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puzznbuzzus

Some Interesting Health Facts You Must Know. - 0 views

1. When you are looking at someone you love, your pupils dilate, and they do the same when you are looking at someone you hate. 2. The human head is one-quarter of our total length at birth but on...

health quiz facts

started by puzznbuzzus on 15 Feb 17 no follow-up yet
Leslie Holwerda

Protecting your reputation online: 4 things you need to know « NeverEndingSearch - 0 views

  • Protecting your reputation online: 4 things you need to know Posted by joycevalenza on November 8th, 2011 19tweetsretweet
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    Need to show this to the grade 8's before they set up usernames on new accounts this week.
li li

French team get first win of the group stage - 0 views

France 23 points 17 points Parker pummeled English Bartum three contributions to 165Batum scored 17 points and Tony Parker nrl snapbacks had 16 points and five assists to lead his team to rely on ...

started by li li on 06 Sep 13 no follow-up yet
redawahyu

7 Ilmuwan Ini Membuktikan Jika Tuhan, Surga dan Neraka Itu Ada | Tas Khartulistiwa - 0 views

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    Tuhan, surga, dan neraka hingga saat ini masih dipertanyakan keberadaannya. Banyak orang yang mulanya percaya pada Tuhan, namun lama kelamaan kepercayaannya makin memudar karena tak adanya bukti ka...
Dianne Rees

Loader Widget for Adobe Captivate 5 | CP Guru - Adobe Captivate E-learning Blog - 0 views

  • This widget will allow you to load SWFs into your Adobe Captivate 5 project on demand. This will help circumvent a problem that Adobe Captivate 5 have when it comes to handling some inserted animations in a Captivate project.
Barbara Lindsey

Langwitches Blog » Backchanneling with Elementary School Students - 6 views

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    Another great description of a wonderful elementary classroom project by Silvia Tolisano
David Wetzel

Using the Web 2.0 WallWisher Tool in Science Classes - 0 views

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    What is Wallwisher and why use it? Its a Web 2.0 application which allows students to express their thoughts or share information on a science concept.
David Wetzel

How to Beat the Fear of Losing a Presentation - 0 views

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    How many times have you prepared an updated or new dynamic math or science PowerPoint or Keynote presentation for class and it would not open in school? Also, how many times has it happened to your students when it's time to give a class presentation? Now you need to postpone their presentation to another day, disrupting even the best planning.
Michael Johnson

E-Learning 2.0 ~ Stephen's Web ~ by Stephen Downes - 20 views

  • In general, where we are now in the online world is where we were before the beginning of e-learning [1]. Traditional theories of distance learning, of (for example) transactional distance, as described by Michael G. Moore, have been adapted for the online world. Content is organized according to this traditional model and delivered either completely online or in conjunction with more traditional seminars, to cohorts of students, led by an instructor, following a specified curriculum to be completed at a predetermined pace.
  • networked markets
  • In learning, these trends are manifest in what is sometimes called "learner-centered" or "student-centered" design. This is more than just adapting for different learning styles or allowing the user to change the font size and background color; it is the placing of the control of learning itself into the hands of the learner
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  • creation, communication and participation playing key roles
  • The breaking down of barriers has led to many of the movements and issues we see on today's Internet. File-sharing, for example, evolves not of a sudden criminality among today's youth but rather in their pervasive belief that information is something meant to be shared. This belief is manifest in such things as free and open-source software, Creative Commons licenses for content, and open access to scholarly and other works. Sharing content is not considered unethical; indeed, the hoarding of content is viewed as antisocial [9]. And open content is viewed not merely as nice to have but essential for the creation of the sort of learning network described by Siemens [10].
  • "Enter Web 2.0, a vision of the Web in which information is broken up into "microcontent" units that can be distributed over dozens of domains. The Web of documents has morphed into a Web of data. We are no longer just looking to the same old sources for information. Now we're looking to a new set of tools to aggregate and remix microcontent in new and useful ways"
  • Web 2.0 is not a technological revolution, it is a social revolution.
  • It also begins to look like a personal portfolio tool [18]. The idea here is that students will have their own personal place to create and showcase their own work. Some e-portfolio applications, such as ELGG, have already been created. IMS Global as put together an e-portfolio specification [19]. "The portfolio can provide an opportunity to demonstrate one's ability to collect, organize, interpret and reflect on documents and sources of information. It is also a tool for continuing professional development, encouraging individuals to take responsibility for and demonstrate the results of their own learning" [20].
    • Michael Johnson
       
      Also a place to receive and give feedback. I believe that one of the things that learners need to have to be prepared for learning in this space (social media or web 2.0) is the ability to evaluate, to give good feedback. Additionally, to be able to receive feedback constructively.
  • In the world of e-learning, the closest thing to a social network is a community of practice, articulated and promoted by people such as Etienne Wenger in the 1990s. According to Wenger, a community of practice is characterized by "a shared domain of interest" where "members interact and learn together" and "develop a shared repertoire of resources."
  • Yahoo! Groups
  • Blogging is very different from traditionally assigned learning content. It is much less formal. It is written from a personal point of view, in a personal voice. Students' blog posts are often about something from their own range of interests, rather than on a course topic or assigned project. More importantly, what happens when students blog, and read reach others' blogs, is that a network of interactions forms-much like a social network, and much like Wenger's community of practice.
    • Michael Johnson
       
      So, I believe he is saying that virtual communities of practice that form naturally are more real and approach what Wenger was talking about better than contrived "communities" put together in classes. That may be true. but does it have to be? If people come together to with a common purpose and the instructor allows the students freedom to explore what is important to them then I would hope that this kind of community can develop even in formal educational settings. Relevance is a key issue here!
  • "We're talking to the download generation," said Peter Smith, associate dean, Faculty of Engineering. "Why not have the option to download information about education and careers the same way you can download music? It untethers content from the Web and lets students access us at their convenience." Moreover, using an online service such as Odeo, Blogomatrix Sparks, or even simply off-the-shelf software, students can create their own podcasts.
  • The e-learning application, therefore, begins to look very much like a blogging tool. It represents one node in a web of content, connected to other nodes and content creation services used by other students. It becomes, not an institutional or corporate application, but a personal learning center, where content is reused and remixed according to the student's own needs and interests. It becomes, indeed, not a single application, but a collection of interoperating applications—an environment rather than a system.
  • Web 2.0 is not a technological revolution, it is a social revolution. "Here's my take on it: Web 2.0 is an attitude not a technology. It's about enabling and encouraging participation through open applications and services. By open I mean technically open with appropriate APIs but also, more importantly, socially open, with rights granted to use the content in new and exciting contexts"
  • This approach to learning means that learning content is created and distributed in a very different manner. Rather than being composed, organized and packaged, e-learning content is syndicated, much like a blog post or podcast. It is aggregated by students, using their own personal RSS reader or some similar application. From there, it is remixed and repurposed with the student's own individual application in mind, the finished product being fed forward to become fodder for some other student's reading and use.
    • Michael Johnson
       
      I like the idea of students passing on their work to be fodder for someone else's learning. In this way we change to from a learner to a learner/teacher! (See Dillon Inouye's work and Comments from John Seeley Brown)
  • More formally, instead of using enterprise learning-management systems, educational institutions expect to use an interlocking set of open-source applications. Work on such a set of applications has begun in a number of quarters, with the E-Learning Framework defining a set of common applications and the newly formed e-Framework for Education and Research drawing on an international collaboration. While there is still an element of content delivery in these systems, there is also an increasing recognition that learning is becoming a creative activity and that the appropriate venue is a platform rather than an application.
    • Michael Johnson
    • Michael Johnson
       
      Jon Mott has some cool ideas related to this paragraph.
  • he most important learning skills that I see children getting from games are those that support the empowering sense of taking charge of their own learning. And the learner taking charge of learning is antithetical to the dominant ideology of curriculum design
  • game "modding" allows players to make the game their own
  • Words are only meaningful when they can be related to experiences," said Gee. If I say "I spilled the coffee," this has a different meaning depending on whether I ask for a broom or a mop. You cannot create that context ahead of time— it has to be part of the experience.
  • A similar motivation underlies the rapidly rising domain of mobile learning [24]—for after all, were the context in which learning occurs not important, it would not be useful or necessary to make learning mobile. Mobile learning offers not only new opportunities to create but also to connect. As Ellen Wagner and Bryan Alexander note, mobile learning "define(s) new relationships and behaviors among learners, information, personal computing devices, and the world at large"
  • "ubiquitous computing."
  • what this means is having learning available no matter what you are doing.
  • The challenge will not be in how to learn, but in how to use learning to create something more, to communicate.
    • Michael Johnson
       
      I still think part of the challenge is how to learn. How to wade through a sea of all that is out there and "learn from the best" that is available. Find, organize, evaluate, analyze, synthesize, as well as create. I agree with Chris Lott (@fncll) that creativity is vital! (I am just not so sure that it is a non-starter to say that we should be moral first...though it could be argued that we should become moral through the creative process).
  • And what people were doing with the Web was not merely reading books, listening to the radio or watching TV, but having a conversation, with a vocabulary consisting not just of words but of images, video, multimedia and whatever they could get their hands on. And this became, and looked like, and behaved like, a network.
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    Stephen Downes' take on eLearning and what the future holds
social learning

How Mobile Technology is a Game Changer for Developing Africa - 0 views

  • MXIt, a mobile messaging and social networking client, reaches 40% of South Africa’s population according to a company spokesperson, and has teamed up with scores of organizations to provide educational information on everything from mathematics to driving instructions.
David Freeburg

Strange Things Are Afoot At The Circle K - 7 views

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    Sharing student work is important. Why is it not encouraged?
qahwasada2014

تحديث باك لينك الكسا بتاريخ اليوم 19/10/2014 * قهوة سادة | بوابة الإبداع المص... - 0 views

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    الأقســـام : قهوة سادة | بوابة الإبداع المصرية على الانترنت أخبار مصرية أخبار الرياضة أخبار منوعة اخبار الفن عـــالــــم حـــواء الديكور والأثاث اغاني - كلمات الاغاني يلا ثقافة منتدى الكمبيوتر والانترنت منتدى تقنيات المواقع SEO و XML و RSS و محركات البحث دليل المواقع العربية و العالمية دعم vb , phpbb3 قناة YOUTUBE تبادل الاعلانات المدفوعة و المجانية خريطة منتدانا اخر موضيعنا rss بوابة قهوة سادة | بوابة الإبداع المصرية على الانترنت الارشيف
chakri_seo

Video Information kiosk - 0 views

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    Video information kiosk is in accurate arrangement with today's necessity for brands to have an in-business sector special framework, which conveys a limited and custom-made experience for the buyer to streamline deals. This new level of buyer personalization consolidated with the brand's capacity to convey exact and quick data, paying little respect to where the purchaser...
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