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Martin Burrett

Studyladder - Games, Worksheets & Lesson Plans - 155 views

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    This is a superb site with thousands of well designed cross curricular activities, whiteboard resources and videos to use in your class. Best of all, it is free for teachers. http://ictmagic.wikispaces.com/Cross+Curricular
Derek Allison

JAM - Welcome to just-a-minute - 144 views

    • Derek Allison
       
      Minute Meditations
Gregory Wood

The University of Wherever - NYTimes.com - 75 views

  • the day is growing nearer when quality higher education confronts the technological disruptions that have already upended the music and book industries, humbled enterprises from Kodak to the Postal Service (not to mention the newspaper business), and helped destabilize despots across the Middle East.
anonymous

Introduction to Artificial Intelligence - Fall 2011 - 16 views

  • A bold experiment in distributed education, "Introduction to Artificial Intelligence" will be offered free and online to students worldwide during the fall of 2011. The course will include feedback on progress and a statement of accomplishment. Taught by Sebastian Thrun and Peter Norvig, the curriculum draws from that used in Stanford's introductory Artificial Intelligence course. The instructors will offer similar materials, assignments, and exams.Artificial Intelligence is the science of making computer software that reasons about the world around it. Humanoid robots, Google Goggles, self-driving cars, even software that suggests music you might like to hear are all examples of AI. In this class, you will learn how to create this software from two of the leaders in the field. Class begins October 10.
Joe Virant

Does Easy Do It? Children, Games, and Learning - 29 views

  • The kind of product I shall pick on here has the form of a game: the player gets into situations that require an appropriate action in order to get on to the next situation along the road to the final goal. So far, this sounds like "tainment." The "edu" part comes from the fact that the actions are schoolish exercises such as those little addition or multiplication sums that schools are so fond of boring kids with. It is clear enough why people do this. Many who want to control children (for example, the less imaginative members of the teaching profession or parents obsessed with kids' grades) become green with envy when they see the energy children pour into computer games. So they say to themselves, "The kids like to play games, we want them to learn multiplication tables, so everyone will be happy if we make games that teach multiplication." The result is shown in a rash of ads that go like this: "Our Software Is So Much Fun That The Kids Don't Even Know That They Are Learning" or "Our Games Make Math Easy."
  • What is worst about school curriculum is the fragmentation of knowledge into little pieces. This is supposed to make learning easy, but often ends up depriving knowledge of personal meaning and making it boring. Ask a few kids: the reason most don't like school is not that the work is too hard, but that it is utterly boring.
  • game designers have a better take on the nature of learning than curriculum designers. They have to. Their livelihoods depend on millions of people being prepared to undertake the serious amount of learning needed to master a complex game. If their public failed to learn, they would go out of business. In the case of curriculum designers, the situation is reversed: their business is boosted whenever students fail to learn and schools clamor for a new curriculum!
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  • watching kids work at mastering games confirms what I know from my own experience: learning is essentially hard; it happens best when one is deeply engaged in hard and challenging activities.
  • The preoccupation in America with "Making It Easy" is self-defeating and cause for serious worry about the deterioration of the learning environment.
  • I have found that when they get the support and have access to suitable software systems, children's enthusiasm for playing games easily gives rise to an enthusiasm for making them, and this in turn leads to more sophisticated thinking about all aspects of games, including those aspects that we are discussing here. Of course, the games they can make generally lack the polish and the complexity of those made by professional designers. But the idea that children should draw, write stories and play music is not contradicted by the fact that their work is not of professional quality. I would predict that within a decade, making a computer game will be as much a part of children's culture as any of these art forms.
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    Dr. Seymour Papert describes ways in which gaming enhances learning. June, 1998.
Joanna Gerakios

Mt.Airy9-28-09 on PhotoPeach - free photo slideshows with music - 49 views

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    I made this in about 5 minutes. Great web 2.0 answer to Photostory. Shows can be shared on social networking sites or embedded on web pages. You can even make the photo show a quiz.
Dennis OConnor

Internet Search Challenge - 36 views

  • The paradoxical thing about information and searching is that the more of it there is, the less of it we will see. The results we retrieve will be a smaller and smaller sample of what's actually available. And I don't see how this trend can be reversed.
  • I don't speak Spanish, but can usually figure out the meaning of traveler's information printed in a couple of languages. My insufficiency became evident when searching online for information on La Posada, a Mexican Christmas tradition.
  • I wanted to know if there was traditional music for this Mexican celebration. I think I would have found it right away if there weren't other meanings and spellings for 'la posada.'
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    Carl Heine's brilliant blog on Internet Search skills. A must read.
Rod White

Teaching and technology ~ presentations and resources for educators - 77 views

  • During the last six or so years I have created a number of 'how-to' documents and presentations for a variety of web based and related technologies. They are available from the various workshop web pages however I thought it might prove helpful to link to all the documents from a single page. Some of my workshop participants have referred to these documents as 'cheat sheets'.
  • ~ www.larkin.net.au ~ | Welcome | About Me | Technology | History | Galleries | Music | Blog | Presentation and workshop documents During the last six or so years I have created a number of 'how-to' documents and presentations for a variety of web based and related technologies. They are available from the various workshop web pages however I thought it might prove helpful to link to all the documents from a single page. Some of my workshop participants have referred to these documents as 'cheat sheets'. Web 2.0Read~Write Web Overview Information sharing
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    great clearinghouse of tutorials & handouts from presentations on many tools
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    online workshops
Beth Panitz

The Glue Blues on Vimeo - 79 views

shared by Beth Panitz on 17 Apr 11 - No Cached
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    Nothing makes you more blue than a clogged up useless glue (bottle). We've all felt the frustration and disgust when glue bottles don't work right. But have we considered how this makes THEM feel? This original musical Fugleflick by Dryden 5th graders may change the way glue bottles are used everywhere!
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    5th Graders give advice on using glue
Steve Ransom

Teachers: Watch this and Try not to Cry - Then DO SOMETHING! : Stager-to-Go - 97 views

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    Incredible story and woman who has a heart for kids. Please watch. Are you missing opportunities to touch the kids' lives around you?
Julie Whitehead

I play it. They create it. Scratch. | PIPEDREAMS - 67 views

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    a blog posting from Zoe about Scratch
Roland Gesthuizen

YouTube - "Book Report" from "You're a Good Man, Charlie Brown!" - 86 views

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    This is the number "Book Report" from the animated version. This 1985 special is based on the 1967 show.
Martin Burrett

Flying Guitars animation - 29 views

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    Flying guitar flash animations I made as a backdrop of a school theatrical production. Best viewed as 800x600
Margaret FalerSweany

4 Tips to Build Student Confidence | Edutopia - 47 views

  • How can we help students feel in control, confident and willing to approach learning new material? How can we help them feel poised for success on assessments and confident with new material?
  • Say It Out Loud
  • Brain Dump
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  • Not All in a Straight Line
  • Be Visual or Musical
A Gardner

Legal Music For Videos - Creative Commons - 217 views

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    Great list of resources! Thank you!
Katie Nettles

Interactive Whiteboards Enhance Classroom Instruction and Learning | NEA Member Benefits - 18 views

  • A teacher can create engaging lessons that focus on one task such as a matching activity where students use either their fingers or a pen to match items. Another teacher might integrate multiple items into a lesson plan such as websites, photos, and music that students can interact with, respond to verbally or even write comments on the board itself.
    • Katie Nettles
       
      Key-words… ENGAGING and INTERACT!  It's more than just a projector! 
  • Interactive whiteboards facilitate multisensory learning
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