions for integration of games into the classroom.
Shally Ackerman

Virtual Schools: From Rivalry to Partnership | Edutopia - 0 views

  • Most students still push through a seven- or eight-period day, 45-day quarter and 180-day school year. Unfortunately, mandates, physical plant limitations, local political pressures and institutional traditions have limited even the best intentions of rethinking the traditional school calendar and schedule. This is why the flexibility found in virtual schooling environments (1) should be so attractive to educators, students and parents alike. Not bound by the constraints of physical space or out-of-date school calendars, virtual schools can provide opportunities for students to take courses at a time and place that meets their needs
  • oo often, independent virtual schools might be no more than diploma mills openly competing against local schools.
  • Instead of competing, virtual schools need to partner with local schools and allow individual students to create what Staker and Horn (2) call a "self blend model."
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  • schools need to investigate how virtual options may provide multiple pathways for their students to earn credits, recover learning, explore an interest or follow a passion, all while taking control of their education through a variety of modalities
  • We've reached a point where multiple pathways are, should and can be available to any student, anywhere at any time
  • t's time for schools to unite and break the barriers of time, place and tradition so that each student can be empowered to develop his or her own learning path, a path which can include a blended mix of brick and mortar, virtual, experiential and personal learning options.
Kasey Hutson

Bill Goodwyn: Technology Doesn't Teach, Teachers Teach - 0 views

  • Technology doesn't teach. Teachers teach.
  • All of us involved in education received the same mandate this past winter from President Obama and Secretary of Education Arne Duncan: to replace traditional, static textbooks with dynamic, interactive digital textbooks within the next five years. Several organizations have accepted this challenge enthusiastically and are partnering with districts every day to help transform classrooms into the digital learning environments our leaders envision. But the process is complicated.
  • We have seen the power of new technology in practice, especially when used by effectively trained teachers. In an initiative to replace traditional social studies textbooks, those students using digital tools in the Indianapolis Public Schools system, in which 85 percent of students are enrolled in subsidized lunch programs, had a 27 percent higher passing rate on statewide progress tests than students in classrooms that were not plugged in. Students in Miami-Dade County Public Schools who used digital resources achieved a 7 percent increase in their science FCAT (Florida's Comprehensive Assessment Test) exams. And students of the Mooresville Graded School District in North Carolina increased their performance on state exams by 13 percent over three short years, thanks to digital content and passionate, technology literate teachers
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  • North Carolina's Charlotte-Mecklenburg Schools (CMS) perfectly illustrates both the power of effective teacher training and technology. Since 2008, CMS has provided digital science resources to Title I schools -- schools with a high concentration of students living in poverty. Along with digital content, the district provided teachers with ongoing professional development designed to show them how to build engaging lessons, enhance their current curriculum and inspire students by integrating digital media, hardware and software. The professional development, however, was not mandatory. The results could not have been clearer: The students of teachers who opted into the professional development not only closed the achievement gap between themselves and students from Title I schools that did not have the same technology, they also outperformed the non-Title I schools, amassing a 57 percent passing rate on the state's end-of-year standardized science tests, compared to the 43 percent passing rate of those from wealthier schools. These are some of the most disadvantaged students in the state, remember, and yet they caught up to -- and surpassed -- students from more affluent schools.
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    One of the coolest points - Charlotte-Mecklenburg Schools provided technology resources to Title I schools, and made professional development to integrate technology into the classroom optional. Those teachers who participated in the professional development not only closed the achievement gap, but also outperformed non-Title I schools in the area.
Kasey Hutson

the Edthena blog - about better coaching for teachers and using technology - 0 views

  • The public perceives education as of the government. The public is demanding better education options. The public is asking for real progress in the way of education reform. And yet, the government is now sitting on the sidelines waiting till next year.
  • To those lawmakers who claim to be education advocates and committed to real change in education -- take education off your lipservice list and put it on your to-do list. Stop using education and education investment as a bargaining chip to get your other deals done.
  • However, without a concerted effort to "place bets" on the ideas that have the potential to transform education, how can we ever expect to "hit it big" when it comes to education technology?
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  • Edhtena is a technology platform that's focused on schools. And yet, schools sometimes don't have the right technology upgrades to support technology like Edthena.  Sure, the computers are powerful enough. Sure, the internet bandwidth is there. But the software -- mainly the browser -- that users have may not deliver the best experience.  This is why we're so excited by Microsoft's announcement to automatically update Internet Explorer for all users. LOTS of schools are still running LOTS of computers with Windows XP with old versions of IE. Now, teachers won't have to worry about what version software they have. And IT departments won't have to worry about capacity to update everyone over time.  Everybody wins here. Thank you, Microsoft.
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    I'm biased because this blog is from my childhood best friend's older brother (whew), but he has a really cool start-up company that is focused on educational technology and, further, on using technology to provide teachers feedback. Adam is a TFA alum, originally from Virginia Beach, who is passionate about teaching and helping teachers improve their craft. Worth checking out!
Emily Wampler

What Is Education For? - 2 views

shared by Emily Wampler on 02 Sep 12 - No Cached
    • Emily Wampler
       
      This is hard to swallow; seems very pessimistic about human nature.
  • It makes far better sense to reshape ourselves to fit a finite planet than to attempt to reshape the planet to fit our infinite wants.
  • What can be said truthfully is that some knowledge is increasing while other kinds of knowledge are being lost.
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  • It needs people of moral courage willing to join the fight to make the world habitable and humane.
  • But capitalism has also failed because it produces too much, shares too little, also at too high a cost to our children and grandchildren.
  • First, all education is environmental education. By what is included or excluded we teach students that they are part of or apart from the natural world.
  • The goal of education is not mastery of subject matter, but of one’s person.
    • Emily Wampler
       
      Wow.  Love this quote, and agree whole-heartedly.
  • knowledge carries with it the responsibility to see that it is well used in the world.
  • Each of these tragedies were possible because of knowledge created for which no one was ultimately responsible. T
  • we cannot say that we know something until we understand the effects of this knowledge on real people and their communities.
  • In this instance what was taught in the business schools and economics departments did not include the value of good communities or the human costs of a narrow destructive economic rationality that valued efficiency and economic abstractions above people and community.
  • What is desperately needed are faculty and administrators who provide role models of integrity, care, thoughtfulness, and institutions that are capable of embodying ideals wholly and completely in all of their operations.
  • Process is important for learning.
  • My point is simply that education is no guarantee of decency, prudence, or wisdom.
  • he modern drive to dominate nature.
  • Ignorance is not a solvable problem, but rather an inescapable part of the human condition. The advance of knowledge always carries with it the advance of some form of ignorance.
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    This article was written 20 years ago, but still holds interesting and relevant information about the purpose of education.
Kylee Ponder

Ancient Egypt - Google Maps - 0 views

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    Another awesome map from Ancient Egypt that ties in really well with SOL standards for a second grade unit on Egypt! 2.1 The student will explain how the contributions of ancient China and Egypt have influenced the present world in terms of architecture, inventions, the calendar, and written language; SOL 2.4 The student will develop map skills by a) locating the United States, China, and Egypt on world maps; b) understanding the relationship between the environment and the culture of ancient China and Egypt. 
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