Creating a Wordsearch using Google Spreadsheets - 1 views
-
SUNDAY, MAY 17, 2009 Creating a Wordsearch using Google Spreadsheets I'm a fan of alternative learning and testing techniques. Back when I was the teaching assistant for the "History of Video Games" class (yes, that's a real class), I gave the final exam as an illustrated crossword puzzle. It was surprisingly hard to find software for creating that crossword, so I hoped to make a Spreadsheets gadget to make it easier. Unfortunately, crossword-solving algorithms that run entirely in JavaScript are hard to find, and I gave up and went for second best: a wordsearch gadget. (A big thanks to Robert Klein for the wordsearch JavaScript library.) Here are steps for using the gadget: Create a new spreadsheet, and put a list of words in the first column. (Or, alternatively, use an existing spreadsheet that has a column of words you're interested in). My sample spreadsheet has a simple animals wordlist: Click on the "Insert" menu and then select "Gadget..." This presents you with various categories of gadgets to choose from (similar to the iGoogle directory). My gadget isn't yet in the gallery, so you'll need to select "Custom" and then type in the URL to the gadget: The gadget will appear embedded in the current worksheet, and it will prompt you to select a range of data to send to the gadget. Select all the cells that contain the desired words, and you should see the Range text field update with the range. If it doesn't work, you can always manually type it in. You can now customize the number of rows and columns. The default is 10 by 10, but if you have more words, you likely want a larger wordsearch. Click "Apply", and see the generated output. You have a few options for how you use the wordsearch. You can play with it immediately, inside that gadget, or you can use the option on the gadget menu to move the gadget to its own sheet and use it there. Note that each time you reload the spreadsheet, the wordsearch will be randomly generated with a new layout - so
WOBZIP - 40 views
Suggest a character - 7 views
Preguntamos...: ¿Por qué usar software libre? - 0 views
Logger Pro > Vernier Software & Technology - 40 views
The Social Express - 0 views
-
The Social Express™ is an engaging, interactive software application designed for children with autism, Asperger's, and ADHD. Teaches children how to think about and manage social situations through video modeling, thus enabling them to build social-emotional skills and develop the meaningful relationships they need to navigate life. There is a purchase price
Basic item analysis for multiple-choice tests. Kehoe, Jerard - 1 views
-
Basic Item Analysis for Multiple-Choice Tests. Jerard Kehoe, Virginia Polytechnic Institute and State University This article offers some suggestions for the improvement of multiple-choice tests using "item analysis" statistics. These statistics are typically provided by a measurement services, where tests are machine-scored, as well as by testing software packages. The basic idea that we can capitalize on is that the statistical behavior of "bad" items is fundamentally different from that of "good" items. Of course, the items have to be administered to students in order to obtain the needed statistics. This fact underscores our point of view that tests can be improved by maintaining and developing a pool of "good" items from which future tests will be drawn in part or in whole. This is particularly true for instructors who teach the same course more than once.
Executive Summary of Serious Games: Improving Public Policy Through Game-based Learning... - 17 views
-
Ben Sawyer is the cofounder of Digitalmill, where he is in charge of strategy, technology, and business development. Located in Portland, Maine, Digitalmill is a technology development firm with clients worldwide. It has worked on a wide variety of projects dealing with interactive game development, including support for The Sloan Foundation's Virtual U game project. The company has produced two books on game development, numerous articles about developing games, and several market research reports on the gaming industry. Currently Digitalmill is working on Virtual U 2.0, and consulting on other projects that integrate gaming, education, and training. Sawyer has authored or co-authored more than 10 computer trade books as well as numerous articles on a wide range of technology areas including e-commerce, interactive game development, software marketing, and computer graphics. Publications include The Ultimate Game Developer's Sourcebook, published in 1996 by Coriolis Group Books. To find out more about the author, please visit: www.dmill.com Contact the author: bsawyer@dmill.com
MoodleDocs. (2013). Moodle Community Sites Forum. - 9 views
-
Managing a Moodle course
-
This item will be referenced in my paper, but is not a part of the 3 item diigo annotated bibliography. Moodle Docs is the documentation for Moodle, written by the Moodle community. It is based on wiki technology and is powered by MediaWiki, the same software that runs Wikipedia. The Moodle LMS will be used in the Professional Development plan that I will be referencing in my paper. This documentation will help support my plan as it moves forward.
« First
‹ Previous
101 - 120 of 482
Next ›
Last »
Showing 20▼ items per page