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Print: These Lectures Are Gone in 60 Seconds - Chronicle.com - 0 views

  • HOW TO CREATE A ONE-MINUTE LECTURE Professors spend a lot of time crafting hourlong lectures. The prospect of boiling them down to 60 seconds — or even five minutes — may seem daunting. David Penrose, a course designer for SunGard Higher Education who developed San Juan College's microlectures, suggests that it can be done in five steps: 1. List the key concepts you are trying to convey in the 60-minute lecture. That series of phrases will form the core of your microlecture. 2. Write a 15 to 30-second introduction and conclusion. They will provide context for your key concepts. 3. Record these three elements using a microphone and Web camera. (The college information-technology department can provide advice and facilities.) If you want to produce an audio-only lecture, no Webcam is necessary. The finished product should be 60 seconds to three minutes long. 4. Design an assignment to follow the lecture that will direct students to readings or activities that allow them to explore the key concepts. Combined with a written assignment, that should allow students to learn the material. 5. Upload the video and assignment to your course-management software.   http://chronicle.com Section: Information Technology Volume 55, Issue 26, Page A13
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    transform traditional lectures for today's student expectations; thanks to twitterer jonathanmoss
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Craft the Driving Question - Explore 1 - 0 views

  • What is a Driving Question? Once you have the project theme or a "big idea" for a project, capture the theme in the form of a problem or a question that cannot easily be solved or answered. Click the button next to each guideline below to view example questions.
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The Economics of Giving It Away - WSJ.com - 0 views

  • In other cases, the same digital economics have spurred entirely new business models, such as "Freemium," a free version supported by a paid premium version. This model uses free as a form of marketing to put the product in the hands of the maximum number of people, converting just a small fraction to paying customers. It's an inversion of the old free sample promotion: Rather than giving away one brownie to sell 99 others, you give away 99 virtual penguins to sell one virtual igloo. (Confused? Ask a child: This is the business model for the phenomenally successful Club Penguin.)
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    The explosion of all types of video content on YouTube and other sites is quickly transforming online video from a medium strictly for entertainment and news into one that is also a reference tool. As a result, video search, on YouTube and across other sites, is rapidly morphing into a new entry point into the Web, one that could rival mainstream search for many types of queries.
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Learning Performance Training - 0 views

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    Helping train students in study skills
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Online Teaching and Learning: Makin' Whuffie - 0 views

  • A sense of community is created where people have a common goal, such as a project, or can benefit from working together. One of those benefits is social capital, as mentioned above. Another is increased learning.
  • Members of an online community gain social capital by making thoughtful or helpful contributions.
  • Members of an online community gain social capital by making thoughtful or helpful contributions. This can be made tangible by a rating system - some forums have thumbs up or down or voting systems for forum posts.
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  • Social capital is a natural and logical consequence/reward of a student's (or anyone's) online behavior and contributions, and as such, it is a powerful tool for educators to include in their online courses to ensure student engagement and retention.
    • Maggie Tsai
       
      Good points. On Group bookmarks we have votes now. Will be adding more meaningful (ie. taken anti-spam into consideration) contribution attributes to reward user participation!
  • A sense of community is created where people have a common goal, such as a project, or can benefit from working together. One of those benefits is social capital, as mentioned above. Another is increased learning.
  • If you want to truly learn something, there is nothing like teaching it, so allowing, in fact encouraging, students to help one another solve problems, to teach each other, increases learning for both the helper and the helped.
  • A group can gain social capital by being proud of what it creates and getting positive feedback from other groups. A chance for students, whether working as individuals or in collaborative groups, to give feedback to each other is a valuable tool for creating a greater sense of community and engagement toward common goals.
  • Bookmarking, Sharing, Highlighting, and Annotating Online Resources:Diigo is a great tool for Educators, because you can form a group, and share bookmarks, which each member can highlight and comment on. Diigo is a fantastic tool for sharing resources and collaborating. Now, they have come out with Diigo for Educators, to make it even better!
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    Thoughtful article on "social capital" Educator Tools and Links for Creating Community (and opportunities for students to develop social capital):
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Chalkdust: Teacher 2.0 - 0 views

  • "We need teachers that are performance-driven."
  • we were looking for the teacher that transcended the bureaucracy that often plagues the public school system, the myriad forms of student malaise, and really got into the faces of students intellectually.
  • teachers that thrived on chaos, that were reflective in times of high levels of uncertainty, and that were always, regardless of popular opinion, willing to reinvent themselves for the sake of learning.
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  • Teaching will be different, and this will happen very soon. Teaching will require that we are risk-takers, savvy, and cavalier. Teaching will be different, or it will be irrelevant.
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    It's been two years since this blog--- how are things different?
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    It's been two years since this blog--- how are things different?
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Commentary: Don't prop up failing schools - CNN.com - 0 views

  • Story HighlightsChristensen, Horn: Federal spending on schools is set to jumpThey say it would be a big mistake to use money to let failing schools resist changeCo-authors: Federal money should go to innovators challenging traditional waysThey say technology should be used to create new forms of schooling
  • The most likely result of this stimulus will be to give our schools the luxury of affording not to change.
  • Fourth, direct more funds for research and development to create student-centric learning software. Just a fraction of 1 percent of the $600 billion in K-12 spending from all levels currently goes toward R&D. The federal government should reallocate funds so we can begin to understand not just what learning opportunities work best on average but also what works for whom and under what circumstance. It is vital to fund learning software that captures data about the student and the efficacy of different approaches so we can connect these dots.
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    Christensen joins a growing list of education commentators who are opposed to Obama policies
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Education Futures - The role of schools in Education 3.0 - 1 views

  • Education 3.0 schools produce knowledge-producing students, not automatons
  • Education 3.0 schools share, remix and capitalize on new ideas.
  • schools will express new forms of leadership within the communities that they serve.
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  • Education 3.0 schools embrace change rather than fighting change.
  • schools may become the driving forces of creating new paradigms that will drive this and future centuries.
  • Education 1.0 schools cannot teach 3.0 students.
    • Tero Toivanen
       
      It's time to change!
  • If schools continue to embrace the 1.0 paradigm and are outmoded by students that thrive in a 3.0 society, we can only expect continuous failure.
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    An an era driven by globalized relationships, innovative social technologies, and fueled by accelerating change, how should we reinvent schools?
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Education Futures - The role of teachers in Education 3.0 - 0 views

  • Download-style education fails when we try to provide students with knowledge and skills that will enable them to lead in a future that is very different from what exists today –and, in a future that defies human imagination.
  • Teaching in Education 3.0 requires a new form of co-constructivism that provides meaningful extensions to Dewey, Vygotsky and Freire, while building the future.
  • Specifically, teaching in Education 3.0 necessitates a Leapfrog approach with: Adults who are eager to imagine, create and innovate with kids Kids and adults who want to learn more about each other Kids and adults who partner to collaborate in teaching to and learning from each other Kids who work at creative tasks that mirror the innovation workforce An understanding that kids need to contribute to all economic levels, and with better distribution of effort than in the past
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  • The future that kids and adults co-create can provide the emerging knowledge/innovation economy a boost, greatly enhancing human capital and potentials. How would you teach, learn, and create in Education 3.0? ShareThis
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    The future that kids and adults co-create can provide the emerging knowledge/innovation economy a boost, greatly enhancing human capital and potentials. How would you teach, learn, and create in Education 3.0?
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Appellate Court Overturns Blackboard Patent; Blackboard To Press On -- - 0 views

  • Appellate Court Overturns Blackboard Patent; Blackboard To Press On By David Nagel07/27/09 [Updated 3:22 p.m. with comments from John Baker of Desire2Learn.] Blackboard's patent on learning management system technologies has been overturned by the United States Court of Appeals for the Federal Circuit. The court ruled Monday in favor of Desire2Learn and invalidated some claims in patent No. 6,988,138, also known as the "Alcorn patent" or the "138 patent." But the saga will continue.
  • Today's decision invalidated claims 36 through 38 of the Alcorn patent and upheld a lower court's invalidation of claims 1 through 35--all of the claims for which Blackboard had been suing Desire2Learn in this particular case
  • But Blackboard is continuing its litigation against Desire2learn on other intellectual property issues involving patents that the company has been granted since the Alcorn patent.
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    Blackboard vs. D2L
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A Vision of Students Today (& What Teachers Must Do) | Britannica Blog - 0 views

  • It has taken years of acclimatizing our youth to stale artificial environments, piles of propaganda convincing them that what goes on inside these environments is of immense importance, and a steady hand of discipline should they ever start to question it.
    • Russell D. Jones
       
      There is a huge investment in resources, time, and tradition from the teacher, the instutions, the society, and--importantly--the students. Students have invested much more time (proportional to their short lives) in learning how to be skillful at the education game. Many don't like teachers changing the rules of the game just when they've become proficient at it.
  • Last spring I asked my students how many of them did not like school. Over half of them rose their hands. When I asked how many of them did not like learning, no hands were raised. I have tried this with faculty and get similar results. Last year’s U.S. Professor of the Year, Chris Sorensen, began his acceptance speech by announcing, “I hate school.” The crowd, made up largely of other outstanding faculty, overwhelmingly agreed. And yet he went on to speak with passionate conviction about his love of learning and the desire to spread that love. And there’s the rub. We love learning. We hate school. What’s worse is that many of us hate school because we love learning.
    • Russell D. Jones
       
      So we (teachers and students) are willing to endure a little (or a lot) of uncomfortableness in order to pursue that love of learning.
  • They tell us, first of all, that despite appearances, our classrooms have been fundamentally changed.
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  • While most of our classrooms were built under the assumption that information is scarce and hard to find, nearly the entire body of human knowledge now flows through and around these rooms in one form or another, ready to be accessed by laptops, cellphones, and iPods. Classrooms built to re-enforce the top-down authoritative knowledge of the teacher are now enveloped by a cloud of ubiquitous digital information where knowledge is made, not found, and authority is continuously negotiated through discussion and participation. In short, they tell us that our walls no longer mark the boundaries of our classrooms.
  • And that’s what has been wrong all along. Some time ago we started taking our walls too seriously – not just the walls of our classrooms, but also the metaphorical walls that we have constructed around our “subjects,” “disciplines,” and “courses.” McLuhan’s statement about the bewildered child confronting “the education establishment where information is scarce but ordered and structured by fragmented, classified patterns, subjects, and schedules” still holds true in most classrooms today. The walls have become so prominent that they are even reflected in our language, so that today there is something called “the real world” which is foreign and set apart from our schools. When somebody asks a question that seems irrelevant to this real world, we say that it is “merely academic.”
  • We can use them in ways that empower and engage students in real world problems and activities, leveraging the enormous potentials of the digital media environment that now surrounds us. In the process, we allow students to develop much-needed skills in navigating and harnessing this new media environment, including the wisdom to know when to turn it off. When students are engaged in projects that are meaningful and important to them, and that make them feel meaningful and important, they will enthusiastically turn off their cellphones and laptops to grapple with the most difficult texts and take on the most rigorous tasks.
  • At the root of your question is a much more interesting observation that many of the styles of self-directed learning now enabled through technology are in conflict with the traditional teacher-student relationship. I don’t think the answer is to annihilate that relationship, but to rethink it.
  • Personally, I increasingly position myself as the manager of a learning environment in which I also take part in the learning. This can only happen by addressing real and relevant problems and questions for which I do not know the answers. That’s the fun of it. We become collaborators, with me exploring the world right along with my students.
  • our walls, the particular architectonics of the disciplines we work within, provide students with the conversational, narrative, cognitive, epistemological, methodological, ontological, the –ogical means for converting mere information into knowledge.
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    useful article , I need to finish it and look at this 'famous clip' that had 1 million viewers
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Syllabus at IPT 692R: Introduction to Open Education - 0 views

  • Instructional design faculty are frequently criticized for delivering information about innovative new pedagogical methods to their students in the form of traditional lectures - for talking the talk but failing to walk the walk.
  • On the other hand, the course is a massively multiplayer role-playing game in which students select a character class, develop specialized expertise, complete a series of individual quests, join a Guild, and work with members of their Guild to accomplish quests requiring a greater breadth of skills than any one student can develop during the course.
  • Despite the impressive work of Constance, JSB, and others, to the best of my knowledge no one has ever designed and implemented a university course as a massively multiplayer role-playing game. In addition to helping students gain a working knowledge of the field of open education (i.e., knowledge they can actually put to work), this course is a design experiment exploring the effectiveness of running a university course as a massively multiplayer role-playing game.
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elearnspace blog - 0 views

  • While reading OECD’s publication Education Today, I noticed a StatLink option under each of the tables/charts. StatLink is part of OECD’s ongoing initiative to make data available in original form. A simple click and data is downloaded into a spreadsheet for happy manipulation by the user. A simple, but important idea. OECD also offers a tool to visualize data. The data is somewhat limited (employment, productivity, educational attainment, GDP, etc) in scope, but the willingness to share not only original data but also software to assist in making sense of data is a welcomed gesture!
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    One of my favorite blogwriters
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Wix Website Creator - 6 views

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    This is my website builder of choice. This easy to use, drag and drop tool allows you to build beautiful flash websites in a matter of minutes. You can embed these pages into other sites and blogs. There are lots of good widgets including email forms and comment boxes. You can also build mobile sites. Build them by choosing a template and background and add the info, links and images you want. See my example at http://j.mp/ICTmob. http://ictmagic.wikispaces.com/ICT+%26+Web+Tools
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    Easy to make websites.

Fill Any PDF Form - 0 views

shared by anonymous on 02 Mar 10 - Cached
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PDFescape - 42 views

shared by Martin Burrett on 13 Jan 10 - Cached
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    I ahve just deleted pages form a fax send to me!!! Cool
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    Edit PDF documents with this great site. Just upload or link to an online PDF, add text, free hand writing/drawing and images, then download. Great for adding additional instruction or hand in dates to the PDFs you find online. No sign up require to use most features. http://ictmagic.wikispaces.com/ICT+%26+Web+Tools
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Should schools test teachers for technology proficiency before hiring them? | Kobus van... - 49 views

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    Interesting question: Should schools test teachers for technology proficiency before hiring them?
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    YES! And I think they should have to submit a writing example, too. The first time they say something like, "He don't.." or use the wrong form of 'their/they're/there' or worse, use 'your' instead of 'you're' or 'to' instead of 'too' end of interview.
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Create Online Surveys and Forms - 39 views

shared by mbarek Akaddar on 23 Dec 10 - Cached
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    Powerful Online Survey Creator, Simple and Free
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